Difference between revisions of "Development:Roadmap:0.5.0"

From VsWiki
Jump to: navigation, search
m (Bugfixing)
m
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Task List for 0.5.0 release
+
Vega Strike Upon the Coldest Sea stable version 0.5.0 was released on 2008-04-24.
 +
 
 +
Rough Task List for 0.5.0 release
 
Stuff that should get done before the release.
 
Stuff that should get done before the release.
  
Line 6: Line 8:
  
 
bugs fixed / to be fixed for this release:
 
bugs fixed / to be fixed for this release:
* Sol system (bases are moving too fast) [?, not started]
+
* Sol system (bases are moving too fast) [?, DONE]
* graphics performance with nvidia cards when viewing planets/bases that fill the screen [?, not started]
+
* graphics performance with nvidia cards when viewing planets/bases that fill the screen [safemode, DONE]
  
 
===Multiplayer===
 
===Multiplayer===
* multi-player support alpha [ace123, ?]
+
* multi-player support alpha [ace123, DONE]
  
 
===Engine===
 
===Engine===
Line 21: Line 23:
 
* Collision code rewrite to GPL compatibility [safemode, DONE]
 
* Collision code rewrite to GPL compatibility [safemode, DONE]
 
* Disable option for target arrows for some cameras [pyramid, DONE]
 
* Disable option for target arrows for some cameras [pyramid, DONE]
* Fixing of graphics modes [safemode, ONGOING]
+
* Fixing of graphics modes [safemode, DONE]
  
 
===Python===
 
===Python===
 +
* minor fixes [DONE]
  
 
===Artwork and Data===
 
===Artwork and Data===
* Conversion of incomplete unit-art submissions from Masters repository [anyone,not started]
+
* Conversion of incomplete unit-art submissions from Masters repository [bgaskey, DONE]
 
* Some new planet textures [pyramid, DONE]
 
* Some new planet textures [pyramid, DONE]
 
* Improved HUD shield and armor graphics [pyramid, DONE]
 
* Improved HUD shield and armor graphics [pyramid, DONE]
Line 33: Line 36:
 
* Planet HUD images for different planet types [pyramid, DONE]
 
* Planet HUD images for different planet types [pyramid, DONE]
 
* Improved visuals for quit and pause button [pyramid, DONE]
 
* Improved visuals for quit and pause button [pyramid, DONE]
 +
 +
===Documentation===
 +
* readme, sys requirements, and installation instructions [ace123, DONE]
 +
* player guide [hellcatv, DONE]
  
 
[[Category:Roadmaps]]
 
[[Category:Roadmaps]]

Latest revision as of 20:43, 24 April 2008

Vega Strike Upon the Coldest Sea stable version 0.5.0 was released on 2008-04-24.

Rough Task List for 0.5.0 release Stuff that should get done before the release.

Bugfixing

unsorted list in Sourceforge Bug Tracker

bugs fixed / to be fixed for this release:

  • Sol system (bases are moving too fast) [?, DONE]
  • graphics performance with nvidia cards when viewing planets/bases that fill the screen [safemode, DONE]

Multiplayer

  • multi-player support alpha [ace123, DONE]

Engine

Python

  • minor fixes [DONE]

Artwork and Data

  • Conversion of incomplete unit-art submissions from Masters repository [bgaskey, DONE]
  • Some new planet textures [pyramid, DONE]
  • Improved HUD shield and armor graphics [pyramid, DONE]
  • More communication message lines displayed for longer time [pyramid, DONE]
  • New cargo images [pyramid, DONE]
  • Planet HUD images for different planet types [pyramid, DONE]
  • Improved visuals for quit and pause button [pyramid, DONE]

Documentation

  • readme, sys requirements, and installation instructions [ace123, DONE]
  • player guide [hellcatv, DONE]