Difference between revisions of "Weapon:FS MWRF Laser"

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{{Description:Beam|
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{{Description:Beam|Laser (Fighter-scale, Microwave, Rapid-fire)
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|text=Rapid-fire microwave laser: When an enemy vessel has had enough it will go 'ding'. Or, possibly, explode.
 
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|name=Laser (Fighter-scale, Microwave, Rapid-fire)
 
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[[Category:Database]][[Category:VS Tech]][[Category:Weapons|Weapons]][[Category:Weapons:Beam|Weapons:Beam]]
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[[Category:Database]][[Category:VS Tech]][[Category:Weapons|Laser (Fighter-scale, Microwave, Rapid-fire)]][[Category:Weapons:Beam|Laser (Fighter-scale, Microwave, Rapid-fire)]]
[[Category:Cargo:Industrial Goods|Cargo:Industrial Goods]]
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[[Category:Cargo:Industrial Goods|Laser (Fighter-scale, Microwave, Rapid-fire)]]

Latest revision as of 08:26, 14 January 2008

thumb_arrow_up.png Beam
It is requested that a new image should be included for this cargo item, if possible. Once suitable additions have been made and added to SVN, you may remove this template message.
See Category:Requested_cargo_images for other cargo items that are in need of images.
cargo_hud.png

Rapid-fire microwave laser: When an enemy vessel has had enough it will go 'ding'. Or, possibly, explode.

Purchasing data
Laser (Fighter-scale, Microwave, Rapid-fire)
Average price
Mass ( metric ton(s) )
Space requirements ( cubic meter(s) )
NOTE: Details from the Master Part List file.
Beam statistics
Laser (Fighter-scale, Microwave, Rapid-fire)
Mount
Damage (VSD/second)
Long Range Integrity (/1)
Phase Damage (VSD/second)
Range (meters)
Energy Usage Rate (MJ/second)
Beam Stability (seconds)
Refire Delay (seconds)