Difference between revisions of "Development:Roadmap"

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(+inter-system spec travel)
(converted "improved spawn distances" bullet point to jackSpeak :))
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''Stuff that should get done before the release.''
 
''Stuff that should get done before the release.''
 
* Stats rebalance
 
* Stats rebalance
 +
** See [[Development:Rebalance]] for detailed task list and information
 +
**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6190 Rebalance Countdown] forums thread
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3806 Announcement and discussion in the forum]
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3806 Announcement and discussion in the forum]
 
* Fine-tuning SPEC
 
* Fine-tuning SPEC
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** See [[Manual:Keyboard layout]] for graphics/templates for new bindings
 
** See [[Manual:Keyboard layout]] for graphics/templates for new bindings
 
** See [[Manual:Config:Advanced]] for the binding-syntax in the config file
 
** See [[Manual:Config:Advanced]] for the binding-syntax in the config file
* Improve ship spawn distances/locations
+
*A hierarchical fidelity model for physics simulation so as to expand the number of objects that can be concurrently simulated
 +
**Benifit: Improved ship spawn distances/locations
 
* Space dust
 
* Space dust
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4904 A forum discussion on the pros and cons of space debris and other means to get a feeling for speed]
 
** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4904 A forum discussion on the pros and cons of space debris and other means to get a feeling for speed]
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* Strangelet's new LODs
 
* Strangelet's new LODs
 
* Ethereal walker's ship/weapons pack
 
* Ethereal walker's ship/weapons pack
* Implement [[Development:Ogre|OGRE]] as the rendering backend, [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4288 currently being prototyped]
+
* Implement [http://www.ogre3d.org/ OGRE] as the rendering backend
 +
**See [[Development:Ogre]]
 +
**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4288 Graphic engine and graphic technologies] forums thread
 +
**[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6032 Ogre interface framework] forums thread
  
  

Revision as of 12:01, 11 January 2006

thumb_arrow_up.png Development

This article is a work in progress, and is intended to become a centralized list of what we want to see for the 0.5.0 release, how it can be accomplished, and who is planning to work on it.

General roadmap discussion should occur in the proper thread. The wiki talk page may be used for discussion and refinement of specific points, and conversations pertaining to the roadmap article itself.

0.5.0 Task List

Stuff that should get done before the release.

Aspects for consideration

Stuff that's under discussion and may coincide with the release.


Future additions

These will hopefully be implemented sometime in the future, probably after 0.5.0.

See also