Difference between revisions of "Development:Roadmap"

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(added header subtitles, cleaned up forum links and added a few)
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==0.5.0 Task List==
 
==0.5.0 Task List==
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''Stuff that should get done before the release.''
 
* Stats rebalance
 
* Stats rebalance
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3806 Announcement and discussion in the forum]
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3806 Announcement and discussion in the forum]
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==Aspects for consideration==
 
==Aspects for consideration==
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''Stuff that's under discussion and may make coincide with the release.''
 
* Rudimentary multiplayer
 
* Rudimentary multiplayer
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3895 what would you like to see in the vegastrike multiplayer?]
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3895 what would you like to see in the vegastrike multiplayer?]
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** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2176 multiplayer concerns]
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2176 multiplayer concerns]
 
* New logo/icons
 
* New logo/icons
** Forum threads: <BR/> [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3815 My Logo Proposal] <BR/>[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3411 workign on some new logos for VS]
+
**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3586 CubOfJudahsLion's Logo Proposal]
 +
**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3815 st_jack's Logo Proposal]
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**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3207 Strangelet's Logo Proposal]
 +
**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3563 Pixel Sage's Logo Proposal]
 +
**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3486 ommadawn's New Icon]
 +
<!-- I really don't think this one is neccessary: **[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3411 workign on some new logos for VS] -->
 
* Improved planet textures (Higher quality/Fractal Enhanced?)
 
* Improved planet textures (Higher quality/Fractal Enhanced?)
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3543 Auto-Enhancing Textures]
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3543 Auto-Enhancing Textures]
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==Future additions==
 
==Future additions==
 +
''These will hopefully be implemented sometime in the future, probably after 0.5.0.''
 
* High Dynamic Range Lighting (HDRL)
 
* High Dynamic Range Lighting (HDRL)
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3436 forum thread]
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3436 forum thread]

Revision as of 09:31, 21 April 2005

thumb_arrow_up.png Development

This article is a work in progress, and is intended to become a centralized list of what we want to see for the 0.5.0 release, how it can be accomplished, and who is planning to work on it.

General roadmap discussion should occur in the proper thread. The wiki talk page may be used for discussion and refinement of specific points, and conversations pertaining to the roadmap article itself.

0.5.0 Task List

Stuff that should get done before the release.

Aspects for consideration

Stuff that's under discussion and may make coincide with the release.

Future additions

These will hopefully be implemented sometime in the future, probably after 0.5.0.

See also