Difference between revisions of "User:Ace123/Bugs"

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m ({{FIXME}} Always use preview button before posting in Brain::Internet::Wikipage::AddContent(std::string &text))
(CARGO: Added generic_cargo bug.)
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* NET: Make sure CMD_CARGOUPGRADE always actually works serverside... no removing of cargo on server and not telling the client about it!
 
* NET: Make sure CMD_CARGOUPGRADE always actually works serverside... no removing of cargo on server and not telling the client about it!
 
* NET: Cargo salvage boxes when client dies?
 
* NET: Cargo salvage boxes when client dies?
 +
* Why does generic_cargo import a whole bunch of cargo????
 +
** This causes server to spam CMD_CARGOUPGRADE's to everyone 100's of times every time generic cargo is made.
 +
** Also, fix naming of said cargo.
  
 
==SAVEDGAMES==
 
==SAVEDGAMES==

Revision as of 10:52, 23 August 2007

TODO Items

SOUND

  • IMPORTANT: SoundServerMusic class eats up all RAM if sound device isdisabled. (I had my 64-bit Linux machine entirely lock up with 4GB of ram!)
  • Only use 1 soundserver for now. Two at obce is too buggy.

SPEC

  • (jacks, easy) Spec way too fast right now...
  • NET: Client: Multiply velocity in POSUPDATE when in SPEC mode...

CARGO

  • NET: Make sure CMD_CARGOUPGRADE always actually works serverside... no removing of cargo on server and not telling the client about it!
  • NET: Cargo salvage boxes when client dies?
  • Why does generic_cargo import a whole bunch of cargo????
    • This causes server to spam CMD_CARGOUPGRADE's to everyone 100's of times every time generic cargo is made.
    • Also, fix naming of said cargo.

SAVEDGAMES

  • Credits bug?
  • NET: Do not save games automatically (?) Add save option in net menu?

RELEASE

  • Default System
  • Give new players jump drives?
  • NET: Easy way to start server
    • NET: Batch script
    • NET: vegaserver "--lan" option
    • NET: Allow disabling of Account Server (do not check password)
    • NET: Choose ship ( password = shipname? )
  • NET: Version byte upon connecting