Difference between revisions of "HowTos"

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(Modelling)
(Obtain a copy of the development-version files: the truth about cvs)
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== Obtain a copy of the development-version files ==
 
== Obtain a copy of the development-version files ==
 
* [[HowTo:Checkout SVN|Checkout Vega Strike's Subversion (SVN) modules.]]
 
* [[HowTo:Checkout SVN|Checkout Vega Strike's Subversion (SVN) modules.]]
* [[HowTo:Checkout CVS|Checkout Vegastrike CVS modules with various programs.]]
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* [[HowTo:Checkout CVS|Checkout Vegastrike CVS modules with various programs.]] - '''Deprecated'''
'''NOTE: vegastrike-devel has moved to SVN. Anonymous CVS is extremely unstable at the moment. It is highly recommended that you use Subversion instead.'''
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'''NOTE: Vegastrike development has moved to SVN. CVS is still theoretically accessible, but the repository is months out of date and will never be updated again. There is no reason not to use Subversion instead.'''
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== Compile the Vega Strike sourcecode ==
 
== Compile the Vega Strike sourcecode ==
 
* [[HowTo:VCPP Compiling|Compiling from SVN under Visual C++]]
 
* [[HowTo:VCPP Compiling|Compiling from SVN under Visual C++]]

Revision as of 14:27, 10 July 2007

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Game HowTos

Modelling

This series of How-to articles is intended to take you through the full process of creating a model and adding it to Vega Strike.

Advanced Topics

Artwork

Artwork related Howtos

MODs

Miscellaneous

Sourcecode HowTos

Obtain a copy of the development-version files

NOTE: Vegastrike development has moved to SVN. CVS is still theoretically accessible, but the repository is months out of date and will never be updated again. There is no reason not to use Subversion instead.

Compile the Vega Strike sourcecode

Miscellaneous HowTos

See Also