Difference between revisions of "Terminology:Jump Point"
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− | + | = Jump Point = | |
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+ | == About == | ||
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+ | A Jump Point is a location where the structure of the [[Terminology:Universe|universe]] is of such a quality as to allow devices invented for the purpose, so-called [[Terminology:Jump Drive|Jump Drives]], to influence the structure in such a way that it becomes penetrable. | ||
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+ | The usefulness of [[Terminology:Jump Point|Jump Points]] lies therein that by penetrating the structure of the [[Terminology:Universe|universe]], one can overcome enourmous distances within no time or almost no time, whereas otherwise one would eventually have to travel for aeons --- even at the maximum speed of the fastest vessel that could possibly be [[HowTo:Create Models|built]] by the most advanced technologies yet available --- to make for the same distance. | ||
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+ | Thus, [[Terminology:Jump Point|Jump Points]] are an aspect of major importance in the more general concept of [[Terminology:Movement|movement]]. Since [[Terminology:Movement|movement]] has also ever been a crucial moment to consider in strategical and [[Development:Economy|economical]] considerations, [[Terminology:Jump Point|Jump Points]] can easily get subjected to [[Manual:Warfare|warfare]]. | ||
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+ | [[Terminology:Jump Point|Jump Points]] work by connecting locations of the [[Terminology:Universe|universe]] to other locations of the same. You can as well call that their function. Locations of the [[Terminology:Universe|universe]], in the sense relevant to [[Terminology:Jump Point|Jump Points]], are [[Terminology:System|systems]] and, thereby, [[Terminology:Sector|sectors]]. | ||
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+ | == See also == | ||
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+ | [[Manual:System Node|System Node]] | ||
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+ | [[HowTo:Edit Systems:Milkyway|HowTo:Edit Systems:Milkyway]] | ||
[[Category:Movement]] | [[Category:Movement]] |
Revision as of 01:39, 24 April 2005
Jump Point
About
A Jump Point is a location where the structure of the universe is of such a quality as to allow devices invented for the purpose, so-called Jump Drives, to influence the structure in such a way that it becomes penetrable.
The usefulness of Jump Points lies therein that by penetrating the structure of the universe, one can overcome enourmous distances within no time or almost no time, whereas otherwise one would eventually have to travel for aeons --- even at the maximum speed of the fastest vessel that could possibly be built by the most advanced technologies yet available --- to make for the same distance.
Thus, Jump Points are an aspect of major importance in the more general concept of movement. Since movement has also ever been a crucial moment to consider in strategical and economical considerations, Jump Points can easily get subjected to warfare.
Jump Points work by connecting locations of the universe to other locations of the same. You can as well call that their function. Locations of the universe, in the sense relevant to Jump Points, are systems and, thereby, sectors.