Difference between revisions of "HowTo:Create Models"
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[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3369 Blender import script] | [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3369 Blender import script] | ||
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+ | * units.csv | ||
+ | [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3390 Units.csv file details] | ||
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+ | [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2711& Can't add new ship to the game] |
Revision as of 02:43, 23 March 2005
Creating a Model for Vega Strike to Use
FIXME INFORMATION REQUIRED
Information Dump
This is a temporary location of various Forum posts until they can be linked to appropriate areas, or their content incorporated into the HowTos.
Meanwhile, reading them will help the modeller under the processes required to create a model and get it working in Vega Strike.
- general
- artwork
How can I disable reflections?
- the Mesher program
Helping convert starship models
obj->bfxm xmesh->bfxm bfxm->obj bfxm->xmesh converter
- Wings3D
Wings xmesh export not working
- list of tools
List of VS object conversion scripts and tools
- units.csv