Difference between revisions of "Development:Roadmap:0.6.0"

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(Task List)
Line 9: Line 9:
 
* Get mac building under a unified central build file (if it doesn't use ./configure)  
 
* Get mac building under a unified central build file (if it doesn't use ./configure)  
 
* Implement opcode's Ray Collider for ray-mesh collisions.  
 
* Implement opcode's Ray Collider for ray-mesh collisions.  
 +
* Rewrite vssetup so that it parses sane XML, leading the way to a more understandable config file setup.
 +
* Fix multi-ship ownage loopholes.
  
 
''Python''
 
''Python''
  
* ...
+
* Make jumpoint wireframes HUD only. Allow for selective disabling/enabling of jump points via python.  
 +
 +
 
  
 
''Artwork''
 
''Artwork''
  
 
* Normal maps (for shaders) support for all units in game
 
* Normal maps (for shaders) support for all units in game
 +
* Cockpit graphics for all units.

Revision as of 20:37, 19 February 2008

Task List

Multiplayer

  • Server list support, ala Quake

Engine

  • Get mac building under a unified central build file (if it doesn't use ./configure)
  • Implement opcode's Ray Collider for ray-mesh collisions.
  • Rewrite vssetup so that it parses sane XML, leading the way to a more understandable config file setup.
  • Fix multi-ship ownage loopholes.

Python

  • Make jumpoint wireframes HUD only. Allow for selective disabling/enabling of jump points via python.


Artwork

  • Normal maps (for shaders) support for all units in game
  • Cockpit graphics for all units.