Difference between revisions of "Template:Artstyleguide"

From VsWiki
Jump to: navigation, search
m (Style Overview)
 
(5 intermediate revisions by 3 users not shown)
Line 6: Line 6:
  
 
==Origin==
 
==Origin==
:*How much gravity was there on this world?
 
:*What element(s) made up its atmosphere and in what concentrations?
 
:*What element(s) made up its liquid bodies and in what concentrations?
 
:*What kind of temperature range was there at the equator?
 
:*What kind of temperature range was there at the poles?
 
:*What kind and color of sun(s) did this world have?
 
:*What were the biggest challenges to survival on this world? (Examples- Starvation, Weather, Competition)
 
 
  
 
'''Gravity''': {{{GRAVITY}}}
 
'''Gravity''': {{{GRAVITY}}}
Line 26: Line 18:
  
 
'''Primary challenges''' (pre-industrialization): {{{CHALLENGES}}}
 
'''Primary challenges''' (pre-industrialization): {{{CHALLENGES}}}
 
  
 
==Physical==
 
==Physical==
:*What element(s) are they based on? (Carbon, unless otherwise noted)
 
:*What is the average mass of one?
 
:*What is the average length, width and height of one?
 
:*What skeletal system if any do they use? (Examples- no skeleton, exoskeleton, endoskeleton with invertebrate, vertebrate, multi-vertebrate)
 
:*What are their major core body segments if any?
 
:*What senses do they have and at what ranges do they work in relative to Humans and what are the rough numbers, dimensions, shapes, colors and locations of these sensory organs?
 
:*What form(s) of locomotion are they capable of and at what speed(s) and how are the appendages that they use for this structured and what are the rough numbers, dimensions, shapes, :*colors and locations of these appendages?
 
:*What forms(s) of object manipulation do they have and how are the appendages that they use for this structured and what are the numbers, dimensions, shapes, colors and locations of these appendages?
 
:*What organs do they use for taking in air, liquid and food and what are the numbers, dimensions, shapes, colors and locations of these organs?
 
:*What kind of colors and textures cover their body surfaces? (Examples- slime, scales, hair, feathers, boney plates)
 
 
  
 
'''Dimensions''': {{{DIMENSIONS}}}
 
'''Dimensions''': {{{DIMENSIONS}}}
Line 56: Line 36:
  
 
'''Textural appearance''': {{{TEXTURAL APPEARANCE}}}
 
'''Textural appearance''': {{{TEXTURAL APPEARANCE}}}
 
  
 
==Mental==
 
==Mental==
  
:*How much faster or slower is their thought speed relative to normal Humans?
+
{{{MENTAL}}}
:*Which areas of mental aptitudes and abilities are they more capable in than normal Humans and by how much?
 
:*Which areas of mental aptitudes and abilities are they less capable in than normal Humans and by how much?
 
:*Which emotions and instincts are stronger in them than in normal Humans and by how much?
 
:*Which emotions and instincts are weaker in them than in normal Humans and by how much?
 
:*How is their society organized?
 
:*What are their primary goals or ambitions as a faction?
 
:*How are their overall political and military strategies and tactics different from the other factions?
 
:*How do they see themselves as a species or faction?
 
:*How do they see the other species and factions?
 
  
{{{MENTAL}}}
 
 
=Style Overview=
 
=Style Overview=
 
Uln ships are of two types. The Royal Ingatwa Fleet and the ragtag lower classes.
 
Uln are scavengers when it comes to technology. So their ships are a mishmash of Ultra-High technology of the Ancients and junkyard scraps. And it has too look nonhuman at all.
 
  
 
==Appearance==
 
==Appearance==
:*What are all the paint colors of this faction?
 
:*What are all the colors of their external hull materials, lights, engine thrust, shields responses, weapons fire or anything else?
 
:*Which kinds of geometric shapes and surfaces are often visible in the ships of this faction? (Examples, angular edges, curves, cylinders, spheres, boxes, etc.)
 
:*Which kinds of geometric shapes and surfaces are rarely or never visible in the ships of this faction?
 
:*What structures or hull sections are visible on the outside of their light craft and what kinds of shapes are these and what sizes are they proportionate to the rest?
 
:*What structures or hull sections are visible on the outside of their capital ships and what kinds of shapes are these and what sizes are they proportionate to the rest?
 
:*Are there any animated moving parts or organs besides turrets visible on the outside of any of their ships?
 
:*What kinds of things would you see on the inside of one of this faction's ships or stations that you wouldn't see on its exterior? (useful for damage textures, damage subunits, etc.)
 
  
 
'''Primary distinguishing color ranges''': {{{PRIMARYCOLORS}}}  
 
'''Primary distinguishing color ranges''': {{{PRIMARYCOLORS}}}  
Line 108: Line 66:
  
 
==Technological==
 
==Technological==
 
:*Which technological fields do they excel at relative to the other factions and how does this translate into game-play?
 
:*Which technological fields have they fallen behind in relative to the other factions and how does this translate into game-play?
 
:*What are the advantages and disadvantages of their weapons versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their interceptors versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their fighters versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their assault craft versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their bombers versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their light capital ships versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their medium capital ships versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their heavy capital ships versus those of the other factions and how do their tactics with these differ?
 
:*What are the advantages and disadvantages of their stations and infrastructure versus those of the other factions and how do their uses for these differ?
 
  
 
'''Tech:'''
 
'''Tech:'''
Line 132: Line 78:
 
'''Installations:'''
 
'''Installations:'''
 
{{{INSTALLATIONS}}}
 
{{{INSTALLATIONS}}}
 +
 
==Additional information==
 
==Additional information==
 
{{{ADDITIONALINFO}}}
 
{{{ADDITIONALINFO}}}
Line 147: Line 94:
 
==Textual Descriptions==
 
==Textual Descriptions==
 
{{{TEXTDESCRIPTIONS}}}
 
{{{TEXTDESCRIPTIONS}}}
=Outliers (Canonical, but not representitive)=
+
=Outliers (Canonical, but not representative)=
 
{{{OUTLIERS}}}
 
{{{OUTLIERS}}}
 +
 
=Complete Craft Listing=
 
=Complete Craft Listing=
 
{{{CRAFTLISTING}}}
 
{{{CRAFTLISTING}}}

Latest revision as of 06:56, 12 March 2014


Important note: please do not blindly link to In Game models that are not listed. Many models currently in game are questionable in their canonical nature. Additionally, if linking to a model, please link to the model development page. If there isn't an entry in the model development page for an existing referenced model, please feel free to add it. Thank you.


Universe Background

see also: {{{BKRNDSEEALSO}}}

Origin

Gravity: {{{GRAVITY}}}

Atmosphere: {{{ATMOSPHERE}}}

Primary liquid bodies: {{{LIQUIDS}}}

Average temperature of homeworld (pre-industrialization): {{{AVGTEMP}}}

Sun: {{{SUNTYPE}}}

Primary challenges (pre-industrialization): {{{CHALLENGES}}}

Physical

Dimensions: {{{DIMENSIONS}}}

Mass: {{{MASS}}}

Skeletal system: {{{SKELETON}}}

Major divisions: {{{MAJOR DIVISIONS}}}

Senses: {{{SENSORY}}}

Locomotion: {{{LOCOMOTION}}}

Manipulators: {{{MANIPULATORS}}}

Textural appearance: {{{TEXTURAL APPEARANCE}}}

Mental

{{{MENTAL}}}

Style Overview

Appearance

Primary distinguishing color ranges: {{{PRIMARYCOLORS}}}

Common accent colors: {{{ACCENTCOLORS}}}

Primary lighting color: {{{SHIPLIGHTCOLOR}}}

Frequently visible: {{{COMMONVISIBLEFEATURES}}}

Rarely visible: {{{RARELYVISIBLEFEATURES}}}

Seen inside, but not out: {{{UNSEENINTERNALS}}}

Moving parts(non-turret): {{{MOVINGPARTS}}}

Capital vs. light craft: {{{CAPVSLIGHT}}}

Cultural Aesthetics

{{{CULTURALAESTHETICS}}}

Technological

Tech: {{{RELATIVETECH}}}

Weapons: {{{WEAPONS}}}

Tactics: {{{TACTICS}}}

Installations: {{{INSTALLATIONS}}}

Additional information

{{{ADDITIONALINFO}}}

Key Features

{{{KEYFEATURES}}}

Canonical Examples

{{{CANONICALEXAMPLESOVERVIEW}}}

In Game

{{{INGAME}}}

3D Art

{{{3DART}}}

2D Art

{{{2DART}}}

Textual Descriptions

{{{TEXTDESCRIPTIONS}}}

Outliers (Canonical, but not representative)

{{{OUTLIERS}}}

Complete Craft Listing

{{{CRAFTLISTING}}}

See Also

{{{SEEALSO}}}