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	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Database:GPUs:Intel:GM45&amp;diff=17991</id>
		<title>Database:GPUs:Intel:GM45</title>
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				<updated>2011-02-07T18:51:19Z</updated>
		
		<summary type="html">&lt;p&gt;Log0: /* glxinfo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==glxinfo==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
name of display: :0.0&lt;br /&gt;
display: :0  screen: 0&lt;br /&gt;
direct rendering: Yes&lt;br /&gt;
server glx vendor string: SGI&lt;br /&gt;
server glx version string: 1.4&lt;br /&gt;
server glx extensions:&lt;br /&gt;
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, &lt;br /&gt;
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, &lt;br /&gt;
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, &lt;br /&gt;
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, &lt;br /&gt;
    GLX_SGIX_visual_select_group, GLX_INTEL_swap_event&lt;br /&gt;
client glx vendor string: Mesa Project and SGI&lt;br /&gt;
client glx version string: 1.4&lt;br /&gt;
client glx extensions:&lt;br /&gt;
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, &lt;br /&gt;
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, &lt;br /&gt;
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, &lt;br /&gt;
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, &lt;br /&gt;
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, &lt;br /&gt;
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, &lt;br /&gt;
    GLX_INTEL_swap_event&lt;br /&gt;
GLX version: 1.4&lt;br /&gt;
GLX extensions:&lt;br /&gt;
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, &lt;br /&gt;
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, &lt;br /&gt;
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, &lt;br /&gt;
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, &lt;br /&gt;
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, &lt;br /&gt;
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, &lt;br /&gt;
    GLX_INTEL_swap_event&lt;br /&gt;
OpenGL vendor string: Tungsten Graphics, Inc&lt;br /&gt;
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT &lt;br /&gt;
OpenGL version string: 2.1 Mesa 7.9&lt;br /&gt;
OpenGL shading language version string: 1.20&lt;br /&gt;
OpenGL extensions:&lt;br /&gt;
    GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture, &lt;br /&gt;
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, &lt;br /&gt;
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, &lt;br /&gt;
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, &lt;br /&gt;
    GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, &lt;br /&gt;
    GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_multisample, &lt;br /&gt;
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, &lt;br /&gt;
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, &lt;br /&gt;
    GL_ARB_seamless_cube_map, GL_ARB_shader_objects, &lt;br /&gt;
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, &lt;br /&gt;
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, &lt;br /&gt;
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, &lt;br /&gt;
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, &lt;br /&gt;
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, &lt;br /&gt;
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, &lt;br /&gt;
    GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, &lt;br /&gt;
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, &lt;br /&gt;
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, &lt;br /&gt;
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, &lt;br /&gt;
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, &lt;br /&gt;
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, &lt;br /&gt;
    GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, &lt;br /&gt;
    GL_EXT_draw_buffers2, GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit, &lt;br /&gt;
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, &lt;br /&gt;
    GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, &lt;br /&gt;
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, &lt;br /&gt;
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, &lt;br /&gt;
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, &lt;br /&gt;
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, &lt;br /&gt;
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, &lt;br /&gt;
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, &lt;br /&gt;
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, &lt;br /&gt;
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, &lt;br /&gt;
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, &lt;br /&gt;
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, &lt;br /&gt;
    GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array, &lt;br /&gt;
    GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1, &lt;br /&gt;
    GL_APPLE_client_storage, GL_APPLE_packed_pixels, &lt;br /&gt;
    GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable, &lt;br /&gt;
    GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, &lt;br /&gt;
    GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, &lt;br /&gt;
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, &lt;br /&gt;
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, &lt;br /&gt;
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, &lt;br /&gt;
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, &lt;br /&gt;
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, &lt;br /&gt;
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4, &lt;br /&gt;
    GL_NV_texture_rectangle, GL_NV_vertex_program, GL_NV_vertex_program1_1, &lt;br /&gt;
    GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, &lt;br /&gt;
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, &lt;br /&gt;
    GL_OES_EGL_image&lt;br /&gt;
&lt;br /&gt;
32 GLX Visuals&lt;br /&gt;
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav&lt;br /&gt;
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat&lt;br /&gt;
----------------------------------------------------------------------------&lt;br /&gt;
0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x08d 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x08e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x08f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x090 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x091 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x092 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x093 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x094 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x095 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x096 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x097 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x098 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x099 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x09a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;br /&gt;
0x09b 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x09c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x09d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x09e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x09f 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a1 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x0a2 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x0a3 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x0a4 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x0a8 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;br /&gt;
0x05c 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
&lt;br /&gt;
48 GLXFBConfigs:&lt;br /&gt;
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav&lt;br /&gt;
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat&lt;br /&gt;
----------------------------------------------------------------------------&lt;br /&gt;
0x05d  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x05e  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x05f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x060  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x061  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x062  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x063 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x064 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x065 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x066 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x067 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x068 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x069 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x06a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x06b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x06c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x06d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x06e 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x06f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x070  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow&lt;br /&gt;
0x071 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x072 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x073 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x074 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;br /&gt;
0x075  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x076  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x077  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x078  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x079  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07a  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07b 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x07f 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x080 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x081 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x082 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x083 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x084 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x085 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x086 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x087  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x088  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow&lt;br /&gt;
0x089 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x08a 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x08b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x08c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==GPU Caps Viewer, Windows==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[ Graphics Adapter / GPU ]&lt;br /&gt;
- OpenGL Renderer: Mobile Intel(R) 4 Series Express Chipset Family&lt;br /&gt;
- Drivers Renderer: Mobile Intel(R) 4 Series Express Chipset Family&lt;br /&gt;
- DB Renderer: Intel GMA 4500MHD&lt;br /&gt;
- Device Description: Mobile Intel(R) 4 Series Express Chipset Family&lt;br /&gt;
- Adapter String: Mobile Intel(R) GMA 4500M&lt;br /&gt;
- Vendor: Intel&lt;br /&gt;
- Vendor ID: 0x8086&lt;br /&gt;
- Device ID: 0x2A42&lt;br /&gt;
- Sub device ID: 0x013B&lt;br /&gt;
- Sub vendor ID: 0x1025&lt;br /&gt;
- Drivers Version: 8.15.10.2226 (10-15-2010) - ig4icd64.dll&lt;br /&gt;
- GPU Codename: GMA 4500MDH&lt;br /&gt;
- GPU Unified Shader Processors: 10&lt;br /&gt;
- GPU Vertex Shader Processors: 0&lt;br /&gt;
- GPU Pixel Shader Processors: 0&lt;br /&gt;
- Video Memory Size: 798 MB&lt;br /&gt;
- Video Memory Type: unknown&lt;br /&gt;
- BIOS String: Intel Video BIOS&lt;br /&gt;
- Current Display Mode: 1280x800 @ 60 Hz - 32 bpp&lt;br /&gt;
&lt;br /&gt;
[ OpenGL GPU Capabilities ]&lt;br /&gt;
- OpenGL Version: 2.1.0 - Build 8.15.10.2226&lt;br /&gt;
- GLSL (OpenGL Shading Language) Version: 1.20  - Intel Build 8.15.10.2226&lt;br /&gt;
- ARB Texture Units: 8&lt;br /&gt;
- Vertex Shader Texture Units: 16&lt;br /&gt;
- Pixel Shader Texture Units: 16&lt;br /&gt;
- Geometry Shader Texture Units: 0&lt;br /&gt;
- Max Texture Size: 4096x4096&lt;br /&gt;
- Max Anisotropic Filtering Value: X2.0&lt;br /&gt;
- Max Point Sprite Size: 255.0&lt;br /&gt;
- Max Dynamic Lights: 16&lt;br /&gt;
- Max Viewport Size: 4096x4096&lt;br /&gt;
- Max Vertex Uniform Components: 512&lt;br /&gt;
- Max Fragment Uniform Components: 1024&lt;br /&gt;
- Max Geometry Uniform Components: 0&lt;br /&gt;
- Max Varying Float: 41&lt;br /&gt;
- Max Vertex Bindable Uniforms: 0&lt;br /&gt;
- Max Fragment Bindable Uniforms: 0&lt;br /&gt;
- Max Geometry Bindable Uniforms: 0&lt;br /&gt;
- Frame Buffer Objects (FBO) Support:[yes]&lt;br /&gt;
- Multiple Render Targets / Max draw buffers: 8&lt;br /&gt;
- Pixel Buffer Objects (PBO) Support:[yes]&lt;br /&gt;
- S3TC Texture Compression Support:[yes]&lt;br /&gt;
- ATI 3Dc Texture Compression Support:[no]&lt;br /&gt;
- Texture Rectangle Support:[yes]&lt;br /&gt;
- Floating Point Textures Support:[no]&lt;br /&gt;
- OpenGL Extensions: 92 extensions (GL=82 and WGL=10)&lt;br /&gt;
GL_EXT_blend_minmax&lt;br /&gt;
GL_EXT_blend_subtract&lt;br /&gt;
GL_EXT_blend_color&lt;br /&gt;
GL_EXT_abgr&lt;br /&gt;
GL_EXT_texture3D&lt;br /&gt;
GL_EXT_clip_volume_hint&lt;br /&gt;
GL_EXT_compiled_vertex_array&lt;br /&gt;
GL_SGIS_texture_edge_clamp&lt;br /&gt;
GL_SGIS_generate_mipmap&lt;br /&gt;
GL_EXT_draw_range_elements&lt;br /&gt;
GL_SGIS_texture_lod&lt;br /&gt;
GL_EXT_rescale_normal&lt;br /&gt;
GL_EXT_packed_pixels&lt;br /&gt;
GL_EXT_texture_edge_clamp&lt;br /&gt;
GL_EXT_separate_specular_color&lt;br /&gt;
GL_ARB_multitexture&lt;br /&gt;
GL_EXT_texture_env_combine&lt;br /&gt;
GL_EXT_bgra&lt;br /&gt;
GL_EXT_blend_func_separate&lt;br /&gt;
GL_EXT_secondary_color&lt;br /&gt;
GL_EXT_fog_coord&lt;br /&gt;
GL_EXT_texture_env_add&lt;br /&gt;
GL_ARB_texture_cube_map&lt;br /&gt;
GL_ARB_transpose_matrix&lt;br /&gt;
GL_ARB_texture_env_add&lt;br /&gt;
GL_IBM_texture_mirrored_repeat&lt;br /&gt;
GL_EXT_multi_draw_arrays&lt;br /&gt;
GL_NV_blend_square&lt;br /&gt;
GL_ARB_texture_compression&lt;br /&gt;
GL_3DFX_texture_compression_FXT1&lt;br /&gt;
GL_EXT_texture_filter_anisotropic&lt;br /&gt;
GL_ARB_texture_border_clamp&lt;br /&gt;
GL_ARB_point_parameters&lt;br /&gt;
GL_ARB_texture_env_combine&lt;br /&gt;
GL_ARB_texture_env_dot3&lt;br /&gt;
GL_ARB_texture_env_crossbar&lt;br /&gt;
GL_EXT_texture_compression_s3tc&lt;br /&gt;
GL_ARB_shadow&lt;br /&gt;
GL_ARB_window_pos&lt;br /&gt;
GL_EXT_shadow_funcs&lt;br /&gt;
GL_EXT_stencil_wrap&lt;br /&gt;
GL_ARB_vertex_program&lt;br /&gt;
GL_EXT_texture_rectangle&lt;br /&gt;
GL_ARB_fragment_program&lt;br /&gt;
GL_EXT_stencil_two_side&lt;br /&gt;
GL_ATI_separate_stencil&lt;br /&gt;
GL_ARB_vertex_buffer_object&lt;br /&gt;
GL_EXT_texture_lod_bias&lt;br /&gt;
GL_ARB_occlusion_query&lt;br /&gt;
GL_ARB_fragment_shader&lt;br /&gt;
GL_ARB_shader_objects&lt;br /&gt;
GL_ARB_shading_language_100&lt;br /&gt;
GL_ARB_texture_non_power_of_two&lt;br /&gt;
GL_ARB_vertex_shader&lt;br /&gt;
GL_NV_texgen_reflection&lt;br /&gt;
GL_ARB_point_sprite&lt;br /&gt;
GL_EXT_blend_equation_separate&lt;br /&gt;
GL_ARB_depth_texture&lt;br /&gt;
GL_ARB_texture_rectangle&lt;br /&gt;
GL_ARB_draw_buffers&lt;br /&gt;
GL_ARB_color_buffer_float&lt;br /&gt;
GL_ARB_half_float_pixel&lt;br /&gt;
GL_ARB_texture_float&lt;br /&gt;
GL_ARB_pixel_buffer_object&lt;br /&gt;
GL_EXT_framebuffer_object&lt;br /&gt;
GL_ARB_draw_instanced&lt;br /&gt;
GL_ARB_half_float_vertex&lt;br /&gt;
GL_EXT_draw_buffers2&lt;br /&gt;
GL_WIN_swap_hint&lt;br /&gt;
GL_EXT_texture_sRGB&lt;br /&gt;
GL_EXT_packed_float&lt;br /&gt;
GL_EXT_texture_shared_exponent&lt;br /&gt;
GL_ARB_texture_rg&lt;br /&gt;
GL_ARB_texture_compression_rgtc&lt;br /&gt;
GL_NV_conditional_render&lt;br /&gt;
GL_EXT_texture_swizzle&lt;br /&gt;
GL_ARB_framebuffer_sRGB&lt;br /&gt;
GL_EXT_packed_depth_stencil&lt;br /&gt;
GL_ARB_depth_buffer_float&lt;br /&gt;
GL_EXT_transform_feedback&lt;br /&gt;
GL_EXT_framebuffer_blit&lt;br /&gt;
GL_ARB_vertex_array_object&lt;br /&gt;
WGL_EXT_depth_float&lt;br /&gt;
WGL_ARB_buffer_region&lt;br /&gt;
WGL_ARB_extensions_string&lt;br /&gt;
WGL_ARB_make_current_read&lt;br /&gt;
WGL_ARB_pixel_format&lt;br /&gt;
WGL_ARB_pbuffer&lt;br /&gt;
WGL_EXT_extensions_string&lt;br /&gt;
WGL_EXT_swap_control&lt;br /&gt;
WGL_ARB_pixel_format_float&lt;br /&gt;
WGL_ARB_framebuffer_sRGB&lt;/div&gt;</summary>
		<author><name>Log0</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Database:GPUs:Intel:GM45&amp;diff=17990</id>
		<title>Database:GPUs:Intel:GM45</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Database:GPUs:Intel:GM45&amp;diff=17990"/>
				<updated>2011-02-07T16:41:51Z</updated>
		
		<summary type="html">&lt;p&gt;Log0: New page: ==glxinfo== &amp;lt;pre&amp;gt; name of display: :0.0 display: :0  screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions:     GLX_ARB_multisa...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==glxinfo==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
name of display: :0.0&lt;br /&gt;
display: :0  screen: 0&lt;br /&gt;
direct rendering: Yes&lt;br /&gt;
server glx vendor string: SGI&lt;br /&gt;
server glx version string: 1.4&lt;br /&gt;
server glx extensions:&lt;br /&gt;
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, &lt;br /&gt;
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, &lt;br /&gt;
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, &lt;br /&gt;
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, &lt;br /&gt;
    GLX_SGIX_visual_select_group, GLX_INTEL_swap_event&lt;br /&gt;
client glx vendor string: Mesa Project and SGI&lt;br /&gt;
client glx version string: 1.4&lt;br /&gt;
client glx extensions:&lt;br /&gt;
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, &lt;br /&gt;
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, &lt;br /&gt;
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, &lt;br /&gt;
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, &lt;br /&gt;
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, &lt;br /&gt;
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, &lt;br /&gt;
    GLX_INTEL_swap_event&lt;br /&gt;
GLX version: 1.4&lt;br /&gt;
GLX extensions:&lt;br /&gt;
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, &lt;br /&gt;
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, &lt;br /&gt;
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, &lt;br /&gt;
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, &lt;br /&gt;
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, &lt;br /&gt;
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, &lt;br /&gt;
    GLX_INTEL_swap_event&lt;br /&gt;
OpenGL vendor string: Tungsten Graphics, Inc&lt;br /&gt;
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT &lt;br /&gt;
OpenGL version string: 2.1 Mesa 7.9&lt;br /&gt;
OpenGL shading language version string: 1.20&lt;br /&gt;
OpenGL extensions:&lt;br /&gt;
    GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture, &lt;br /&gt;
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, &lt;br /&gt;
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, &lt;br /&gt;
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, &lt;br /&gt;
    GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, &lt;br /&gt;
    GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_multisample, &lt;br /&gt;
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, &lt;br /&gt;
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, &lt;br /&gt;
    GL_ARB_seamless_cube_map, GL_ARB_shader_objects, &lt;br /&gt;
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, &lt;br /&gt;
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, &lt;br /&gt;
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, &lt;br /&gt;
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, &lt;br /&gt;
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, &lt;br /&gt;
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, &lt;br /&gt;
    GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, &lt;br /&gt;
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, &lt;br /&gt;
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, &lt;br /&gt;
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, &lt;br /&gt;
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, &lt;br /&gt;
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, &lt;br /&gt;
    GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, &lt;br /&gt;
    GL_EXT_draw_buffers2, GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit, &lt;br /&gt;
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, &lt;br /&gt;
    GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, &lt;br /&gt;
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, &lt;br /&gt;
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, &lt;br /&gt;
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, &lt;br /&gt;
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, &lt;br /&gt;
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, &lt;br /&gt;
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, &lt;br /&gt;
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, &lt;br /&gt;
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, &lt;br /&gt;
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, &lt;br /&gt;
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, &lt;br /&gt;
    GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array, &lt;br /&gt;
    GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1, &lt;br /&gt;
    GL_APPLE_client_storage, GL_APPLE_packed_pixels, &lt;br /&gt;
    GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable, &lt;br /&gt;
    GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, &lt;br /&gt;
    GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, &lt;br /&gt;
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, &lt;br /&gt;
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, &lt;br /&gt;
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, &lt;br /&gt;
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, &lt;br /&gt;
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, &lt;br /&gt;
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4, &lt;br /&gt;
    GL_NV_texture_rectangle, GL_NV_vertex_program, GL_NV_vertex_program1_1, &lt;br /&gt;
    GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, &lt;br /&gt;
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, &lt;br /&gt;
    GL_OES_EGL_image&lt;br /&gt;
&lt;br /&gt;
32 GLX Visuals&lt;br /&gt;
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav&lt;br /&gt;
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat&lt;br /&gt;
----------------------------------------------------------------------------&lt;br /&gt;
0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x08d 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x08e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x08f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x090 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x091 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x092 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x093 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x094 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x095 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x096 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x097 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x098 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x099 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x09a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;br /&gt;
0x09b 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x09c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x09d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x09e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x09f 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a1 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x0a2 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x0a3 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x0a4 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x0a8 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x0a9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;br /&gt;
0x05c 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
&lt;br /&gt;
48 GLXFBConfigs:&lt;br /&gt;
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav&lt;br /&gt;
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat&lt;br /&gt;
----------------------------------------------------------------------------&lt;br /&gt;
0x05d  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x05e  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x05f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x060  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x061  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x062  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x063 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x064 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x065 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x066 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x067 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x068 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x069 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x06a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x06b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x06c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x06d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x06e 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x06f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x070  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow&lt;br /&gt;
0x071 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x072 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x073 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x074 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;br /&gt;
0x075  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x076  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x077  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x078  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x079  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07a  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07b 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x07e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x07f 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x080 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x081 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x082 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x083 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None&lt;br /&gt;
0x084 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x085 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x086 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x087  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None&lt;br /&gt;
0x088  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow&lt;br /&gt;
0x089 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x08a 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow&lt;br /&gt;
0x08b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None&lt;br /&gt;
0x08c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow&lt;/div&gt;</summary>
		<author><name>Log0</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Database:GPUs&amp;diff=17989</id>
		<title>Database:GPUs</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Database:GPUs&amp;diff=17989"/>
				<updated>2011-02-07T16:39:15Z</updated>
		
		<summary type="html">&lt;p&gt;Log0: /* Intel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The database ==&lt;br /&gt;
&lt;br /&gt;
This database hold information on various GPUs, useful for developing compatible and conforming art and shaders.&lt;br /&gt;
&lt;br /&gt;
A lot of useful info can be found on the wikipedia ([http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units nVidia]|[http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units ATI]), this database will focus on what's useful for VS, and documents actual hands-on experience.&lt;br /&gt;
&lt;br /&gt;
=== nVidia ===&lt;br /&gt;
&lt;br /&gt;
*[[Database:GPUs:nVidia:GF6150SE|GeForce 6150SE (onboard)]]&lt;br /&gt;
*[[Database:GPUs:nVidia:GF9800GT|GeForce 9800GT]]&lt;br /&gt;
*[[Database:GPUs:nVidia:GF6200|GeForce 6200]]&lt;br /&gt;
*[[Database:GPUs.nVidia:GF7025|GeForce 7025 (onboard)]]&lt;br /&gt;
*[[Database:GPUs.nVidia:GF7|GeForce 7 family]]&lt;br /&gt;
&lt;br /&gt;
=== ATI ===&lt;br /&gt;
&lt;br /&gt;
*[[Database:GPUs:ATI:Rage|Rage]]&lt;br /&gt;
*Radeon&lt;br /&gt;
**[[Database:GPUs:ATI:R100|R100]]&lt;br /&gt;
**[[Database:GPUs:ATI:R200|R200]]&lt;br /&gt;
**[[Database:GPUs:ATI:R300-R520|R300-R520]]&lt;br /&gt;
**[[Database:GPUs:ATI:R600-R700|R600-R700]]&lt;br /&gt;
**[[Database:GPUs:ATI:Evergreen|Evergreen]]&lt;br /&gt;
&lt;br /&gt;
=== Intel ===&lt;br /&gt;
*[[Database:GPUs:Intel:i915-i945|i915-i945]]&lt;br /&gt;
*[[Database:GPUs:Intel:i965|i965]]&lt;br /&gt;
*[[Database:GPUs:Intel:GM45|GM45]]&lt;/div&gt;</summary>
		<author><name>Log0</name></author>	</entry>

	</feed>