Difference between revisions of "MODs"

From VsWiki
Jump to: navigation, search
m (typos)
m (VSU: Black Paralysis)
 
(19 intermediate revisions by 6 users not shown)
Line 2: Line 2:
 
==General==
 
==General==
 
* [http://vegastrike.sourceforge.net/forums/index.php?c=7 Overview over all MOD forums]
 
* [http://vegastrike.sourceforge.net/forums/index.php?c=7 Overview over all MOD forums]
==Vega Strike==
+
==(Vega Strike) Upon The Coldest Sea==
 
See the [[Development]] section of the wiki for '''changing the Vega Strike dataset''' itself.
 
See the [[Development]] section of the wiki for '''changing the Vega Strike dataset''' itself.
  
Line 8: Line 8:
  
 
===VSU: Black Paralysis===
 
===VSU: Black Paralysis===
[[MOD:Black Paralysis]]
 
  
 
[http://black-paralysis.sourceforge.net/ Homepage] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=16 Forum]
 
[http://black-paralysis.sourceforge.net/ Homepage] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=16 Forum]
Line 18: Line 17:
 
* Developer/Programmer: same as above :-)
 
* Developer/Programmer: same as above :-)
 
* Modeller/Artists: same as above :-)
 
* Modeller/Artists: same as above :-)
* Status: Light development -- just trying to get some basic systems and ships that work with the new VS binaries
+
* Status:
 +
** not playable, incomplete dataset
 +
** Light development - Working towards a decent modding release for other potential modders to use to learn the engine. In parallel, developing a decent campaign for future implementation.
 +
* Help Required: A list of tasks is available upon request to help work towards the modding release.  Help with any of these would be appreciated!
  
 
===Fleet Commander===
 
===Fleet Commander===
[[MOD:Fleet Commander]]
 
  
 
[http://sourceforge.net/projects/fleetcom/ Homepage]
 
[http://sourceforge.net/projects/fleetcom/ Homepage]
Line 27: Line 28:
 
'''''Fleet Commander''' is a modification for Vega Strike, making it a real time strategy game where you control a fleet of capital ships complete with their fighter complements.''
 
'''''Fleet Commander''' is a modification for Vega Strike, making it a real time strategy game where you control a fleet of capital ships complete with their fighter complements.''
  
* Maintainer:
+
* Status: Planning, design document available
* Developer/Programmer:
+
 
* Modeller/Artists:
+
==Privateer Universe MODs==
* Status: Planning
+
[http://vegastrike.sourceforge.net/forums/viewforum.php?f=35 Privateer Universe - Forum]
 +
 
 +
===Privateer Gemini Gold===
 +
 
 +
[http://privateer.sourceforge.net/ Homepage] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=24 Forum]
 +
 
 +
Back in 1993 Privateer was released as part of the Wing Commander series and became a great success in the gaming industry. Over 10 years later a small group of privateer enthusiasts reintroduced the game with a new graphic engine and real 3D spaceflight.
  
==MODs based in the Wing Commander universe==
+
*Status:
[http://vegastrike.sourceforge.net/forums/viewforum.php?f=12 Wing Commander Universe - Forum]
+
** last modified in 2009
  
 
===Privateer Remake===
 
===Privateer Remake===
[[MOD:Privateer Remake]]
 
  
 
[http://wcuniverse.sourceforge.net/ Homepage] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=24 Forum]
 
[http://wcuniverse.sourceforge.net/ Homepage] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=24 Forum]
  
'''''Privateer Remake''' is at this stage a complex modification to Vega Stike based on the original privateer design and concept as an available stand-alone game. Due to the fact that the sourcecode is offered free to download it's a common named "open source" piece of software.''
+
'''''Privateer Remake''' is at this stage a complex modification to Vega Strike based on the original privateer design and concept as an available stand-alone game. Due to the fact that the sourcecode is offered free to download it's a common named "open source" piece of software.''
  
 
* Developer/Programmer/Artists/etc
 
* Developer/Programmer/Artists/etc
 
** See http://wcuniverse.sourceforge.net/credits.htm
 
** See http://wcuniverse.sourceforge.net/credits.htm
 +
 +
==Wing Commander Universe MODs==
 +
[http://vegastrike.sourceforge.net/forums/viewforum.php?f=12 Wing Commander Universe - Forum]
  
 
===Wing Commander: The Wasteland Incident===
 
===Wing Commander: The Wasteland Incident===
Line 106: Line 115:
 
** Under heavy development ''(Current Goal: To have every single ship ever created for Wing Commander)''
 
** Under heavy development ''(Current Goal: To have every single ship ever created for Wing Commander)''
  
==Rylix==
+
==Babylon5==
[[MOD:Rylix|Rylix Wiki Homepage]] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=7 Forum]
 
 
 
'''''Rylix''' takes place in the aftermath of the first saga in the “Steel Nova Project�? or SNP for short, in the Rylix System, Some 16,000 light years away from earth. The “Steel Nova Project�? is a combination of ideas centered on a generational storyline of mine and my friends started back in the mid 90's. The saga(s) span over 250 years from beginning to end, and Rylix takes place immediately following the first saga. The idea was to fill in the missing gap about the 100-year war.''
 
 
 
''The year is 2152. Humankind has successfully reached the stars and now has colonies throughout their small little niche of the galaxy. Despite the expanse of the human sphere of influence, only two other races have been discovered. The Sekgnai, a race of lizard like beings, and Chermm, a race of cat/bear like beings. Both of which have empires comparable to the humans. Despite the size and technological sophistication of all races there is very little interaction between them.'' <small>''[http://vegastrike.sourceforge.net/forums/viewtopic.php?p=5358#5358 Read more...]''</small>
 
 
 
* Maintainer:
 
** [http://vegastrike.sourceforge.net/forums/profile.php?mode=viewprofile&u=3 MKruer] - Matthew Kruer
 
* Developer/Programmer:
 
* Modeller/Artists:
 
* Status: Theory discussions and model making.
 
 
 
==Babylon5 MOD==
 
[[MOD:Babylon5]]
 
  
 
[http://www.babylon5chronicles.tk/ Homepage] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=14 Forum]
 
[http://www.babylon5chronicles.tk/ Homepage] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=14 Forum]
Line 140: Line 135:
  
 
==Vega Trek==
 
==Vega Trek==
[[MOD:Vega Trek]]
 
  
[http://wcuniverse.sourceforge.net/vegatrek/ Homepage] | [http://vegastrike.sourceforge.net/gallery/vegatrek Screenshots] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=13 Forum]
+
[http://vegatrek.wcjunction.com/ Homepage] | [http://vegastrike.sourceforge.net/gallery/vegatrek Screenshots] | [http://vegastrike.sourceforge.net/forums/viewforum.php?f=13 Forum]
  
 
''A '''Star Trek mod''' for Vega Strike'' or...  ''The "'''first'''" mod for Vega Strike''
 
''A '''Star Trek mod''' for Vega Strike'' or...  ''The "'''first'''" mod for Vega Strike''
Line 153: Line 147:
  
 
==Vega Wars==
 
==Vega Wars==
[[MOD:Vega Wars]]
 
  
 
[http://vegastrike.sourceforge.net/forums/viewforum.php?f=15 Forum]
 
[http://vegastrike.sourceforge.net/forums/viewforum.php?f=15 Forum]
 +
[http://www.hawo.stw.uni-erlangen.de/~siflfran/vegastrike/download/vegawars.tar.gz download]
  
 
''A '''Star Wars-like modification for Vega Strike''', two sets of 40 mission campaigns planned along with bounty hunter mode. Will possibly feature the best graphics seen using the vega-strike engine to date.''
 
''A '''Star Wars-like modification for Vega Strike''', two sets of 40 mission campaigns planned along with bounty hunter mode. Will possibly feature the best graphics seen using the vega-strike engine to date.''
Line 173: Line 167:
  
 
==VegaScape (Pax Imperium: The Gathering)==
 
==VegaScape (Pax Imperium: The Gathering)==
[[MOD:VegaScape]]
 
  
''A solo effort that will exist solely as an enviroment for me to learn how to mod Vega Strike, it is set to feature a well thought-out and involving, story-led campaign, as well as many varied sub-missions set in a fully dynamic universe (or so goes the theory).''
+
''A solo effort that will exist solely as an environment for me to learn how to mod Vega Strike, it is set to feature a well thought-out and involving, story-led campaign, as well as many varied sub-missions set in a fully dynamic universe (or so goes the theory).''
  
 
* Synopsis:
 
* Synopsis:
Line 190: Line 183:
 
** Storyline Development.
 
** Storyline Development.
 
** Background Development.
 
** Background Development.
** Intial Starmap Planning.
+
** Initial Starmap Planning.
 
** Mission Planning.
 
** Mission Planning.
 
** Model Planning.
 
** Model Planning.
 +
 +
==Pi Armada==
 +
[https://sourceforge.net/projects/piarmada/ Home]
 +
[http://sourceforge.net/projects/piarmada/files/piarmada/0.09%20Win32%20binary/PiArmada_.09_Win32.zip/download download]
 +
[http://vegastrike.sourceforge.net/forums/viewforum.php?f=31 Forum]
 +
 +
Strategic Mod for Vega Strike with tactical and combat view. Currently set in WC universe as a clone of Wing Commander Armada. This mod is a turn-based space strategy.
  
 
==Elite Strike==
 
==Elite Strike==
Line 200: Line 200:
  
 
[http://eliot.bambi.net/elitestrike/ Website] | [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4160 Forum Thread]
 
[http://eliot.bambi.net/elitestrike/ Website] | [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4160 Forum Thread]
* Maintainer:
+
 
 +
'''Current Release: 0.0.1'''
 +
 
 +
* Maintainer/Lead Developer:
 
** [[User:Halleck|Halleck]] - Eliot Lash.
 
** [[User:Halleck|Halleck]] - Eliot Lash.
 
* Lead Artist:
 
* Lead Artist:
 
** [http://vegastrike.sourceforge.net/forums/profile.php?mode=viewprofile&u=1000094 Nózmájner] - Bálint Szilárd.
 
** [http://vegastrike.sourceforge.net/forums/profile.php?mode=viewprofile&u=1000094 Nózmájner] - Bálint Szilárd.
 +
* Artists:
 +
** [http://vegastrike.sourceforge.net/forums/profile.php?mode=viewprofile&u=345 chuck_starchaser]
 
*Music:
 
*Music:
 
** [http://www.hooplah.com/encounters/index.htm George Hooper]
 
** [http://www.hooplah.com/encounters/index.htm George Hooper]
 
* Status: Modelling and solid-color texturing all the original Elite ships, and a few from Frontier. Assembling music, new models, special config, and several other bells and whistles into a patch for Privateer Remake 1.0.
 
* Status: Modelling and solid-color texturing all the original Elite ships, and a few from Frontier. Assembling music, new models, special config, and several other bells and whistles into a patch for Privateer Remake 1.0.
**We need help with ship stats, scale, and play balancing. [http://vegastrike.sourceforge.net/forums/profile.php?mode=email&u=1076 Contact Halleck] for more info.
+
**We need help with ship stats, scale, and play balancing. See [[MOD:Elite Strike#Todo]] or [http://vegastrike.sourceforge.net/forums/profile.php?mode=email&u=1076 Contact Halleck] for more info.
  
 
==See also==
 
==See also==

Latest revision as of 15:24, 11 March 2011

Wiki Home | FAQ | Manual | Database | HowTos | Development | MODs | Links

General

(Vega Strike) Upon The Coldest Sea

See the Development section of the wiki for changing the Vega Strike dataset itself.

MODs based in the Vega Strike universe

VSU: Black Paralysis

Homepage | Forum

Black Paralysis is set in the Vega Strike universe. You are a dockyard worker on a Confederate research base. At least, that's who you used to be. Now the future of the Confederacy, and even your own survival, are no longer assured. Be all you can be, or be nothing at all.

  • Maintainer:
  • Developer/Programmer: same as above :-)
  • Modeller/Artists: same as above :-)
  • Status:
    • not playable, incomplete dataset
    • Light development - Working towards a decent modding release for other potential modders to use to learn the engine. In parallel, developing a decent campaign for future implementation.
  • Help Required: A list of tasks is available upon request to help work towards the modding release. Help with any of these would be appreciated!

Fleet Commander

Homepage

Fleet Commander is a modification for Vega Strike, making it a real time strategy game where you control a fleet of capital ships complete with their fighter complements.

  • Status: Planning, design document available

Privateer Universe MODs

Privateer Universe - Forum

Privateer Gemini Gold

Homepage | Forum

Back in 1993 Privateer was released as part of the Wing Commander series and became a great success in the gaming industry. Over 10 years later a small group of privateer enthusiasts reintroduced the game with a new graphic engine and real 3D spaceflight.

  • Status:
    • last modified in 2009

Privateer Remake

Homepage | Forum

Privateer Remake is at this stage a complex modification to Vega Strike based on the original privateer design and concept as an available stand-alone game. Due to the fact that the sourcecode is offered free to download it's a common named "open source" piece of software.

Wing Commander Universe MODs

Wing Commander Universe - Forum

Wing Commander: The Wasteland Incident

Homepage

Full Independent game with Full Story Arc ??(begin, middle and end)??. Utilizing the Vega Strike Engine

Late 2681. A new war is brewing. As old enemies become new allies. Steps are taking place to insure the survival of the Confederation from the new Nephilim threat. In a backwater system, deep in Confederation space, a secret project has begun that will revolutionize the way the Confederation fights war. However not everyone believes that this is the right course. Events are taking place that could change the face of the Confederation forever. Those that lived through it simply refer to it as The Wasteland Incident.

WCU: Wing Commander Universe

WCU Section of the VSWiki | Homepage | Forum

Wing Commander: Privateer Remake. The way fans always wanted it to be, Totally Unlimited!

Privateer Remake Homepage

Babylon5

Homepage | Forum

A Babylon 5 mod for Vega Strike

  • Maintainer:
  • Developer/Programmer:
  • Modeller/Artists:
  • Status
    • Under heavy development.
    • As you can see above etheral walker is (mostly) the only person working on this MOD so there are still ppl needed.
    • The main part of 3d work is done, the universe itself, planets, backgrounds and relations between systems is ok.
    • Some basic missions are on the way.
    • Some first music files are done, thanks to Kensuguro - Forum Artwork Thread

Vega Trek

Homepage | Screenshots | Forum

A Star Trek mod for Vega Strike or... The "first" mod for Vega Strike

  • Maintainer:
  • Developer/Programmer: PeteyG, or anyone else who wants to lend a hand
  • Modeller/Artists: Hellcatv, Flying Ace, Pontiac, anyone else who wanders along
  • Status: Under heavy (yet relaxed) development. Acquiring models, thinking about how to bring the Star Trek universe to Vega Strike.

Vega Wars

Forum download

A Star Wars-like modification for Vega Strike, two sets of 40 mission campaigns planned along with bounty hunter mode. Will possibly feature the best graphics seen using the vega-strike engine to date.

VegaScape (Pax Imperium: The Gathering)

A solo effort that will exist solely as an environment for me to learn how to mod Vega Strike, it is set to feature a well thought-out and involving, story-led campaign, as well as many varied sub-missions set in a fully dynamic universe (or so goes the theory).

  • Synopsis:
    • More information to follow shortly...
  • Maintainer:
  • Developer/Programmer:
    • Editing of the source code is not required (as this time).
  • Modeller/Artists:
  • Storylines/Missions:
  • Status:
    • Storyline Development.
    • Background Development.
    • Initial Starmap Planning.
    • Mission Planning.
    • Model Planning.

Pi Armada

Home download Forum

Strategic Mod for Vega Strike with tactical and combat view. Currently set in WC universe as a clone of Wing Commander Armada. This mod is a turn-based space strategy.

Elite Strike

MOD:Elite Strike

A mod for Vega Strike in the Elite universe.

Website | Forum Thread

Current Release: 0.0.1

  • Maintainer/Lead Developer:
  • Lead Artist:
  • Artists:
  • Music:
  • Status: Modelling and solid-color texturing all the original Elite ships, and a few from Frontier. Assembling music, new models, special config, and several other bells and whistles into a patch for Privateer Remake 1.0.

See also