Difference between revisions of "Development:Video Card Compatibility"

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|-
 
|-
 
|<font color=red>ATI</font>
 
|<font color=red>ATI</font>
|Radeon 9800 256MB
+
|Radeon X1400 Mobility
|Windows 2000 (P3-1G)
+
|gentoo ~x86 Intel Core Duo 2GHz
|256M+2G
+
|2G+4G
 
|<font color=green>Yes</font>
 
|<font color=green>Yes</font>
|Bump Mapping + Fallback
+
|Bump Mapping (all?), Fallback not tested
|Catalyst 7.3
+
|8.41.7
|klauss (memory shortage needs disabled music)
+
|winthrowe
 
|-
 
|-
 
|<font color=red>ATI</font>
 
|<font color=red>ATI</font>
Line 89: Line 89:
 
|8.40.4
 
|8.40.4
 
|winthrowe (huge white triangles unless shaders removed)
 
|winthrowe (huge white triangles unless shaders removed)
|-
 
|<font color=red>ATI</font>
 
|Radeon X1400 Mobility
 
|gentoo ~x86 Intel Core Duo 2GHz
 
|2G+4G
 
|<font color=green>Yes</font>
 
|Bump Mapping (all?), Fallback not tested
 
|8.41.7
 
|winthrowe
 
 
|-
 
|-
 
|<font color=red>ATI</font>
 
|<font color=red>ATI</font>
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|8.41.7
 
|8.41.7
 
|jeffrobins (ship is still transparent - maybe a setting?)
 
|jeffrobins (ship is still transparent - maybe a setting?)
 +
|-
 +
|<font color=red>ATI</font>
 +
|Radeon 9800 256MB
 +
|Windows 2000 (P3-1G)
 +
|256M+2G
 +
|<font color=green>Yes</font>
 +
|Bump Mapping + Fallback
 +
|Catalyst 7.3
 +
|klauss (memory shortage needs disabled music)
 
|}
 
|}

Revision as of 23:17, 27 September 2007

This is for the current Vega Strike svn version >= 11520.

Make sure to at least look at your ship in F6 mode and compare with

http://vegastrike.sourceforge.net/devblog/?p=22

Then fly in spec to serenity mining base...and take a mission there...

Video Card List

Vendor Card OS+processor Ram+swap Functional Shaders Supported Driver Username+caveats
nVidia GeForce 8600 GTS pcie-x16 (256MB) Ubuntu 2.6.22.1+x86_64 4G+1G Yes Bump Mapping (All?) 100.14.11 ace123
nVidia GeForce 7800 GTX 256MB Windows XP Pro + AMD4800(AMD64X2@2.4GHz) 2G+2G Yes Bump Mapping + ? (Fallback not tested) ForceWare 162.18 jackS
nVidia GeForce 6800 GT 128MB Ubuntu 2.6.22.1+x86_64 2G+2G Yes Bump Mapping + Fallback 100.14.11 hellcatv
nVidia GeForce 6600 pcie-x16 (256MB) Debian Unstable amd64 (2.6.23-rc3 smp preempt) 2G+0byte Yes Bump Mapping 100.14.11 safemode
nVidia GeForce 6600 GT 128MB SuSE 10.1 (2.6.16.27-0.9-smp-x86, P4-3G) 2G+512M Yes Bump Mapping + Fallback 1.0-9746 klauss
nVidia GeForce 6200 TC 64MB (GPU/RAM clock : 420/621mhz (DDR)) Debian Lenny (2.6.21-2-k7, X2 3800+ (Manchester) @ 2.70Ghz) 2G+0 Yes All settings at highest 100.14.11 patched to run on a 2.6.21 kernel Kalessin, The game is not always smooth with this crappy graphic card
ATI Radeon X1400 Mobility gentoo ~x86 Intel Core Duo 2GHz 2G+4G Yes Bump Mapping (all?), Fallback not tested 8.41.7 winthrowe
ATI Radeon X1400 Mobility gentoo ~x86 Intel Core Duo 2GHz 2G+4G No none 8.40.4 winthrowe (huge white triangles unless shaders removed)
ATI Radeon X1300 x16 PCIe Mandriva AMD 64 3800+ 1G+10G Yes All settings at highest 8.41.7 jeffrobins (ship is still transparent - maybe a setting?)
ATI Radeon 9800 256MB Windows 2000 (P3-1G) 256M+2G Yes Bump Mapping + Fallback Catalyst 7.3 klauss (memory shortage needs disabled music)