Difference between revisions of "Cargo:Clothing"

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NOTE: Details from the '''[http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/vegastrike/data4.x/master_part_list.csv?rev=HEAD&content-type=text/vnd.viewcvs-markup Master Part List]''' file.
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{{MasterPartList}}
 
 
  
 
[[Category:Database]][[Category:VS Tech]][[Category:Cargo|Clothing]][[Category:Cargo:Consumer Goods|Clothing]][[Category:Cargo:Personal|Clothing]]
 
[[Category:Database]][[Category:VS Tech]][[Category:Cargo|Clothing]][[Category:Cargo:Consumer Goods|Clothing]][[Category:Cargo:Personal|Clothing]]

Revision as of 18:46, 13 September 2005

thumb_arrow_up.png Personal

Description

Clothing of all manner of make and manufacture can be sold in almost any region of inhabited space. Ranging from military unitards influenced by ancient holovids, to the current trends of haute couture, to apparel derived from animals on lesser developed worlds.

clothing.png

Details

Value Units
Average Price 60
Mass 0.01 Metric ton
Cargo Space Requirements 1 Cubic meter

NOTE: Details from the Master Part List file.