Difference between revisions of "HowTo:FullUnwrapBlender"
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+ | === UV-unwrapping a '''BIG''' ship, using Blender. === | ||
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+ | http://deeplayer.com/dan_w/WCUships/Cutter/Cutter16.jpg | ||
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+ | Please be sure to read each chapter thoroughly and in order, for your own good... UV-unwrapping is a science, not an art or a sport. I've tried hard not to skip any steps in this tutorial; but you'll have to do your part, by not missing any part of the tutorial. | ||
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* [[HowTo:FullUnwrap1Intro|Introduction]] (done) | * [[HowTo:FullUnwrap1Intro|Introduction]] (done) | ||
* [[HowTo:FullUnwrap2Clean|Clean up the mesh]] (done) | * [[HowTo:FullUnwrap2Clean|Clean up the mesh]] (done) | ||
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* [[HowTo:FullUnwrap7Orient|Reorienting the ship for unwrap]] (to do) | * [[HowTo:FullUnwrap7Orient|Reorienting the ship for unwrap]] (to do) | ||
* [[HowTo:FullUnwrap8Potato|Entering Potato Mode]] (to do) | * [[HowTo:FullUnwrap8Potato|Entering Potato Mode]] (to do) | ||
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(2 be continued; more chapters even; this is a W.I.P. --Work in Progress) | (2 be continued; more chapters even; this is a W.I.P. --Work in Progress) |
Revision as of 20:10, 8 May 2007
UV-unwrapping a BIG ship, using Blender.
Please be sure to read each chapter thoroughly and in order, for your own good... UV-unwrapping is a science, not an art or a sport. I've tried hard not to skip any steps in this tutorial; but you'll have to do your part, by not missing any part of the tutorial.
- Introduction (done)
- Clean up the mesh (done)
- Materialize it (done)
- More cleaning up (done)
- Think Hard First (done)
- Placing Seams (W.I.P.)
- Reorienting the ship for unwrap (to do)
- Entering Potato Mode (to do)
(2 be continued; more chapters even; this is a W.I.P. --Work in Progress)