<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.vega-strike.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shark</id>
		<title>VsWiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.vega-strike.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shark"/>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/Special:Contributions/Shark"/>
		<updated>2026-05-13T17:41:18Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.2</generator>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17588</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17588"/>
				<updated>2010-07-09T04:12:57Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style&amp;gt;&lt;br /&gt;
.blue {background:#0000ff;}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;blue&amp;quot; border=&amp;quot;4&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20em;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; BORDERCOLORLIGHT=&amp;quot;#ffffff&amp;quot; BORDERCOLORDARK=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Development|&amp;lt;img src=&amp;quot;http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=6608&amp;amp;g2_serialNumber=1&amp;amp;ext=.png&amp;quot;&amp;gt;]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17587</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17587"/>
				<updated>2010-07-09T04:12:27Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style&amp;gt;&lt;br /&gt;
.blue {background:#0000ff;}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;blue&amp;quot; border=&amp;quot;4&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20em;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; BORDERCOLORLIGHT=&amp;quot;#ffffff&amp;quot; BORDERCOLORDARK=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Development|http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=6608&amp;amp;g2_serialNumber=1&amp;amp;ext=.png]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17586</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17586"/>
				<updated>2010-07-09T04:05:50Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Table Template */ add code example so you can copy from the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
;Name: name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
;Type: vessel type&lt;br /&gt;
;Species: manufacturing species&lt;br /&gt;
;Faction: manufacturing faction&lt;br /&gt;
;Style: link to artstyle guide&lt;br /&gt;
;Thread: link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
;Concept: link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
;Mesh: information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
:* &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
;Textures: lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
:* &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
;Data: Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
:* &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
:* &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
:* &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
;Frontend: availability of frontend data:&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
;To do: brief description of open things as far as not fitting into previous categories&lt;br /&gt;
;Artist(s): artists that have been contributing to the model&lt;br /&gt;
;Status: Use the following status types&lt;br /&gt;
:* {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
:* {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
:* {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return|Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients|Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali|Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates|Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO|Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:|Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:|Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17585</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17585"/>
				<updated>2010-07-09T04:03:16Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Abbreviations */ fix bullets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
;Name: name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
;Type: vessel type&lt;br /&gt;
;Species: manufacturing species&lt;br /&gt;
;Faction: manufacturing faction&lt;br /&gt;
;Style: link to artstyle guide&lt;br /&gt;
;Thread: link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
;Concept: link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
;Mesh: information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
:* &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
;Textures: lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
:* &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
;Data: Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
:* &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
:* &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
:* &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
;Frontend: availability of frontend data:&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
:* &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
;To do: brief description of open things as far as not fitting into previous categories&lt;br /&gt;
;Artist(s): artists that have been contributing to the model&lt;br /&gt;
;Status: Use the following status types&lt;br /&gt;
:* {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
:* {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
:* {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return|Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients|Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali|Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates|Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO|Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:|Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17584</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17584"/>
				<updated>2010-07-09T04:02:28Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Abbreviations */ list overload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
;Name: name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
;Type: vessel type&lt;br /&gt;
;Species: manufacturing species&lt;br /&gt;
;Faction: manufacturing faction&lt;br /&gt;
;Style: link to artstyle guide&lt;br /&gt;
;Thread: link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
;Concept: link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
;Mesh: information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
;Textures: lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
;Data: Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
;Frontend: availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
;To do: brief description of open things as far as not fitting into previous categories&lt;br /&gt;
;Artist(s): artists that have been contributing to the model&lt;br /&gt;
;Status: Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return|Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients|Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali|Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates|Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO|Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:|Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17581</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17581"/>
				<updated>2010-07-06T17:35:11Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: frame=void&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return|Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients|Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali|Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates|Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO|Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; frame=&amp;quot;void&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:|Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17580</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17580"/>
				<updated>2010-07-06T17:32:21Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style&amp;gt;&lt;br /&gt;
.blue {background:#0000ff;}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;blue&amp;quot; border=&amp;quot;4&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20em;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; BORDERCOLORLIGHT=&amp;quot;#ffffff&amp;quot; BORDERCOLORDARK=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=MediaWiki_talk:Common.css&amp;diff=17579</id>
		<title>MediaWiki talk:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=MediaWiki_talk:Common.css&amp;diff=17579"/>
				<updated>2010-07-06T17:29:46Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: New page: ==Table styles== Need some table styles here, as it takes a lot of work to do it manually. ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Table styles==&lt;br /&gt;
Need some table styles here, as it takes a lot of work to do it manually. [[User:Shark|Shark]] 17:29, 6 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17578</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17578"/>
				<updated>2010-07-06T17:17:57Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;4&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20em;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; BORDERCOLORLIGHT=&amp;quot;#ffffff&amp;quot; BORDERCOLORDARK=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17577</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17577"/>
				<updated>2010-07-06T17:17:25Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;4&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20%;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; BORDERCOLORLIGHT=&amp;quot;#ffffff&amp;quot; BORDERCOLORDARK=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17576</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17576"/>
				<updated>2010-07-06T17:15:30Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;4&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20%;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17575</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17575"/>
				<updated>2010-07-06T17:15:16Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20%;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17574</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17574"/>
				<updated>2010-07-06T17:11:24Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: rmv underscore from link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return|Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients|Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali|Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates|Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO|Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:|Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17573</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17573"/>
				<updated>2010-07-06T17:09:47Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: shorten link text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return|Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild|Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients|Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned|Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn|Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali|Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn|Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn|Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist|Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW|LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security|Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian|Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn|Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper|Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran|Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates|Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln|Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken|Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation|Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO|Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:|Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17572</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17572"/>
				<updated>2010-07-06T17:04:13Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: hyphen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front -end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17571</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17571"/>
				<updated>2010-07-06T17:01:55Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: try to fix broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 {{done|Wa}}] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 {{done|WWa2}}] {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 {{done|Wa}}] {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} [http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 {{done|Sc}}] {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17570</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17570"/>
				<updated>2010-07-06T16:55:09Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: padding and spacing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 Wa] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 Wa2]}} {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 Wa]}} {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17569</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17569"/>
				<updated>2010-07-06T16:53:31Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: vertical align&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 Wa] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 Wa2]}} {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 Wa]}} {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17568</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17568"/>
				<updated>2010-07-06T16:50:44Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: missed a couple&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 Wa] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 Wa2]}} {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 Wa]}} {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|-&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}} {{assg|ASSIGNED}} (username) {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17567</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17567"/>
				<updated>2010-07-06T16:50:10Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: should no longer be necessary to split status flags across multiple lines (at least I hope to god so)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel mesh with submeshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sh&amp;lt;/tt&amp;gt; - custom shield mesh&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Di&amp;lt;/tt&amp;gt; - Diffuse&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sp&amp;lt;/tt&amp;gt; - Specular&lt;br /&gt;
** &amp;lt;tt&amp;gt;Dm&amp;lt;/tt&amp;gt; - Damage&lt;br /&gt;
** &amp;lt;tt&amp;gt;Gl&amp;lt;/tt&amp;gt; - Glow&lt;br /&gt;
** &amp;lt;tt&amp;gt;No&amp;lt;/tt&amp;gt; - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** &amp;lt;tt&amp;gt;Un&amp;lt;/tt&amp;gt; - Unit/vessel integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;Hud&amp;lt;/tt&amp;gt; - HUD image integration&lt;br /&gt;
** &amp;lt;tt&amp;gt;St&amp;lt;/tt&amp;gt; - Unit stats&lt;br /&gt;
** &amp;lt;tt&amp;gt;LoD&amp;lt;/tt&amp;gt; - LOD meshes&lt;br /&gt;
** &amp;lt;tt&amp;gt;En&amp;lt;/tt&amp;gt; - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wi&amp;lt;/tt&amp;gt; - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Sc&amp;lt;/tt&amp;gt; - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** &amp;lt;tt&amp;gt;Wa&amp;lt;/tt&amp;gt; - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** &amp;lt;tt&amp;gt;Ex&amp;lt;/tt&amp;gt; - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}} | {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{open|Un}} {{open|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{assg|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}} {{open|Dm}} {{done|Gl}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 Wa] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 Wa2]}} {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} | {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 Wa]}} {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{done|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}} {{open|Sp}} {{open|Sh}} {{open|Dm}} {{open|Ao}} {{open|De}} {{open|No}} {{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|-&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{done|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}} {{open|Sp}} {{open|Dm}} {{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|St}} {{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
{{assg|ASSIGNED}} (username)&lt;br /&gt;
{{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17566</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17566"/>
				<updated>2010-07-06T16:39:35Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: use template for status flags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** Un - Unit/vessel mesh with submeshes&lt;br /&gt;
** Sh - custom shield mesh&lt;br /&gt;
** LoD - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** Di - Diffuse&lt;br /&gt;
** Sp - Specular&lt;br /&gt;
** Dm - Damage&lt;br /&gt;
** Gl - Glow&lt;br /&gt;
** No - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** Un - Unit/vessel integration&lt;br /&gt;
** Hud - HUD image integration&lt;br /&gt;
** St - Unit stats&lt;br /&gt;
** LoD - LOD meshes&lt;br /&gt;
** En - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** Wi - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** Sc - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** Wa - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** Ex - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** {{open|OPEN}} - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** {{assg|ASSIGNED}} (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** {{done|DONE}} - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin) (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)(jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{done|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| {{assg|ASSIGNED}} (Deus Siddis) (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{open|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{open|En}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{done|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{open|Di}} {{open|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{open|Un}}&lt;br /&gt;
{{open|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{done|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{assg|St}}&lt;br /&gt;
{{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{done|St}}&lt;br /&gt;
{{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Phlogios)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|Gl}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 Sc]}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 Wa] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 Wa2]}} {{open|Ex}}&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{done|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 Sc]}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{assg|ASSIGNED}} (Oblivion)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| {{done|N}}&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|Un}} {{open|Sh}} {{open|LoD}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| {{assg|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| {{assg|ASSIGNED}} (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{done|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Terazilla)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{done|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| {{open|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{assg|ASSIGNED}} (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| {{assg|ASSIGNED}} (Dunkelheit)&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 Wa]}} {{open|Ex}}&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{done|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}}&lt;br /&gt;
{{open|St}}&lt;br /&gt;
{{open|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{done|[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 Wa]}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Di}} {{open|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Sh}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|Ao}}&lt;br /&gt;
{{open|De}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
{{open|Dt}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}} {{done|Hud}} {{open|En}} {{open|St}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}} {{open|Wa}} {{open|Ex}}&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| {{assg|ASSIGNED}} (rivalin)&lt;br /&gt;
|-&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| {{open|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| {{done|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| {{assg|ASSIGNED}} (Sindwiller)&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| {{assg|A}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| {{assg|ASSIGNED}} (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaissance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxiliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveillance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| {{assg|ASSIGNED}} (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Civilian Asteroid Shipyard|Civilian Asteroid Shipyard]]&lt;br /&gt;
| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|Wi}} {{done|[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?album=13&amp;amp;pos=0 Sc]}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9539 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile, wallpaper&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Civilian Population Defense Redoubt|Rlaan Civilian Population Defense Redoubt]]&lt;br /&gt;
| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|  * ALL&lt;br /&gt;
| x&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Additional (Bump, etc) maps&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Uln Commerce Center&lt;br /&gt;
| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{assg|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| artist unknown&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Aeran Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model + texture&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{done|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| {{assg|ASSIGNED}} (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{done|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|Do}}&lt;br /&gt;
| {{open|Wi}} {{done|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|-&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|{{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|{{done|DONE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|-&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{open|N}}&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| {{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| {{done|Y}}&lt;br /&gt;
| {{done|Un}} {{open|Sh}}&lt;br /&gt;
{{open|LoD}}&lt;br /&gt;
| {{done|Di}} {{done|Gl}}&lt;br /&gt;
{{open|Sp}}&lt;br /&gt;
{{open|Dm}}&lt;br /&gt;
{{open|No}}&lt;br /&gt;
| {{done|Un}}&lt;br /&gt;
{{done|Hud}} {{open|St}}&lt;br /&gt;
{{open|LoD}} {{done|En}}&lt;br /&gt;
| {{done|Wi}} {{open|Sc}}&lt;br /&gt;
{{open|Wa}} {{open|Ex}}&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| {{done|DONE}}&lt;br /&gt;
{{assg|ASSIGNED}} (username)&lt;br /&gt;
{{open|OPEN}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Assg&amp;diff=17565</id>
		<title>Template:Assg</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Assg&amp;diff=17565"/>
				<updated>2010-07-06T16:15:39Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;color:#000033;background-color:#FFFF00;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Open&amp;diff=17564</id>
		<title>Template:Open</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Open&amp;diff=17564"/>
				<updated>2010-07-06T16:15:22Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;color:#000033;background-color:#FF0000;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Done&amp;diff=17563</id>
		<title>Template:Done</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Done&amp;diff=17563"/>
				<updated>2010-07-06T16:15:07Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: New page: &amp;lt;span style=&amp;quot;color:#000033;background-color:#00FF00;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/span&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;color:#000033;background-color:#00FF00;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Open&amp;diff=17562</id>
		<title>Template:Open</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Open&amp;diff=17562"/>
				<updated>2010-07-06T16:14:12Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/font&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Assg&amp;diff=17561</id>
		<title>Template:Assg</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Assg&amp;diff=17561"/>
				<updated>2010-07-06T16:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: New page: &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/font&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/font&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Open&amp;diff=17560</id>
		<title>Template:Open</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Template:Open&amp;diff=17560"/>
				<updated>2010-07-06T16:12:40Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: New page: &amp;lt;font style=&amp;quot;background-color:#FF0000;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/font&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font style=&amp;quot;background-color:#FF0000;font-family:monospace;font-weight:bold;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/font&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Development:3D_Models&amp;diff=17559</id>
		<title>Talk:Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Development:3D_Models&amp;diff=17559"/>
				<updated>2010-07-06T16:10:47Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Thumbnails? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==First thread==&lt;br /&gt;
Please read JackS' [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 &amp;quot;Who's working on what model&amp;quot; thread].&amp;lt;BR/&amp;gt; ''Maybe his list would be better suited here? And i think alot of things that are already in [[Vessels &amp;amp; Installations]] should rather be listed here (model,texture-wise at least).''&lt;br /&gt;
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Agreed. I'll start moving them over when I get the chance. &lt;br /&gt;
&lt;br /&gt;
If you want to participate on a model please put your name in the '''Assigned artist''' column and change the status to '''ASSIGNED'''.&amp;lt;BR/&amp;gt;&lt;br /&gt;
If you do not know how the model should looks like (style guide, concept art, faction, species, etc...) , please contact [[User:JackS|JackS]] (in the forum or ICQ??).&lt;br /&gt;
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Another alternative is to communicate by splitting the list into a list (of processed items) and a queue (of new or unprocessed items/requests/etc) and making it the artist's responsibility to add entries to the queue and mine to push them into/modify the appropriate list (I'm thinking it'll end up being split) as I get the chance to address the item/request in question. Just a thought (don't take it as any sort of deeply pondered policy). Until the initial list is built though, it doesn't really matter how the update duties are arranged...&lt;br /&gt;
&lt;br /&gt;
== Thumbnails? ==&lt;br /&gt;
&lt;br /&gt;
Would it be OK to add thumbnail images for each ship in the table? [[User:Shark|Shark]] 04:11, 6 July 2010 (UTC)&lt;br /&gt;
:Also, this page is very long and takes a while to load. It might be good to split the article into several smaller articles, such as [[Development:3D Models/Vessels]], [[Development:3D Models/Installations]] and so on. [[User:Shark|Shark]] 16:10, 6 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Vessel:Redeemer&amp;diff=17553</id>
		<title>Talk:Vessel:Redeemer</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Vessel:Redeemer&amp;diff=17553"/>
				<updated>2010-07-06T08:58:33Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: New page: ==Suggestion== Add some small canards at the front. Right now it doesn't look like it would be very maneuverable in atmospheric flight. The single wing delta format only works if the wing ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Suggestion==&lt;br /&gt;
Add some small canards at the front. Right now it doesn't look like it would be very maneuverable in atmospheric flight. The single wing delta format only works if the wing is as long as the aircraft. [[User:Shark|Shark]] 08:58, 6 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:Orbital_Planet_Surfaces&amp;diff=17552</id>
		<title>Development:Orbital Planet Surfaces</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:Orbital_Planet_Surfaces&amp;diff=17552"/>
				<updated>2010-07-06T06:28:58Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Development Tools, Tutorials */ link to Solar Voyager which has some kick ass tutorials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
&lt;br /&gt;
This page summarizes concepts and approaches to creating planet surfaces as seen from orbit.&lt;br /&gt;
Topics of atmospheric entry and close-to-surface planetary topology and atmospheric effects or planetary flight should be covered in a separate document.&lt;br /&gt;
&lt;br /&gt;
Two main topics are covered in this document:&lt;br /&gt;
* Development of textured surfaces&lt;br /&gt;
* Development of procedural surfaces&lt;br /&gt;
&lt;br /&gt;
=Textured Surfaces=&lt;br /&gt;
&lt;br /&gt;
==Texture Requirements==&lt;br /&gt;
&lt;br /&gt;
===Generic Image Requirements===&lt;br /&gt;
&lt;br /&gt;
Please read this [[Development:Graphics_Requirements]] page before continuing to the specific requirements.&lt;br /&gt;
&lt;br /&gt;
===Specific Image Requirements===&lt;br /&gt;
===Summary of Texture Requirements===&lt;br /&gt;
Textures ready for submission should fulfill:&lt;br /&gt;
* Codec: dds DXT1 with mipmaps for diffuse textures; dds DXT3 with mipmaps for citylight textures&lt;br /&gt;
* Extension: .texture&lt;br /&gt;
* Ratio (horizontal:vertical): 2:1&lt;br /&gt;
* Size: following the POT rule (power-of-two)&lt;br /&gt;
* Resolution: min 2048x1024&lt;br /&gt;
* Tilable (seamless): horizontally and vertically&lt;br /&gt;
* Quality: RQ or CQ&lt;br /&gt;
&lt;br /&gt;
===Image Resolution, Formats, and Quality===&lt;br /&gt;
The planet surface graphics format currently recommended for the game is '''dds''' format with dxt1 compression, with filenames ending in '''.texture'''.  (Before May 2008, DDS textures were stored in files named .png, because of references to filenames in other places.)&lt;br /&gt;
&lt;br /&gt;
The '''image ratio''' horizontal:vertical must be 2:1 (assuming pixel ratio of the map is 1:1), since the texture is wrapped around the planet sphere horizontally around 360 degrees and vertically around 180 degrees.&lt;br /&gt;
Necessarily, in order for the surface not to appear distorted, your '''pixel ratio''' of the generated texture must be 1.0, i.e. a circle must show as a circle when viewing the texture in an image viewer, on a monitor with square pixels.&lt;br /&gt;
&lt;br /&gt;
The vertical and horizontal sizes should be a '''power of two''' (POT).&lt;br /&gt;
Really, NPOT (non-power-of-two) textures are possible, but really, really, really troublesome. Don't use them. Just use POT. Love the POT. The POT is the mother, the POT is the father. Trust the POT.&lt;br /&gt;
&lt;br /&gt;
That leaves few options:&lt;br /&gt;
*1024x512&lt;br /&gt;
*2048x1024&lt;br /&gt;
*4096x2048&lt;br /&gt;
*8192x4096&lt;br /&gt;
&lt;br /&gt;
Keeping original high resolution image (e.g. 8192x4096 or 4096x2048) versions in stock helps maintaining quality and scalability as game development progresses or typical screen resolutions rise in the future with better hardware available to the players.&lt;br /&gt;
&lt;br /&gt;
Most of the surface textures included in data have a horizontal resolution of 1024 or below. Committed textures are classified as:&lt;br /&gt;
* DQ - Development Quality: textures with horizontal resolution of 1024 or below and low degree of realism&lt;br /&gt;
* RQ - Release Quality: textures with horizontal resolution of 2048 or above and medium degree of realism&lt;br /&gt;
* CQ - Cinematographic Quality: textures with horizontal resolution of 2048 or above and high degree of realism&lt;br /&gt;
&lt;br /&gt;
===Image Properties===&lt;br /&gt;
Naturally, the images should be '''seamless (tilable)''' so that seams are not visible on the rotating planet, neither on the stitch nor at the poles.&lt;br /&gt;
&lt;br /&gt;
3d rendering software with unwrap functions is recommended, since it is extremely inefficient and troublesome to create seamless textures in 2d programs.&lt;br /&gt;
&lt;br /&gt;
===Planet textures required===&lt;br /&gt;
[source: klauss]&lt;br /&gt;
*Diffuse color map (the actual planet texture)&lt;br /&gt;
*Night map (with city lights); needs to have alpha channel for the transparent areas. Compression type must be DXT3. &lt;br /&gt;
*Specular map as usual.&lt;br /&gt;
*Cloudmap... not so usual. The cloudmap contains color in the color data - but base, unlit color. Until now, I couldn't find a case where the color portion of the texture wasn't uniform, so I might drop color &amp;quot;texture&amp;quot; for a uniform color &amp;quot;parameter&amp;quot; - but in any case, the texture contains the cloud's basic color in the color portion (fully white for earthish textures), and &amp;quot;thickness&amp;quot; in the alpha channel. What I did to create the current cloudmaps: transfer the color (grayscale) channel to the alpha channel, adjust its &amp;quot;dynamic distribution&amp;quot;, kind-of gamma correction, to avoid saturation of the alpha channel as much as possible (it looks bad), and filled the color channel with white. Thickness means that - the thickness of clouds. It indirectly translates to their height. All clouds are based on the same level (they usually are in reality, minus some exceptions), and grow upwards as much as the alpha channel tells it to.&lt;br /&gt;
*Normalmap as usual (though normalmaps are presently not required, they aren't any different from unit normalmaps: RGB with normal data, Alpha with height data).&lt;br /&gt;
&lt;br /&gt;
==Development Tools, Tutorials==&lt;br /&gt;
&lt;br /&gt;
===GIMP===&lt;br /&gt;
[http://www.gimp.org Gimp] is the GNU Image Manipulation Program. It is a freely distributed piece of software for such tasks as photo retouching, image composition and image authoring. It works on many operating systems, in many languages.&lt;br /&gt;
&lt;br /&gt;
Gimp already comes with a great variety of scripts and the library can be extended with your own C, Perl, Python, or Script-Fu plug-ins.  There is [http://registry.gimp.org/node/70 a plugin for reading/writing DDS files].&lt;br /&gt;
&lt;br /&gt;
A good starting point for e.g. gas giant texture maps is the 'Solid Noise' filter.&lt;br /&gt;
&lt;br /&gt;
There is a way to make planetary twisters like Uranius or so, using the Gimp. First you must create the gas texture, and then apply the distort filter into Filters&amp;gt;Distortions&amp;gt;Deformation. Then set the deformation type to &amp;quot;counterclockwise swirl&amp;quot;, and the make one or two swirls. This will generate swirls at the surface.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you like a hurricane zone, for example [http://en.wikipedia.org/wiki/Great_Red_Spot Jupiter's Great Red Spot], you can do it very simply: first select a ecliptic small zone, which will be the future hurricane. Then apply the filter Filters&amp;gt;Distortions&amp;gt;Lens Crystal, and apply a bit crystal lens distortion. Then, deselect that selected zone, and apply Filters&amp;gt;Distortions&amp;gt;Deformation, and set the deformation to &amp;quot;move&amp;quot;, and move the left and right sides of the elliptical form a bit, just to make the effect of undercloud.&lt;br /&gt;
&lt;br /&gt;
===POV-Ray===&lt;br /&gt;
[http://www.povray.org POV-Ray (Persistence of Vision Raytracer)] is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/Mac OS X and i86 Linux. The source code is available for those wanting to do their own ports.&lt;br /&gt;
&lt;br /&gt;
With its unique scripting approach and through a large base of available texture, pigment, and material functions there are almost unlimited possibilities to creating surface maps.&lt;br /&gt;
&lt;br /&gt;
Maps can be exported by using a spherical camera setting:&lt;br /&gt;
''camera {spherical angle 360}''&lt;br /&gt;
&lt;br /&gt;
===Blender===&lt;br /&gt;
[http://www.blender.org/ Blender] is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for all major operating systems under the GNU General Public License.&lt;br /&gt;
&lt;br /&gt;
Scripts for blender can be created using Python. No application of blender for creation of planet surfaces is known to the author. Submissions are appreciated.&lt;br /&gt;
&lt;br /&gt;
===Image viewing===&lt;br /&gt;
[http://en.wikipedia.org/wiki/IrfanView Irfanview] for Windows reads the DDS file format, and is an excellent freeware image viewing program.&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Kde KDE]'s image libraries (version &amp;gt;= 3.3.0) support reading the DDS file format, so e.g. gwenview, kview and konqueror can view texture files.&lt;br /&gt;
&lt;br /&gt;
===Tutorials===&lt;br /&gt;
Some great tutorials can be found at [http://www.solarvoyager.com/tutorials.asp Solar Voyager]. They are geared toward 3dsmax and Photoshop, but are general enough in scope that they could be easily adapted to GIMP and POV-Ray.&lt;br /&gt;
&lt;br /&gt;
==Including and Testing==&lt;br /&gt;
&lt;br /&gt;
===Systems Substitution Testing===&lt;br /&gt;
&lt;br /&gt;
In the .systems file of the systems where you saved the game (data/sectors/SectorName/), search for the planet that you want to test your texture on and replace the current texture in the 'file' statement with your texture, e.g.&lt;br /&gt;
&lt;br /&gt;
*Take: &amp;lt;Planet name=&amp;quot;Wiley&amp;quot; file=&amp;quot;planets/rock.texture&amp;quot; ...&amp;gt;&lt;br /&gt;
*Replace with: &amp;lt;Planet name=&amp;quot;Wiley&amp;quot; file=&amp;quot;planets/rocky_wiley.texture&amp;quot; ...&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: You can search in data dir using the command ''grep -R &amp;quot;rock_water.texture&amp;quot; sectors''&lt;br /&gt;
&lt;br /&gt;
Should your planet texture not be listed in the sector definition files, you can edit the system config file &amp;quot;sectors/testsystems/planets.system&amp;quot; to change your texture on one of the existing planets and then run Vega Strike with the planet test mission:&lt;br /&gt;
&lt;br /&gt;
''./vegastrike test/planets.mission''&lt;br /&gt;
&lt;br /&gt;
===Editing Systems===&lt;br /&gt;
&lt;br /&gt;
In some cases it is required to tweak the universe in order to add new textures.&lt;br /&gt;
A very good HowTo explains the road to be taken here.&lt;br /&gt;
* [[HowTo:Edit_Systems]] with&lt;br /&gt;
** [[HowTo:Edit_Systems:Milkyway]]&lt;br /&gt;
** [[HowTo:Edit_Systems:System_Files]]&lt;br /&gt;
&lt;br /&gt;
==Selection and Vetting Process==&lt;br /&gt;
&lt;br /&gt;
===Some Thoughts===&lt;br /&gt;
While many textures are still with the DQ (development quality) status, it is important to quickly raise the quality of all textures to release status and beyond. In this stage, following the selection (or vetting) process might not be of the highest importance.&lt;br /&gt;
However when replacing visually appealing textures or raising the overall quality to CQ (cinematographic) it is of advantage to share your decisions with the whole community. This is exactly the purpose of the selection and vetting process.&lt;br /&gt;
&lt;br /&gt;
Enthusiasm, the strong motivation to contribute his own work, see it published in a release, and be part of the community, often brings the danger along of falling into the pitfall and want to contribute and replace too many textures at the same time.&lt;br /&gt;
The more advanced in quality and visual appeal the textures become the more important it becomes to create a very distinct and personal look to the particular texture or even planet, since the ultimate goal is to have an individual surface for each planet.&lt;br /&gt;
&lt;br /&gt;
Ultimately, nobody really knows how extra-solar planets look like but here are some references that might inspire you to create an individual, unique, and personal texture:&lt;br /&gt;
* The planet name might give you some hints&lt;br /&gt;
* The planet type says something about possible surface type&lt;br /&gt;
* Analyze the essence of the existing texture in color, structure, area division&lt;br /&gt;
* Inspire yourself by other works of art (paintings, computer generated art, astronomical sites, science-fiction movies)&lt;br /&gt;
&lt;br /&gt;
And of course, push your tools to their limits.&lt;br /&gt;
&lt;br /&gt;
Once you have chosen a replacement candidate and have one or more proposals...&lt;br /&gt;
&lt;br /&gt;
===The Process===&lt;br /&gt;
If you are not sure that your texture meets the basic requirements, then please open a forum topic posting your textures.&lt;br /&gt;
Here's a summary of requirements:&lt;br /&gt;
* Format: dds (with .texture extension)&lt;br /&gt;
* Ratio (horizontal:vertical): 2:1&lt;br /&gt;
* Size: following the POT rule (power-of-two)&lt;br /&gt;
* Resolution: min 2048x1024&lt;br /&gt;
* Tilable (seamless): horizontally and vertically&lt;br /&gt;
* Quality: RQ or CQ&lt;br /&gt;
&lt;br /&gt;
If a texture that you have created meets the above described requirements, then:&lt;br /&gt;
* Open a poll for a reasonable period of time (e.g. 2 weeks) and describe:&lt;br /&gt;
** which texture(s) you'd like to replace&lt;br /&gt;
** show which are the candidates&lt;br /&gt;
** describe briefly the method of creation&lt;br /&gt;
** If you'd like to replace more than one texture, describe how you would assign the favorites of the poll to the individual textures&lt;br /&gt;
&lt;br /&gt;
* After a set period of time&lt;br /&gt;
** announce the winners&lt;br /&gt;
** and call the poll closed&lt;br /&gt;
&lt;br /&gt;
* Then&lt;br /&gt;
** Submit the textures to svn (in case you have commit rights attributed), or&lt;br /&gt;
** through the forum ask a developer with write access to submit them (e.g. the maintainer of this page, [[User:pyramid|pyramid]]).&lt;br /&gt;
&lt;br /&gt;
==Submission Process==&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
If you have svn commit access, then you will need nVidia's free texture tool nvcompress to transform your original textures to optimized dds textures.&lt;br /&gt;
Get the tool here: [http://developer.nvidia.com/object/texture_tools.html NVIDIA Texture Tools]&lt;br /&gt;
&lt;br /&gt;
The following applies to NVIDIA texture tools version 0.9.4. More recent versions have not yet been tested.&lt;br /&gt;
&lt;br /&gt;
Due to a bug in handling 1 pixel mipmaps in the original version, you will be further required to patch the tools with safemode's patch. This can be obtained here: [http://signal-lost.homeip.net/files/nvidia-texture.patch save nvidia-texture.patch file]&lt;br /&gt;
&lt;br /&gt;
Patch the texture tools, compile, and install them.&lt;br /&gt;
&lt;br /&gt;
===Texture Optimization===&lt;br /&gt;
Transform your original texture using nvcompress using the DXT1 format.&lt;br /&gt;
&lt;br /&gt;
''nvcompress -bc1 textureoriginal1.png texture_dds.texture''&lt;br /&gt;
&lt;br /&gt;
Verify the optimized texture either by opening it with the GIMP and making sure that 12 mipmap layers (for 2048x1024 resolution) are contained in the file, or by checking it with &lt;br /&gt;
&lt;br /&gt;
''nvddsinfo texture_dds.texture''&lt;br /&gt;
&lt;br /&gt;
Lightmap textures require the alpha channel to be included in the compressed texture. Use the DXT3 format to compress:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''nvcompress -bc2 lightmap_master.png lightmap_texture_dds.texture''&lt;br /&gt;
&lt;br /&gt;
===Committing to SVN===&lt;br /&gt;
&lt;br /&gt;
If you have write access to svn then submit the textures after going through the community selection process.&lt;br /&gt;
Otherwise, please call through a forum topic a developer with write access to submit them.&lt;br /&gt;
&lt;br /&gt;
As of May 2008, svn has two directories for texture data:&lt;br /&gt;
* /masters/textures that holds the original textures and also source files that were used to create the textures&lt;br /&gt;
* /data/textures that holds the optimized dds/DXT1 textures&lt;br /&gt;
&lt;br /&gt;
==Development Needs and Tasks==&lt;br /&gt;
&lt;br /&gt;
Proposed development roadmap:&lt;br /&gt;
*Phase 1 [91%]: Replace existing textures with at least 2048x1024 textures (release quality). Exceptionally sol textures should have minimum resolution of 1024x512 since hi resolution maps for solar system bodies are hard to find for all objects.&lt;br /&gt;
*Phase 2 [ 0%]: Expand the set of textures to include more variety in milky_way.xml&lt;br /&gt;
*Phase 3 [ 0%]: Develop cinematographic quality surface (planet, lights) and atmosphere (cloud/weather) maps&lt;br /&gt;
&lt;br /&gt;
List of tasks for textured planet surfaces: [[Development:2D_Images#Orbital_Planet_Surfaces]]&lt;br /&gt;
&lt;br /&gt;
=Procedural Surfaces=&lt;br /&gt;
&lt;br /&gt;
At the time of writing (February 2008) no known implementation of procedural orbital planet surfaces exists in Vega Strike.&lt;br /&gt;
&lt;br /&gt;
However, an attempt has been started and you can find some more information in the following thread:&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10520 seamless planetary descent with automatic mesh generation]&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
References apply both to textured and procedural approaches if not stated otherwise.&lt;br /&gt;
&lt;br /&gt;
==Software, Tools==&lt;br /&gt;
For a comprehensive list of tools, please see:&lt;br /&gt;
*[[Links:Graphic_Applications|Links:Graphic Applications]]&lt;br /&gt;
*[[Links:3D_Applications|Links:3D Applications]]&lt;br /&gt;
&lt;br /&gt;
==Wiki References==&lt;br /&gt;
&lt;br /&gt;
Planets and Systems&lt;br /&gt;
*Listing and description of planet types: [[Manual:Planet_types]]&lt;br /&gt;
*Editing Systems using milky_way or system files: [[HowTo:Edit_Systems]]&lt;br /&gt;
&lt;br /&gt;
Development Roadmap&lt;br /&gt;
*Improved planet textures (Higher quality/Fractal Enhanced?): [[Development:Roadmap#Aspects_for_consideration]]&lt;br /&gt;
*List of tasks for textured planet surfaces: [[Development:2D_Images#Orbital_Planet_Surfaces]]&lt;br /&gt;
&lt;br /&gt;
==Forum References==&lt;br /&gt;
&lt;br /&gt;
Texture Requirements&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9160 4.4 release work]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9401 Artwork/data overhauls]&lt;br /&gt;
&lt;br /&gt;
Development Tools&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7055 Tools for creating planet textures]&lt;br /&gt;
&lt;br /&gt;
Examples, Including, Testing&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7116 Orbital planet surfaces: gas giants]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3664 Orbital planet surfaces]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5957 Some New Planets]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4008 stand clear. planets coming through]&lt;br /&gt;
&lt;br /&gt;
Submission Process&lt;br /&gt;
&lt;br /&gt;
Development Needs and Tasks&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?p=36698 Shady Planet...]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6200 YASP (Yet Another Shady Planet) ;-)]&lt;br /&gt;
&lt;br /&gt;
Improvement and Development Proposals&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3543 Auto-Enhancing Textures]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1970 Fractal Generation System]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2371 More pretty stuff: atmospheres and planet surfaces]&lt;br /&gt;
&lt;br /&gt;
Planetary Flight Topics&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9645 Theoretical planetside mode]&lt;br /&gt;
&lt;br /&gt;
==External References==&lt;br /&gt;
&lt;br /&gt;
===Gas Giant Surfaces===&lt;br /&gt;
&lt;br /&gt;
*[http://www.daviddarling.info/encyclopedia/J/Jupiter.html#Atmosphere Jupiter Atmosphere]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Jupiter_(planet)#Atmosphere Jupiter (planet)]&lt;br /&gt;
*[http://antwrp.gsfc.nasa.gov/apod/ap970920.html The Clouds of Jupiter]&lt;br /&gt;
*[http://www.sbg.ac.at/geo/idrisi/remote_sensing_tutorial/rst.gsfc.nasa.gov/sect19/sect19_15.html Planetary Remote Sensing - Jupiter]&lt;br /&gt;
*[http://opensourceschools.org/article.php?story=20030428204319316 Atmospheres of the Gas Giants]&lt;br /&gt;
*[http://www.solstation.com/stars/jupiter.htm Solstation Jupiter]&lt;br /&gt;
*[http://vims.artov.rm.cnr.it/data/res-jup.html The Cassini Instruments - Jupiter]&lt;br /&gt;
&lt;br /&gt;
===Image References===&lt;br /&gt;
*[http://www.cosmiclight.com/imagegalleries/images/space/jupiter-io.jpg Io over Jupiter]&lt;br /&gt;
*[http://www.celestiamotherlode.net/catalog/images/screenshots/jupiter/4kjupiter__johnvanvliet.jpg Celestia Jupiter Map]&lt;br /&gt;
*[http://www.celestiamotherlode.net/catalog/images/screenshots/neptune/neptune__tcorbin.jpg Celestia Neptune Map]&lt;br /&gt;
*[http://www.mmedia.is/bjj/data/jupiter_css/jupiter_css.jpg Bjorn Jonsson's Planetary Maps]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Author: [[User:pyramid|pyramid]]'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17551</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17551"/>
				<updated>2010-07-06T04:39:25Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20%;&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
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{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17550</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17550"/>
				<updated>2010-07-06T04:39:04Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20%;&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17549</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17549"/>
				<updated>2010-07-06T04:38:36Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;width:20em;&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
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| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17548</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17548"/>
				<updated>2010-07-06T04:38:23Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot; style=&amp;quot;&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17547</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17547"/>
				<updated>2010-07-06T04:36:59Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot;&lt;br /&gt;
&amp;lt;COL ALIGN=RIGHT&amp;gt;&lt;br /&gt;
&amp;lt;COL STYLE=&amp;quot;color:red&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17546</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17546"/>
				<updated>2010-07-06T04:30:34Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: trailing character not necessary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** Un - Unit/vessel mesh with submeshes&lt;br /&gt;
** Sh - custom shield mesh&lt;br /&gt;
** LoD - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** Di - Diffuse&lt;br /&gt;
** Sp - Specular&lt;br /&gt;
** Dm - Damage&lt;br /&gt;
** Gl - Glow&lt;br /&gt;
** No - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** Un - Unit/vessel integration&lt;br /&gt;
** Hud - HUD image integartion&lt;br /&gt;
** St - Unit stats&lt;br /&gt;
** LoD - LOD meshes&lt;br /&gt;
** En - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** Wi - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** Sc - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** Wa - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** Ex - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt; - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt; - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin) (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)(jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (pyramid)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 Wa]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Deus Siddis) (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Phlogios)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 Sc]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 Wa] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 Wa2]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 Sc]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Oblivion)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Terazilla)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Dunkelheit)&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 Wa]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 Wa]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ao'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''De'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dt'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (rivalin)&lt;br /&gt;
|-&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Sindwiller)&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaisance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxilliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveilance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Do'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
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| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
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| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
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| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
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| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| [[User:Strangelet|Strangelet]]&lt;br /&gt;
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| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
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| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
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| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
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| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
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| [[Artstyle guide:Rlaan]]&lt;br /&gt;
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| wiki profile&lt;br /&gt;
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| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
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| [[Species:Aera|Aera]]&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
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| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
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| [[Artstyle guide:Rlaan]]&lt;br /&gt;
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| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Do'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| Kangaroo?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Uln Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Do'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Do'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (username)&lt;br /&gt;
&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17545</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17545"/>
				<updated>2010-07-06T04:27:44Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17544</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17544"/>
				<updated>2010-07-06T04:27:01Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; style=&amp;quot;background:#808080;border:solid 2px #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17543</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17543"/>
				<updated>2010-07-06T04:26:19Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;2&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17542</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17542"/>
				<updated>2010-07-06T04:25:20Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;height:10em;&amp;quot; bordercolor=&amp;quot;#ffffff&amp;quot; bgcolor=&amp;quot;#808080&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark&amp;diff=17541</id>
		<title>User:Shark</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark&amp;diff=17541"/>
				<updated>2010-07-06T04:19:04Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: New page: User:Shark/Sandbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Shark/Sandbox]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17540</id>
		<title>User:Shark/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=User:Shark/Sandbox&amp;diff=17540"/>
				<updated>2010-07-06T04:18:31Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: New page: {| class=&amp;quot;wikitable&amp;quot; |- | A || B || C |- | D || E || F |}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
| D || E || F&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17539</id>
		<title>Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Development:3D_Models&amp;diff=17539"/>
				<updated>2010-07-06T04:14:29Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: width 100%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{parent_link|parent=[[Development]]}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This is meant to become a '''task/status list''' for all 3d models in [[Vegastrike]].&lt;br /&gt;
&lt;br /&gt;
= Vessels =&lt;br /&gt;
&lt;br /&gt;
== Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
The following to do list for vessels is divided into smaller sections to simplify updating and handling of the list in the wiki editor. The new tables have been expanded and atomized in their content. The columns are:&lt;br /&gt;
* Name - name of the vessel and link to wiki page with description and concept art or ship profile id card with in-game render&lt;br /&gt;
* Type - vessel type&lt;br /&gt;
* Species - manufacturing species&lt;br /&gt;
* Faction - manufacturing faction&lt;br /&gt;
* Style - link to artstyle guide&lt;br /&gt;
* Thread - link(s) to thread(s) with discussion of any of the vessel aspects, from artstyle to screen shots&lt;br /&gt;
* Concept - link to thread or image of the concept art on forums, wiki, or gallery&lt;br /&gt;
* Mesh - information if the mesh(es) was(were) received AND stored in masters&lt;br /&gt;
** Un - Unit/vessel mesh with submeshes&lt;br /&gt;
** Sh - custom shield mesh&lt;br /&gt;
** LoD - LOD meshes&lt;br /&gt;
* Textures - lists required texture types and the availability thereof (green=available, red=unavailable) including masters, for the sake of abbreviation, textures are using the following acronyms:&lt;br /&gt;
** Di - Diffuse&lt;br /&gt;
** Sp - Specular&lt;br /&gt;
** Dm - Damage&lt;br /&gt;
** Gl - Glow&lt;br /&gt;
** No - Normal&lt;br /&gt;
* Data - Data integration, including mesh conversion to bfxm, textures conversion and compression, update of units.csv, spawning update, hud image&lt;br /&gt;
** Un - Unit/vessel integration&lt;br /&gt;
** Hud - HUD image integartion&lt;br /&gt;
** St - Unit stats&lt;br /&gt;
** LoD - LOD meshes&lt;br /&gt;
** En - Engine glow&lt;br /&gt;
* Frontend - availability of frontend data:&lt;br /&gt;
** Wi - Vessel ID image in the [http://vegastrike.sourceforge.net/wiki/Vessels_%26_Installations vessels catalog] linked either from the [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=3 ship profile gallery] or [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=6 concept profile gallery] (resolution 512x384)&lt;br /&gt;
** Sc - screen shots in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=11 screenshot gallery]&lt;br /&gt;
** Wa - wall paper(s) in [http://vegastrike.sourceforge.net/forums/cpg/thumbnails.php?album=16 wallpaper gallery] (optional)&lt;br /&gt;
** Ex - external art pages ([http://www.deviantart.com DeviantART], [http://www.conceptart.org ConceptArt.org]) (optional)&lt;br /&gt;
* To do - brief description of open things as far as not fitting into previous categories&lt;br /&gt;
* Artist(s) - artists that have been contributing to the model&lt;br /&gt;
* Status - Use the following status types&lt;br /&gt;
** &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt; - any of the listed items is not completed and waiting for assignment&lt;br /&gt;
** &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (name) - somebody is knowingly working on the item noted in &amp;quot;To do&amp;quot;&lt;br /&gt;
** &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt; - model included in game including stats and frontend stuff&lt;br /&gt;
&lt;br /&gt;
== A-C ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Acrotatus|Acrotatus]]&lt;br /&gt;
| Small Passenger Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6513 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Link&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Admonisher|Admonisher]]&lt;br /&gt;
| Light Assault/Interdiction Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agasicles|Agasicles]] (formerly 'Vark')&lt;br /&gt;
| Destroyer, venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2681 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4177 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept, create new model&lt;br /&gt;
| [[User:F1gm3nt3d|F1gm3nt3d]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesipolis|Agesipolis]] (formerly 'Vitik')&lt;br /&gt;
| Fleet Carrier, Venerable&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5509 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval, new model&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agis|Agis]]&lt;br /&gt;
| Aera Assault Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3808 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model&lt;br /&gt;
| Major (concept)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Aidi|Aidi]]&lt;br /&gt;
| Civilian&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13181 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept design &amp;amp; approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin) (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ancestor|Ancestor]]&lt;br /&gt;
| Aerospace Frame &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shapers]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Additional (Bump, etc) maps&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Archimedes|Archimedes]]&lt;br /&gt;
| Heavy Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]	&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| shield mesh. needs stats, turrets.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Areus|Areus]]&lt;br /&gt;
| Fighter/Bomber&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Touchups of geometric imperfections. Canon related nudging. Shield Mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ariston|Ariston]]&lt;br /&gt;
| Heavy (Escort/Superiority) Fighter&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baron|Baron]]&lt;br /&gt;
| Uln Patrol Craft&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Uln Constabulary&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)|Uln Constabulary]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10918 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baronet|Baronet]]&lt;br /&gt;
| Uln Fighter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)|Uln Fleet]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12089 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| approve concept&lt;br /&gt;
| Nózmájner&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bell|Bell]]&lt;br /&gt;
| Andolian Communications Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10917 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats review, screen shot, wallpaper&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Camus|Camus]]&lt;br /&gt;
| Klk'k system patrol frigate&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Klk'k|Klk'k]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7580 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| [[User:light_gemini|light_gemini]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Capybara|Capybara]]&lt;br /&gt;
| LIHW Public mass interplanetary transit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11819 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept refinement and approval&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)(jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Catfish|Catfish]]&lt;br /&gt;
| Utility Mass Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1980 1], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| recover original concept [2]&lt;br /&gt;
| [[User:Pontiac|Pontiac]] Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (pyramid)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Charillus|Charillus]]&lt;br /&gt;
| Aera Mining Craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran &amp;quot;Civilian&amp;quot;]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs to be redone to look more Aeran; texture packing&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleombrotus|Cleombrotus]]&lt;br /&gt;
| Aera Cargo Mover&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran#Civilian|Aeran Civilian]]&lt;br /&gt;
| previously assigned to pontiac, thread?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| need concept art&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Clydesdale|Clydesdale]]&lt;br /&gt;
| Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture is too small for ship this large. Needs texture touchup + detail textures + bumpmaps. (needs redress for closeup inspections)&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Convolution|Convolution]]&lt;br /&gt;
| Assault (Fighter) &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Unadorned|Unadorned]] &lt;br /&gt;
| [[Artstyle_guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4043 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| clean mesh. nees textures&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cultivator|Cultivator]]&lt;br /&gt;
| Shaper mining/resource gathering vessel&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9531 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=8265 Wa]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D-F ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Derivative|Derivative]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11270 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| current model: stats, mesh orientation/size/detail, improve textures, engine exhaust. or new model.&lt;br /&gt;
| [[User:Deus Siddis|Deus Siddis]] [[User:Nózmájner|Nózmájner]]  &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Deus Siddis) (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Determinant|Determinant]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4401 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs artstyle guide for texturing. needs texturing.&lt;br /&gt;
| [[User:Etheral walker|Etheral walker]] [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Diligence|Diligence]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs shield mesh&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dirge|Dirge]]&lt;br /&gt;
| Insystem Utility Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Finish tweaking cockpit ugliness, figure out what to do with cockpit interior. Add middle LOD, tweak LOD distances. Shield Mesh? Additional (Bump, etc) maps.&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dodo|Dodo]] Working name is Skate.&lt;br /&gt;
| Cargo Tug&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5976 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851 2] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs Texture (ingame with temp texture)&lt;br /&gt;
| [[User:Oblivion|Oblivion]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dostoevsky|Dostoevsky]]&lt;br /&gt;
| Mass Production Fighter&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] &amp;amp; [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh? Additional (Bump, Lighting, etc) maps. Minor Touchups at some later date&lt;br /&gt;
| [[User:Major|Major]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duelist|Duelist]]&lt;br /&gt;
| Heavy Fighter constructed by High-Born Luxury Transport Conglomerate under contract from the Hunter’s Guild&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duke|Duke]]	 &lt;br /&gt;
| Uln Missile Barge&lt;br /&gt;
| [[Species:Uln|Uln]]	 &lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]	 &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs model. needs textures&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duzong|Duzong]]&lt;br /&gt;
| Rlaan Occupation Vessel&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6181 1] &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs concept improvement and mesh&lt;br /&gt;
| concept:Ares&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Elephant|Elephant]]&lt;br /&gt;
| Merchant Mega-Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13248 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept approval&lt;br /&gt;
| programmerandrew&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ellison|Ellison]]&lt;br /&gt;
| Private yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4423 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| both concepts are vialble; textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Emu|Emu]]&lt;br /&gt;
| Planetary Lift Vehicle &lt;br /&gt;
| [[Species:Dgn|Dgn]] &lt;br /&gt;
| [[Faction:Dgn|Dgn]] &lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9125 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs stats&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Entourage|Entourage]]&lt;br /&gt;
| Luxury Personal Transportation&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats review. needs frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurypon|Eurypon]]	 &lt;br /&gt;
| Aeran Exploration/Science Vessel	&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G-I ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Galahad|Galahad]]&lt;br /&gt;
| High-Born multi-purpose corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|High-Born]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101500 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model ship&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozong|Gaozong]]&lt;br /&gt;
| Mobile Sensor Drone&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs in-game testing - custom shield meshes, etc? Needs stats, currently dummy stats.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gawain|Gawain]]&lt;br /&gt;
| Highborn Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? (can't recall). Factional textures (like everything else).&lt;br /&gt;
| Howard E. Day (Additional factional textures by Oblivion)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gleaner|Gleaner]] (Ishmael Cruiser/Voidfish model)&lt;br /&gt;
| Freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Clean up masts and engines (assigned to [[User:Halleck|Halleck]]), Minor touchups&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Goddard|Goddard]]&lt;br /&gt;
| Bomber, recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs custom turrets. shield mesh. canon-redressing.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:GTIO|GTIO]]&lt;br /&gt;
| &amp;quot;Sports/Muscleship&amp;quot; civilian vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist#Civilian|Purist Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2984 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, additional textures. unit has dummy stats. Needs hud pic.&lt;br /&gt;
| Strangelet (submitted as Inachiel)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:H496|H496]]&lt;br /&gt;
| Limousine for the starfaring crowd&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats tweaking&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hammer|Hammer]]&lt;br /&gt;
| LIHW Heavy fighter (aka &amp;quot;Toad&amp;quot;)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]], [[Faction:Interstellar Socialist Organization|ISO]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4708 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model review and textures&lt;br /&gt;
| [[User:tiny paintings|tiny paintings]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hawking|Hawking]]&lt;br /&gt;
| Anti-Capital Energy-based Cruiser&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs shield mesh.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hidalgo|Hidalgo]]&lt;br /&gt;
| Luxury yacht&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Highborn, Pirates&lt;br /&gt;
| [[Artstyle guide:Highborn#Luxury Travel Conglomerate|Higborn Luxury Travel Conglomerate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1688 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new textures. model to be replaced.&lt;br /&gt;
| Ares (model) Oblivion (textures)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hyena|Hyena]]&lt;br /&gt;
| Heavy &amp;quot;fighter&amp;quot; design.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]] &amp;amp; various pirate groups and civvies.&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1955 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9636 2]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh? Additional textures.&lt;br /&gt;
| Howard E. Day (Additional textures by Oblivion)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J-L ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jackal|Jackal]]&lt;br /&gt;
| Forsaken Interceptor, newer than Hyena.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12023 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs remodeling&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Phlogios)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kafka|Kafka]]&lt;br /&gt;
| Unarmed light cargo shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]] (actually used throughout Protectorate)&lt;br /&gt;
| [[Artstyle guide:Klk'k]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More texturing. Eventual retouch. Custom shield mesh. Needs re-stat&lt;br /&gt;
| PeteyG?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kahan|Kahan]]&lt;br /&gt;
| Modern, but aging Andolian destroyer&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] (&amp;amp; Protectorate, and Confed Fleet)&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11851 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| screen shot. wallpaper.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kierkegaard|Kierkegaard]]&lt;br /&gt;
| Torpedo Boat&lt;br /&gt;
| [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2117 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| More textures, custom shield meshes, custom turrets. could really use some custom turret art. Unit needs re-stat&lt;br /&gt;
| Major &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Knight|Knight]]&lt;br /&gt;
| Uln Interceptor&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11884 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.DownloadItem&amp;amp;g2_itemId=9809&amp;amp;g2_serialNumber=2 Sc]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. wallpaper.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Koala|Koala]]&lt;br /&gt;
| LIHW Space Taxi.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| LIHW&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Add blinking lights (blink.ani), touch-ups later&lt;br /&gt;
| Strangelet&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lancelot|Lancelot]]&lt;br /&gt;
| Extremely capable, but questionably cost-effective, superiority fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures.&lt;br /&gt;
| Howard E.Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lemma|Lemma]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12019 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model needs cleaning. shield and LOD meshes. needs texturing.&lt;br /&gt;
| [[User:Nózmájner|Nózmájner]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Nózmájner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Llama|Llama]]&lt;br /&gt;
| LIHW light mixed-cargo shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2018 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Custom shield mesh, factional textures. face lift at some later point in time&lt;br /&gt;
| PeteyG&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-O ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MacGyver|MacGyver]]&lt;br /&gt;
| Maintenance and Construction Flyer &lt;br /&gt;
| [[Species:Humanity|Human]] &lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]] &lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9474 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10214 Wa] [http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10216 Wa2]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| screenshot. stats.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Midwife|Midwife]]&lt;br /&gt;
| Shaper Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| Improve new concept.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Battle Cruiser Mk. 32|Mk. 32 Battle Cruiser]]&lt;br /&gt;
| Battle Cruiser constructed by [[Faction:Mechanist|Mechanists]] under Confed contract. Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12001 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/forums/cpg/displayimage.php?pid=1140&amp;amp;fullsize=1 Sc]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 212|Mk. 212 Interceptor]]&lt;br /&gt;
| Mechanist Interceptor (Missile based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7496 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| recover model&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Oblivion)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mule|Mule]]&lt;br /&gt;
| Logistical Support Rapid Resupply vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional texture touchups, custom turrets.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nicander|Nicander]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| new concept approval&lt;br /&gt;
| Nozmajner, Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Nietzsche|Nietzsche]]&lt;br /&gt;
| Capital Escort (Destroyer)&lt;br /&gt;
| [[Species:Humanity|Humanity]], [[Species:Klk'k|Klk'k]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11168 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12123 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| model detailing. textures.&lt;br /&gt;
| [[User:Etheral Walker|Etheral Walker]], [[User:CubOfJudahsLion|CoJL]], [[User:bgaskey|bgaskey]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ox|Ox]]&lt;br /&gt;
| Container transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchant]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Needs additional texturing&lt;br /&gt;
| Pincushionman&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P-R ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacifier|Pacifier]]&lt;br /&gt;
| Aging Fighter-Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh? Factional textures.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patterson|Patterson]]&lt;br /&gt;
| Andolian Escort Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7967 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| [[User:Phlogios|Phlogios]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Pavlov|Pavlov]]&lt;br /&gt;
| Andolian Bomber and Interceptor Drone.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11883 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs mesh&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Plowshare|Plowshare]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydectes|Polydectes]]&lt;br /&gt;
| Aeran Escort Corvette&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=101736 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Progenitor|Progenitor]]&lt;br /&gt;
| Shaper Terraforming Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Progeny|Progeny]]&lt;br /&gt;
| Light Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures, eventual canon related redress. good model, but DO NOT, IN ANY WAY use as basis for Shaper art.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prytanis|Prytanis]]&lt;br /&gt;
| Unarmed Aeran Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7413 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=13251 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| concept approval&lt;br /&gt;
| Nozmajner, Oblivion (concept)&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (jackS) (Nozmajner)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Quicksilver|Quicksilver]]&lt;br /&gt;
| Courier Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional Texturing, Shield Mesh. Minor Touchups Desired&lt;br /&gt;
| Major&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Raven|Raven]] &lt;br /&gt;
| Most recent Forsaken superiority fighter.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12007 1]	 &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Redeemer|Redeemer]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Church of True Form's Return|Luddites]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Church of True Form's Return]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield Mesh, touchup work? Missing engine pontoons.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Regret|Regret]]&lt;br /&gt;
| Shmrn Insystem Superiority Fighter&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9729 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reindeer|Reindeer]]&lt;br /&gt;
| Merchant cargo transfer shuttle.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Interstellar Shipping and Mercantile Guild|Merchants]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7528 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve and finalize concept.&lt;br /&gt;
| Phlogios&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Robin|Robin]]&lt;br /&gt;
| Venerable LIHW multi-role fighter craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11605 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| new model and textures&lt;br /&gt;
| [[User:Terazilla|Terazilla]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Terazilla)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Ruizong|Ruizong]]&lt;br /&gt;
| Destroyer&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#999999&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. wiki profile.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (pyramid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S-U ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sartre|Sartre]]&lt;br /&gt;
| Shuttle&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] and [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Klk'k|Klk'k]], [[Faction:Purth|Purth]], and [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1376 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Texture touchups, shield mesh, factionalizations.&lt;br /&gt;
| Major&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Schroedinger|Schroedinger]]&lt;br /&gt;
| Scout craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]] current model is non-canon.&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Factional textures? Shield Mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:SeaxBane|SeaxBane]]&lt;br /&gt;
| Station security drone&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| wiki description, screen shots&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shenzong|Shenzong]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Civilian]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7352 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizong|Shizong]]&lt;br /&gt;
| Light, rapid response craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle_guide:Rlaan_Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9601 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shizu|Shizu]]&lt;br /&gt;
| Rlaan Scout ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| shield mesh?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shundi|Shundi]] (aka 'lodur')&lt;br /&gt;
| Rlaan Cruiser&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| x&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sickle|Sickle]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:ISO|ISO]], [[Faction:League of Independent Human Worlds|LIHW]], and [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10875 1]&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11697 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Dunkelheit&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Dunkelheit)&lt;br /&gt;
|-	 &lt;br /&gt;
| [[Vessel:Squire|Squire]]&lt;br /&gt;
| Uln Flight Tender&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8615 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizong|Taizong]]&lt;br /&gt;
| Assault Craft (Fighter/Bomber)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield mesh.&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Thales|Thales]]&lt;br /&gt;
| Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]] / Various&lt;br /&gt;
| original of [[Faction:Andolian|Andolian]] manufacture&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes, factional textures. Minor Touchups warranted.&lt;br /&gt;
| Etheral Walker&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tridacna|Tridacna]]&lt;br /&gt;
| Forsaken FTL Colony Ship &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=9488 Wa]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| screenshot. needs stats.&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V-Z ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vendetta|Vendetta]]&lt;br /&gt;
| Light Fighter&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Hunter|Hunter]]&lt;br /&gt;
| [[Artstyle guide:Hunter's Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * LODs(?) If absolutely needed, the polycount is quite low. * No shield mesh. * More factional textures? * Additional lights animation might be nice. * Needs better/more engine placements.&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vigilance|Vigilance]]&lt;br /&gt;
| Purist Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8400 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''[http://vegastrike.sourceforge.net/gallery2/main.php?g2_view=core.ShowItem&amp;amp;g2_itemId=10222 Wa]'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| frontend&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vulture|Vulture]]&lt;br /&gt;
| Forsaken Corvette&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4658 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve concept&lt;br /&gt;
| tiny paintings&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Watson|Watson]]&lt;br /&gt;
| Flight Tender &amp;amp; Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]] and allied groups&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10205 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Punch it in, figure out what to do with variants&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuanzong|Xuanzong]]&lt;br /&gt;
| Rlaan Gas Miner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=10167 1] &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ao'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''De'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dt'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| frontend&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yeoman|Yeoman]] (&amp;quot;Stoic&amp;quot; model)&lt;br /&gt;
| Container freighter.&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Non-Fleet)]]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhuangzong|Zhuangzong]]&lt;br /&gt;
| Fighter&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shield meshes? Touchups?&lt;br /&gt;
| Howard E. Day&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unassigned and Private Vessels ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Atlantia (codename)&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6475 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| chrisdn&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| CT1000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| CT2000&lt;br /&gt;
| LIHW Corporate Shuttle manufactured by Wake Industries&lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11630 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| needs improved textures. shield mesh. engine glow.&lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| CT3000&lt;br /&gt;
| LIHW &lt;br /&gt;
| LIHW&lt;br /&gt;
| LIHW&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=12134 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs textures&lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Dragan&lt;br /&gt;
| Super Cargo Vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11820 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| rivalin &lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (rivalin)&lt;br /&gt;
|-&lt;br /&gt;
| Private Assault Ship&lt;br /&gt;
|&lt;br /&gt;
| Humanity&lt;br /&gt;
| Used by private security forces and obscure organizations &lt;br /&gt;
| Highborn&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7390 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| improve existing concept&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Science Vessel&lt;br /&gt;
| Highborn Science Ship&lt;br /&gt;
| Humanity&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4303 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| continue modeling&lt;br /&gt;
| Ares&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Transporter&lt;br /&gt;
| Uln Transporter&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11946 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept improvement&lt;br /&gt;
| Sindwiller&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Sindwiller)&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Vessel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11949 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''A'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept development&lt;br /&gt;
| Ares&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Ares)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concept Art Requested==	 &lt;br /&gt;
* Models in this category are unclaimed by any artist and work on them has not commenced.&lt;br /&gt;
 &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Agesilaus|Agesilaus]]&lt;br /&gt;
| Diplomatic Transport&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Alcmenes|Alcmenes]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxander|Anaxander]]&lt;br /&gt;
| Cruiser, Old&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxandridas|Anaxandridas]]&lt;br /&gt;
| Battle Cruiser&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Anaxidamus|Anaxidamus]] (formerly 'Yrilan')&lt;br /&gt;
| Heavy Cruiser, Recent&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''needs new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Andi|Andi]]&lt;br /&gt;
| Orbital Cargo Transport &lt;br /&gt;
| [[Species:Rlaan|Rlaan]] &lt;br /&gt;
|  &lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Assault Shuttle Mk. 85|Mk. 85]]&lt;br /&gt;
| Assault Shuttle/Boarding craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Baird|Baird]]&lt;br /&gt;
| Aged System Patrol Boat&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beauvoir|Beauvoir]]&lt;br /&gt;
| Primarily Klk'k operated (mixed Klk'k &amp;amp; Human crew) Mixed Transport vessel, used throughout [[Faction:Andolian Protectorate|Andolian Protectorate]] space.&lt;br /&gt;
| [[Species:Klk'k|Klk'k]] &amp;amp; [[Species:Humanity|Humanity]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Beholder|Beholder]]&lt;br /&gt;
| Drone ship&lt;br /&gt;
| [[Species:Ancients|Ancients]]&lt;br /&gt;
| &lt;br /&gt;
| [[Artstyle guide:Ancients]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new texture, deserves new model''&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Bomber Mk. 37|Mk. 37]]&lt;br /&gt;
| Bomber&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanists]]&lt;br /&gt;
| [[Artstyle guide:Mechanist|Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CARD|CARD]] Confederation Atmosphere Reprocessing Drone&lt;br /&gt;
| Atmosphere Reprocessing Drone made for the Confederation by the Andolians&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CHARM|CHARM]]&lt;br /&gt;
| Confederation Homing Advanced Reconnaisance Motile&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Unadorned|Unadorned]]&lt;br /&gt;
| [[Artstyle guide:Unadorned]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengdi|Chengdi]]&lt;br /&gt;
| Lander&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan|Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chengzong|Chengzong]]&lt;br /&gt;
| Refuse &amp;amp; Salvage Scow&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chongdi|Chongdi]]&lt;br /&gt;
| Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Chudi|Chudi]]&lt;br /&gt;
| Resupply ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CILiA|CILiA]]&lt;br /&gt;
| Confederation Initial Lifeform Applicator. Secondary Terraforming Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Cleomenes|Cleomenes]]&lt;br /&gt;
| Mobile Sensor Platform&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| Multiple&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:COMB|COMB]]&lt;br /&gt;
| Confederation Osmotic Mining Boat (Gas Miner)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Condor|Condor]]&lt;br /&gt;
| Frigate&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Continuity|Continuity]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Consequence|Consequence]]&lt;br /&gt;
| Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CoTTON|CoTTON]]&lt;br /&gt;
| Confederation Total Terraforming Operations Nexus. Primary Confed Terraforming vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Crayfish|Crayfish]]&lt;br /&gt;
| Gunboat, Recent&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:CUSP|CUSP]]&lt;br /&gt;
| Confederation Universal Scientific Platform. Confed Science/Exploration vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Daizong|Daizong]]&lt;br /&gt;
| Flight Tender (Methane)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Demaratus|Demaratus]]&lt;br /&gt;
| &amp;quot;Aenethformer&amp;quot; Auxilliary&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dependent|Dependent]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dezong|Dezong]]&lt;br /&gt;
| Battleship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dorissus|Dorissus]]&lt;br /&gt;
| Flight Tender&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Dropship Mk. 302|Mk. 302]]&lt;br /&gt;
| Drop Ship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Duanzong|Duanzong]]&lt;br /&gt;
| Orbital Sniper Ship, Recent&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;Priority: Medium&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Echestratus|Echestratus]]&lt;br /&gt;
| Scout Frigate&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Edison|Edison]]&lt;br /&gt;
| Drone manager&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Eurycratides|Eurycratides]]&lt;br /&gt;
| Communications Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Faraday|Faraday]]&lt;br /&gt;
| Shock Trooper Support Craft &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]] &lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Feidi|Feidi]]&lt;br /&gt;
| Dropship (Orbit-Ground Assault landing/supply)&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Forebear|Forebear]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Fortitude|Fortitude]]&lt;br /&gt;
| Planetary Landing Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Franklin|Franklin]]&lt;br /&gt;
| Diplomatic transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| needs new texture, deserves new model+texture&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaodi|Gaodi]]&lt;br /&gt;
| Forcible Compliance Planetary Drone Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gaozu|Gaozu]]&lt;br /&gt;
| Chlorine (for Saahasayaay) Flight Tender&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gondi|Gondi]]&lt;br /&gt;
| Colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Gongti|Gongti]]&lt;br /&gt;
| (Oxygen-breathing) client colonization ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Guangzong|Guangzong]]&lt;br /&gt;
| Repair/Maintenance craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Hagfish|Hagfish]]&lt;br /&gt;
| Space-Marine Boarding Unit&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Han|Han]]&lt;br /&gt;
| Exploration Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Humility|Humility]]&lt;br /&gt;
| Refuse and Salvage Scow&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Interceptor Mk. 273|Mk. 273]]&lt;br /&gt;
| Interceptor (Spinal Mount based)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Janissary|Janissary]]&lt;br /&gt;
| Rlaan constructed Fighter/Assault&lt;br /&gt;
| [[Species:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Faction:Saahasayaay|Saahasayaay]]&lt;br /&gt;
| [[Artstyle guide:Saahasayaay]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Jouppi|Jouppi]]&lt;br /&gt;
| Multi-species capable colonization vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kindred|Kindred]]&lt;br /&gt;
| Mini Troop ship &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Shaper|Shaper]] &lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Kiwi|Kiwi]]&lt;br /&gt;
| Cargo container mover&lt;br /&gt;
| [[Species:Dgn|Dgn]]&lt;br /&gt;
| [[Faction:Dgn|Dgn]]&lt;br /&gt;
| [[Artstyle guide:Dgn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lament|Lament]]&lt;br /&gt;
| Passenger Transport&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Lander Mk. 159|Mk. 159]]&lt;br /&gt;
| Planetary Lander&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leon|Leon]]&lt;br /&gt;
| Resupply Vessel&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Leonidas|Leonidas]] (formerly 'Yavok')&lt;br /&gt;
| Newly introduced Dreadnaught&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| Needs new model and texture (ALL)&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Mach|Mach]]&lt;br /&gt;
| Dropship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Maxwell|Maxwell]]&lt;br /&gt;
| Orbital Troop Insertion Vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
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| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:MESS|MESS]]&lt;br /&gt;
| Mishtali Experimental Slingshot Ship&lt;br /&gt;
| [[Species:Mishtali|Mishtali]]&lt;br /&gt;
| [[Faction:Mishtali|Mishtali]]&lt;br /&gt;
| [[Artstyle guide:Mishtali]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Miner Mk. 351|Mk. 351]]&lt;br /&gt;
| Mining craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Monaco|Monaco]]&lt;br /&gt;
| Luxury Mega-Cruiseship&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Niniane|Niniane]]&lt;br /&gt;
| Auxiliary Carrier&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Otto-Maddox|Otto-Maddox]]&lt;br /&gt;
| Salvage vessel&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Spaceborn|Spaceborn]]&lt;br /&gt;
| [[Artstyle guide:Spaceborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pacific|Pacific]]&lt;br /&gt;
| Personal Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patience|Patience]]&lt;br /&gt;
| Commuter Passenger Spacecraft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Patrol Boat Mk. 460|Mk. 460]]&lt;br /&gt;
| System Patrol Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pausanias|Pausanias]]&lt;br /&gt;
| Gas Miner&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pelleus|Pelleus]]&lt;br /&gt;
| Newest High-Born Interceptor&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Penitence|Penitence]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:People-Mover Mk. 78|Mk. 78]]&lt;br /&gt;
| Passenger Hauler&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Percival|Percival]]&lt;br /&gt;
| Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Highborn|Highborn]]&lt;br /&gt;
| [[Artstyle guide:Highborn]]&lt;br /&gt;
| x&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistarchus|Pleistarchus]]&lt;br /&gt;
| Probe/Surveilance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Pleistoanax|Pleistoanax]]&lt;br /&gt;
| Repair and Maintenance craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Polydorus|Polydorus]]&lt;br /&gt;
| Assault Shuttle&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Procles|Procles]]&lt;br /&gt;
| Colonization Ship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Prudence|Prudence]]&lt;br /&gt;
| Orbital Cargo transport&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Purist|Purist]]&lt;br /&gt;
| [[Artstyle guide:Purist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:PSC-U Mk. 29|PSC-U Mk. 29]]&lt;br /&gt;
| Ultra-Light Planetary Superiority Craft&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Reeve|Reeve]]&lt;br /&gt;
| Colonization Vessel&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln(Royal Ingatwa Fleet)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Resupply and Refuel Mk. 451|Mk. 451]]&lt;br /&gt;
| Resupply and Refuel Fleet Tender&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Mechanist|Mechanist]]&lt;br /&gt;
| [[Artstyle guide:Mechanist]]&lt;br /&gt;
| x &lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Rhincodon|Rhincodon]]&lt;br /&gt;
| Jump Ferry&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:League of Independent Human Worlds|LIHW]]&lt;br /&gt;
| [[Artstyle guide:LIHW]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Scarab|Scarab]]&lt;br /&gt;
| Multi-use shuttle chassis, used for both civilian and military applications within Forsaken space. Often associated with the [[Vessel:Catfish|Catfish]].&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Shangdi|Shangdi]]&lt;br /&gt;
| Bulk Transport. This massive cargo vessel, abundant in Rlaan space, is the backbone of their interstellar movement of goods.&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan Merchants]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian(Merchant)]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sobriety|Sobriety]]&lt;br /&gt;
| Craft impound vessel &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Homeland Security|Homeland Security]]&lt;br /&gt;
| [[Artstyle guide:Homeland Security]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sofono|Sofono]]&lt;br /&gt;
| Battle Cruiser &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Soos|Soos]]&lt;br /&gt;
| Refuse and Salvage Scow &lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aeran Merchant Marine|Aeran Merchant Marine]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Sorrow|Sorrow]]&lt;br /&gt;
| Interceptor. Has both insystem and outsystem variants, the interstellar variant being armed for long, dogged pursuits rather than the interdictory form of interception.&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Taizu|Taizu]]&lt;br /&gt;
| Methane Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Teleclus|Teleclus]]&lt;br /&gt;
| Troopship&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tesla|Tesla]]&lt;br /&gt;
| Anti-capital cruiser. Highly specialized, and oriented around spinal mounted weaponry, this vessel is as much &amp;quot;artillery&amp;quot; as cruiser.&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian|Andolian]]&lt;br /&gt;
| [[Artstyle guide:Andolian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Deserves new model/texture to correspond more closely to the role of the craft. The re-envisioning will preserve some stylistic features of the low-polygon original.&lt;br /&gt;
| Not Recorded - Find out&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Theopompus|Theopompus]]&lt;br /&gt;
| Aenethformer (terraforming analog) main craft&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Tsiolkovsky|Tsiolkovsky]]&lt;br /&gt;
| Interceptor &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Andolian Protectorate|Andolian Protectorate]]&lt;br /&gt;
| [[Artstyle guide:Andolian Protectorate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Vanderbilt|Vanderbilt]]&lt;br /&gt;
| Luxury Racer &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Luxury Travel Conglomerate|Luxury Travel Conglomerate]]&lt;br /&gt;
| [[Artstyle guide:Luxury Travel Conglomerate]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wendi|Wendi]]&lt;br /&gt;
| Prisoner Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Wudi|Wudi]]&lt;br /&gt;
| Ship Impound Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xianzong|Xianzong]]&lt;br /&gt;
| Mining Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xiaozong|Xiaozong]]&lt;br /&gt;
| Patrol Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xizong|Xizong]]&lt;br /&gt;
| Oxygen Breather Heavy Cargo Shuttle&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Xuande|Xuande]]&lt;br /&gt;
| Light Passenger Transport&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Yindi|Yindi]]&lt;br /&gt;
| Extermination Craft&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zeuxidamus|Zeuxidamus]]&lt;br /&gt;
| Mass Cargo Hauler&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran Merchant Marine]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhaozong|Zhaozong]]&lt;br /&gt;
| Heavy Enforcer Ship&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Enforcers|Rlaan Enforcers]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Enforcers]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel:Zhezong|Zhezong]]&lt;br /&gt;
| Mass passenger liner&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ALL&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installations=&lt;br /&gt;
&lt;br /&gt;
The sorting of the following table is alphabetical ascending by Installation '''Type'''.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Forum Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Confed Agricultural Station&lt;br /&gt;
| Agricultural Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Anti-matter Refinery|Aeran Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Anti-matter Refinery|Confederation Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Anti-matter Refinery|Rlaan Anti-matter Refinery]]&lt;br /&gt;
| Antimatter Refinery&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| Various&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11301 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| mesh rework.&lt;br /&gt;
| concept:Link mesh: chuck_starchaser&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (chuck_starchaser)&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Shmrn Area Fortifications|Shmrn Area Fortifications]]&lt;br /&gt;
| Area Fortifications&lt;br /&gt;
| [[Species:Shmrn|Shmrn]]&lt;br /&gt;
| [[Faction:Shmrn|Shmrn]]&lt;br /&gt;
| [[Artstyle guide:Shmrn]]&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| concept required&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Aeran Asteroid Fighter-Base|Aeran Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| dummy base exists. Needs serious work to scale and set up subunits/turrets&lt;br /&gt;
| Ryder P. Moses&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation Asteroid Fighter-Base|Confederation Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Strangelet|Strangelet]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan Asteroid Fighter-Base|Rlaan Asteroid Fighter-Base]]&lt;br /&gt;
| Asteroid Fighter-Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| ''deserves new model+texture''&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Uln Asteroid Refinery|Uln Asteroid Refinery]]&lt;br /&gt;
| Asteroid Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Asteroid Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11586 1]&lt;br /&gt;
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| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| [[Installation:Shaper Bio-Adaptation Station|Shaper Bio-Adaptation Station]]&lt;br /&gt;
| Bio-Adaptation and Isolation Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Shaper|Shaper]]&lt;br /&gt;
| [[Artstyle guide:Shaper]]&lt;br /&gt;
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| [[Installation:Rlaan-Briin Bio-Mod Research Station|Rlaan Briin Bio-Mod Research Station]]&lt;br /&gt;
| Bio-Modification Research Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan Briin|Rlaan Briin]]&lt;br /&gt;
| [[Artstyle guide:Rlaan Briin]]&lt;br /&gt;
| x&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| Civilian Population Defense Redoubt&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan#Civilian|Rlaan Civilian]]&lt;br /&gt;
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| [[Installation:Confederation Commerce Center|Confederation Commerce Center]]&lt;br /&gt;
| Commerce Center (Design Licensed From an ISMG Controlled Entity)&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Interstellar Shipping and Mercantile Guild]]&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| Commerce Center&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Commerce Center&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Diplomatic Center&lt;br /&gt;
| Diplomatic Center&lt;br /&gt;
| Uln?&lt;br /&gt;
| Uln?&lt;br /&gt;
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| x&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Confed Factory&lt;br /&gt;
| Factory&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
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|&lt;br /&gt;
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| artist?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Confed Fighter Barracks&lt;br /&gt;
| Fighter Barracks&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Fighter Barracks&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
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| [[Artstyle guide:Rlaan]]&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| wiki profile&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Confed Gas Mine&lt;br /&gt;
| Gas Mine&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
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| Medical Station&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8925 1]&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
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| Medical Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
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|&lt;br /&gt;
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| Rlaan Medical Station&lt;br /&gt;
| Medical Station&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| wiki profile. screen shot.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11159 1]&lt;br /&gt;
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| integrate improved Base model&lt;br /&gt;
| [[User:chuck_starchaser|chuck_starchaser]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Aera Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Aera|Aera]]&lt;br /&gt;
| [[Faction:Aera|Aera]]&lt;br /&gt;
| [[Artstyle guide:Aeran]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2822 1]&lt;br /&gt;
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| needs mesh cleaning&lt;br /&gt;
| kark88&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pirate Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Humanity|Human]]&lt;br /&gt;
| [[Faction:Pirates|Pirates]]&lt;br /&gt;
| [[Artstyle guide:Pirates]]&lt;br /&gt;
| Supplementary glowmap made by Halleck&lt;br /&gt;
|&lt;br /&gt;
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| * Update HUD Image * Lighten up materials? * Mounts + docking points&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Mining Base&lt;br /&gt;
| Mining Base&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=9755 1] [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 2]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Do'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| wiki profile&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Confederation Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=120 1]&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rlaan Outpost&lt;br /&gt;
| Outpost&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
|&lt;br /&gt;
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| improve model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Refinery&lt;br /&gt;
| Refinery&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Refinery&lt;br /&gt;
| [[Species:Uln|Uln]]&lt;br /&gt;
| [[Faction:Uln|Uln]]&lt;br /&gt;
| [[Artstyle guide:Uln]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=7126 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Do'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Oblivion&amp;lt;br&amp;gt;Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
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| Confed Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Relay Station&lt;br /&gt;
| Relay Station&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=12130 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| provide model&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Confed Research Station&lt;br /&gt;
| Research Station&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confederation]]&lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| x&lt;br /&gt;
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| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Shipyard&lt;br /&gt;
| Shipyard &lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=28&amp;amp;t=8761 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| provide model&lt;br /&gt;
| [[User:Fendorin|Fendorin]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (Fendorin)&lt;br /&gt;
|-&lt;br /&gt;
| Space Colony&lt;br /&gt;
| Space Colony&lt;br /&gt;
| [[Species:Humanity|Humanity]] &lt;br /&gt;
| [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Forsaken]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6397 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| texturing required&lt;br /&gt;
| chuck_starchaser&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Confederation_Star_Fortress|Confederation Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| Member states of the [[Faction:Confederation of Inhabited Worlds|Confederation]] &lt;br /&gt;
| [[Artstyle guide:Confederation]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2432 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| x&lt;br /&gt;
| ?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Installation:Rlaan_Star_Fortress|Rlaan Star Fortress]]&lt;br /&gt;
| Star Fortress&lt;br /&gt;
| [[Species:Rlaan|Rlaan]]&lt;br /&gt;
| [[Faction:Rlaan|Rlaan]]&lt;br /&gt;
| [[Artstyle guide:Rlaan]]&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=11973 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Do'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| stats. frontend.&lt;br /&gt;
| Fendorin&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Turrets and Subunits=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| Mechanical Arm&lt;br /&gt;
| any&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3182 1]&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cockpits=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|Bomber Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Light Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|Strangelet&lt;br /&gt;
|&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Medium Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Rlaan Cockpit&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|who's the artist?&lt;br /&gt;
|&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cargo=&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Species / Faction / Type'''&lt;br /&gt;
|'''Style / Concept art'''&lt;br /&gt;
|'''Comments &amp;amp; Criticisms'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''&lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| Mobile Battery Platform&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=6925 1]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| check status&lt;br /&gt;
| Oblivion&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nav &amp;amp; Comm Buoy&lt;br /&gt;
| Navigation and Communication Buoy&lt;br /&gt;
| [[Species:Humanity|Humanity]]&lt;br /&gt;
| [[Faction:Confederation of Inhabited Worlds|Confed]] + [[Faction:Forsaken|Forsaken]]&lt;br /&gt;
| [[Artstyle guide:Confederation]], [[Artstyle guide:ISO]] &lt;br /&gt;
| [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2636 1]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| * pending for inclusion - waiting on code that uses zones of control&lt;br /&gt;
| [[User:Pontiac|Pontiac]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| Relay Satellite&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| x&lt;br /&gt;
| x&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''N'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| spawning?&lt;br /&gt;
| ?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Table Template=&lt;br /&gt;
Use and leave this as template.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; rules=&amp;quot;rows&amp;quot; style=&amp;quot;width:100%;&amp;quot;|&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Type'''&lt;br /&gt;
|'''Species'''&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Style'''&lt;br /&gt;
|'''Thread'''&lt;br /&gt;
|'''Concept'''	 &lt;br /&gt;
|'''Mesh'''&lt;br /&gt;
|'''Textures'''&lt;br /&gt;
|'''Data'''&lt;br /&gt;
|'''Front end'''&lt;br /&gt;
|'''To do'''&lt;br /&gt;
|'''Artist(s)'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|-&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
| [[Species:|Species:]]&lt;br /&gt;
| [[Faction:|Faction:]]&lt;br /&gt;
| [[Artstyle guide:]]&lt;br /&gt;
|?&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Y'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sh'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Di'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Gl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Dm'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''No'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Un'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Hud'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''St'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''LoD'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''En'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''Wi'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Sc'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Wa'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000033;background-color:#FF0000&amp;quot;&amp;gt;'''Ex'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|?&lt;br /&gt;
| [[User:|User:]]&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#000033;background-color:#00FF00&amp;quot;&amp;gt;'''DONE'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000033;background-color:#FFFF00&amp;quot;&amp;gt;'''ASSIGNED'''&amp;lt;/font&amp;gt; (username)&lt;br /&gt;
&amp;lt;font style=&amp;quot;background-color:#FF0000&amp;quot;&amp;gt;'''OPEN'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Vessels &amp;amp; Installations]]&lt;br /&gt;
* [[Artstyle guides|Artstyle guides]]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 Ships, installations, and model status]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Graphics]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Development:3D_Models&amp;diff=17538</id>
		<title>Talk:Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Development:3D_Models&amp;diff=17538"/>
				<updated>2010-07-06T04:11:37Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Thumbnails? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==First thread==&lt;br /&gt;
Please read JackS' [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 &amp;quot;Who's working on what model&amp;quot; thread].&amp;lt;BR/&amp;gt; ''Maybe his list would be better suited here? And i think alot of things that are already in [[Vessels &amp;amp; Installations]] should rather be listed here (model,texture-wise at least).''&lt;br /&gt;
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Agreed. I'll start moving them over when I get the chance. &lt;br /&gt;
&lt;br /&gt;
If you want to participate on a model please put your name in the '''Assigned artist''' column and change the status to '''ASSIGNED'''.&amp;lt;BR/&amp;gt;&lt;br /&gt;
If you do not know how the model should looks like (style guide, concept art, faction, species, etc...) , please contact [[User:JackS|JackS]] (in the forum or ICQ??).&lt;br /&gt;
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Another alternative is to communicate by splitting the list into a list (of processed items) and a queue (of new or unprocessed items/requests/etc) and making it the artist's responsibility to add entries to the queue and mine to push them into/modify the appropriate list (I'm thinking it'll end up being split) as I get the chance to address the item/request in question. Just a thought (don't take it as any sort of deeply pondered policy). Until the initial list is built though, it doesn't really matter how the update duties are arranged...&lt;br /&gt;
&lt;br /&gt;
== Thumbnails? ==&lt;br /&gt;
&lt;br /&gt;
Would it be OK to add thumbnail images for each ship in the table? [[User:Shark|Shark]] 04:11, 6 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Development:3D_Models&amp;diff=17537</id>
		<title>Talk:Development:3D Models</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=Talk:Development:3D_Models&amp;diff=17537"/>
				<updated>2010-07-06T04:11:09Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: add heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==First thread==&lt;br /&gt;
Please read JackS' [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2491 &amp;quot;Who's working on what model&amp;quot; thread].&amp;lt;BR/&amp;gt; ''Maybe his list would be better suited here? And i think alot of things that are already in [[Vessels &amp;amp; Installations]] should rather be listed here (model,texture-wise at least).''&lt;br /&gt;
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Agreed. I'll start moving them over when I get the chance. &lt;br /&gt;
&lt;br /&gt;
If you want to participate on a model please put your name in the '''Assigned artist''' column and change the status to '''ASSIGNED'''.&amp;lt;BR/&amp;gt;&lt;br /&gt;
If you do not know how the model should looks like (style guide, concept art, faction, species, etc...) , please contact [[User:JackS|JackS]] (in the forum or ICQ??).&lt;br /&gt;
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Another alternative is to communicate by splitting the list into a list (of processed items) and a queue (of new or unprocessed items/requests/etc) and making it the artist's responsibility to add entries to the queue and mine to push them into/modify the appropriate list (I'm thinking it'll end up being split) as I get the chance to address the item/request in question. Just a thought (don't take it as any sort of deeply pondered policy). Until the initial list is built though, it doesn't really matter how the update duties are arranged...&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17328</id>
		<title>FAQ:Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17328"/>
				<updated>2009-12-17T07:03:23Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Smaller, cozier universe [] */ add item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NAV_Manual |&lt;br /&gt;
| previous=[[FAQ:Modding]]&lt;br /&gt;
| up=[[FAQ]]&lt;br /&gt;
| next=&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
==Requests &amp;amp; Suggestions==&lt;br /&gt;
&lt;br /&gt;
===About this page===&lt;br /&gt;
&lt;br /&gt;
Fairly regularly, we get a new player who gets the game, downloads it, and sees, &amp;quot;Oh wow, a board to make feature requests, I'll give them all my cool ideas and I'll get to see it in a future version!&amp;quot; However, many cool ideas have already been brought to the attention of the various developers and collaborators of the project, including most of the ideas we see people write down when they show up on the forums and list all their ideas. Indeed, some ideas have been discussed back and forth for months, as people reexamine the code, and borrow (steal) ideas from different inspiration sources. This has significantly to do with the facts of development: It takes a long time to see new versions of non-CVS releases, and even with the rapid development cycle of open source, not everything that is planned has made it into the game yet. - ''V4X3N''&lt;br /&gt;
&lt;br /&gt;
This page tries to synthesize the feature requests and ideas that have been mentioned in the forum (well, most of them anyway). I have split the page in several subsections representing the different aspects of the game to make it easier to read and find your area of interest. Ultimately this is intended as an inspirational repository for the developers. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
This article is an attempt to compile all feature requests for ''Vega Strike'', and give some indication as to their development status. This is ''not'' a &amp;quot;to-do&amp;quot; list. Rather, it is intended to serve as a place to track feature requests, as well as serve as a source of ideas for the developers.&lt;br /&gt;
&lt;br /&gt;
===Status of proposals===&lt;br /&gt;
&lt;br /&gt;
To be able to find out what status an idea or proposal is in, I have added a status marker ([]) to each. These are the meanings of the markers I used:&lt;br /&gt;
&lt;br /&gt;
* [X] This request has been implemented&lt;br /&gt;
* [Y] This request is being implemented in some form&lt;br /&gt;
* [P] This request has been or is being partially implemented&lt;br /&gt;
* [W] This request is under construction&lt;br /&gt;
* [R] This request has been rejected&lt;br /&gt;
* [] This request is pending&lt;br /&gt;
&lt;br /&gt;
===Updating this page===&lt;br /&gt;
&lt;br /&gt;
Feel free to edit this page to add your ideas if they are not listed here; just make sure you follow the general structure of the page so it stays readable. Also try to list discussion threads in chronological order, starting from oldest to newest.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==World mechanics==&lt;br /&gt;
&lt;br /&gt;
===Seamless world...===&lt;br /&gt;
&lt;br /&gt;
====Seamless planetary/atmospheric flight []====&lt;br /&gt;
The obligatory suggestion - be able to fly from space seamlessly to a planet's surface and land.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2161 planetary flight brainstorming, take 2]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6193 Atmospheric and planetary raid missions?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9645 A silly question about the theoretical planetside mode]&lt;br /&gt;
&lt;br /&gt;
====Seamless inter-system flight []====&lt;br /&gt;
There should be no pause between leaving one system and entering another when flying directly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13667 direct interplanetary journey]&lt;br /&gt;
&lt;br /&gt;
====Walkable planets and bases []====&lt;br /&gt;
3D bases and planets that can be traveled in first person, which may include the following:&lt;br /&gt;
*In-base fps-style missions (assasinations, package deliveries, etc.)&lt;br /&gt;
*Planetside RPG-like missions&lt;br /&gt;
*Highly detailed, procedurally generated planets/cities&lt;br /&gt;
&lt;br /&gt;
This is one of the most commonly requested features. The new [[Development:Ogre|OGRE port]] will make this possible, but a lot of additional work will need to be done in order to implement it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
&lt;br /&gt;
==== Walkable ship interiors []====&lt;br /&gt;
&lt;br /&gt;
In a perfect implementation this might be like this: &lt;br /&gt;
&lt;br /&gt;
You are able to detach from your pilots seat by a hotkey. You suddenly find yourself in a FPS like environment standing next to your pilot seat. Now you can walk around and explore the ship.&lt;br /&gt;
&lt;br /&gt;
Every ship has it's own interior. A small fighter probably has no more than an engineering panel behind the pilots seat, and a small living area with a bunk, small galley and most likely a plumbing unit. An airlock which might be functional if you have landed on a planet? (see &amp;quot;walkable planets and bases&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
If the vessel becomes bigger and bigger, there is obviously more and more to explore. Living room for a small crew, sick bay, hallways to different sections like engineering, hangar bays, gun turrets, cryo chambers, prison, elevators to other levels and huge cargo compartments. For bigger ships the pilots seat might be placed at a bridge containing big screens displaying data about the ship and the environment. They could seriously help to make strategic descisions.&lt;br /&gt;
&lt;br /&gt;
It's important that the interior fits to the exterior appearance of the ship, it has to  be believable. This would greatly add to the perception of the size and type of your ship.&lt;br /&gt;
&lt;br /&gt;
You can go to damaged sections and repair them. You could visit captured pilots in the prison and talk to them, they might have important information. You could fight intruders. You could go to your hangar bay and select one of your small vessels for a quick interception while your ship remains where it is. [[User:Pirx|Pirx]] 18:42, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15012 Feature Request &amp;quot;Walkable ship interior&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Incorporating walkable (or flyable) planets with the &amp;quot;Explorer&amp;quot; playrole []====&lt;br /&gt;
Once planets are walkable, you could pretty easily add the explorer function (which is a GREAT idea) by allowing one to purchase different types of scanners (differing in power/range and what they can scan for (radiation/age/foreign tech) for the ship, then scanning as you go around. Maps could be used to guide one to a specific planet, or location, or type of tech there. Maybe scanned areas could be mapped in the Library. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
====Crowded/visible docking stations []====&lt;br /&gt;
We've got all of these ships flying around in a bustling, living galaxy. When you go to dock at a small base, you can see it has 3-4 docking points. Put these two together, and you see that there should be a parking problem, at times. So why not have the base send the player back a message like, 'sorry, we're full. please enter holding pattern zeta while we clear things up. - ''CoffeeBot''&lt;br /&gt;
&lt;br /&gt;
I think, bases would claim the monopoly of force inside their weapon range. So any unauthorized fight in this area would be stopped through the base quickly. The base would first transmit a message like 'This territory is controlled by &amp;lt;basename&amp;gt;, please stop fighting and disable your weapons while staying.' If the ships continue their fight, the base would give a warning like: 'STOP fighting NOW or we will shoot you down' If the opponents still continue their fight, the base would shoot them down, launch it's fighters or place a bounty on the ships. - ''caotic''&lt;br /&gt;
&lt;br /&gt;
I would like to see parking lots or piers and jetties. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
I think it'd be nice if you could see capital ships that are docked to the base. - ''cshank4''&lt;br /&gt;
&lt;br /&gt;
===Additional playroles...===&lt;br /&gt;
(a.k.a. vocations and mission types)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10340 False ID's, bribes and other illegal stuff]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10499 Ideas for further minor missions]&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunter/Explorer/Archeologist []====&lt;br /&gt;
I think it would be easy to add a third &amp;quot;role&amp;quot; in Vegastrike, besides 'trader' and 'hunter': 'Explorer'. If you specialize your ship and equipment for exploration, you'd probably be interested in &amp;quot;treasure maps&amp;quot; with full awareness of their NOT being treasure maps, but because of their potential for good finds in terms of habitable planets and resource-rich asteroids. - ''chuck_starchaser''&lt;br /&gt;
:This would require that at least some of the systems are left unexplored. Currently, I think all systems in VS have some level of faction presence. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Be able to buy treasure maps from guys in bars (pirates! anyone?), which would mark special spots on your starcharts where a shipwreck could be or a special kind of anomaly or whatever. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
At pirate bases one should be able to buy treasure maps, but that they'd be ancient documents written on PAPER! and using alphanumeric star designations from way back in the third millenium. So you have to figure out what's what. But the thing is, any such piece of paper from back in the 3rd millenium is automatically assumed to mean &amp;quot;treasure&amp;quot;, but more often than not, the papers are about anything but &amp;quot;treasures&amp;quot;, but rather about curious planets or moons, or, occasionally, about potential spots for inducing the formation of jump-points, or about the presence of archeological finds, or resources. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11068&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=45 Super-features of future releases]&lt;br /&gt;
&lt;br /&gt;
====Reporter []====&lt;br /&gt;
There should be GNN missions, to, say, take pictures of a battle or a fleet or some millionaire, or famous privateer in action, whatever. Started as a joke about Papparazzi. Also, if you happen to see some unusual fight, say confeds and insys fighting each other due to some friendly fire escalation, you could snap pictures of it and then bargain with a GNN representative over how much they are worth...&lt;br /&gt;
&lt;br /&gt;
I don't know whether he's planning to do something about it or not, or whether he's forgotten about it. The possibilities are multiplicative there: You could get a reputation faster, or avoid a reputation; you could have a fight with a fleet of a faction and avoid the impact of it on your standing with that faction as long as you a) destroy all the ships, b) kill all the ejected pilots, and c) make sure there was no gnn snapping pictures around. If you know someone is a double agent, and you have pictures to prove it, you can blackmail him.&lt;br /&gt;
&lt;br /&gt;
If you get too much of a reputation, you might get paparazzi following you around; but not too many factions hate them, so if you kill them it may get you in trouble. You'd wind up trying to predict and affect the presence or absence of news media depending on the mission you're doing; and in the overall, trying to avoid excessive notoriety. One strategy would be to become, oneself, a reliable gnn contributor, so as to make it a redundant option for them to send reporters to wherever you're going... - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
====Tour guide or passenger liner []====&lt;br /&gt;
Ferry tourists between scenic locations. Tours begin and end at the same location.  &lt;br /&gt;
* Passengers and passenger space could be a special kind of cargo (it requires extra life support).  &lt;br /&gt;
* Negotiate escorts to risky systems.  Advertise traveling to try and get more passengers, and buy commercial time.  Schedule flights in other systems ahead of you, or cancel them.&lt;br /&gt;
&lt;br /&gt;
====Station manager []====&lt;br /&gt;
Operate a station efficiently to increase trade throughput/production, and fend off pirates.   Run an efficient shipyard, competitively buy/sell/repair/build ships using raw materials or supplies.  Screen refugees for spies (requires buying citizen databases from merchant ships).  Refuse docking clearance for jerks and scum.  Prevent or foster trading of contraband and slaves while keeping the authorities happy.  Upgrade number of dock points, defenses, power, cloaking of contraband, mining drills, etc.  Set/Collect tariffs, fees and taxes, route or cover up news (or propaganda).  Set up escorts for people.  Sell employees and citizens enough food and supplies to be entertained and healthy but don't drive them out by charging too much.  Request supplies from merchants via news bulletins.  Choose which supplies to accept/reject, and rates for selling them (compete with other stations in and out system).  Scout for new jump points and set up jump fees.  Take bounties, try to catch pirates docking here but avoid pissing off their factions since you are a stationary target.  Attempt to contract patrols to explore or protect the system (thus encouraging merchants to come), while keeping your overlords appeased about how much you're spending and how you're spending it.   Secretly subcontract privateers and pirates (become a covert pirate base while maintaining a cover as a mining or medical base).  Safely perform evacuations before any overwhelming forces arrive.  Put down any uprisings from citizens.   Add modules onto the base to increase capacity for all the business you're drawing in, but organize the construction for optimal defense.  Specialize in a specific type of resource production using raw materials.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====Bounty hunter []====&lt;br /&gt;
Eliminate named individuals for a bounty.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11486 Bounty Hunting]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13308 Bounty mission/pirate ideas]&lt;br /&gt;
&lt;br /&gt;
====Attended or unattended mining []====&lt;br /&gt;
One should be able to mine asteroids/ore for additional income. Possibly, set up an unattended mining operations on asteroids requiring special mining droids that drill through the asteroid and deposit unprocessed ore into a repository that you can dock to and unload with your ship. Something like a modern-day oil rig. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2155 Digging on Asteroids]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6160 Mining?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14690 Mining]&lt;br /&gt;
&lt;br /&gt;
====Rescue missions []====&lt;br /&gt;
Players should be able to initiate (and participate in) rescue missions as an alternative to/in conjunction with ejecting. I.e. if a player ejects, they can post a note on the BBS requesting extraction.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14912 Player-Generated Rescue Missions]&lt;br /&gt;
&lt;br /&gt;
====RPG characteristics [R]====&lt;br /&gt;
Stat and skill-based experience system, ala the game ''[http://www.taleworlds.com/ Mount&amp;amp;Blade]''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* ''strength stat'': can withstand more Gs or personal damage before succumbing.&lt;br /&gt;
* ''intelligence stat'': increases the rate at which one can improve skills.&lt;br /&gt;
* ''weapon-accuracy skill'': increases the size of the hit-box surrounding a target.&lt;br /&gt;
* ''hacking skill'': increases one's ability to break into docked ships or sabotage subsystems.&lt;br /&gt;
* ''gambling skill'': reaps additional credits in bars.&lt;br /&gt;
* ''diplomacy skill'': increases influence with NPCs/factions.&lt;br /&gt;
* ''leadership skill'': increases influence with wingmen.&lt;br /&gt;
* ''merchant stat'': increases the price you can sell items for and decreases the price you can buy things for -''Jesse_The_Midget''&lt;br /&gt;
&lt;br /&gt;
Another example is ''Earth &amp;amp; Beyond'', where XP and levels are tabulated separately for Exploration, Combat and Trading. Individual skills are then based on ranks in one of these three areas. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6123 Make vegastrike more rpg]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7189 RPG Characteristics]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12841 Elite, veteran and green versions of NPC pilots]&lt;br /&gt;
&lt;br /&gt;
====In-flight events []====&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* Having distress calls. - ''chuck_starchaser''&lt;br /&gt;
* Ability to communicate with other ships to ask for help or to offer them pay for escorting you or being your wing for a mission. - ''chuck_starchaser''&lt;br /&gt;
* NPC's that approach you in space to ask for help or to offer you money for a quick job. - ''chuck_starchaser''&lt;br /&gt;
* Things that break sometimes and you have to fix in flight. - ''chuck_starchaser''&lt;br /&gt;
* Mysterious ships one encounters once in a blue moon. - ''chuck_starchaser''&lt;br /&gt;
* Getting info about events in your vicinity that can have an effect on trade, like a drought on planet X in system X. - ''AeonOfTime''&lt;br /&gt;
* Mini-missions like a mercenary challenging you to a little race or dogfight simulation for money... Or even merchants asking you to trade directly in space. - ''AeonOfTime''&lt;br /&gt;
* Space anomalies cropping up accross space, and which you could choose to investigate if you have the right scientific equipment on board. These could then either give you technology or scientific material to trade and even contain precious artefacts that you can use to enhance your ship. - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks! Be able to track down and find ancient ships that can be salvaged entirely or only parts of. You could track them through still functioning beacons on the ship or energy signatures (star trek anyone?). - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks on planet surfaces that are infested with dangerous alien monsters. Before you can get all the valuable items in the shipwreck you have to fight them with weapons like you do in a 3d shooter. This might be an interesting feature with the new ogre engine which should allow such walking inside ships and space stations - ''Cordess''&lt;br /&gt;
* A means of hailing a planet/station/anything you can dock with so that you can ask them to send a list of what they've got in stock, and what their current market prices are for all goods (even those which they don't have in stock, for the purposes of selling). I believe Elite Frontier had this mechanism, and it streamlined trading greatly. - ''Stevie D. Discussion in [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 this thread].&lt;br /&gt;
**Appropriate time delays should apply.  If the station is 8 light seconds away, it should take 16 or more seconds for the reply to come (unless you've purchased an FTL communications array).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
**This ability could be a purchasable ship upgrade (eg, a software upgrade or some kind of merchant-service-membership).  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 Coupla suggestions]&lt;br /&gt;
&lt;br /&gt;
===Dynamic universe...===&lt;br /&gt;
All events are AI-driven. Pre-scripted sequences, with canned dialogue, are possible--but should be triggered by the AI. Imagine a behind-the-scenes RTS, with multiple independent factions, where the player assumes the role of a single unit. ''-[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Dynamic campaign []====&lt;br /&gt;
Plot events and/or NPC interactions should be triggered by the Dynamic Universe and real AI/faction interests (and ''not'' be pre-written). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Economy petri-net []====&lt;br /&gt;
All items are consumed (except for consumer products) and/or produced (except for natural resources) during the production of other items. -''[[User:Shark|Shark]], but suggested previously in the forums''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Procedural mission generation [] ====&lt;br /&gt;
Missions are assembled dynamically out of component parts using a ''mission grammar''. -''Shark''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13212 Looking for suggestion for newbie]&lt;br /&gt;
&lt;br /&gt;
====Same, default universe for all players by default []====&lt;br /&gt;
The default configuration should be that the same starting universe exist by default for all players. (With the ability/option to override this of course.)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15050 Feature Request:Default Galaxy]&lt;br /&gt;
&lt;br /&gt;
====Improve faction behaviors and add faction tasks/incentives []====&lt;br /&gt;
Aside from the storyline, I've found the races and factions to all be pointless because of how easy it is to make enemies and switch sides. Eventually, you feel like youre own group instead of a part of the story. -''hacked''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11612 Faction level AI : functions, api etc.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12194 faction alliegance, bounty]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11724 Self-defense shouldn't piss off factions.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14896 Faction Spacecraft Lend/Lease]&lt;br /&gt;
&lt;br /&gt;
====Difficulty scaling based on kills, not only on cash []====&lt;br /&gt;
The difficulty of enemies should be based on skill, not cash.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13245 Kill-relative difficulty]&lt;br /&gt;
&lt;br /&gt;
===Other economy discussions...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10828 Defining a new economic system for future versions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10605 Collective Economic Niggles]&lt;br /&gt;
&lt;br /&gt;
====Black market [P]====&lt;br /&gt;
Add a few rare planets, bases or maybe a roving capship to do black market mods to your ships (i.e. mounting a heavy capship weapon or torpedeo on a llama).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=7444 &amp;quot;BlackMarket Hot Rod Shop&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Time and its benefits []====&lt;br /&gt;
Time would be a great feature to add. You could then add a Bank (First Interstellar Bank - Where the Stars bank!), so that players could borrow money or open a savings account, or even buy stocks. This would add a whole new strategy to the game. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
==== Self-replenishing resources [] ====&lt;br /&gt;
If you buy out gems from a mining base, there should be some more by the time you come back&lt;br /&gt;
&lt;br /&gt;
====Banks and credit []====&lt;br /&gt;
Add banks and other institutions that issue loans to players.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9091 BANKING, SHIPYARD ORDERING SYSTEM]&lt;br /&gt;
&lt;br /&gt;
====Resource consumption and production []====&lt;br /&gt;
Make bases use up resources to produce their goods.  Supply and demand could be tied into this, as a mining station about to run out of breathable oxygen or mining tools, would pay more to obtain it than a station with a massive amount in reserve. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Real shipyards []====&lt;br /&gt;
Make shipyards with production.  Remove 'Milspec' from non-shipyard bases.  Used ships at normal bases.  Perhaps tie in resources to ship production as well.  A race or faction would pay more to obtain resources if the race/faction ship count is low, and they need to produce more. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Property market &amp;amp; owning space stations []====&lt;br /&gt;
Add an option to buy or sell and maintain ownership of Space Stations or mining bases and the like. Perhaps owning planets would take it a step too far. ''oddeyed''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=14826 Property Market]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Multiple bases per planet []====&lt;br /&gt;
Each planet has multiple locations where you can dock/trade.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13209 one planet, many bases]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Price comparison []====&lt;br /&gt;
The game should have some way to compare prices. Either by listing an average price, or keeping a record of past prices at previous locations.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15042 Price information]&lt;br /&gt;
&lt;br /&gt;
====Blockades []====&lt;br /&gt;
Blockades on stations or planets that have long term consequences for the station or planet and neighboring areas.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==Object appearance &amp;amp; properties==&lt;br /&gt;
&lt;br /&gt;
===Cargo...===&lt;br /&gt;
====Parcelling cargo based upon scale []====&lt;br /&gt;
Bulk goods should go in larger containers.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10822 Standardised cargo sizes]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6807 Cargo from destroyed ships]&lt;br /&gt;
&lt;br /&gt;
====Handle different types of cargo separately []====&lt;br /&gt;
Separate cargo, upgrades and ammunition into different types of cargo. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11448 Upgrades, cargo and expendable resources]&lt;br /&gt;
&lt;br /&gt;
====3D models of merchandise instead of sprites []====&lt;br /&gt;
Rotatable 3D models for all cargo/ships/upgrades instead of 2D sprites. -[[User:Shark|Shark]]&lt;br /&gt;
&lt;br /&gt;
===Equipment...===&lt;br /&gt;
====Auto-transfer equipment between ships []====&lt;br /&gt;
Quickly transfer all installed equipment between ships docked at the same station.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11652 Transfer upgrades from one ship to another at same base]&lt;br /&gt;
&lt;br /&gt;
====Better balancing []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11808 Mule warp capacitor ( VS 0.5.0 )]&lt;br /&gt;
&lt;br /&gt;
====Multiple locations for single mount []====&lt;br /&gt;
Missiles etc. could fire from several locations yet count as a single mount so refilling would be easier. See forum for details.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=73092#73092 multiple locations for single mount -for missiles]&lt;br /&gt;
&lt;br /&gt;
====Purchase used as well as new items []====&lt;br /&gt;
Add the option for players to purchase used items that are slightly damaged or inferior.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10564 New ships and used ships]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Unique&amp;quot; items []====&lt;br /&gt;
Make it possible for there to be &amp;quot;unique&amp;quot; items/ships/installations that appear only once in the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11191 VS Game: Custom Systems]&lt;br /&gt;
&lt;br /&gt;
====Ship/equipment prices based on item stats []====&lt;br /&gt;
The price of ships and equipment should be calculated from its statistics&amp;amp;mdash;not fixed at a set price by the author. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2302 Ship Stats]&lt;br /&gt;
&lt;br /&gt;
====Swap/sell more types of ship components []====&lt;br /&gt;
Too many ship components are hard-coded and cannot be swapped out.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10162 More ship customisability]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14908 Main Engine as Upgrade]&lt;br /&gt;
&lt;br /&gt;
====Armor type/thickness []====&lt;br /&gt;
Armor should have two separate parameters that affect its effectiveness: thickness and type.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10861 Armor type and thickness]&lt;br /&gt;
&lt;br /&gt;
====Mesh-based submodules []====&lt;br /&gt;
Submodules should be installed in physical locations, subject to location-based damage, and (typically) interchangeable with other subunit types of the same physical dimensions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14949 Unified slot system]&lt;br /&gt;
&lt;br /&gt;
====Missile turrets [P]====&lt;br /&gt;
Add turrets that can fire missiles.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11986 a really good idea!...plz check this...]&lt;br /&gt;
&lt;br /&gt;
====Tractor beam turrets []====&lt;br /&gt;
Tractor beams should be installable on turrets.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14931 Tractor Turrets?]&lt;br /&gt;
&lt;br /&gt;
====SPEC interdiction devices []====&lt;br /&gt;
SPEC intediction devices, either in the form of installed equipment, missiles or mines. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6952 A SOLUTION TO SPEC-PROBLEMS]&lt;br /&gt;
&lt;br /&gt;
====Contraband scan devices []====&lt;br /&gt;
Only ships with the required hardware should be able to initiate contraband scans.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7108 contraband checking/handling could be more detailed]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10776 Limit contraband scanning ability]&lt;br /&gt;
&lt;br /&gt;
===Ships...===&lt;br /&gt;
====Ship decoration []====&lt;br /&gt;
Customize the appearance of ships with custom textures/decals/etc..&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11420 Faction Colors]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11500 Hull ID, Decals, Paint, and Customization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Animated ship models []====&lt;br /&gt;
Make it possible for ship/station models to have animated parts (i.e., parts that open/close/rotate/etc.).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11755 Moving parts and other unreasonable requests :)]&lt;br /&gt;
&lt;br /&gt;
====Better ship &amp;amp; equipment classification system []====&lt;br /&gt;
A more sane way to classify ships and equipment should be devised.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13605 Ship Type Organization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14777 Ship logic.]&lt;br /&gt;
&lt;br /&gt;
===Misc...===&lt;br /&gt;
====Improve quality of special effects []====&lt;br /&gt;
The special effects are dated and of low quality.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11370 The Guns]&lt;br /&gt;
Spelling fix ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Nebula appearance []====&lt;br /&gt;
Change the appearance of nebulae.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=936&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=nebula&amp;amp;start=75 Hyperspace in a different way.] (starting on page 6)&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10853 what can we do about nebulas]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Missile smoke []====&lt;br /&gt;
Missiles and torpedoes should have some kind of smoke trails, allowing to see them arriving/hitting your target.&lt;br /&gt;
&lt;br /&gt;
====Fix planet lighting []====&lt;br /&gt;
Currently, exploding ships cause the planets to light up. This is unrealistic.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=38&amp;amp;t=10794 Planet lighting]&lt;br /&gt;
&lt;br /&gt;
==Flight/combat mechanics==&lt;br /&gt;
&lt;br /&gt;
===Docking &amp;amp; ejection...===&lt;br /&gt;
====Auto-docking feature [P]====&lt;br /&gt;
An autopilot specially designed for docking ships.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10483 Docking distance needs to be just a little further out.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12047 Docks (and Scoop)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13198 Auto Docking Maneuver Request]&lt;br /&gt;
&lt;br /&gt;
====Better wingman docking/launching mechanics []====&lt;br /&gt;
Wingmen should be able to be ordered to dock into the cargo hold instead of having to be tractored in.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11403 Redesign of Launching and Recovering]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14858 Wingman Command Instead Of Tractor Beams]&lt;br /&gt;
&lt;br /&gt;
====Enemies that eject when scared/damaged []====&lt;br /&gt;
Enemies should eject/bail when damaged or scared. you should then be able to tow/salvage the empty ship and keep or sell it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Option to eject using ship in shiphold []====&lt;br /&gt;
If you have another ship in your hold, you should be able to eject and automatically pilot this ship instead.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13349 abandon ship!]&lt;br /&gt;
&lt;br /&gt;
===Piloting..===&lt;br /&gt;
&lt;br /&gt;
====Ability to control a fleet of ships directly []====&lt;br /&gt;
A commander mode (most likely third-person) to facilitate the control of multiple units, simultaneously. I would recommend this in a seperate branch of VegaStrike (an RTS, perhaps), as this would give players an unfair advantage over others. For example ''Homeworld'' and ''Star Wolves''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9711 Better wingman control]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11572 Tactical game]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12060 Controling a fleet of ships?]&lt;br /&gt;
&lt;br /&gt;
====Make capital ships easier to pilot []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13304 Inertial dampeners????]&lt;br /&gt;
&lt;br /&gt;
====More intelligent NPC tactics []====&lt;br /&gt;
NPC pilots should know when to run or hide, or when they're not having any effect.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7120 NPC personality]&lt;br /&gt;
&lt;br /&gt;
====Requiring (player or AI) crews for larger ships []====&lt;br /&gt;
Large ships, like capital ships, have posts that need to be manned. For example ''Star trek Online''.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6595 Require crews for larger ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10215 Cap ship idea]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11401 Crew]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14999 Capital Ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Intelligent&amp;quot; autopilot and/or NAV buoys []====&lt;br /&gt;
Autopilot should be able to navigate the quickest/most economical route between two bodies, taking into account gravitational effects upon SPEC in the intermediary regions. NAV buoys could be placed strategically around systems along paths where the gravitational fields are weakest (and thus where SPEC speeds are fastest), and leading to important destinations. An intelligent autopilot would then be able to trace a route from one destination to another using these buoys. A similar thing was implemented in ''Earth &amp;amp; Beyond''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7428 autopilot]&lt;br /&gt;
&lt;br /&gt;
===Space &amp;amp; physics...===&lt;br /&gt;
&lt;br /&gt;
====Gravity []====&lt;br /&gt;
Gravitational fields surrounding spatial bodies. They should determine the maximum SPEC speeds, as well as influence trajectories. These should not pose a real danger to the player (normally, given VS's large acceleration rates), but should merely serve to add tactical flavor (interception, etc., as well as some real dangers during tense fights!). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5492 Gravity]&lt;br /&gt;
&lt;br /&gt;
====Modification to SPEC dynamics []====&lt;br /&gt;
One problem with the current SPEC drive system is that if you are anywhere near a ship, you lose your SPEC ability, as if you had approached a planet. This, in most cases, removes any possibility of bugging out of combat with a ship, and if you're flying something like a Plowshare, you don't stand a chance against a Pacifier and 2 Hyenas anyway, but you can't get away and may as well press the self destruct button. Basically I'm just asking if you could make it so you can still SPEC in the presence of ships. If you want to maintain some form of SPEC interference caused by ships, you could make it so your SPEC speed slows down to about 200 or so, but it doesn't deactivate. 200 is still a reasonable speed to escape from a firefight.&lt;br /&gt;
&lt;br /&gt;
:COMMENT: SPEC system actually seems not to be affected by presence of ships(v0.5 beta), and I think it actually should, because now its not possible to dock on a larger ship if its specing. (Request docking clearance to make a friendly ship stop so you can get close and dock). And I would expect you should not be able to run away with SPEC, in contrary your options should be ( when meeting a superior opponent ):fight, give up, call for help.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Regions of space with status effects []====&lt;br /&gt;
Regions of space that affect sensors, disable shields, or cause radiation damage. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
===Weapons, targeting &amp;amp; ship systems...===&lt;br /&gt;
&lt;br /&gt;
====Limitations on weapon auto-tracking []====&lt;br /&gt;
Weapons should be limited in the distance they are able to track moving objects.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10919 Suggestion: per-weapon autotracking limits]&lt;br /&gt;
&lt;br /&gt;
====Auto- or burst-fire for rockets []====&lt;br /&gt;
One should be able to hold the &amp;quot;fire&amp;quot; button and launch rockets repeatedly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10781 Suggestion: make rocket pods act like guns]&lt;br /&gt;
&lt;br /&gt;
====Active weapon selection []====&lt;br /&gt;
You should be able to toggle whether certain weapons are active/inactive.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14870 Weapon Fire Control/Weapon Switching]&lt;br /&gt;
&lt;br /&gt;
====Heat/shield/power/stealth/etc. management [P]====&lt;br /&gt;
The game really needs to implement some system of heat and temperature. I believe this had already been discussed in the effectors thread, but I don't think it needs to be that complex. [...] When the temperature of your armor approaches their heat-shielding rating, your armor will start to take damage. Until your ship blows up. There would be an indicator on your hud for external temperature, armor temperature, and hull temperature. - ''pifactorial''&lt;br /&gt;
&lt;br /&gt;
Similar to Heat Management, except you manage your shield distribution, power-plant output, and sensors profile. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11009 power system manipulation]&lt;br /&gt;
&lt;br /&gt;
===Installations...===&lt;br /&gt;
&lt;br /&gt;
====Minefields []====&lt;br /&gt;
A drone weapon with projectiles that automatically deploy themselves into grids (spherical or rectangular?). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Defense systems for mining bases []====&lt;br /&gt;
Give mining bases turrets! My god, I've seen Aera patrols whipe those things out because the things have no defense. - ''cshank4''&lt;br /&gt;
:Rather than giving the mining bases turrets, I think that independantly controlled turrets should surround the mining bases. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Other...===&lt;br /&gt;
&lt;br /&gt;
====Changes to how damage is calculated []====&lt;br /&gt;
There should be different types of damage depending on the class of weapon, and damage should be calculated differently.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10836 A new schema for weapon damage]&lt;br /&gt;
&lt;br /&gt;
====Restrictions on transferring ships []====&lt;br /&gt;
Transporting player-owned ships from base to base should take time and cost money.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10814 Additional restriction on ship switching]&lt;br /&gt;
&lt;br /&gt;
====Towing []====&lt;br /&gt;
You can request a tow when your ship is too damaged to move.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==In-flight UI==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/mouse/joystick controls...===&lt;br /&gt;
&lt;br /&gt;
====Nearest hostile key [X]====&lt;br /&gt;
It would be great to have a nearest hostile key in addition to the next hostile key - this would always switch to the nearest hostile target to avoid flipping through them with H until you find out the one just 1000 metres to your left. - ''AeonOfTime''&lt;br /&gt;
:Done in SVN: r and R.  also check out other nearest* keys: k, K, ctrl-k.  - ''peter''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11845 targeting hostiles]&lt;br /&gt;
&lt;br /&gt;
====Target last ship to hail you []====&lt;br /&gt;
Like nearest hostile, except it targets the ships which have established communications with the player in order of least time elapsed to greatest. - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
====Scope/area targeting []====&lt;br /&gt;
The &amp;quot;P&amp;quot; (point targeting) could be based on the area immediately around the mouse cursor (assuming one is shown) as well as the crosshair.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====In-game keyboard hotkey chart &amp;amp; mapping []====&lt;br /&gt;
Add a menu to display and/or modify the keyboard commands.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9061 Revise Control setup]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10212 Key Binding]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13206 Feature request: Layout Help for Noobs like me.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13333 show key bindings]&lt;br /&gt;
&lt;br /&gt;
====Targeting improvements []====&lt;br /&gt;
When a target type is selected, other targets of the same type could have a blue/gray dotted &amp;quot;X&amp;quot; crosshair rather than a box (or a blurry dot on the edge of the HUD for offscreen unselected objects).  For example, anytime you select a hostile unit, you can still see where other hostiles are.  Perhaps a small number beside each unselected target could indicate the target ordering (it tells you how many times should you press &amp;quot;H&amp;quot; for that target). -[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)  Also, provide for an alternate (easier to learn) targeting method, key1 for selecting target types and key2 for selecting individual targets.  The old way of targeting should of course be left in place, or at least quickly available via some option.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14895 Scanner Targeting/Search Mode]&lt;br /&gt;
&lt;br /&gt;
====Trajectory heading autopilot []====&lt;br /&gt;
Functions to automatically orient the player's ship in the direction of travel, or opposite it, would truly make flying cargo and capships (e.g. Ox, Clyde) reasonable. Since these ships only have any significant thrust (in comparison to their mass, that is) in the forward and maybe reverse direction you need to be able to point them back along your vector in order to stop. Given that the SPEC autopilot is already capable of figuring all this out and then some, the code must be in there somewhere :) Even with a trajectory indicator (above - and also sorely needed for flying capships) this function is needed so that you can initiate a stop and then jump into a turret and do some firing while your gigantic, ponderous vessel comes about. - ''drinkypoo''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10047 Current Vector Slash Antivector Matching Autopilot option]&lt;br /&gt;
&lt;br /&gt;
====Improvements to mouse controls []====&lt;br /&gt;
The mouse flight controls need improvement.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11340 Controlling the ship]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11848 better mouse control mode?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11149 Crosshair (feature?)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Add support for the wiimote []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10525 wiimote for vegastrike!]&lt;br /&gt;
&lt;br /&gt;
====Add support for TrackIR []====&lt;br /&gt;
Add support for TrackIR to track head movements.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
===HUD improvements...===&lt;br /&gt;
&lt;br /&gt;
====Turrets status display []====&lt;br /&gt;
In the HUD, have additional indicators near the current weapons summary that display information about any turrets installed on your ship: whether the turret AI is active, and what their current state is (damaged 50%, destroyed etc...)  - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
====Make HUD radar blip proportional to mass []====&lt;br /&gt;
It would be cool if you could tell from your radar screen which contacts are planet-sized.  - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
:I think differently-classed objects should receive different icons in the UI. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Trajectory/direction/motion indicators []====&lt;br /&gt;
Some kind of hud lines or something that would tell me which direction I'm travelling would be good. It could be something as simple as a box or a cross or something that shows the direction my ship is travelling in. I don't expect gravity plays much of a role in bending trajectories (or that the planets move around the star, for that matter) but adding a little &amp;quot;reality physics&amp;quot; like using gravity as a slingshot, etc. might be kind of fun too. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
Something like this would be really helpful so you could know if you're actually heading towards the destination when you engage SPEC. There are a couple ways this could be implemented. Perhaps a circle (just large enough to contain the cross hairs) could appear designating the current direction. &lt;br /&gt;
Also it might be nice if the trajectory showed up as a special symbol on radar. This way you would have a better idea of your direction in relation to other ships.&lt;br /&gt;
- ''shadow_slicer''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12160 I need visual trajectory systems and more mouse functions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14727 sense of motion effects]&lt;br /&gt;
&lt;br /&gt;
====Better tracking/warning for enemy missiles &amp;amp; torpedoes []====&lt;br /&gt;
BTW the torpedo launchers on the cap ships are quite annoying as you often just blow up out of thin air. Maybe you could introduce some better warning system that at least gives us the opportunity to effectivly dodge those things. - ''Zel''&lt;br /&gt;
&lt;br /&gt;
====Visual effects when SPEC is enabled []====&lt;br /&gt;
SPEC should affect the display in various ways.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11588 light shift]&lt;br /&gt;
&lt;br /&gt;
====Aural queues for in-flight events []====&lt;br /&gt;
Things like missile locks, detection of new enemies, etc., should trigger audio files to be played.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11638 Aural hint for Lock]&lt;br /&gt;
&lt;br /&gt;
====Date/time display []====&lt;br /&gt;
Show the current date and time.  Makes time dilation mode (F9) and other effects more visible to the player and gives a better sense of time for when news updates are checked. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* A flight log might be helpful too: show the date and time of the last 5-10 battles/docks insystem, and the dates you entered your last 3-5 systems. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
&lt;br /&gt;
====Point-and-click HUD interface []====&lt;br /&gt;
To help with the learning curve, a point and click interface for most functions would help with discoverability of features and to remind users of any keybindings they've forgotten. Right now learning the controls is very difficult and not fun.&lt;br /&gt;
* To avoid clutter, and since the mouse is already used, the interface is only active when a meta key (ctrl or shift) is held down; at all other times there is just a message like &amp;quot;Hold Shift for menus&amp;quot;; shortcuts could be shown beside relevant menu items wherever possible.&lt;br /&gt;
* Click on HUD to select nearest target (nearest visually) to cursor.&lt;br /&gt;
* Click on the subscreens to cycle through them (manifests/guns; target/communications); click on a help button or a menu for access to everything else. Subscreens should have a title bar when menus are active with either a dropdown or instructions on how to click to change the view.&lt;br /&gt;
* List or dropdown for different view modes (and their shortcuts, F1-F8).&lt;br /&gt;
* To fly to a target, click on it and select &amp;quot;set course for target&amp;quot;.&lt;br /&gt;
-[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)&lt;br /&gt;
:Not sure if I agree with the &amp;quot;select target nearest cursor&amp;quot; idea. And I think point-and-click target selection should be reserved for the &amp;quot;Sensors cam&amp;quot; idea I suggested, below. Accessing/switching sub-screens is a must though. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8924 Cockpit Controls]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
====Use SVG for HUD graphics [R]====&lt;br /&gt;
Use SVG to display all in-game UI elements. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Improve representation of spatial scale and motion []====&lt;br /&gt;
Improve how the size and motion of objects are conveyed to the player. Currently, big ships don't really seem &amp;quot;big&amp;quot; because fighters are so fast.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9164 Tiny bases!]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11349 HUD simulates &amp;quot;Space debris&amp;quot;]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11992 How to imply size a disscustion on scale]&lt;br /&gt;
&lt;br /&gt;
====HUD redesigns []====&lt;br /&gt;
Proposals for modifying the appearance of the in-game HUD.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2366 My HUD Redesign]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=91835#91835 Ideas for the HUD]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11189 VS Game: HUD Layout with comm animation]&lt;br /&gt;
&lt;br /&gt;
====Cargo space indicator []====&lt;br /&gt;
Add an indicator that reports the empty cargo space remaining.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9715 Mission computer/HUD: Inflight glance into ship's cargo room]&lt;br /&gt;
&lt;br /&gt;
===Additional in-flight interfaces...===&lt;br /&gt;
&lt;br /&gt;
====Intersystem inflight economic database []====&lt;br /&gt;
How about having the ability to browse commodity prices, news and missions in nearby systems while flying? That way you could really plan ahead. Even place your orders in advance. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
A mission computer that displays the missions and trade goods prices of your target from your spaceship. Even have it where you can accept bounty and patrol missions remotely. Cargo you would obviously need to dock for. (Or you could have larger bases send the cargo out to you on a ship that would transfer in midspace. Tractor beam for example.) -''Roth''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11568 communication]&lt;br /&gt;
&lt;br /&gt;
====In-flight web browser []====&lt;br /&gt;
I play now a fiew month eve online And fiew idea's think a can use in the mmo version of vegastrike.&lt;br /&gt;
And one of my idea's is a in flight web browser. -''www2''&lt;br /&gt;
&lt;br /&gt;
:I would have to vote 'No', unless the internet in question is fictional, as well--in which case I would vote 'Yes'. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Could be to do with the library mentioned earlier. A user could 'buy' a book from one station and read it on the way to other places. Would make the game more interesting, and the player would be more immersed in the world. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4459 Web browser]&lt;br /&gt;
&lt;br /&gt;
====In-flight IRC chat []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15010 IRC Chat Client In Game]&lt;br /&gt;
&lt;br /&gt;
====Personal logbook/diary []====&lt;br /&gt;
A personal databook for storing notes or quest data.&lt;br /&gt;
&lt;br /&gt;
It would be nice to have some place in the GUI menu to write down some (personal) notes that are saved with the game when saving the game. This is a very handy feature in a RPG game, because you will no more need real paper to write down some small things like what you want to do next, what you have planned or what you did in the past etc.. - '' Cordess '' &lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6823 Personal logbook]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6390 personal PDA]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5727 I want have a diary function to write down some notes]&lt;br /&gt;
&lt;br /&gt;
====Unify the in-flight and base UIs []====&lt;br /&gt;
Use the same UI for in-flight and base operations. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11459 Unified data screens (in-flight and on base)]&lt;br /&gt;
&lt;br /&gt;
===Cameras...===&lt;br /&gt;
&lt;br /&gt;
====Ability to use the camera controls while paused [X]====&lt;br /&gt;
This makes it easier for screenshot-takers to find the perfect angles for action shots -''[[User:Halleck|Halleck]]''&lt;br /&gt;
&lt;br /&gt;
''(Edited to include all camera controls. -[[User:Shark|Shark]])''&lt;br /&gt;
&lt;br /&gt;
====Translate or &amp;quot;free&amp;quot; cam []====&lt;br /&gt;
Camera which can be moved independently of the ship, even while paused. This would be useful for capturing screenshots and gameplay footage, as well as &amp;quot;system browsing&amp;quot;. -''[[User:Halleck|Halleck]]'' and ''[[User:ace123|ace123]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4501 Feature Request: Free Cam]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2404 A Call for Screenshots]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Chase&amp;quot; cam []====&lt;br /&gt;
A third-person, behind-the-ship view (kind of like in the video games ''StarFox'', or better yet ''WarHawk''), complete with custom HUD and control scheme, would be nice. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sniper&amp;quot; cam []====&lt;br /&gt;
A zoom lense for weapons that can take advantage of this, as well as decreased control sensitivity when in use. See ''IWar2'' and (I think) ''Tachyon'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sensors&amp;quot; view []====&lt;br /&gt;
A third-person view that is automatically zoomed out to the limits of the ship's secondary sensors. Ships smaller than stations are represented using dots instead of meshes. Orbital paths/gravitational fields should also be represented. Setting autopilot waypoints or nav targets should also be possible. See ''Homeworld'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Starmap []==&lt;br /&gt;
&lt;br /&gt;
===Show dockable targets and factions in starmap []===&lt;br /&gt;
It would be useful for the map screen to show you what dockable planets and stations are present and what faction is in control in the system you have selected. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===In-base starmap []===&lt;br /&gt;
It would be great to have a starmap you could consult while at a station. That way, you could make intelligent choices about hauling cargo. Having this accessable from a Station Library would be the way to go.&lt;br /&gt;
The other solution would be to add such functionality to the mission computer. E.g. except the Accept button for a chosen mission there could be a Map button that would, when pressed, show the route to the target star system of the mission.&lt;br /&gt;
Or the map could be accessible from the info screen. E.g. except the Pilot and Ship buttons there could be a Map button. Red circle with an arrow and 'YOU ARE HERE' text would be informative thing too. -''unknown''&lt;br /&gt;
&lt;br /&gt;
===Larger/better starmap window []===&lt;br /&gt;
Make the window/map as large as possible to increase its usefulness as a summary of in-system objects.  The starmap should not have such a thick frame, for example.  Currently it's trying to show more than the HUD in less space than the HUD.  While the player needs to be reminded the game isn't paused, this could be accomplished by providing a slight transparency to the starmap (such as 5% or 7% transparent, mostly opaque).  The transparency effect would be more fun for players. -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Other improvements need to be made to make exploring using the starmap less painful.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14923 Large scale navigation]&lt;br /&gt;
&lt;br /&gt;
===Separate nav/info buttons []===&lt;br /&gt;
They're not related, so they should be separate buttons.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Modal buttons should show current mode []===&lt;br /&gt;
Move multifunction buttons that affect the view (Nav, Info, Map) away from buttons that affect how the view is represented (2D, 3D, Ortho); use color, position, size/shape, or distance to separate these button groups.  Anytime a button cycles between multiple modes (eg with 2d/3d/ortho), some visual cue should *show* the users which mode is the current one (bold/color/lighting). &lt;br /&gt;
*This menu has its virtues.  It's not entirely keyboard based, for example.&lt;br /&gt;
*One possible approach: &lt;br /&gt;
***use tabs for the different views, and buttons that light up for view-options. (Tabs should be stylized for the theme--green glowing outlines for example, or side tabs styled like gmail.com inbox/archive/trash/spam/... tabs).  &lt;br /&gt;
***Only show view options when they're applicable.  &lt;br /&gt;
***Make every view option a separate button (2d is its own button).   They should be separate controls because a modal button doesn't communicate which mode is selected.  A single button shouldn't do 3 things instead of 1 - it's not normal or expected, so it will confuse people.  &lt;br /&gt;
***Don't use tabs for 2d/3d/ortho, since changing the view in one affects the view in the others, and tabs usually indicate independence from each other.   While I don't suggest making them a radio list (this isn't a form to fill out), this is essentially what they are.  &lt;br /&gt;
***For efficiency, consider making it so users can glance at another view option without clicking on it: hovering over &amp;quot;2d&amp;quot; should make it 2d temporarily; Clicking 2d should make it stick.  This has the disadvantage that users may get confused: they might not think the buttons can be clicked, and will never actually switch to another view to manipulate the map.  For this reason, the buttons should clearly show their state, and their relationship should be obvious.   Perhaps something like a line should connect the three items, and the selected item should be depressed with glowing letters, while the others are raised.  Hovering doesn't raise a button, but it makes its text glow.  Even if this takes work, it will make the game a lot easier to understand and thus fun to play.  Even users who catch on quickly should feel like it's very smooth and obvious--smooth so focus stays on the game instead of the menu, and obvious so it's easier to remember where things are later.  Flashy so things are more memorable and satisfying to click (and thus discover).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Rename &amp;quot;Up/Down&amp;quot; []===&lt;br /&gt;
The labeling for Up/Down doesn't really tell what it does. The up/down button should be relabeled as &amp;quot;View - System/Sector&amp;quot; -- or separated into two buttons -- or toggle between saying &amp;quot;View System&amp;quot; and &amp;quot;View Sector&amp;quot; when the user clicks it.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Changes to planet/base icons []=== &lt;br /&gt;
It's hard to click on specific items.  Planets and bases don't need huge icons around them as with VS 0.4.3.  It makes it hard to read anything, and harder to select things that are close.  Just have the item whose center is closest to the cursor be selected.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Geometric shapes should not be reused excessively. Try to reserve each shape for a particular class of object in order to prevent overlap and confusion. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2194&amp;amp;p=18146#p18146 In-Game Map]&lt;br /&gt;
&lt;br /&gt;
===Crowded areas []===&lt;br /&gt;
It's impossible to click on really closely spaced items.  When an area is crowded, selecting it should cause the map to temporarily zoom in to select the actual target, then zoom out again.  (Alternately, instead of zoom use a subwindow or popup menu of items to select near the cursor).    -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Preview target (on hover) []===&lt;br /&gt;
Hovering over any item should show its image as with the HUD view in bottom right.  This will help users to recognize what they're looking for. Also, consider showing distance to target and other details on hover (faction, friendliness rating number, estimated value, time in-system, favorite color, ...) -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* While a target is hovered over, shift_1 through shift_9 should set it as a remembered target.  This fact should be advertised when the cursor is over the item.  If already assigned, the current number it is assigned to should be displayed;  Displaying key assignments immediately will show the user the assignment was successful, and keep them from forgetting if a target has already been assigned a number.  It will also remind a user if it was important.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** Pressing a number 1-9 should jump the cursor to a remembered target.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** While Shift is pressed but before a number is pressed, all the target assignments should be shown in a layover text.  Consider doing this for the HUD display too (although Ctrl and Shift do a lot more on the HUD, so it might not make sense there).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;You are here&amp;quot; indicator []===&lt;br /&gt;
Instead of another inconsequential dot showing &amp;quot;llama.begin&amp;quot; or something, highlight the current location (base computer) or ship (in-flight) using color, font, fontsize, thickness, icon, and/or pulsing color.  A crosshair won't work well in 3d, but it's worth considering.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I like how ''Homeworld'''s sensors mode put the ship at the center of the (spherical) coordinate system. Though this might not be appropriate for a starmap. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Color saturation indicates distance from camera []===&lt;br /&gt;
While color should still show what an item is, the color's saturation could be less saturated and smaller if the item is supposed to be further inside the map.  While rotating the 3d view, as items move closer to the camera, their colors should get more vibrant, the icons slightly larger.   To provide reference on saturation, the polar grid in 3d mode could be more vibrant in the front, and less so in back.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I disagree. I think colors should be reserved for different ''types'' of objects. (i.e. ships, astronomical objects, HUD information, etc.) -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Nav system/software upgrades []===&lt;br /&gt;
Sensor and Software upgrades could let the user toggle viewing of:&lt;br /&gt;
* SPEC gravity field interference (in grayscale or cloud/alpha gradients), &lt;br /&gt;
* commonly used flight paths &amp;amp; pirated zones (past battle locations per down-map system, or up-map color coding of dangerous sectors/stars)&lt;br /&gt;
* visited: stations &amp;amp; systems  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
Navigation software upgrades could let the user:&lt;br /&gt;
* plot direct courses for autopilot&lt;br /&gt;
* plot least-time courses for autopilot&lt;br /&gt;
* plot multi-stage courses (over several jumps), with auto-targeting of each consecutive jump point upon entering the system.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===News &amp;amp; mission view []===&lt;br /&gt;
This layer would only be available on stations/planets.&lt;br /&gt;
* Show news based on regions/stars.  A number beside each star could show how many relevant news items are from there.  Hovering and clicking on a star would show news for that star.&lt;br /&gt;
* Show star and route to star based on news.&lt;br /&gt;
* Also, search for and accept missions from the starmap.&lt;br /&gt;
* Transparency of the background could allow for skinning the news/mission/pilot views of the map screen, so that it seems different depending on where it's accessed.  Eg, in a news kiosk, it might have the GNN logo in the background and a reflection of the hangar or mall.  In the pilot seat, it could be semitransparent like a glass tactical screen, with a slight/blurred pilot helmet reflection and the HUD actively moving behind it.  Mission views could look like a Microsoft Surface(R) bar table.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Tooltips on mouse hover []===&lt;br /&gt;
* Sector View: on hover, Highlight jump routes connecting this star.  Keep highlighting jump routes if clicked?&lt;br /&gt;
* System View: on hover, Show object preview, with distance-to/name/faction/friendliness and other data, when mouse hovers over a ship or planet.  For jump points, list known(visited) places at the destination (planets, stations, etc).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Other suggested improvements...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9816 system map/hud radar]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11169 A Beeter Nav computer]&lt;br /&gt;
&lt;br /&gt;
==Base/Other UI==&lt;br /&gt;
&lt;br /&gt;
===Station library []===&lt;br /&gt;
A Station library / encyclipedia would provide a useful repository for background documents written by jackS and others, as well as providing a logical place to access the Map-screen. History articles and Race/Faction descriptions could be available from the library. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:How about a Library Station? T'would be more scholarly. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
:Maybe Research Stations and University Planets should have the best libraries?  And other places have varying collections: military stuff at military stations (except that the player is a civilian so the military is the last place you'll find out anything about the military...).  - ''peter''&lt;br /&gt;
&lt;br /&gt;
::No, the military could have a lot of information on the history of some aircraft, and heaps of propaganda. Different factions could invent their own versions of the history of certain events. That way, you could have a heap of different articles available at different places. It would add a lot more depth to the world. You could also use it as a form of credits for some of the developers. Many games there days are going for a 'hidden credits within the game' approach. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
===Trade subscriptions []===&lt;br /&gt;
Subscriptions to publications that give news of trade opportunities or happenings in industry. Should be limited in scope to a particular industry or faction, but should cover a larger astronomical area than &amp;quot;General News&amp;quot;, be more thorough in its coverage, as well as/or be more explicit in how it can benifit the player. -''[[User:Shark|Shark]] and others''&lt;br /&gt;
&lt;br /&gt;
===Describe why upgrade X cannot be installed []===&lt;br /&gt;
In the ship upgrades screen, display a short note describing why you cannot install upgrade x (already installed/higher version installed/ship not capable etc.) - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Specialized repair console []===&lt;br /&gt;
In the ship upgrades screen, have one section specialized in repairs that lists all damaged components and makes it easy to select which ones to repair without having to click on all upgrade sections to check if there are damaged components hiding somewhere. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Expand/collapse all buttons []===&lt;br /&gt;
In the computer screens with expandable lists, have buttons 'expand all' and 'collapse all' to be able to expand or collapse the tree of all available items without clicking on the individual sections. &lt;br /&gt;
 &lt;br /&gt;
===Multiple-choice conversations [X]===&lt;br /&gt;
multiple choice dialogs (at the bottom at the screen, or as a pop-up, I don't know) that'd give writers a lot of flexibility. Besides empowering writers with the ability to do actual dialogs, it gives player the ability to negotiate, to investigate, to strike special deals, to add fine points to a mission--everything you can think of. And of course, multiple choice still can do the 'yes' and 'no'. - ''CubOfJudahsLion''&lt;br /&gt;
&lt;br /&gt;
===Cargo/ship/upgrade/weapon compare screen []===&lt;br /&gt;
As the title already states a screen where it is possible to compare the various items. Maybe having the seperations '''cargos, ships, upgrades, weapons''' as they all have their special attributes and more important infos. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===Sort mission list by destination []===&lt;br /&gt;
In the mission screen, add a button that sorts the missions by destination. Or at least sort the missions by destination rather than alphabetically within their categories. that way users can accept multiple missions which go to the same target system. -''Thawn''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=93927 sort missions by destination.]&lt;br /&gt;
&lt;br /&gt;
===Economic index []===&lt;br /&gt;
It would be nice if there was some kind of economic index, so you could tell what the buying and selling prices are for a given commodity. That way, when you are on a base that seems to have a lot of seafood, you can tell whether or not you're being ripped off. Maybe it should also just show the prices of the last time / 3 last times, otherwise it would be just too predictable. Being a newbie in space usually also means you have to find out about goods. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:Maybe require some sort of a subscription-based service to provide the necessary database (see the Trade Subscriptions request). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Ship hardpoint display []===&lt;br /&gt;
Some sort of a display showing a model of your ship, as well as all hardpoints/device slots and the equipment installed on them. Applies to the in-flight UI, as well. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Gambling mini-game []===&lt;br /&gt;
Gambling for credits in bars. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Separate repair and refuel options []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=2&amp;amp;t=10542 Fuel use causes damage?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11013 Repair in Upgrade Computer]&lt;br /&gt;
&lt;br /&gt;
===Base UI redesigns...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2063 Pictures for Cargo Items &amp;amp; ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10916 Add drop shadow or bg to menu text]&lt;br /&gt;
&lt;br /&gt;
===Faction event history []===&lt;br /&gt;
You should be able to see a history of faction events as a factor of time, including when a faction started or ceased to hate/love you.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13322 Factions log]&lt;br /&gt;
&lt;br /&gt;
===Improved bar graphics []===&lt;br /&gt;
Make the bars look better.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11371 Better Bar Character Graphics]&lt;br /&gt;
&lt;br /&gt;
===Other base UI issues...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9350 basecomputer UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9598 Problem with the UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13316 Questions ideas etc. about ships/ship interface.]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===Game trailer []===&lt;br /&gt;
Create a short trailer for the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13192 How about a Vega Strike trailer?]&lt;br /&gt;
&lt;br /&gt;
===Voice acting [w]===&lt;br /&gt;
Record some human voices.&lt;br /&gt;
&lt;br /&gt;
''Initial Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10762 Vega Strike Voice Acting]&lt;br /&gt;
&lt;br /&gt;
Voice work has begun and you can hear it in SVN.  &lt;br /&gt;
&lt;br /&gt;
Ongoing work is discussed here: http://vegastrike.sourceforge.net/forums/viewforum.php?f=29&lt;br /&gt;
&lt;br /&gt;
Guidelines and a list of voice acting projects is here: http://vegastrike.sourceforge.net/mediawiki/index.php?title=Development:Audio#Voice_Acting&lt;br /&gt;
&lt;br /&gt;
===In-game tutorial []===&lt;br /&gt;
Provide players with some hands-on instruction.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11314 In-game tutorial]&lt;br /&gt;
&lt;br /&gt;
===Racetrack []===&lt;br /&gt;
Create a racetrack where ships can compete for money.&lt;br /&gt;
:Some corridor type levels would be nice too. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10867 Raceship spacetrack + concept art &amp;gt; good for multiplayer]&lt;br /&gt;
&lt;br /&gt;
===More subdued colors []===&lt;br /&gt;
The colors and textures in ''VS'' are too bright and saturated, IMO. See ''Starshatter'' for good use of better, more subdued colors. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Network and multiplay==&lt;br /&gt;
===Network play [Y]===&lt;br /&gt;
The second most commonly requested feature is network play. Most people seem to want a massively multiplayer online game (MMO), and one day in the distant future this may become a reality. However, rudimentary network support is being actively developed. A &amp;quot;quake in space&amp;quot; deathmatch gametype should be available in the near future, possibly the next release.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=9305 Online multiplayer is now working.]&lt;br /&gt;
&lt;br /&gt;
===Clan-owned stations/property []===&lt;br /&gt;
Clan-owned headquarters and other properties that can be attacked and conquered.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15035 Clan HQ &amp;amp; Stations]&lt;br /&gt;
&lt;br /&gt;
===Make VS an MMORPG [W]===&lt;br /&gt;
Turn VS into an MMORPG.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10743 VS an MMORPG?]&lt;br /&gt;
&lt;br /&gt;
===Network lag meter and admin controls []===&lt;br /&gt;
*''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10991 [network]Network lag meter and server admin controls]&lt;br /&gt;
&lt;br /&gt;
===Smaller, cozier universe []===&lt;br /&gt;
And of course, theres got to be a limited numbers of systems(25-40) on the game universe so you will not end up with 99% unexplored areas with everyone getting lost in the long run. -''[[user:Paslowo|Paslowo]]''&lt;br /&gt;
&lt;br /&gt;
===Rare astronomical phenomena []===&lt;br /&gt;
&lt;br /&gt;
Rapid binary stars, neutron stars, black holes, etc. But rare.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
===Escape pods and insurance []===&lt;br /&gt;
Modifications to how players deaths are implemented.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9166 Online gameplay ideas]&lt;br /&gt;
&lt;br /&gt;
==Under the hood==&lt;br /&gt;
&lt;br /&gt;
===Unlock display and minimize game []===&lt;br /&gt;
Define a key (such as Alt_Tab) that will release the mouse cursor, pause the game, and minimize the window/switch back to the x-server in linux or the regular display in Windows. --[User:Bugeyedllama|Bugeyedllama]&lt;br /&gt;
* Alternative: Confine the mouse to the vegastrike window, and let the window switch away from fullscreen.  &amp;quot;X&amp;quot; could pause the game and release the mouse.&lt;br /&gt;
&lt;br /&gt;
===Serial port communications for custom controls and displays []===&lt;br /&gt;
Send ship information such as shield strength, the status of upgraded components, allied and enemy ship lock, etc., across a serial connection to a microcontroller such as the [http://www.arduino.cc/ Arduino] to be displayed via LCD screen(s) and LEDs.  In addition, make Vega Strike able to receive information back from the microcontroller across the same serial connection so that toggle and rotary switches, keypads, potentiometers, pressure sensors, buttons, etc., could be used to control certain ship functions, such as weapon selection, pilot ejection, communications, etc. -''scienceguy8''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=102641#102641 HUD Instruments - move to other screens/machines?]&lt;br /&gt;
&lt;br /&gt;
===Switch to Lua instead of Python [R]===&lt;br /&gt;
Translate all Python code to the Lua scripting language. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6739 Scripting Languages]&lt;br /&gt;
&lt;br /&gt;
===In-game configuration console []===&lt;br /&gt;
An configuration interface accessible from within the game (and thus platform independent as well).&lt;br /&gt;
&lt;br /&gt;
What one should be able to configure:&lt;br /&gt;
* Key bindings (by pressing them, not writing something code-like)&lt;br /&gt;
* Joystick and mouse configuration&lt;br /&gt;
* Basic graphic settings&lt;br /&gt;
* ....&lt;br /&gt;
* &amp;quot;Data Reload&amp;quot; button, so you could modify things in the units.csv and hit 'reload' to see changes without having to reopen the game. -''Jesse_the_Midget''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3826 Question: UI for binding config?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13201 Ingame setup]&lt;br /&gt;
&lt;br /&gt;
===Mission editor []===&lt;br /&gt;
Create a dedicated tool to make it easier for people to script missions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11738 Feature Request: Mission editor.]&lt;br /&gt;
&lt;br /&gt;
===Use sqlite for managing data []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11269 Any thoughts of using sqlite?]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Lite&amp;quot; version of VS []===&lt;br /&gt;
Create a &amp;quot;light&amp;quot; version of the game that takes up less disk space and can be distributed more easily.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11276 lighter version of vegastrike]&lt;br /&gt;
&lt;br /&gt;
===Support 64-bit Windows []===&lt;br /&gt;
Add support for 64-bit versions of Windows.&lt;br /&gt;
&lt;br /&gt;
''Discussion topics:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12189 64 bit windows versions]&lt;br /&gt;
&lt;br /&gt;
===VS as benchmark program []===&lt;br /&gt;
VS can be used to benchmark video card performance.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11796 The Vegastrike Benchmark TM]&lt;br /&gt;
&lt;br /&gt;
===Multimonitor support []===&lt;br /&gt;
Native support for multiple monitors, including monitors with specialized purposes.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14836 Dual monitor]&lt;br /&gt;
&lt;br /&gt;
===More options/variability in system generator []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14733 request to have more control on system generator]&lt;br /&gt;
&lt;br /&gt;
==Lists of requests/suggestions==&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2198 random discussion]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9934 RFC on some Good ideas(maybe)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10714 A few Ideas]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10902 Lots of feature wishes...]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10929 Big bin of feedback]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Development:Roadmap]] - ''Discussion:'' [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8844]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/phpwiki/index.php/VsFaqFeatureRequests VsFaqFeatureRequests] in the [http://vegastrike.sourceforge.net/phpwiki/ old wiki]&lt;br /&gt;
* [http://c2.com/cgi/wiki?CreepingFeaturitis] - Please be aware when adding feature requests&lt;br /&gt;
&lt;br /&gt;
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[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17327</id>
		<title>FAQ:Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17327"/>
				<updated>2009-12-17T07:01:56Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Smaller, cozier universe [] */ add link to discussion&lt;/p&gt;
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==Requests &amp;amp; Suggestions==&lt;br /&gt;
&lt;br /&gt;
===About this page===&lt;br /&gt;
&lt;br /&gt;
Fairly regularly, we get a new player who gets the game, downloads it, and sees, &amp;quot;Oh wow, a board to make feature requests, I'll give them all my cool ideas and I'll get to see it in a future version!&amp;quot; However, many cool ideas have already been brought to the attention of the various developers and collaborators of the project, including most of the ideas we see people write down when they show up on the forums and list all their ideas. Indeed, some ideas have been discussed back and forth for months, as people reexamine the code, and borrow (steal) ideas from different inspiration sources. This has significantly to do with the facts of development: It takes a long time to see new versions of non-CVS releases, and even with the rapid development cycle of open source, not everything that is planned has made it into the game yet. - ''V4X3N''&lt;br /&gt;
&lt;br /&gt;
This page tries to synthesize the feature requests and ideas that have been mentioned in the forum (well, most of them anyway). I have split the page in several subsections representing the different aspects of the game to make it easier to read and find your area of interest. Ultimately this is intended as an inspirational repository for the developers. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
This article is an attempt to compile all feature requests for ''Vega Strike'', and give some indication as to their development status. This is ''not'' a &amp;quot;to-do&amp;quot; list. Rather, it is intended to serve as a place to track feature requests, as well as serve as a source of ideas for the developers.&lt;br /&gt;
&lt;br /&gt;
===Status of proposals===&lt;br /&gt;
&lt;br /&gt;
To be able to find out what status an idea or proposal is in, I have added a status marker ([]) to each. These are the meanings of the markers I used:&lt;br /&gt;
&lt;br /&gt;
* [X] This request has been implemented&lt;br /&gt;
* [Y] This request is being implemented in some form&lt;br /&gt;
* [P] This request has been or is being partially implemented&lt;br /&gt;
* [W] This request is under construction&lt;br /&gt;
* [R] This request has been rejected&lt;br /&gt;
* [] This request is pending&lt;br /&gt;
&lt;br /&gt;
===Updating this page===&lt;br /&gt;
&lt;br /&gt;
Feel free to edit this page to add your ideas if they are not listed here; just make sure you follow the general structure of the page so it stays readable. Also try to list discussion threads in chronological order, starting from oldest to newest.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==World mechanics==&lt;br /&gt;
&lt;br /&gt;
===Seamless world...===&lt;br /&gt;
&lt;br /&gt;
====Seamless planetary/atmospheric flight []====&lt;br /&gt;
The obligatory suggestion - be able to fly from space seamlessly to a planet's surface and land.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2161 planetary flight brainstorming, take 2]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6193 Atmospheric and planetary raid missions?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9645 A silly question about the theoretical planetside mode]&lt;br /&gt;
&lt;br /&gt;
====Seamless inter-system flight []====&lt;br /&gt;
There should be no pause between leaving one system and entering another when flying directly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13667 direct interplanetary journey]&lt;br /&gt;
&lt;br /&gt;
====Walkable planets and bases []====&lt;br /&gt;
3D bases and planets that can be traveled in first person, which may include the following:&lt;br /&gt;
*In-base fps-style missions (assasinations, package deliveries, etc.)&lt;br /&gt;
*Planetside RPG-like missions&lt;br /&gt;
*Highly detailed, procedurally generated planets/cities&lt;br /&gt;
&lt;br /&gt;
This is one of the most commonly requested features. The new [[Development:Ogre|OGRE port]] will make this possible, but a lot of additional work will need to be done in order to implement it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
&lt;br /&gt;
==== Walkable ship interiors []====&lt;br /&gt;
&lt;br /&gt;
In a perfect implementation this might be like this: &lt;br /&gt;
&lt;br /&gt;
You are able to detach from your pilots seat by a hotkey. You suddenly find yourself in a FPS like environment standing next to your pilot seat. Now you can walk around and explore the ship.&lt;br /&gt;
&lt;br /&gt;
Every ship has it's own interior. A small fighter probably has no more than an engineering panel behind the pilots seat, and a small living area with a bunk, small galley and most likely a plumbing unit. An airlock which might be functional if you have landed on a planet? (see &amp;quot;walkable planets and bases&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
If the vessel becomes bigger and bigger, there is obviously more and more to explore. Living room for a small crew, sick bay, hallways to different sections like engineering, hangar bays, gun turrets, cryo chambers, prison, elevators to other levels and huge cargo compartments. For bigger ships the pilots seat might be placed at a bridge containing big screens displaying data about the ship and the environment. They could seriously help to make strategic descisions.&lt;br /&gt;
&lt;br /&gt;
It's important that the interior fits to the exterior appearance of the ship, it has to  be believable. This would greatly add to the perception of the size and type of your ship.&lt;br /&gt;
&lt;br /&gt;
You can go to damaged sections and repair them. You could visit captured pilots in the prison and talk to them, they might have important information. You could fight intruders. You could go to your hangar bay and select one of your small vessels for a quick interception while your ship remains where it is. [[User:Pirx|Pirx]] 18:42, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15012 Feature Request &amp;quot;Walkable ship interior&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Incorporating walkable (or flyable) planets with the &amp;quot;Explorer&amp;quot; playrole []====&lt;br /&gt;
Once planets are walkable, you could pretty easily add the explorer function (which is a GREAT idea) by allowing one to purchase different types of scanners (differing in power/range and what they can scan for (radiation/age/foreign tech) for the ship, then scanning as you go around. Maps could be used to guide one to a specific planet, or location, or type of tech there. Maybe scanned areas could be mapped in the Library. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
====Crowded/visible docking stations []====&lt;br /&gt;
We've got all of these ships flying around in a bustling, living galaxy. When you go to dock at a small base, you can see it has 3-4 docking points. Put these two together, and you see that there should be a parking problem, at times. So why not have the base send the player back a message like, 'sorry, we're full. please enter holding pattern zeta while we clear things up. - ''CoffeeBot''&lt;br /&gt;
&lt;br /&gt;
I think, bases would claim the monopoly of force inside their weapon range. So any unauthorized fight in this area would be stopped through the base quickly. The base would first transmit a message like 'This territory is controlled by &amp;lt;basename&amp;gt;, please stop fighting and disable your weapons while staying.' If the ships continue their fight, the base would give a warning like: 'STOP fighting NOW or we will shoot you down' If the opponents still continue their fight, the base would shoot them down, launch it's fighters or place a bounty on the ships. - ''caotic''&lt;br /&gt;
&lt;br /&gt;
I would like to see parking lots or piers and jetties. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
I think it'd be nice if you could see capital ships that are docked to the base. - ''cshank4''&lt;br /&gt;
&lt;br /&gt;
===Additional playroles...===&lt;br /&gt;
(a.k.a. vocations and mission types)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10340 False ID's, bribes and other illegal stuff]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10499 Ideas for further minor missions]&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunter/Explorer/Archeologist []====&lt;br /&gt;
I think it would be easy to add a third &amp;quot;role&amp;quot; in Vegastrike, besides 'trader' and 'hunter': 'Explorer'. If you specialize your ship and equipment for exploration, you'd probably be interested in &amp;quot;treasure maps&amp;quot; with full awareness of their NOT being treasure maps, but because of their potential for good finds in terms of habitable planets and resource-rich asteroids. - ''chuck_starchaser''&lt;br /&gt;
:This would require that at least some of the systems are left unexplored. Currently, I think all systems in VS have some level of faction presence. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Be able to buy treasure maps from guys in bars (pirates! anyone?), which would mark special spots on your starcharts where a shipwreck could be or a special kind of anomaly or whatever. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
At pirate bases one should be able to buy treasure maps, but that they'd be ancient documents written on PAPER! and using alphanumeric star designations from way back in the third millenium. So you have to figure out what's what. But the thing is, any such piece of paper from back in the 3rd millenium is automatically assumed to mean &amp;quot;treasure&amp;quot;, but more often than not, the papers are about anything but &amp;quot;treasures&amp;quot;, but rather about curious planets or moons, or, occasionally, about potential spots for inducing the formation of jump-points, or about the presence of archeological finds, or resources. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11068&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=45 Super-features of future releases]&lt;br /&gt;
&lt;br /&gt;
====Reporter []====&lt;br /&gt;
There should be GNN missions, to, say, take pictures of a battle or a fleet or some millionaire, or famous privateer in action, whatever. Started as a joke about Papparazzi. Also, if you happen to see some unusual fight, say confeds and insys fighting each other due to some friendly fire escalation, you could snap pictures of it and then bargain with a GNN representative over how much they are worth...&lt;br /&gt;
&lt;br /&gt;
I don't know whether he's planning to do something about it or not, or whether he's forgotten about it. The possibilities are multiplicative there: You could get a reputation faster, or avoid a reputation; you could have a fight with a fleet of a faction and avoid the impact of it on your standing with that faction as long as you a) destroy all the ships, b) kill all the ejected pilots, and c) make sure there was no gnn snapping pictures around. If you know someone is a double agent, and you have pictures to prove it, you can blackmail him.&lt;br /&gt;
&lt;br /&gt;
If you get too much of a reputation, you might get paparazzi following you around; but not too many factions hate them, so if you kill them it may get you in trouble. You'd wind up trying to predict and affect the presence or absence of news media depending on the mission you're doing; and in the overall, trying to avoid excessive notoriety. One strategy would be to become, oneself, a reliable gnn contributor, so as to make it a redundant option for them to send reporters to wherever you're going... - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
====Tour guide or passenger liner []====&lt;br /&gt;
Ferry tourists between scenic locations. Tours begin and end at the same location.  &lt;br /&gt;
* Passengers and passenger space could be a special kind of cargo (it requires extra life support).  &lt;br /&gt;
* Negotiate escorts to risky systems.  Advertise traveling to try and get more passengers, and buy commercial time.  Schedule flights in other systems ahead of you, or cancel them.&lt;br /&gt;
&lt;br /&gt;
====Station manager []====&lt;br /&gt;
Operate a station efficiently to increase trade throughput/production, and fend off pirates.   Run an efficient shipyard, competitively buy/sell/repair/build ships using raw materials or supplies.  Screen refugees for spies (requires buying citizen databases from merchant ships).  Refuse docking clearance for jerks and scum.  Prevent or foster trading of contraband and slaves while keeping the authorities happy.  Upgrade number of dock points, defenses, power, cloaking of contraband, mining drills, etc.  Set/Collect tariffs, fees and taxes, route or cover up news (or propaganda).  Set up escorts for people.  Sell employees and citizens enough food and supplies to be entertained and healthy but don't drive them out by charging too much.  Request supplies from merchants via news bulletins.  Choose which supplies to accept/reject, and rates for selling them (compete with other stations in and out system).  Scout for new jump points and set up jump fees.  Take bounties, try to catch pirates docking here but avoid pissing off their factions since you are a stationary target.  Attempt to contract patrols to explore or protect the system (thus encouraging merchants to come), while keeping your overlords appeased about how much you're spending and how you're spending it.   Secretly subcontract privateers and pirates (become a covert pirate base while maintaining a cover as a mining or medical base).  Safely perform evacuations before any overwhelming forces arrive.  Put down any uprisings from citizens.   Add modules onto the base to increase capacity for all the business you're drawing in, but organize the construction for optimal defense.  Specialize in a specific type of resource production using raw materials.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====Bounty hunter []====&lt;br /&gt;
Eliminate named individuals for a bounty.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11486 Bounty Hunting]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13308 Bounty mission/pirate ideas]&lt;br /&gt;
&lt;br /&gt;
====Attended or unattended mining []====&lt;br /&gt;
One should be able to mine asteroids/ore for additional income. Possibly, set up an unattended mining operations on asteroids requiring special mining droids that drill through the asteroid and deposit unprocessed ore into a repository that you can dock to and unload with your ship. Something like a modern-day oil rig. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2155 Digging on Asteroids]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6160 Mining?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14690 Mining]&lt;br /&gt;
&lt;br /&gt;
====Rescue missions []====&lt;br /&gt;
Players should be able to initiate (and participate in) rescue missions as an alternative to/in conjunction with ejecting. I.e. if a player ejects, they can post a note on the BBS requesting extraction.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14912 Player-Generated Rescue Missions]&lt;br /&gt;
&lt;br /&gt;
====RPG characteristics [R]====&lt;br /&gt;
Stat and skill-based experience system, ala the game ''[http://www.taleworlds.com/ Mount&amp;amp;Blade]''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* ''strength stat'': can withstand more Gs or personal damage before succumbing.&lt;br /&gt;
* ''intelligence stat'': increases the rate at which one can improve skills.&lt;br /&gt;
* ''weapon-accuracy skill'': increases the size of the hit-box surrounding a target.&lt;br /&gt;
* ''hacking skill'': increases one's ability to break into docked ships or sabotage subsystems.&lt;br /&gt;
* ''gambling skill'': reaps additional credits in bars.&lt;br /&gt;
* ''diplomacy skill'': increases influence with NPCs/factions.&lt;br /&gt;
* ''leadership skill'': increases influence with wingmen.&lt;br /&gt;
* ''merchant stat'': increases the price you can sell items for and decreases the price you can buy things for -''Jesse_The_Midget''&lt;br /&gt;
&lt;br /&gt;
Another example is ''Earth &amp;amp; Beyond'', where XP and levels are tabulated separately for Exploration, Combat and Trading. Individual skills are then based on ranks in one of these three areas. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6123 Make vegastrike more rpg]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7189 RPG Characteristics]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12841 Elite, veteran and green versions of NPC pilots]&lt;br /&gt;
&lt;br /&gt;
====In-flight events []====&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* Having distress calls. - ''chuck_starchaser''&lt;br /&gt;
* Ability to communicate with other ships to ask for help or to offer them pay for escorting you or being your wing for a mission. - ''chuck_starchaser''&lt;br /&gt;
* NPC's that approach you in space to ask for help or to offer you money for a quick job. - ''chuck_starchaser''&lt;br /&gt;
* Things that break sometimes and you have to fix in flight. - ''chuck_starchaser''&lt;br /&gt;
* Mysterious ships one encounters once in a blue moon. - ''chuck_starchaser''&lt;br /&gt;
* Getting info about events in your vicinity that can have an effect on trade, like a drought on planet X in system X. - ''AeonOfTime''&lt;br /&gt;
* Mini-missions like a mercenary challenging you to a little race or dogfight simulation for money... Or even merchants asking you to trade directly in space. - ''AeonOfTime''&lt;br /&gt;
* Space anomalies cropping up accross space, and which you could choose to investigate if you have the right scientific equipment on board. These could then either give you technology or scientific material to trade and even contain precious artefacts that you can use to enhance your ship. - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks! Be able to track down and find ancient ships that can be salvaged entirely or only parts of. You could track them through still functioning beacons on the ship or energy signatures (star trek anyone?). - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks on planet surfaces that are infested with dangerous alien monsters. Before you can get all the valuable items in the shipwreck you have to fight them with weapons like you do in a 3d shooter. This might be an interesting feature with the new ogre engine which should allow such walking inside ships and space stations - ''Cordess''&lt;br /&gt;
* A means of hailing a planet/station/anything you can dock with so that you can ask them to send a list of what they've got in stock, and what their current market prices are for all goods (even those which they don't have in stock, for the purposes of selling). I believe Elite Frontier had this mechanism, and it streamlined trading greatly. - ''Stevie D. Discussion in [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 this thread].&lt;br /&gt;
**Appropriate time delays should apply.  If the station is 8 light seconds away, it should take 16 or more seconds for the reply to come (unless you've purchased an FTL communications array).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
**This ability could be a purchasable ship upgrade (eg, a software upgrade or some kind of merchant-service-membership).  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 Coupla suggestions]&lt;br /&gt;
&lt;br /&gt;
===Dynamic universe...===&lt;br /&gt;
All events are AI-driven. Pre-scripted sequences, with canned dialogue, are possible--but should be triggered by the AI. Imagine a behind-the-scenes RTS, with multiple independent factions, where the player assumes the role of a single unit. ''-[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Dynamic campaign []====&lt;br /&gt;
Plot events and/or NPC interactions should be triggered by the Dynamic Universe and real AI/faction interests (and ''not'' be pre-written). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Economy petri-net []====&lt;br /&gt;
All items are consumed (except for consumer products) and/or produced (except for natural resources) during the production of other items. -''[[User:Shark|Shark]], but suggested previously in the forums''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Procedural mission generation [] ====&lt;br /&gt;
Missions are assembled dynamically out of component parts using a ''mission grammar''. -''Shark''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13212 Looking for suggestion for newbie]&lt;br /&gt;
&lt;br /&gt;
====Same, default universe for all players by default []====&lt;br /&gt;
The default configuration should be that the same starting universe exist by default for all players. (With the ability/option to override this of course.)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15050 Feature Request:Default Galaxy]&lt;br /&gt;
&lt;br /&gt;
====Improve faction behaviors and add faction tasks/incentives []====&lt;br /&gt;
Aside from the storyline, I've found the races and factions to all be pointless because of how easy it is to make enemies and switch sides. Eventually, you feel like youre own group instead of a part of the story. -''hacked''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11612 Faction level AI : functions, api etc.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12194 faction alliegance, bounty]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11724 Self-defense shouldn't piss off factions.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14896 Faction Spacecraft Lend/Lease]&lt;br /&gt;
&lt;br /&gt;
====Difficulty scaling based on kills, not only on cash []====&lt;br /&gt;
The difficulty of enemies should be based on skill, not cash.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13245 Kill-relative difficulty]&lt;br /&gt;
&lt;br /&gt;
===Other economy discussions...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10828 Defining a new economic system for future versions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10605 Collective Economic Niggles]&lt;br /&gt;
&lt;br /&gt;
====Black market [P]====&lt;br /&gt;
Add a few rare planets, bases or maybe a roving capship to do black market mods to your ships (i.e. mounting a heavy capship weapon or torpedeo on a llama).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=7444 &amp;quot;BlackMarket Hot Rod Shop&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Time and its benefits []====&lt;br /&gt;
Time would be a great feature to add. You could then add a Bank (First Interstellar Bank - Where the Stars bank!), so that players could borrow money or open a savings account, or even buy stocks. This would add a whole new strategy to the game. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
==== Self-replenishing resources [] ====&lt;br /&gt;
If you buy out gems from a mining base, there should be some more by the time you come back&lt;br /&gt;
&lt;br /&gt;
====Banks and credit []====&lt;br /&gt;
Add banks and other institutions that issue loans to players.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9091 BANKING, SHIPYARD ORDERING SYSTEM]&lt;br /&gt;
&lt;br /&gt;
====Resource consumption and production []====&lt;br /&gt;
Make bases use up resources to produce their goods.  Supply and demand could be tied into this, as a mining station about to run out of breathable oxygen or mining tools, would pay more to obtain it than a station with a massive amount in reserve. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Real shipyards []====&lt;br /&gt;
Make shipyards with production.  Remove 'Milspec' from non-shipyard bases.  Used ships at normal bases.  Perhaps tie in resources to ship production as well.  A race or faction would pay more to obtain resources if the race/faction ship count is low, and they need to produce more. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Property market &amp;amp; owning space stations []====&lt;br /&gt;
Add an option to buy or sell and maintain ownership of Space Stations or mining bases and the like. Perhaps owning planets would take it a step too far. ''oddeyed''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=14826 Property Market]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Multiple bases per planet []====&lt;br /&gt;
Each planet has multiple locations where you can dock/trade.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13209 one planet, many bases]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Price comparison []====&lt;br /&gt;
The game should have some way to compare prices. Either by listing an average price, or keeping a record of past prices at previous locations.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15042 Price information]&lt;br /&gt;
&lt;br /&gt;
====Blockades []====&lt;br /&gt;
Blockades on stations or planets that have long term consequences for the station or planet and neighboring areas.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==Object appearance &amp;amp; properties==&lt;br /&gt;
&lt;br /&gt;
===Cargo...===&lt;br /&gt;
====Parcelling cargo based upon scale []====&lt;br /&gt;
Bulk goods should go in larger containers.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10822 Standardised cargo sizes]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6807 Cargo from destroyed ships]&lt;br /&gt;
&lt;br /&gt;
====Handle different types of cargo separately []====&lt;br /&gt;
Separate cargo, upgrades and ammunition into different types of cargo. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11448 Upgrades, cargo and expendable resources]&lt;br /&gt;
&lt;br /&gt;
====3D models of merchandise instead of sprites []====&lt;br /&gt;
Rotatable 3D models for all cargo/ships/upgrades instead of 2D sprites. -[[User:Shark|Shark]]&lt;br /&gt;
&lt;br /&gt;
===Equipment...===&lt;br /&gt;
====Auto-transfer equipment between ships []====&lt;br /&gt;
Quickly transfer all installed equipment between ships docked at the same station.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11652 Transfer upgrades from one ship to another at same base]&lt;br /&gt;
&lt;br /&gt;
====Better balancing []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11808 Mule warp capacitor ( VS 0.5.0 )]&lt;br /&gt;
&lt;br /&gt;
====Multiple locations for single mount []====&lt;br /&gt;
Missiles etc. could fire from several locations yet count as a single mount so refilling would be easier. See forum for details.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=73092#73092 multiple locations for single mount -for missiles]&lt;br /&gt;
&lt;br /&gt;
====Purchase used as well as new items []====&lt;br /&gt;
Add the option for players to purchase used items that are slightly damaged or inferior.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10564 New ships and used ships]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Unique&amp;quot; items []====&lt;br /&gt;
Make it possible for there to be &amp;quot;unique&amp;quot; items/ships/installations that appear only once in the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11191 VS Game: Custom Systems]&lt;br /&gt;
&lt;br /&gt;
====Ship/equipment prices based on item stats []====&lt;br /&gt;
The price of ships and equipment should be calculated from its statistics&amp;amp;mdash;not fixed at a set price by the author. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2302 Ship Stats]&lt;br /&gt;
&lt;br /&gt;
====Swap/sell more types of ship components []====&lt;br /&gt;
Too many ship components are hard-coded and cannot be swapped out.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10162 More ship customisability]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14908 Main Engine as Upgrade]&lt;br /&gt;
&lt;br /&gt;
====Armor type/thickness []====&lt;br /&gt;
Armor should have two separate parameters that affect its effectiveness: thickness and type.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10861 Armor type and thickness]&lt;br /&gt;
&lt;br /&gt;
====Mesh-based submodules []====&lt;br /&gt;
Submodules should be installed in physical locations, subject to location-based damage, and (typically) interchangeable with other subunit types of the same physical dimensions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14949 Unified slot system]&lt;br /&gt;
&lt;br /&gt;
====Missile turrets [P]====&lt;br /&gt;
Add turrets that can fire missiles.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11986 a really good idea!...plz check this...]&lt;br /&gt;
&lt;br /&gt;
====Tractor beam turrets []====&lt;br /&gt;
Tractor beams should be installable on turrets.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14931 Tractor Turrets?]&lt;br /&gt;
&lt;br /&gt;
====SPEC interdiction devices []====&lt;br /&gt;
SPEC intediction devices, either in the form of installed equipment, missiles or mines. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6952 A SOLUTION TO SPEC-PROBLEMS]&lt;br /&gt;
&lt;br /&gt;
====Contraband scan devices []====&lt;br /&gt;
Only ships with the required hardware should be able to initiate contraband scans.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7108 contraband checking/handling could be more detailed]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10776 Limit contraband scanning ability]&lt;br /&gt;
&lt;br /&gt;
===Ships...===&lt;br /&gt;
====Ship decoration []====&lt;br /&gt;
Customize the appearance of ships with custom textures/decals/etc..&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11420 Faction Colors]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11500 Hull ID, Decals, Paint, and Customization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Animated ship models []====&lt;br /&gt;
Make it possible for ship/station models to have animated parts (i.e., parts that open/close/rotate/etc.).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11755 Moving parts and other unreasonable requests :)]&lt;br /&gt;
&lt;br /&gt;
====Better ship &amp;amp; equipment classification system []====&lt;br /&gt;
A more sane way to classify ships and equipment should be devised.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13605 Ship Type Organization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14777 Ship logic.]&lt;br /&gt;
&lt;br /&gt;
===Misc...===&lt;br /&gt;
====Improve quality of special effects []====&lt;br /&gt;
The special effects are dated and of low quality.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11370 The Guns]&lt;br /&gt;
Spelling fix ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Nebula appearance []====&lt;br /&gt;
Change the appearance of nebulae.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=936&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=nebula&amp;amp;start=75 Hyperspace in a different way.] (starting on page 6)&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10853 what can we do about nebulas]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Missile smoke []====&lt;br /&gt;
Missiles and torpedoes should have some kind of smoke trails, allowing to see them arriving/hitting your target.&lt;br /&gt;
&lt;br /&gt;
====Fix planet lighting []====&lt;br /&gt;
Currently, exploding ships cause the planets to light up. This is unrealistic.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=38&amp;amp;t=10794 Planet lighting]&lt;br /&gt;
&lt;br /&gt;
==Flight/combat mechanics==&lt;br /&gt;
&lt;br /&gt;
===Docking &amp;amp; ejection...===&lt;br /&gt;
====Auto-docking feature [P]====&lt;br /&gt;
An autopilot specially designed for docking ships.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10483 Docking distance needs to be just a little further out.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12047 Docks (and Scoop)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13198 Auto Docking Maneuver Request]&lt;br /&gt;
&lt;br /&gt;
====Better wingman docking/launching mechanics []====&lt;br /&gt;
Wingmen should be able to be ordered to dock into the cargo hold instead of having to be tractored in.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11403 Redesign of Launching and Recovering]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14858 Wingman Command Instead Of Tractor Beams]&lt;br /&gt;
&lt;br /&gt;
====Enemies that eject when scared/damaged []====&lt;br /&gt;
Enemies should eject/bail when damaged or scared. you should then be able to tow/salvage the empty ship and keep or sell it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Option to eject using ship in shiphold []====&lt;br /&gt;
If you have another ship in your hold, you should be able to eject and automatically pilot this ship instead.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13349 abandon ship!]&lt;br /&gt;
&lt;br /&gt;
===Piloting..===&lt;br /&gt;
&lt;br /&gt;
====Ability to control a fleet of ships directly []====&lt;br /&gt;
A commander mode (most likely third-person) to facilitate the control of multiple units, simultaneously. I would recommend this in a seperate branch of VegaStrike (an RTS, perhaps), as this would give players an unfair advantage over others. For example ''Homeworld'' and ''Star Wolves''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9711 Better wingman control]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11572 Tactical game]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12060 Controling a fleet of ships?]&lt;br /&gt;
&lt;br /&gt;
====Make capital ships easier to pilot []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13304 Inertial dampeners????]&lt;br /&gt;
&lt;br /&gt;
====More intelligent NPC tactics []====&lt;br /&gt;
NPC pilots should know when to run or hide, or when they're not having any effect.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7120 NPC personality]&lt;br /&gt;
&lt;br /&gt;
====Requiring (player or AI) crews for larger ships []====&lt;br /&gt;
Large ships, like capital ships, have posts that need to be manned. For example ''Star trek Online''.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6595 Require crews for larger ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10215 Cap ship idea]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11401 Crew]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14999 Capital Ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Intelligent&amp;quot; autopilot and/or NAV buoys []====&lt;br /&gt;
Autopilot should be able to navigate the quickest/most economical route between two bodies, taking into account gravitational effects upon SPEC in the intermediary regions. NAV buoys could be placed strategically around systems along paths where the gravitational fields are weakest (and thus where SPEC speeds are fastest), and leading to important destinations. An intelligent autopilot would then be able to trace a route from one destination to another using these buoys. A similar thing was implemented in ''Earth &amp;amp; Beyond''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7428 autopilot]&lt;br /&gt;
&lt;br /&gt;
===Space &amp;amp; physics...===&lt;br /&gt;
&lt;br /&gt;
====Gravity []====&lt;br /&gt;
Gravitational fields surrounding spatial bodies. They should determine the maximum SPEC speeds, as well as influence trajectories. These should not pose a real danger to the player (normally, given VS's large acceleration rates), but should merely serve to add tactical flavor (interception, etc., as well as some real dangers during tense fights!). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5492 Gravity]&lt;br /&gt;
&lt;br /&gt;
====Modification to SPEC dynamics []====&lt;br /&gt;
One problem with the current SPEC drive system is that if you are anywhere near a ship, you lose your SPEC ability, as if you had approached a planet. This, in most cases, removes any possibility of bugging out of combat with a ship, and if you're flying something like a Plowshare, you don't stand a chance against a Pacifier and 2 Hyenas anyway, but you can't get away and may as well press the self destruct button. Basically I'm just asking if you could make it so you can still SPEC in the presence of ships. If you want to maintain some form of SPEC interference caused by ships, you could make it so your SPEC speed slows down to about 200 or so, but it doesn't deactivate. 200 is still a reasonable speed to escape from a firefight.&lt;br /&gt;
&lt;br /&gt;
:COMMENT: SPEC system actually seems not to be affected by presence of ships(v0.5 beta), and I think it actually should, because now its not possible to dock on a larger ship if its specing. (Request docking clearance to make a friendly ship stop so you can get close and dock). And I would expect you should not be able to run away with SPEC, in contrary your options should be ( when meeting a superior opponent ):fight, give up, call for help.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Regions of space with status effects []====&lt;br /&gt;
Regions of space that affect sensors, disable shields, or cause radiation damage. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
===Weapons, targeting &amp;amp; ship systems...===&lt;br /&gt;
&lt;br /&gt;
====Limitations on weapon auto-tracking []====&lt;br /&gt;
Weapons should be limited in the distance they are able to track moving objects.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10919 Suggestion: per-weapon autotracking limits]&lt;br /&gt;
&lt;br /&gt;
====Auto- or burst-fire for rockets []====&lt;br /&gt;
One should be able to hold the &amp;quot;fire&amp;quot; button and launch rockets repeatedly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10781 Suggestion: make rocket pods act like guns]&lt;br /&gt;
&lt;br /&gt;
====Active weapon selection []====&lt;br /&gt;
You should be able to toggle whether certain weapons are active/inactive.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14870 Weapon Fire Control/Weapon Switching]&lt;br /&gt;
&lt;br /&gt;
====Heat/shield/power/stealth/etc. management [P]====&lt;br /&gt;
The game really needs to implement some system of heat and temperature. I believe this had already been discussed in the effectors thread, but I don't think it needs to be that complex. [...] When the temperature of your armor approaches their heat-shielding rating, your armor will start to take damage. Until your ship blows up. There would be an indicator on your hud for external temperature, armor temperature, and hull temperature. - ''pifactorial''&lt;br /&gt;
&lt;br /&gt;
Similar to Heat Management, except you manage your shield distribution, power-plant output, and sensors profile. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11009 power system manipulation]&lt;br /&gt;
&lt;br /&gt;
===Installations...===&lt;br /&gt;
&lt;br /&gt;
====Minefields []====&lt;br /&gt;
A drone weapon with projectiles that automatically deploy themselves into grids (spherical or rectangular?). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Defense systems for mining bases []====&lt;br /&gt;
Give mining bases turrets! My god, I've seen Aera patrols whipe those things out because the things have no defense. - ''cshank4''&lt;br /&gt;
:Rather than giving the mining bases turrets, I think that independantly controlled turrets should surround the mining bases. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Other...===&lt;br /&gt;
&lt;br /&gt;
====Changes to how damage is calculated []====&lt;br /&gt;
There should be different types of damage depending on the class of weapon, and damage should be calculated differently.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10836 A new schema for weapon damage]&lt;br /&gt;
&lt;br /&gt;
====Restrictions on transferring ships []====&lt;br /&gt;
Transporting player-owned ships from base to base should take time and cost money.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10814 Additional restriction on ship switching]&lt;br /&gt;
&lt;br /&gt;
====Towing []====&lt;br /&gt;
You can request a tow when your ship is too damaged to move.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==In-flight UI==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/mouse/joystick controls...===&lt;br /&gt;
&lt;br /&gt;
====Nearest hostile key [X]====&lt;br /&gt;
It would be great to have a nearest hostile key in addition to the next hostile key - this would always switch to the nearest hostile target to avoid flipping through them with H until you find out the one just 1000 metres to your left. - ''AeonOfTime''&lt;br /&gt;
:Done in SVN: r and R.  also check out other nearest* keys: k, K, ctrl-k.  - ''peter''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11845 targeting hostiles]&lt;br /&gt;
&lt;br /&gt;
====Target last ship to hail you []====&lt;br /&gt;
Like nearest hostile, except it targets the ships which have established communications with the player in order of least time elapsed to greatest. - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
====Scope/area targeting []====&lt;br /&gt;
The &amp;quot;P&amp;quot; (point targeting) could be based on the area immediately around the mouse cursor (assuming one is shown) as well as the crosshair.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====In-game keyboard hotkey chart &amp;amp; mapping []====&lt;br /&gt;
Add a menu to display and/or modify the keyboard commands.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9061 Revise Control setup]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10212 Key Binding]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13206 Feature request: Layout Help for Noobs like me.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13333 show key bindings]&lt;br /&gt;
&lt;br /&gt;
====Targeting improvements []====&lt;br /&gt;
When a target type is selected, other targets of the same type could have a blue/gray dotted &amp;quot;X&amp;quot; crosshair rather than a box (or a blurry dot on the edge of the HUD for offscreen unselected objects).  For example, anytime you select a hostile unit, you can still see where other hostiles are.  Perhaps a small number beside each unselected target could indicate the target ordering (it tells you how many times should you press &amp;quot;H&amp;quot; for that target). -[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)  Also, provide for an alternate (easier to learn) targeting method, key1 for selecting target types and key2 for selecting individual targets.  The old way of targeting should of course be left in place, or at least quickly available via some option.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14895 Scanner Targeting/Search Mode]&lt;br /&gt;
&lt;br /&gt;
====Trajectory heading autopilot []====&lt;br /&gt;
Functions to automatically orient the player's ship in the direction of travel, or opposite it, would truly make flying cargo and capships (e.g. Ox, Clyde) reasonable. Since these ships only have any significant thrust (in comparison to their mass, that is) in the forward and maybe reverse direction you need to be able to point them back along your vector in order to stop. Given that the SPEC autopilot is already capable of figuring all this out and then some, the code must be in there somewhere :) Even with a trajectory indicator (above - and also sorely needed for flying capships) this function is needed so that you can initiate a stop and then jump into a turret and do some firing while your gigantic, ponderous vessel comes about. - ''drinkypoo''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10047 Current Vector Slash Antivector Matching Autopilot option]&lt;br /&gt;
&lt;br /&gt;
====Improvements to mouse controls []====&lt;br /&gt;
The mouse flight controls need improvement.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11340 Controlling the ship]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11848 better mouse control mode?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11149 Crosshair (feature?)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Add support for the wiimote []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10525 wiimote for vegastrike!]&lt;br /&gt;
&lt;br /&gt;
====Add support for TrackIR []====&lt;br /&gt;
Add support for TrackIR to track head movements.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
===HUD improvements...===&lt;br /&gt;
&lt;br /&gt;
====Turrets status display []====&lt;br /&gt;
In the HUD, have additional indicators near the current weapons summary that display information about any turrets installed on your ship: whether the turret AI is active, and what their current state is (damaged 50%, destroyed etc...)  - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
====Make HUD radar blip proportional to mass []====&lt;br /&gt;
It would be cool if you could tell from your radar screen which contacts are planet-sized.  - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
:I think differently-classed objects should receive different icons in the UI. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Trajectory/direction/motion indicators []====&lt;br /&gt;
Some kind of hud lines or something that would tell me which direction I'm travelling would be good. It could be something as simple as a box or a cross or something that shows the direction my ship is travelling in. I don't expect gravity plays much of a role in bending trajectories (or that the planets move around the star, for that matter) but adding a little &amp;quot;reality physics&amp;quot; like using gravity as a slingshot, etc. might be kind of fun too. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
Something like this would be really helpful so you could know if you're actually heading towards the destination when you engage SPEC. There are a couple ways this could be implemented. Perhaps a circle (just large enough to contain the cross hairs) could appear designating the current direction. &lt;br /&gt;
Also it might be nice if the trajectory showed up as a special symbol on radar. This way you would have a better idea of your direction in relation to other ships.&lt;br /&gt;
- ''shadow_slicer''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12160 I need visual trajectory systems and more mouse functions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14727 sense of motion effects]&lt;br /&gt;
&lt;br /&gt;
====Better tracking/warning for enemy missiles &amp;amp; torpedoes []====&lt;br /&gt;
BTW the torpedo launchers on the cap ships are quite annoying as you often just blow up out of thin air. Maybe you could introduce some better warning system that at least gives us the opportunity to effectivly dodge those things. - ''Zel''&lt;br /&gt;
&lt;br /&gt;
====Visual effects when SPEC is enabled []====&lt;br /&gt;
SPEC should affect the display in various ways.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11588 light shift]&lt;br /&gt;
&lt;br /&gt;
====Aural queues for in-flight events []====&lt;br /&gt;
Things like missile locks, detection of new enemies, etc., should trigger audio files to be played.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11638 Aural hint for Lock]&lt;br /&gt;
&lt;br /&gt;
====Date/time display []====&lt;br /&gt;
Show the current date and time.  Makes time dilation mode (F9) and other effects more visible to the player and gives a better sense of time for when news updates are checked. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* A flight log might be helpful too: show the date and time of the last 5-10 battles/docks insystem, and the dates you entered your last 3-5 systems. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
&lt;br /&gt;
====Point-and-click HUD interface []====&lt;br /&gt;
To help with the learning curve, a point and click interface for most functions would help with discoverability of features and to remind users of any keybindings they've forgotten. Right now learning the controls is very difficult and not fun.&lt;br /&gt;
* To avoid clutter, and since the mouse is already used, the interface is only active when a meta key (ctrl or shift) is held down; at all other times there is just a message like &amp;quot;Hold Shift for menus&amp;quot;; shortcuts could be shown beside relevant menu items wherever possible.&lt;br /&gt;
* Click on HUD to select nearest target (nearest visually) to cursor.&lt;br /&gt;
* Click on the subscreens to cycle through them (manifests/guns; target/communications); click on a help button or a menu for access to everything else. Subscreens should have a title bar when menus are active with either a dropdown or instructions on how to click to change the view.&lt;br /&gt;
* List or dropdown for different view modes (and their shortcuts, F1-F8).&lt;br /&gt;
* To fly to a target, click on it and select &amp;quot;set course for target&amp;quot;.&lt;br /&gt;
-[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)&lt;br /&gt;
:Not sure if I agree with the &amp;quot;select target nearest cursor&amp;quot; idea. And I think point-and-click target selection should be reserved for the &amp;quot;Sensors cam&amp;quot; idea I suggested, below. Accessing/switching sub-screens is a must though. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8924 Cockpit Controls]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
====Use SVG for HUD graphics [R]====&lt;br /&gt;
Use SVG to display all in-game UI elements. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Improve representation of spatial scale and motion []====&lt;br /&gt;
Improve how the size and motion of objects are conveyed to the player. Currently, big ships don't really seem &amp;quot;big&amp;quot; because fighters are so fast.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9164 Tiny bases!]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11349 HUD simulates &amp;quot;Space debris&amp;quot;]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11992 How to imply size a disscustion on scale]&lt;br /&gt;
&lt;br /&gt;
====HUD redesigns []====&lt;br /&gt;
Proposals for modifying the appearance of the in-game HUD.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2366 My HUD Redesign]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=91835#91835 Ideas for the HUD]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11189 VS Game: HUD Layout with comm animation]&lt;br /&gt;
&lt;br /&gt;
====Cargo space indicator []====&lt;br /&gt;
Add an indicator that reports the empty cargo space remaining.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9715 Mission computer/HUD: Inflight glance into ship's cargo room]&lt;br /&gt;
&lt;br /&gt;
===Additional in-flight interfaces...===&lt;br /&gt;
&lt;br /&gt;
====Intersystem inflight economic database []====&lt;br /&gt;
How about having the ability to browse commodity prices, news and missions in nearby systems while flying? That way you could really plan ahead. Even place your orders in advance. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
A mission computer that displays the missions and trade goods prices of your target from your spaceship. Even have it where you can accept bounty and patrol missions remotely. Cargo you would obviously need to dock for. (Or you could have larger bases send the cargo out to you on a ship that would transfer in midspace. Tractor beam for example.) -''Roth''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11568 communication]&lt;br /&gt;
&lt;br /&gt;
====In-flight web browser []====&lt;br /&gt;
I play now a fiew month eve online And fiew idea's think a can use in the mmo version of vegastrike.&lt;br /&gt;
And one of my idea's is a in flight web browser. -''www2''&lt;br /&gt;
&lt;br /&gt;
:I would have to vote 'No', unless the internet in question is fictional, as well--in which case I would vote 'Yes'. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Could be to do with the library mentioned earlier. A user could 'buy' a book from one station and read it on the way to other places. Would make the game more interesting, and the player would be more immersed in the world. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4459 Web browser]&lt;br /&gt;
&lt;br /&gt;
====In-flight IRC chat []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15010 IRC Chat Client In Game]&lt;br /&gt;
&lt;br /&gt;
====Personal logbook/diary []====&lt;br /&gt;
A personal databook for storing notes or quest data.&lt;br /&gt;
&lt;br /&gt;
It would be nice to have some place in the GUI menu to write down some (personal) notes that are saved with the game when saving the game. This is a very handy feature in a RPG game, because you will no more need real paper to write down some small things like what you want to do next, what you have planned or what you did in the past etc.. - '' Cordess '' &lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6823 Personal logbook]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6390 personal PDA]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5727 I want have a diary function to write down some notes]&lt;br /&gt;
&lt;br /&gt;
====Unify the in-flight and base UIs []====&lt;br /&gt;
Use the same UI for in-flight and base operations. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11459 Unified data screens (in-flight and on base)]&lt;br /&gt;
&lt;br /&gt;
===Cameras...===&lt;br /&gt;
&lt;br /&gt;
====Ability to use the camera controls while paused [X]====&lt;br /&gt;
This makes it easier for screenshot-takers to find the perfect angles for action shots -''[[User:Halleck|Halleck]]''&lt;br /&gt;
&lt;br /&gt;
''(Edited to include all camera controls. -[[User:Shark|Shark]])''&lt;br /&gt;
&lt;br /&gt;
====Translate or &amp;quot;free&amp;quot; cam []====&lt;br /&gt;
Camera which can be moved independently of the ship, even while paused. This would be useful for capturing screenshots and gameplay footage, as well as &amp;quot;system browsing&amp;quot;. -''[[User:Halleck|Halleck]]'' and ''[[User:ace123|ace123]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4501 Feature Request: Free Cam]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2404 A Call for Screenshots]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Chase&amp;quot; cam []====&lt;br /&gt;
A third-person, behind-the-ship view (kind of like in the video games ''StarFox'', or better yet ''WarHawk''), complete with custom HUD and control scheme, would be nice. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sniper&amp;quot; cam []====&lt;br /&gt;
A zoom lense for weapons that can take advantage of this, as well as decreased control sensitivity when in use. See ''IWar2'' and (I think) ''Tachyon'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sensors&amp;quot; view []====&lt;br /&gt;
A third-person view that is automatically zoomed out to the limits of the ship's secondary sensors. Ships smaller than stations are represented using dots instead of meshes. Orbital paths/gravitational fields should also be represented. Setting autopilot waypoints or nav targets should also be possible. See ''Homeworld'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Starmap []==&lt;br /&gt;
&lt;br /&gt;
===Show dockable targets and factions in starmap []===&lt;br /&gt;
It would be useful for the map screen to show you what dockable planets and stations are present and what faction is in control in the system you have selected. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===In-base starmap []===&lt;br /&gt;
It would be great to have a starmap you could consult while at a station. That way, you could make intelligent choices about hauling cargo. Having this accessable from a Station Library would be the way to go.&lt;br /&gt;
The other solution would be to add such functionality to the mission computer. E.g. except the Accept button for a chosen mission there could be a Map button that would, when pressed, show the route to the target star system of the mission.&lt;br /&gt;
Or the map could be accessible from the info screen. E.g. except the Pilot and Ship buttons there could be a Map button. Red circle with an arrow and 'YOU ARE HERE' text would be informative thing too. -''unknown''&lt;br /&gt;
&lt;br /&gt;
===Larger/better starmap window []===&lt;br /&gt;
Make the window/map as large as possible to increase its usefulness as a summary of in-system objects.  The starmap should not have such a thick frame, for example.  Currently it's trying to show more than the HUD in less space than the HUD.  While the player needs to be reminded the game isn't paused, this could be accomplished by providing a slight transparency to the starmap (such as 5% or 7% transparent, mostly opaque).  The transparency effect would be more fun for players. -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Other improvements need to be made to make exploring using the starmap less painful.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14923 Large scale navigation]&lt;br /&gt;
&lt;br /&gt;
===Separate nav/info buttons []===&lt;br /&gt;
They're not related, so they should be separate buttons.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Modal buttons should show current mode []===&lt;br /&gt;
Move multifunction buttons that affect the view (Nav, Info, Map) away from buttons that affect how the view is represented (2D, 3D, Ortho); use color, position, size/shape, or distance to separate these button groups.  Anytime a button cycles between multiple modes (eg with 2d/3d/ortho), some visual cue should *show* the users which mode is the current one (bold/color/lighting). &lt;br /&gt;
*This menu has its virtues.  It's not entirely keyboard based, for example.&lt;br /&gt;
*One possible approach: &lt;br /&gt;
***use tabs for the different views, and buttons that light up for view-options. (Tabs should be stylized for the theme--green glowing outlines for example, or side tabs styled like gmail.com inbox/archive/trash/spam/... tabs).  &lt;br /&gt;
***Only show view options when they're applicable.  &lt;br /&gt;
***Make every view option a separate button (2d is its own button).   They should be separate controls because a modal button doesn't communicate which mode is selected.  A single button shouldn't do 3 things instead of 1 - it's not normal or expected, so it will confuse people.  &lt;br /&gt;
***Don't use tabs for 2d/3d/ortho, since changing the view in one affects the view in the others, and tabs usually indicate independence from each other.   While I don't suggest making them a radio list (this isn't a form to fill out), this is essentially what they are.  &lt;br /&gt;
***For efficiency, consider making it so users can glance at another view option without clicking on it: hovering over &amp;quot;2d&amp;quot; should make it 2d temporarily; Clicking 2d should make it stick.  This has the disadvantage that users may get confused: they might not think the buttons can be clicked, and will never actually switch to another view to manipulate the map.  For this reason, the buttons should clearly show their state, and their relationship should be obvious.   Perhaps something like a line should connect the three items, and the selected item should be depressed with glowing letters, while the others are raised.  Hovering doesn't raise a button, but it makes its text glow.  Even if this takes work, it will make the game a lot easier to understand and thus fun to play.  Even users who catch on quickly should feel like it's very smooth and obvious--smooth so focus stays on the game instead of the menu, and obvious so it's easier to remember where things are later.  Flashy so things are more memorable and satisfying to click (and thus discover).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Rename &amp;quot;Up/Down&amp;quot; []===&lt;br /&gt;
The labeling for Up/Down doesn't really tell what it does. The up/down button should be relabeled as &amp;quot;View - System/Sector&amp;quot; -- or separated into two buttons -- or toggle between saying &amp;quot;View System&amp;quot; and &amp;quot;View Sector&amp;quot; when the user clicks it.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Changes to planet/base icons []=== &lt;br /&gt;
It's hard to click on specific items.  Planets and bases don't need huge icons around them as with VS 0.4.3.  It makes it hard to read anything, and harder to select things that are close.  Just have the item whose center is closest to the cursor be selected.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Geometric shapes should not be reused excessively. Try to reserve each shape for a particular class of object in order to prevent overlap and confusion. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2194&amp;amp;p=18146#p18146 In-Game Map]&lt;br /&gt;
&lt;br /&gt;
===Crowded areas []===&lt;br /&gt;
It's impossible to click on really closely spaced items.  When an area is crowded, selecting it should cause the map to temporarily zoom in to select the actual target, then zoom out again.  (Alternately, instead of zoom use a subwindow or popup menu of items to select near the cursor).    -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Preview target (on hover) []===&lt;br /&gt;
Hovering over any item should show its image as with the HUD view in bottom right.  This will help users to recognize what they're looking for. Also, consider showing distance to target and other details on hover (faction, friendliness rating number, estimated value, time in-system, favorite color, ...) -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* While a target is hovered over, shift_1 through shift_9 should set it as a remembered target.  This fact should be advertised when the cursor is over the item.  If already assigned, the current number it is assigned to should be displayed;  Displaying key assignments immediately will show the user the assignment was successful, and keep them from forgetting if a target has already been assigned a number.  It will also remind a user if it was important.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** Pressing a number 1-9 should jump the cursor to a remembered target.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** While Shift is pressed but before a number is pressed, all the target assignments should be shown in a layover text.  Consider doing this for the HUD display too (although Ctrl and Shift do a lot more on the HUD, so it might not make sense there).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;You are here&amp;quot; indicator []===&lt;br /&gt;
Instead of another inconsequential dot showing &amp;quot;llama.begin&amp;quot; or something, highlight the current location (base computer) or ship (in-flight) using color, font, fontsize, thickness, icon, and/or pulsing color.  A crosshair won't work well in 3d, but it's worth considering.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I like how ''Homeworld'''s sensors mode put the ship at the center of the (spherical) coordinate system. Though this might not be appropriate for a starmap. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Color saturation indicates distance from camera []===&lt;br /&gt;
While color should still show what an item is, the color's saturation could be less saturated and smaller if the item is supposed to be further inside the map.  While rotating the 3d view, as items move closer to the camera, their colors should get more vibrant, the icons slightly larger.   To provide reference on saturation, the polar grid in 3d mode could be more vibrant in the front, and less so in back.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I disagree. I think colors should be reserved for different ''types'' of objects. (i.e. ships, astronomical objects, HUD information, etc.) -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Nav system/software upgrades []===&lt;br /&gt;
Sensor and Software upgrades could let the user toggle viewing of:&lt;br /&gt;
* SPEC gravity field interference (in grayscale or cloud/alpha gradients), &lt;br /&gt;
* commonly used flight paths &amp;amp; pirated zones (past battle locations per down-map system, or up-map color coding of dangerous sectors/stars)&lt;br /&gt;
* visited: stations &amp;amp; systems  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
Navigation software upgrades could let the user:&lt;br /&gt;
* plot direct courses for autopilot&lt;br /&gt;
* plot least-time courses for autopilot&lt;br /&gt;
* plot multi-stage courses (over several jumps), with auto-targeting of each consecutive jump point upon entering the system.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===News &amp;amp; mission view []===&lt;br /&gt;
This layer would only be available on stations/planets.&lt;br /&gt;
* Show news based on regions/stars.  A number beside each star could show how many relevant news items are from there.  Hovering and clicking on a star would show news for that star.&lt;br /&gt;
* Show star and route to star based on news.&lt;br /&gt;
* Also, search for and accept missions from the starmap.&lt;br /&gt;
* Transparency of the background could allow for skinning the news/mission/pilot views of the map screen, so that it seems different depending on where it's accessed.  Eg, in a news kiosk, it might have the GNN logo in the background and a reflection of the hangar or mall.  In the pilot seat, it could be semitransparent like a glass tactical screen, with a slight/blurred pilot helmet reflection and the HUD actively moving behind it.  Mission views could look like a Microsoft Surface(R) bar table.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Tooltips on mouse hover []===&lt;br /&gt;
* Sector View: on hover, Highlight jump routes connecting this star.  Keep highlighting jump routes if clicked?&lt;br /&gt;
* System View: on hover, Show object preview, with distance-to/name/faction/friendliness and other data, when mouse hovers over a ship or planet.  For jump points, list known(visited) places at the destination (planets, stations, etc).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Other suggested improvements...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9816 system map/hud radar]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11169 A Beeter Nav computer]&lt;br /&gt;
&lt;br /&gt;
==Base/Other UI==&lt;br /&gt;
&lt;br /&gt;
===Station library []===&lt;br /&gt;
A Station library / encyclipedia would provide a useful repository for background documents written by jackS and others, as well as providing a logical place to access the Map-screen. History articles and Race/Faction descriptions could be available from the library. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:How about a Library Station? T'would be more scholarly. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
:Maybe Research Stations and University Planets should have the best libraries?  And other places have varying collections: military stuff at military stations (except that the player is a civilian so the military is the last place you'll find out anything about the military...).  - ''peter''&lt;br /&gt;
&lt;br /&gt;
::No, the military could have a lot of information on the history of some aircraft, and heaps of propaganda. Different factions could invent their own versions of the history of certain events. That way, you could have a heap of different articles available at different places. It would add a lot more depth to the world. You could also use it as a form of credits for some of the developers. Many games there days are going for a 'hidden credits within the game' approach. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
===Trade subscriptions []===&lt;br /&gt;
Subscriptions to publications that give news of trade opportunities or happenings in industry. Should be limited in scope to a particular industry or faction, but should cover a larger astronomical area than &amp;quot;General News&amp;quot;, be more thorough in its coverage, as well as/or be more explicit in how it can benifit the player. -''[[User:Shark|Shark]] and others''&lt;br /&gt;
&lt;br /&gt;
===Describe why upgrade X cannot be installed []===&lt;br /&gt;
In the ship upgrades screen, display a short note describing why you cannot install upgrade x (already installed/higher version installed/ship not capable etc.) - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Specialized repair console []===&lt;br /&gt;
In the ship upgrades screen, have one section specialized in repairs that lists all damaged components and makes it easy to select which ones to repair without having to click on all upgrade sections to check if there are damaged components hiding somewhere. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Expand/collapse all buttons []===&lt;br /&gt;
In the computer screens with expandable lists, have buttons 'expand all' and 'collapse all' to be able to expand or collapse the tree of all available items without clicking on the individual sections. &lt;br /&gt;
 &lt;br /&gt;
===Multiple-choice conversations [X]===&lt;br /&gt;
multiple choice dialogs (at the bottom at the screen, or as a pop-up, I don't know) that'd give writers a lot of flexibility. Besides empowering writers with the ability to do actual dialogs, it gives player the ability to negotiate, to investigate, to strike special deals, to add fine points to a mission--everything you can think of. And of course, multiple choice still can do the 'yes' and 'no'. - ''CubOfJudahsLion''&lt;br /&gt;
&lt;br /&gt;
===Cargo/ship/upgrade/weapon compare screen []===&lt;br /&gt;
As the title already states a screen where it is possible to compare the various items. Maybe having the seperations '''cargos, ships, upgrades, weapons''' as they all have their special attributes and more important infos. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===Sort mission list by destination []===&lt;br /&gt;
In the mission screen, add a button that sorts the missions by destination. Or at least sort the missions by destination rather than alphabetically within their categories. that way users can accept multiple missions which go to the same target system. -''Thawn''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=93927 sort missions by destination.]&lt;br /&gt;
&lt;br /&gt;
===Economic index []===&lt;br /&gt;
It would be nice if there was some kind of economic index, so you could tell what the buying and selling prices are for a given commodity. That way, when you are on a base that seems to have a lot of seafood, you can tell whether or not you're being ripped off. Maybe it should also just show the prices of the last time / 3 last times, otherwise it would be just too predictable. Being a newbie in space usually also means you have to find out about goods. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:Maybe require some sort of a subscription-based service to provide the necessary database (see the Trade Subscriptions request). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Ship hardpoint display []===&lt;br /&gt;
Some sort of a display showing a model of your ship, as well as all hardpoints/device slots and the equipment installed on them. Applies to the in-flight UI, as well. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Gambling mini-game []===&lt;br /&gt;
Gambling for credits in bars. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Separate repair and refuel options []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=2&amp;amp;t=10542 Fuel use causes damage?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11013 Repair in Upgrade Computer]&lt;br /&gt;
&lt;br /&gt;
===Base UI redesigns...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2063 Pictures for Cargo Items &amp;amp; ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10916 Add drop shadow or bg to menu text]&lt;br /&gt;
&lt;br /&gt;
===Faction event history []===&lt;br /&gt;
You should be able to see a history of faction events as a factor of time, including when a faction started or ceased to hate/love you.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13322 Factions log]&lt;br /&gt;
&lt;br /&gt;
===Improved bar graphics []===&lt;br /&gt;
Make the bars look better.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11371 Better Bar Character Graphics]&lt;br /&gt;
&lt;br /&gt;
===Other base UI issues...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9350 basecomputer UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9598 Problem with the UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13316 Questions ideas etc. about ships/ship interface.]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===Game trailer []===&lt;br /&gt;
Create a short trailer for the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13192 How about a Vega Strike trailer?]&lt;br /&gt;
&lt;br /&gt;
===Voice acting [w]===&lt;br /&gt;
Record some human voices.&lt;br /&gt;
&lt;br /&gt;
''Initial Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10762 Vega Strike Voice Acting]&lt;br /&gt;
&lt;br /&gt;
Voice work has begun and you can hear it in SVN.  &lt;br /&gt;
&lt;br /&gt;
Ongoing work is discussed here: http://vegastrike.sourceforge.net/forums/viewforum.php?f=29&lt;br /&gt;
&lt;br /&gt;
Guidelines and a list of voice acting projects is here: http://vegastrike.sourceforge.net/mediawiki/index.php?title=Development:Audio#Voice_Acting&lt;br /&gt;
&lt;br /&gt;
===In-game tutorial []===&lt;br /&gt;
Provide players with some hands-on instruction.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11314 In-game tutorial]&lt;br /&gt;
&lt;br /&gt;
===Racetrack []===&lt;br /&gt;
Create a racetrack where ships can compete for money.&lt;br /&gt;
:Some corridor type levels would be nice too. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10867 Raceship spacetrack + concept art &amp;gt; good for multiplayer]&lt;br /&gt;
&lt;br /&gt;
===More subdued colors []===&lt;br /&gt;
The colors and textures in ''VS'' are too bright and saturated, IMO. See ''Starshatter'' for good use of better, more subdued colors. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Network and multiplay==&lt;br /&gt;
===Network play [Y]===&lt;br /&gt;
The second most commonly requested feature is network play. Most people seem to want a massively multiplayer online game (MMO), and one day in the distant future this may become a reality. However, rudimentary network support is being actively developed. A &amp;quot;quake in space&amp;quot; deathmatch gametype should be available in the near future, possibly the next release.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=9305 Online multiplayer is now working.]&lt;br /&gt;
&lt;br /&gt;
===Clan-owned stations/property []===&lt;br /&gt;
Clan-owned headquarters and other properties that can be attacked and conquered.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15035 Clan HQ &amp;amp; Stations]&lt;br /&gt;
&lt;br /&gt;
===Make VS an MMORPG [W]===&lt;br /&gt;
Turn VS into an MMORPG.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10743 VS an MMORPG?]&lt;br /&gt;
&lt;br /&gt;
===Network lag meter and admin controls []===&lt;br /&gt;
*''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10991 [network]Network lag meter and server admin controls]&lt;br /&gt;
&lt;br /&gt;
===Smaller, cozier universe []===&lt;br /&gt;
And of course, theres got to be a limited numbers of systems(25-40) on the game universe so you will not end up with 99% unexplored areas with everyone getting lost in the long run. -''[[user:Paslowo|Paslowo]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
===Escape pods and insurance []===&lt;br /&gt;
Modifications to how players deaths are implemented.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9166 Online gameplay ideas]&lt;br /&gt;
&lt;br /&gt;
==Under the hood==&lt;br /&gt;
&lt;br /&gt;
===Unlock display and minimize game []===&lt;br /&gt;
Define a key (such as Alt_Tab) that will release the mouse cursor, pause the game, and minimize the window/switch back to the x-server in linux or the regular display in Windows. --[User:Bugeyedllama|Bugeyedllama]&lt;br /&gt;
* Alternative: Confine the mouse to the vegastrike window, and let the window switch away from fullscreen.  &amp;quot;X&amp;quot; could pause the game and release the mouse.&lt;br /&gt;
&lt;br /&gt;
===Serial port communications for custom controls and displays []===&lt;br /&gt;
Send ship information such as shield strength, the status of upgraded components, allied and enemy ship lock, etc., across a serial connection to a microcontroller such as the [http://www.arduino.cc/ Arduino] to be displayed via LCD screen(s) and LEDs.  In addition, make Vega Strike able to receive information back from the microcontroller across the same serial connection so that toggle and rotary switches, keypads, potentiometers, pressure sensors, buttons, etc., could be used to control certain ship functions, such as weapon selection, pilot ejection, communications, etc. -''scienceguy8''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=102641#102641 HUD Instruments - move to other screens/machines?]&lt;br /&gt;
&lt;br /&gt;
===Switch to Lua instead of Python [R]===&lt;br /&gt;
Translate all Python code to the Lua scripting language. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6739 Scripting Languages]&lt;br /&gt;
&lt;br /&gt;
===In-game configuration console []===&lt;br /&gt;
An configuration interface accessible from within the game (and thus platform independent as well).&lt;br /&gt;
&lt;br /&gt;
What one should be able to configure:&lt;br /&gt;
* Key bindings (by pressing them, not writing something code-like)&lt;br /&gt;
* Joystick and mouse configuration&lt;br /&gt;
* Basic graphic settings&lt;br /&gt;
* ....&lt;br /&gt;
* &amp;quot;Data Reload&amp;quot; button, so you could modify things in the units.csv and hit 'reload' to see changes without having to reopen the game. -''Jesse_the_Midget''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3826 Question: UI for binding config?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13201 Ingame setup]&lt;br /&gt;
&lt;br /&gt;
===Mission editor []===&lt;br /&gt;
Create a dedicated tool to make it easier for people to script missions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11738 Feature Request: Mission editor.]&lt;br /&gt;
&lt;br /&gt;
===Use sqlite for managing data []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11269 Any thoughts of using sqlite?]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Lite&amp;quot; version of VS []===&lt;br /&gt;
Create a &amp;quot;light&amp;quot; version of the game that takes up less disk space and can be distributed more easily.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11276 lighter version of vegastrike]&lt;br /&gt;
&lt;br /&gt;
===Support 64-bit Windows []===&lt;br /&gt;
Add support for 64-bit versions of Windows.&lt;br /&gt;
&lt;br /&gt;
''Discussion topics:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12189 64 bit windows versions]&lt;br /&gt;
&lt;br /&gt;
===VS as benchmark program []===&lt;br /&gt;
VS can be used to benchmark video card performance.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11796 The Vegastrike Benchmark TM]&lt;br /&gt;
&lt;br /&gt;
===Multimonitor support []===&lt;br /&gt;
Native support for multiple monitors, including monitors with specialized purposes.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14836 Dual monitor]&lt;br /&gt;
&lt;br /&gt;
===More options/variability in system generator []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14733 request to have more control on system generator]&lt;br /&gt;
&lt;br /&gt;
==Lists of requests/suggestions==&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2198 random discussion]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9934 RFC on some Good ideas(maybe)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10714 A few Ideas]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10902 Lots of feature wishes...]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10929 Big bin of feedback]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Development:Roadmap]] - ''Discussion:'' [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8844]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/phpwiki/index.php/VsFaqFeatureRequests VsFaqFeatureRequests] in the [http://vegastrike.sourceforge.net/phpwiki/ old wiki]&lt;br /&gt;
* [http://c2.com/cgi/wiki?CreepingFeaturitis] - Please be aware when adding feature requests&lt;br /&gt;
&lt;br /&gt;
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[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17326</id>
		<title>FAQ:Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17326"/>
				<updated>2009-12-17T07:01:21Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Other... */ add item&lt;/p&gt;
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==Requests &amp;amp; Suggestions==&lt;br /&gt;
&lt;br /&gt;
===About this page===&lt;br /&gt;
&lt;br /&gt;
Fairly regularly, we get a new player who gets the game, downloads it, and sees, &amp;quot;Oh wow, a board to make feature requests, I'll give them all my cool ideas and I'll get to see it in a future version!&amp;quot; However, many cool ideas have already been brought to the attention of the various developers and collaborators of the project, including most of the ideas we see people write down when they show up on the forums and list all their ideas. Indeed, some ideas have been discussed back and forth for months, as people reexamine the code, and borrow (steal) ideas from different inspiration sources. This has significantly to do with the facts of development: It takes a long time to see new versions of non-CVS releases, and even with the rapid development cycle of open source, not everything that is planned has made it into the game yet. - ''V4X3N''&lt;br /&gt;
&lt;br /&gt;
This page tries to synthesize the feature requests and ideas that have been mentioned in the forum (well, most of them anyway). I have split the page in several subsections representing the different aspects of the game to make it easier to read and find your area of interest. Ultimately this is intended as an inspirational repository for the developers. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
This article is an attempt to compile all feature requests for ''Vega Strike'', and give some indication as to their development status. This is ''not'' a &amp;quot;to-do&amp;quot; list. Rather, it is intended to serve as a place to track feature requests, as well as serve as a source of ideas for the developers.&lt;br /&gt;
&lt;br /&gt;
===Status of proposals===&lt;br /&gt;
&lt;br /&gt;
To be able to find out what status an idea or proposal is in, I have added a status marker ([]) to each. These are the meanings of the markers I used:&lt;br /&gt;
&lt;br /&gt;
* [X] This request has been implemented&lt;br /&gt;
* [Y] This request is being implemented in some form&lt;br /&gt;
* [P] This request has been or is being partially implemented&lt;br /&gt;
* [W] This request is under construction&lt;br /&gt;
* [R] This request has been rejected&lt;br /&gt;
* [] This request is pending&lt;br /&gt;
&lt;br /&gt;
===Updating this page===&lt;br /&gt;
&lt;br /&gt;
Feel free to edit this page to add your ideas if they are not listed here; just make sure you follow the general structure of the page so it stays readable. Also try to list discussion threads in chronological order, starting from oldest to newest.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==World mechanics==&lt;br /&gt;
&lt;br /&gt;
===Seamless world...===&lt;br /&gt;
&lt;br /&gt;
====Seamless planetary/atmospheric flight []====&lt;br /&gt;
The obligatory suggestion - be able to fly from space seamlessly to a planet's surface and land.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2161 planetary flight brainstorming, take 2]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6193 Atmospheric and planetary raid missions?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9645 A silly question about the theoretical planetside mode]&lt;br /&gt;
&lt;br /&gt;
====Seamless inter-system flight []====&lt;br /&gt;
There should be no pause between leaving one system and entering another when flying directly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13667 direct interplanetary journey]&lt;br /&gt;
&lt;br /&gt;
====Walkable planets and bases []====&lt;br /&gt;
3D bases and planets that can be traveled in first person, which may include the following:&lt;br /&gt;
*In-base fps-style missions (assasinations, package deliveries, etc.)&lt;br /&gt;
*Planetside RPG-like missions&lt;br /&gt;
*Highly detailed, procedurally generated planets/cities&lt;br /&gt;
&lt;br /&gt;
This is one of the most commonly requested features. The new [[Development:Ogre|OGRE port]] will make this possible, but a lot of additional work will need to be done in order to implement it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
&lt;br /&gt;
==== Walkable ship interiors []====&lt;br /&gt;
&lt;br /&gt;
In a perfect implementation this might be like this: &lt;br /&gt;
&lt;br /&gt;
You are able to detach from your pilots seat by a hotkey. You suddenly find yourself in a FPS like environment standing next to your pilot seat. Now you can walk around and explore the ship.&lt;br /&gt;
&lt;br /&gt;
Every ship has it's own interior. A small fighter probably has no more than an engineering panel behind the pilots seat, and a small living area with a bunk, small galley and most likely a plumbing unit. An airlock which might be functional if you have landed on a planet? (see &amp;quot;walkable planets and bases&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
If the vessel becomes bigger and bigger, there is obviously more and more to explore. Living room for a small crew, sick bay, hallways to different sections like engineering, hangar bays, gun turrets, cryo chambers, prison, elevators to other levels and huge cargo compartments. For bigger ships the pilots seat might be placed at a bridge containing big screens displaying data about the ship and the environment. They could seriously help to make strategic descisions.&lt;br /&gt;
&lt;br /&gt;
It's important that the interior fits to the exterior appearance of the ship, it has to  be believable. This would greatly add to the perception of the size and type of your ship.&lt;br /&gt;
&lt;br /&gt;
You can go to damaged sections and repair them. You could visit captured pilots in the prison and talk to them, they might have important information. You could fight intruders. You could go to your hangar bay and select one of your small vessels for a quick interception while your ship remains where it is. [[User:Pirx|Pirx]] 18:42, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15012 Feature Request &amp;quot;Walkable ship interior&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Incorporating walkable (or flyable) planets with the &amp;quot;Explorer&amp;quot; playrole []====&lt;br /&gt;
Once planets are walkable, you could pretty easily add the explorer function (which is a GREAT idea) by allowing one to purchase different types of scanners (differing in power/range and what they can scan for (radiation/age/foreign tech) for the ship, then scanning as you go around. Maps could be used to guide one to a specific planet, or location, or type of tech there. Maybe scanned areas could be mapped in the Library. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
====Crowded/visible docking stations []====&lt;br /&gt;
We've got all of these ships flying around in a bustling, living galaxy. When you go to dock at a small base, you can see it has 3-4 docking points. Put these two together, and you see that there should be a parking problem, at times. So why not have the base send the player back a message like, 'sorry, we're full. please enter holding pattern zeta while we clear things up. - ''CoffeeBot''&lt;br /&gt;
&lt;br /&gt;
I think, bases would claim the monopoly of force inside their weapon range. So any unauthorized fight in this area would be stopped through the base quickly. The base would first transmit a message like 'This territory is controlled by &amp;lt;basename&amp;gt;, please stop fighting and disable your weapons while staying.' If the ships continue their fight, the base would give a warning like: 'STOP fighting NOW or we will shoot you down' If the opponents still continue their fight, the base would shoot them down, launch it's fighters or place a bounty on the ships. - ''caotic''&lt;br /&gt;
&lt;br /&gt;
I would like to see parking lots or piers and jetties. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
I think it'd be nice if you could see capital ships that are docked to the base. - ''cshank4''&lt;br /&gt;
&lt;br /&gt;
===Additional playroles...===&lt;br /&gt;
(a.k.a. vocations and mission types)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10340 False ID's, bribes and other illegal stuff]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10499 Ideas for further minor missions]&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunter/Explorer/Archeologist []====&lt;br /&gt;
I think it would be easy to add a third &amp;quot;role&amp;quot; in Vegastrike, besides 'trader' and 'hunter': 'Explorer'. If you specialize your ship and equipment for exploration, you'd probably be interested in &amp;quot;treasure maps&amp;quot; with full awareness of their NOT being treasure maps, but because of their potential for good finds in terms of habitable planets and resource-rich asteroids. - ''chuck_starchaser''&lt;br /&gt;
:This would require that at least some of the systems are left unexplored. Currently, I think all systems in VS have some level of faction presence. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Be able to buy treasure maps from guys in bars (pirates! anyone?), which would mark special spots on your starcharts where a shipwreck could be or a special kind of anomaly or whatever. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
At pirate bases one should be able to buy treasure maps, but that they'd be ancient documents written on PAPER! and using alphanumeric star designations from way back in the third millenium. So you have to figure out what's what. But the thing is, any such piece of paper from back in the 3rd millenium is automatically assumed to mean &amp;quot;treasure&amp;quot;, but more often than not, the papers are about anything but &amp;quot;treasures&amp;quot;, but rather about curious planets or moons, or, occasionally, about potential spots for inducing the formation of jump-points, or about the presence of archeological finds, or resources. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11068&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=45 Super-features of future releases]&lt;br /&gt;
&lt;br /&gt;
====Reporter []====&lt;br /&gt;
There should be GNN missions, to, say, take pictures of a battle or a fleet or some millionaire, or famous privateer in action, whatever. Started as a joke about Papparazzi. Also, if you happen to see some unusual fight, say confeds and insys fighting each other due to some friendly fire escalation, you could snap pictures of it and then bargain with a GNN representative over how much they are worth...&lt;br /&gt;
&lt;br /&gt;
I don't know whether he's planning to do something about it or not, or whether he's forgotten about it. The possibilities are multiplicative there: You could get a reputation faster, or avoid a reputation; you could have a fight with a fleet of a faction and avoid the impact of it on your standing with that faction as long as you a) destroy all the ships, b) kill all the ejected pilots, and c) make sure there was no gnn snapping pictures around. If you know someone is a double agent, and you have pictures to prove it, you can blackmail him.&lt;br /&gt;
&lt;br /&gt;
If you get too much of a reputation, you might get paparazzi following you around; but not too many factions hate them, so if you kill them it may get you in trouble. You'd wind up trying to predict and affect the presence or absence of news media depending on the mission you're doing; and in the overall, trying to avoid excessive notoriety. One strategy would be to become, oneself, a reliable gnn contributor, so as to make it a redundant option for them to send reporters to wherever you're going... - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
====Tour guide or passenger liner []====&lt;br /&gt;
Ferry tourists between scenic locations. Tours begin and end at the same location.  &lt;br /&gt;
* Passengers and passenger space could be a special kind of cargo (it requires extra life support).  &lt;br /&gt;
* Negotiate escorts to risky systems.  Advertise traveling to try and get more passengers, and buy commercial time.  Schedule flights in other systems ahead of you, or cancel them.&lt;br /&gt;
&lt;br /&gt;
====Station manager []====&lt;br /&gt;
Operate a station efficiently to increase trade throughput/production, and fend off pirates.   Run an efficient shipyard, competitively buy/sell/repair/build ships using raw materials or supplies.  Screen refugees for spies (requires buying citizen databases from merchant ships).  Refuse docking clearance for jerks and scum.  Prevent or foster trading of contraband and slaves while keeping the authorities happy.  Upgrade number of dock points, defenses, power, cloaking of contraband, mining drills, etc.  Set/Collect tariffs, fees and taxes, route or cover up news (or propaganda).  Set up escorts for people.  Sell employees and citizens enough food and supplies to be entertained and healthy but don't drive them out by charging too much.  Request supplies from merchants via news bulletins.  Choose which supplies to accept/reject, and rates for selling them (compete with other stations in and out system).  Scout for new jump points and set up jump fees.  Take bounties, try to catch pirates docking here but avoid pissing off their factions since you are a stationary target.  Attempt to contract patrols to explore or protect the system (thus encouraging merchants to come), while keeping your overlords appeased about how much you're spending and how you're spending it.   Secretly subcontract privateers and pirates (become a covert pirate base while maintaining a cover as a mining or medical base).  Safely perform evacuations before any overwhelming forces arrive.  Put down any uprisings from citizens.   Add modules onto the base to increase capacity for all the business you're drawing in, but organize the construction for optimal defense.  Specialize in a specific type of resource production using raw materials.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====Bounty hunter []====&lt;br /&gt;
Eliminate named individuals for a bounty.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11486 Bounty Hunting]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13308 Bounty mission/pirate ideas]&lt;br /&gt;
&lt;br /&gt;
====Attended or unattended mining []====&lt;br /&gt;
One should be able to mine asteroids/ore for additional income. Possibly, set up an unattended mining operations on asteroids requiring special mining droids that drill through the asteroid and deposit unprocessed ore into a repository that you can dock to and unload with your ship. Something like a modern-day oil rig. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2155 Digging on Asteroids]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6160 Mining?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14690 Mining]&lt;br /&gt;
&lt;br /&gt;
====Rescue missions []====&lt;br /&gt;
Players should be able to initiate (and participate in) rescue missions as an alternative to/in conjunction with ejecting. I.e. if a player ejects, they can post a note on the BBS requesting extraction.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14912 Player-Generated Rescue Missions]&lt;br /&gt;
&lt;br /&gt;
====RPG characteristics [R]====&lt;br /&gt;
Stat and skill-based experience system, ala the game ''[http://www.taleworlds.com/ Mount&amp;amp;Blade]''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* ''strength stat'': can withstand more Gs or personal damage before succumbing.&lt;br /&gt;
* ''intelligence stat'': increases the rate at which one can improve skills.&lt;br /&gt;
* ''weapon-accuracy skill'': increases the size of the hit-box surrounding a target.&lt;br /&gt;
* ''hacking skill'': increases one's ability to break into docked ships or sabotage subsystems.&lt;br /&gt;
* ''gambling skill'': reaps additional credits in bars.&lt;br /&gt;
* ''diplomacy skill'': increases influence with NPCs/factions.&lt;br /&gt;
* ''leadership skill'': increases influence with wingmen.&lt;br /&gt;
* ''merchant stat'': increases the price you can sell items for and decreases the price you can buy things for -''Jesse_The_Midget''&lt;br /&gt;
&lt;br /&gt;
Another example is ''Earth &amp;amp; Beyond'', where XP and levels are tabulated separately for Exploration, Combat and Trading. Individual skills are then based on ranks in one of these three areas. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6123 Make vegastrike more rpg]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7189 RPG Characteristics]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12841 Elite, veteran and green versions of NPC pilots]&lt;br /&gt;
&lt;br /&gt;
====In-flight events []====&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* Having distress calls. - ''chuck_starchaser''&lt;br /&gt;
* Ability to communicate with other ships to ask for help or to offer them pay for escorting you or being your wing for a mission. - ''chuck_starchaser''&lt;br /&gt;
* NPC's that approach you in space to ask for help or to offer you money for a quick job. - ''chuck_starchaser''&lt;br /&gt;
* Things that break sometimes and you have to fix in flight. - ''chuck_starchaser''&lt;br /&gt;
* Mysterious ships one encounters once in a blue moon. - ''chuck_starchaser''&lt;br /&gt;
* Getting info about events in your vicinity that can have an effect on trade, like a drought on planet X in system X. - ''AeonOfTime''&lt;br /&gt;
* Mini-missions like a mercenary challenging you to a little race or dogfight simulation for money... Or even merchants asking you to trade directly in space. - ''AeonOfTime''&lt;br /&gt;
* Space anomalies cropping up accross space, and which you could choose to investigate if you have the right scientific equipment on board. These could then either give you technology or scientific material to trade and even contain precious artefacts that you can use to enhance your ship. - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks! Be able to track down and find ancient ships that can be salvaged entirely or only parts of. You could track them through still functioning beacons on the ship or energy signatures (star trek anyone?). - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks on planet surfaces that are infested with dangerous alien monsters. Before you can get all the valuable items in the shipwreck you have to fight them with weapons like you do in a 3d shooter. This might be an interesting feature with the new ogre engine which should allow such walking inside ships and space stations - ''Cordess''&lt;br /&gt;
* A means of hailing a planet/station/anything you can dock with so that you can ask them to send a list of what they've got in stock, and what their current market prices are for all goods (even those which they don't have in stock, for the purposes of selling). I believe Elite Frontier had this mechanism, and it streamlined trading greatly. - ''Stevie D. Discussion in [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 this thread].&lt;br /&gt;
**Appropriate time delays should apply.  If the station is 8 light seconds away, it should take 16 or more seconds for the reply to come (unless you've purchased an FTL communications array).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
**This ability could be a purchasable ship upgrade (eg, a software upgrade or some kind of merchant-service-membership).  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 Coupla suggestions]&lt;br /&gt;
&lt;br /&gt;
===Dynamic universe...===&lt;br /&gt;
All events are AI-driven. Pre-scripted sequences, with canned dialogue, are possible--but should be triggered by the AI. Imagine a behind-the-scenes RTS, with multiple independent factions, where the player assumes the role of a single unit. ''-[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Dynamic campaign []====&lt;br /&gt;
Plot events and/or NPC interactions should be triggered by the Dynamic Universe and real AI/faction interests (and ''not'' be pre-written). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Economy petri-net []====&lt;br /&gt;
All items are consumed (except for consumer products) and/or produced (except for natural resources) during the production of other items. -''[[User:Shark|Shark]], but suggested previously in the forums''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Procedural mission generation [] ====&lt;br /&gt;
Missions are assembled dynamically out of component parts using a ''mission grammar''. -''Shark''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13212 Looking for suggestion for newbie]&lt;br /&gt;
&lt;br /&gt;
====Same, default universe for all players by default []====&lt;br /&gt;
The default configuration should be that the same starting universe exist by default for all players. (With the ability/option to override this of course.)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15050 Feature Request:Default Galaxy]&lt;br /&gt;
&lt;br /&gt;
====Improve faction behaviors and add faction tasks/incentives []====&lt;br /&gt;
Aside from the storyline, I've found the races and factions to all be pointless because of how easy it is to make enemies and switch sides. Eventually, you feel like youre own group instead of a part of the story. -''hacked''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11612 Faction level AI : functions, api etc.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12194 faction alliegance, bounty]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11724 Self-defense shouldn't piss off factions.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14896 Faction Spacecraft Lend/Lease]&lt;br /&gt;
&lt;br /&gt;
====Difficulty scaling based on kills, not only on cash []====&lt;br /&gt;
The difficulty of enemies should be based on skill, not cash.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13245 Kill-relative difficulty]&lt;br /&gt;
&lt;br /&gt;
===Other economy discussions...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10828 Defining a new economic system for future versions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10605 Collective Economic Niggles]&lt;br /&gt;
&lt;br /&gt;
====Black market [P]====&lt;br /&gt;
Add a few rare planets, bases or maybe a roving capship to do black market mods to your ships (i.e. mounting a heavy capship weapon or torpedeo on a llama).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=7444 &amp;quot;BlackMarket Hot Rod Shop&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Time and its benefits []====&lt;br /&gt;
Time would be a great feature to add. You could then add a Bank (First Interstellar Bank - Where the Stars bank!), so that players could borrow money or open a savings account, or even buy stocks. This would add a whole new strategy to the game. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
==== Self-replenishing resources [] ====&lt;br /&gt;
If you buy out gems from a mining base, there should be some more by the time you come back&lt;br /&gt;
&lt;br /&gt;
====Banks and credit []====&lt;br /&gt;
Add banks and other institutions that issue loans to players.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9091 BANKING, SHIPYARD ORDERING SYSTEM]&lt;br /&gt;
&lt;br /&gt;
====Resource consumption and production []====&lt;br /&gt;
Make bases use up resources to produce their goods.  Supply and demand could be tied into this, as a mining station about to run out of breathable oxygen or mining tools, would pay more to obtain it than a station with a massive amount in reserve. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Real shipyards []====&lt;br /&gt;
Make shipyards with production.  Remove 'Milspec' from non-shipyard bases.  Used ships at normal bases.  Perhaps tie in resources to ship production as well.  A race or faction would pay more to obtain resources if the race/faction ship count is low, and they need to produce more. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Property market &amp;amp; owning space stations []====&lt;br /&gt;
Add an option to buy or sell and maintain ownership of Space Stations or mining bases and the like. Perhaps owning planets would take it a step too far. ''oddeyed''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=14826 Property Market]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Multiple bases per planet []====&lt;br /&gt;
Each planet has multiple locations where you can dock/trade.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13209 one planet, many bases]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Price comparison []====&lt;br /&gt;
The game should have some way to compare prices. Either by listing an average price, or keeping a record of past prices at previous locations.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15042 Price information]&lt;br /&gt;
&lt;br /&gt;
====Blockades []====&lt;br /&gt;
Blockades on stations or planets that have long term consequences for the station or planet and neighboring areas.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==Object appearance &amp;amp; properties==&lt;br /&gt;
&lt;br /&gt;
===Cargo...===&lt;br /&gt;
====Parcelling cargo based upon scale []====&lt;br /&gt;
Bulk goods should go in larger containers.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10822 Standardised cargo sizes]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6807 Cargo from destroyed ships]&lt;br /&gt;
&lt;br /&gt;
====Handle different types of cargo separately []====&lt;br /&gt;
Separate cargo, upgrades and ammunition into different types of cargo. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11448 Upgrades, cargo and expendable resources]&lt;br /&gt;
&lt;br /&gt;
====3D models of merchandise instead of sprites []====&lt;br /&gt;
Rotatable 3D models for all cargo/ships/upgrades instead of 2D sprites. -[[User:Shark|Shark]]&lt;br /&gt;
&lt;br /&gt;
===Equipment...===&lt;br /&gt;
====Auto-transfer equipment between ships []====&lt;br /&gt;
Quickly transfer all installed equipment between ships docked at the same station.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11652 Transfer upgrades from one ship to another at same base]&lt;br /&gt;
&lt;br /&gt;
====Better balancing []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11808 Mule warp capacitor ( VS 0.5.0 )]&lt;br /&gt;
&lt;br /&gt;
====Multiple locations for single mount []====&lt;br /&gt;
Missiles etc. could fire from several locations yet count as a single mount so refilling would be easier. See forum for details.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=73092#73092 multiple locations for single mount -for missiles]&lt;br /&gt;
&lt;br /&gt;
====Purchase used as well as new items []====&lt;br /&gt;
Add the option for players to purchase used items that are slightly damaged or inferior.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10564 New ships and used ships]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Unique&amp;quot; items []====&lt;br /&gt;
Make it possible for there to be &amp;quot;unique&amp;quot; items/ships/installations that appear only once in the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11191 VS Game: Custom Systems]&lt;br /&gt;
&lt;br /&gt;
====Ship/equipment prices based on item stats []====&lt;br /&gt;
The price of ships and equipment should be calculated from its statistics&amp;amp;mdash;not fixed at a set price by the author. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2302 Ship Stats]&lt;br /&gt;
&lt;br /&gt;
====Swap/sell more types of ship components []====&lt;br /&gt;
Too many ship components are hard-coded and cannot be swapped out.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10162 More ship customisability]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14908 Main Engine as Upgrade]&lt;br /&gt;
&lt;br /&gt;
====Armor type/thickness []====&lt;br /&gt;
Armor should have two separate parameters that affect its effectiveness: thickness and type.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10861 Armor type and thickness]&lt;br /&gt;
&lt;br /&gt;
====Mesh-based submodules []====&lt;br /&gt;
Submodules should be installed in physical locations, subject to location-based damage, and (typically) interchangeable with other subunit types of the same physical dimensions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14949 Unified slot system]&lt;br /&gt;
&lt;br /&gt;
====Missile turrets [P]====&lt;br /&gt;
Add turrets that can fire missiles.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11986 a really good idea!...plz check this...]&lt;br /&gt;
&lt;br /&gt;
====Tractor beam turrets []====&lt;br /&gt;
Tractor beams should be installable on turrets.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14931 Tractor Turrets?]&lt;br /&gt;
&lt;br /&gt;
====SPEC interdiction devices []====&lt;br /&gt;
SPEC intediction devices, either in the form of installed equipment, missiles or mines. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6952 A SOLUTION TO SPEC-PROBLEMS]&lt;br /&gt;
&lt;br /&gt;
====Contraband scan devices []====&lt;br /&gt;
Only ships with the required hardware should be able to initiate contraband scans.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7108 contraband checking/handling could be more detailed]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10776 Limit contraband scanning ability]&lt;br /&gt;
&lt;br /&gt;
===Ships...===&lt;br /&gt;
====Ship decoration []====&lt;br /&gt;
Customize the appearance of ships with custom textures/decals/etc..&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11420 Faction Colors]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11500 Hull ID, Decals, Paint, and Customization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Animated ship models []====&lt;br /&gt;
Make it possible for ship/station models to have animated parts (i.e., parts that open/close/rotate/etc.).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11755 Moving parts and other unreasonable requests :)]&lt;br /&gt;
&lt;br /&gt;
====Better ship &amp;amp; equipment classification system []====&lt;br /&gt;
A more sane way to classify ships and equipment should be devised.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13605 Ship Type Organization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14777 Ship logic.]&lt;br /&gt;
&lt;br /&gt;
===Misc...===&lt;br /&gt;
====Improve quality of special effects []====&lt;br /&gt;
The special effects are dated and of low quality.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11370 The Guns]&lt;br /&gt;
Spelling fix ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Nebula appearance []====&lt;br /&gt;
Change the appearance of nebulae.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=936&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=nebula&amp;amp;start=75 Hyperspace in a different way.] (starting on page 6)&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10853 what can we do about nebulas]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Missile smoke []====&lt;br /&gt;
Missiles and torpedoes should have some kind of smoke trails, allowing to see them arriving/hitting your target.&lt;br /&gt;
&lt;br /&gt;
====Fix planet lighting []====&lt;br /&gt;
Currently, exploding ships cause the planets to light up. This is unrealistic.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=38&amp;amp;t=10794 Planet lighting]&lt;br /&gt;
&lt;br /&gt;
==Flight/combat mechanics==&lt;br /&gt;
&lt;br /&gt;
===Docking &amp;amp; ejection...===&lt;br /&gt;
====Auto-docking feature [P]====&lt;br /&gt;
An autopilot specially designed for docking ships.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10483 Docking distance needs to be just a little further out.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12047 Docks (and Scoop)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13198 Auto Docking Maneuver Request]&lt;br /&gt;
&lt;br /&gt;
====Better wingman docking/launching mechanics []====&lt;br /&gt;
Wingmen should be able to be ordered to dock into the cargo hold instead of having to be tractored in.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11403 Redesign of Launching and Recovering]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14858 Wingman Command Instead Of Tractor Beams]&lt;br /&gt;
&lt;br /&gt;
====Enemies that eject when scared/damaged []====&lt;br /&gt;
Enemies should eject/bail when damaged or scared. you should then be able to tow/salvage the empty ship and keep or sell it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Option to eject using ship in shiphold []====&lt;br /&gt;
If you have another ship in your hold, you should be able to eject and automatically pilot this ship instead.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13349 abandon ship!]&lt;br /&gt;
&lt;br /&gt;
===Piloting..===&lt;br /&gt;
&lt;br /&gt;
====Ability to control a fleet of ships directly []====&lt;br /&gt;
A commander mode (most likely third-person) to facilitate the control of multiple units, simultaneously. I would recommend this in a seperate branch of VegaStrike (an RTS, perhaps), as this would give players an unfair advantage over others. For example ''Homeworld'' and ''Star Wolves''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9711 Better wingman control]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11572 Tactical game]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12060 Controling a fleet of ships?]&lt;br /&gt;
&lt;br /&gt;
====Make capital ships easier to pilot []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13304 Inertial dampeners????]&lt;br /&gt;
&lt;br /&gt;
====More intelligent NPC tactics []====&lt;br /&gt;
NPC pilots should know when to run or hide, or when they're not having any effect.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7120 NPC personality]&lt;br /&gt;
&lt;br /&gt;
====Requiring (player or AI) crews for larger ships []====&lt;br /&gt;
Large ships, like capital ships, have posts that need to be manned. For example ''Star trek Online''.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6595 Require crews for larger ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10215 Cap ship idea]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11401 Crew]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14999 Capital Ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Intelligent&amp;quot; autopilot and/or NAV buoys []====&lt;br /&gt;
Autopilot should be able to navigate the quickest/most economical route between two bodies, taking into account gravitational effects upon SPEC in the intermediary regions. NAV buoys could be placed strategically around systems along paths where the gravitational fields are weakest (and thus where SPEC speeds are fastest), and leading to important destinations. An intelligent autopilot would then be able to trace a route from one destination to another using these buoys. A similar thing was implemented in ''Earth &amp;amp; Beyond''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7428 autopilot]&lt;br /&gt;
&lt;br /&gt;
===Space &amp;amp; physics...===&lt;br /&gt;
&lt;br /&gt;
====Gravity []====&lt;br /&gt;
Gravitational fields surrounding spatial bodies. They should determine the maximum SPEC speeds, as well as influence trajectories. These should not pose a real danger to the player (normally, given VS's large acceleration rates), but should merely serve to add tactical flavor (interception, etc., as well as some real dangers during tense fights!). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5492 Gravity]&lt;br /&gt;
&lt;br /&gt;
====Modification to SPEC dynamics []====&lt;br /&gt;
One problem with the current SPEC drive system is that if you are anywhere near a ship, you lose your SPEC ability, as if you had approached a planet. This, in most cases, removes any possibility of bugging out of combat with a ship, and if you're flying something like a Plowshare, you don't stand a chance against a Pacifier and 2 Hyenas anyway, but you can't get away and may as well press the self destruct button. Basically I'm just asking if you could make it so you can still SPEC in the presence of ships. If you want to maintain some form of SPEC interference caused by ships, you could make it so your SPEC speed slows down to about 200 or so, but it doesn't deactivate. 200 is still a reasonable speed to escape from a firefight.&lt;br /&gt;
&lt;br /&gt;
:COMMENT: SPEC system actually seems not to be affected by presence of ships(v0.5 beta), and I think it actually should, because now its not possible to dock on a larger ship if its specing. (Request docking clearance to make a friendly ship stop so you can get close and dock). And I would expect you should not be able to run away with SPEC, in contrary your options should be ( when meeting a superior opponent ):fight, give up, call for help.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Regions of space with status effects []====&lt;br /&gt;
Regions of space that affect sensors, disable shields, or cause radiation damage. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
===Weapons, targeting &amp;amp; ship systems...===&lt;br /&gt;
&lt;br /&gt;
====Limitations on weapon auto-tracking []====&lt;br /&gt;
Weapons should be limited in the distance they are able to track moving objects.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10919 Suggestion: per-weapon autotracking limits]&lt;br /&gt;
&lt;br /&gt;
====Auto- or burst-fire for rockets []====&lt;br /&gt;
One should be able to hold the &amp;quot;fire&amp;quot; button and launch rockets repeatedly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10781 Suggestion: make rocket pods act like guns]&lt;br /&gt;
&lt;br /&gt;
====Active weapon selection []====&lt;br /&gt;
You should be able to toggle whether certain weapons are active/inactive.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14870 Weapon Fire Control/Weapon Switching]&lt;br /&gt;
&lt;br /&gt;
====Heat/shield/power/stealth/etc. management [P]====&lt;br /&gt;
The game really needs to implement some system of heat and temperature. I believe this had already been discussed in the effectors thread, but I don't think it needs to be that complex. [...] When the temperature of your armor approaches their heat-shielding rating, your armor will start to take damage. Until your ship blows up. There would be an indicator on your hud for external temperature, armor temperature, and hull temperature. - ''pifactorial''&lt;br /&gt;
&lt;br /&gt;
Similar to Heat Management, except you manage your shield distribution, power-plant output, and sensors profile. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11009 power system manipulation]&lt;br /&gt;
&lt;br /&gt;
===Installations...===&lt;br /&gt;
&lt;br /&gt;
====Minefields []====&lt;br /&gt;
A drone weapon with projectiles that automatically deploy themselves into grids (spherical or rectangular?). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Defense systems for mining bases []====&lt;br /&gt;
Give mining bases turrets! My god, I've seen Aera patrols whipe those things out because the things have no defense. - ''cshank4''&lt;br /&gt;
:Rather than giving the mining bases turrets, I think that independantly controlled turrets should surround the mining bases. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Other...===&lt;br /&gt;
&lt;br /&gt;
====Changes to how damage is calculated []====&lt;br /&gt;
There should be different types of damage depending on the class of weapon, and damage should be calculated differently.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10836 A new schema for weapon damage]&lt;br /&gt;
&lt;br /&gt;
====Restrictions on transferring ships []====&lt;br /&gt;
Transporting player-owned ships from base to base should take time and cost money.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10814 Additional restriction on ship switching]&lt;br /&gt;
&lt;br /&gt;
====Towing []====&lt;br /&gt;
You can request a tow when your ship is too damaged to move.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==In-flight UI==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/mouse/joystick controls...===&lt;br /&gt;
&lt;br /&gt;
====Nearest hostile key [X]====&lt;br /&gt;
It would be great to have a nearest hostile key in addition to the next hostile key - this would always switch to the nearest hostile target to avoid flipping through them with H until you find out the one just 1000 metres to your left. - ''AeonOfTime''&lt;br /&gt;
:Done in SVN: r and R.  also check out other nearest* keys: k, K, ctrl-k.  - ''peter''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11845 targeting hostiles]&lt;br /&gt;
&lt;br /&gt;
====Target last ship to hail you []====&lt;br /&gt;
Like nearest hostile, except it targets the ships which have established communications with the player in order of least time elapsed to greatest. - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
====Scope/area targeting []====&lt;br /&gt;
The &amp;quot;P&amp;quot; (point targeting) could be based on the area immediately around the mouse cursor (assuming one is shown) as well as the crosshair.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====In-game keyboard hotkey chart &amp;amp; mapping []====&lt;br /&gt;
Add a menu to display and/or modify the keyboard commands.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9061 Revise Control setup]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10212 Key Binding]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13206 Feature request: Layout Help for Noobs like me.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13333 show key bindings]&lt;br /&gt;
&lt;br /&gt;
====Targeting improvements []====&lt;br /&gt;
When a target type is selected, other targets of the same type could have a blue/gray dotted &amp;quot;X&amp;quot; crosshair rather than a box (or a blurry dot on the edge of the HUD for offscreen unselected objects).  For example, anytime you select a hostile unit, you can still see where other hostiles are.  Perhaps a small number beside each unselected target could indicate the target ordering (it tells you how many times should you press &amp;quot;H&amp;quot; for that target). -[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)  Also, provide for an alternate (easier to learn) targeting method, key1 for selecting target types and key2 for selecting individual targets.  The old way of targeting should of course be left in place, or at least quickly available via some option.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14895 Scanner Targeting/Search Mode]&lt;br /&gt;
&lt;br /&gt;
====Trajectory heading autopilot []====&lt;br /&gt;
Functions to automatically orient the player's ship in the direction of travel, or opposite it, would truly make flying cargo and capships (e.g. Ox, Clyde) reasonable. Since these ships only have any significant thrust (in comparison to their mass, that is) in the forward and maybe reverse direction you need to be able to point them back along your vector in order to stop. Given that the SPEC autopilot is already capable of figuring all this out and then some, the code must be in there somewhere :) Even with a trajectory indicator (above - and also sorely needed for flying capships) this function is needed so that you can initiate a stop and then jump into a turret and do some firing while your gigantic, ponderous vessel comes about. - ''drinkypoo''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10047 Current Vector Slash Antivector Matching Autopilot option]&lt;br /&gt;
&lt;br /&gt;
====Improvements to mouse controls []====&lt;br /&gt;
The mouse flight controls need improvement.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11340 Controlling the ship]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11848 better mouse control mode?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11149 Crosshair (feature?)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Add support for the wiimote []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10525 wiimote for vegastrike!]&lt;br /&gt;
&lt;br /&gt;
====Add support for TrackIR []====&lt;br /&gt;
Add support for TrackIR to track head movements.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
===HUD improvements...===&lt;br /&gt;
&lt;br /&gt;
====Turrets status display []====&lt;br /&gt;
In the HUD, have additional indicators near the current weapons summary that display information about any turrets installed on your ship: whether the turret AI is active, and what their current state is (damaged 50%, destroyed etc...)  - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
====Make HUD radar blip proportional to mass []====&lt;br /&gt;
It would be cool if you could tell from your radar screen which contacts are planet-sized.  - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
:I think differently-classed objects should receive different icons in the UI. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Trajectory/direction/motion indicators []====&lt;br /&gt;
Some kind of hud lines or something that would tell me which direction I'm travelling would be good. It could be something as simple as a box or a cross or something that shows the direction my ship is travelling in. I don't expect gravity plays much of a role in bending trajectories (or that the planets move around the star, for that matter) but adding a little &amp;quot;reality physics&amp;quot; like using gravity as a slingshot, etc. might be kind of fun too. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
Something like this would be really helpful so you could know if you're actually heading towards the destination when you engage SPEC. There are a couple ways this could be implemented. Perhaps a circle (just large enough to contain the cross hairs) could appear designating the current direction. &lt;br /&gt;
Also it might be nice if the trajectory showed up as a special symbol on radar. This way you would have a better idea of your direction in relation to other ships.&lt;br /&gt;
- ''shadow_slicer''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12160 I need visual trajectory systems and more mouse functions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14727 sense of motion effects]&lt;br /&gt;
&lt;br /&gt;
====Better tracking/warning for enemy missiles &amp;amp; torpedoes []====&lt;br /&gt;
BTW the torpedo launchers on the cap ships are quite annoying as you often just blow up out of thin air. Maybe you could introduce some better warning system that at least gives us the opportunity to effectivly dodge those things. - ''Zel''&lt;br /&gt;
&lt;br /&gt;
====Visual effects when SPEC is enabled []====&lt;br /&gt;
SPEC should affect the display in various ways.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11588 light shift]&lt;br /&gt;
&lt;br /&gt;
====Aural queues for in-flight events []====&lt;br /&gt;
Things like missile locks, detection of new enemies, etc., should trigger audio files to be played.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11638 Aural hint for Lock]&lt;br /&gt;
&lt;br /&gt;
====Date/time display []====&lt;br /&gt;
Show the current date and time.  Makes time dilation mode (F9) and other effects more visible to the player and gives a better sense of time for when news updates are checked. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* A flight log might be helpful too: show the date and time of the last 5-10 battles/docks insystem, and the dates you entered your last 3-5 systems. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
&lt;br /&gt;
====Point-and-click HUD interface []====&lt;br /&gt;
To help with the learning curve, a point and click interface for most functions would help with discoverability of features and to remind users of any keybindings they've forgotten. Right now learning the controls is very difficult and not fun.&lt;br /&gt;
* To avoid clutter, and since the mouse is already used, the interface is only active when a meta key (ctrl or shift) is held down; at all other times there is just a message like &amp;quot;Hold Shift for menus&amp;quot;; shortcuts could be shown beside relevant menu items wherever possible.&lt;br /&gt;
* Click on HUD to select nearest target (nearest visually) to cursor.&lt;br /&gt;
* Click on the subscreens to cycle through them (manifests/guns; target/communications); click on a help button or a menu for access to everything else. Subscreens should have a title bar when menus are active with either a dropdown or instructions on how to click to change the view.&lt;br /&gt;
* List or dropdown for different view modes (and their shortcuts, F1-F8).&lt;br /&gt;
* To fly to a target, click on it and select &amp;quot;set course for target&amp;quot;.&lt;br /&gt;
-[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)&lt;br /&gt;
:Not sure if I agree with the &amp;quot;select target nearest cursor&amp;quot; idea. And I think point-and-click target selection should be reserved for the &amp;quot;Sensors cam&amp;quot; idea I suggested, below. Accessing/switching sub-screens is a must though. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8924 Cockpit Controls]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
====Use SVG for HUD graphics [R]====&lt;br /&gt;
Use SVG to display all in-game UI elements. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Improve representation of spatial scale and motion []====&lt;br /&gt;
Improve how the size and motion of objects are conveyed to the player. Currently, big ships don't really seem &amp;quot;big&amp;quot; because fighters are so fast.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9164 Tiny bases!]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11349 HUD simulates &amp;quot;Space debris&amp;quot;]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11992 How to imply size a disscustion on scale]&lt;br /&gt;
&lt;br /&gt;
====HUD redesigns []====&lt;br /&gt;
Proposals for modifying the appearance of the in-game HUD.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2366 My HUD Redesign]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=91835#91835 Ideas for the HUD]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11189 VS Game: HUD Layout with comm animation]&lt;br /&gt;
&lt;br /&gt;
====Cargo space indicator []====&lt;br /&gt;
Add an indicator that reports the empty cargo space remaining.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9715 Mission computer/HUD: Inflight glance into ship's cargo room]&lt;br /&gt;
&lt;br /&gt;
===Additional in-flight interfaces...===&lt;br /&gt;
&lt;br /&gt;
====Intersystem inflight economic database []====&lt;br /&gt;
How about having the ability to browse commodity prices, news and missions in nearby systems while flying? That way you could really plan ahead. Even place your orders in advance. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
A mission computer that displays the missions and trade goods prices of your target from your spaceship. Even have it where you can accept bounty and patrol missions remotely. Cargo you would obviously need to dock for. (Or you could have larger bases send the cargo out to you on a ship that would transfer in midspace. Tractor beam for example.) -''Roth''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11568 communication]&lt;br /&gt;
&lt;br /&gt;
====In-flight web browser []====&lt;br /&gt;
I play now a fiew month eve online And fiew idea's think a can use in the mmo version of vegastrike.&lt;br /&gt;
And one of my idea's is a in flight web browser. -''www2''&lt;br /&gt;
&lt;br /&gt;
:I would have to vote 'No', unless the internet in question is fictional, as well--in which case I would vote 'Yes'. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Could be to do with the library mentioned earlier. A user could 'buy' a book from one station and read it on the way to other places. Would make the game more interesting, and the player would be more immersed in the world. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4459 Web browser]&lt;br /&gt;
&lt;br /&gt;
====In-flight IRC chat []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15010 IRC Chat Client In Game]&lt;br /&gt;
&lt;br /&gt;
====Personal logbook/diary []====&lt;br /&gt;
A personal databook for storing notes or quest data.&lt;br /&gt;
&lt;br /&gt;
It would be nice to have some place in the GUI menu to write down some (personal) notes that are saved with the game when saving the game. This is a very handy feature in a RPG game, because you will no more need real paper to write down some small things like what you want to do next, what you have planned or what you did in the past etc.. - '' Cordess '' &lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6823 Personal logbook]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6390 personal PDA]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5727 I want have a diary function to write down some notes]&lt;br /&gt;
&lt;br /&gt;
====Unify the in-flight and base UIs []====&lt;br /&gt;
Use the same UI for in-flight and base operations. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11459 Unified data screens (in-flight and on base)]&lt;br /&gt;
&lt;br /&gt;
===Cameras...===&lt;br /&gt;
&lt;br /&gt;
====Ability to use the camera controls while paused [X]====&lt;br /&gt;
This makes it easier for screenshot-takers to find the perfect angles for action shots -''[[User:Halleck|Halleck]]''&lt;br /&gt;
&lt;br /&gt;
''(Edited to include all camera controls. -[[User:Shark|Shark]])''&lt;br /&gt;
&lt;br /&gt;
====Translate or &amp;quot;free&amp;quot; cam []====&lt;br /&gt;
Camera which can be moved independently of the ship, even while paused. This would be useful for capturing screenshots and gameplay footage, as well as &amp;quot;system browsing&amp;quot;. -''[[User:Halleck|Halleck]]'' and ''[[User:ace123|ace123]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4501 Feature Request: Free Cam]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2404 A Call for Screenshots]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Chase&amp;quot; cam []====&lt;br /&gt;
A third-person, behind-the-ship view (kind of like in the video games ''StarFox'', or better yet ''WarHawk''), complete with custom HUD and control scheme, would be nice. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sniper&amp;quot; cam []====&lt;br /&gt;
A zoom lense for weapons that can take advantage of this, as well as decreased control sensitivity when in use. See ''IWar2'' and (I think) ''Tachyon'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sensors&amp;quot; view []====&lt;br /&gt;
A third-person view that is automatically zoomed out to the limits of the ship's secondary sensors. Ships smaller than stations are represented using dots instead of meshes. Orbital paths/gravitational fields should also be represented. Setting autopilot waypoints or nav targets should also be possible. See ''Homeworld'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Starmap []==&lt;br /&gt;
&lt;br /&gt;
===Show dockable targets and factions in starmap []===&lt;br /&gt;
It would be useful for the map screen to show you what dockable planets and stations are present and what faction is in control in the system you have selected. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===In-base starmap []===&lt;br /&gt;
It would be great to have a starmap you could consult while at a station. That way, you could make intelligent choices about hauling cargo. Having this accessable from a Station Library would be the way to go.&lt;br /&gt;
The other solution would be to add such functionality to the mission computer. E.g. except the Accept button for a chosen mission there could be a Map button that would, when pressed, show the route to the target star system of the mission.&lt;br /&gt;
Or the map could be accessible from the info screen. E.g. except the Pilot and Ship buttons there could be a Map button. Red circle with an arrow and 'YOU ARE HERE' text would be informative thing too. -''unknown''&lt;br /&gt;
&lt;br /&gt;
===Larger/better starmap window []===&lt;br /&gt;
Make the window/map as large as possible to increase its usefulness as a summary of in-system objects.  The starmap should not have such a thick frame, for example.  Currently it's trying to show more than the HUD in less space than the HUD.  While the player needs to be reminded the game isn't paused, this could be accomplished by providing a slight transparency to the starmap (such as 5% or 7% transparent, mostly opaque).  The transparency effect would be more fun for players. -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Other improvements need to be made to make exploring using the starmap less painful.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14923 Large scale navigation]&lt;br /&gt;
&lt;br /&gt;
===Separate nav/info buttons []===&lt;br /&gt;
They're not related, so they should be separate buttons.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Modal buttons should show current mode []===&lt;br /&gt;
Move multifunction buttons that affect the view (Nav, Info, Map) away from buttons that affect how the view is represented (2D, 3D, Ortho); use color, position, size/shape, or distance to separate these button groups.  Anytime a button cycles between multiple modes (eg with 2d/3d/ortho), some visual cue should *show* the users which mode is the current one (bold/color/lighting). &lt;br /&gt;
*This menu has its virtues.  It's not entirely keyboard based, for example.&lt;br /&gt;
*One possible approach: &lt;br /&gt;
***use tabs for the different views, and buttons that light up for view-options. (Tabs should be stylized for the theme--green glowing outlines for example, or side tabs styled like gmail.com inbox/archive/trash/spam/... tabs).  &lt;br /&gt;
***Only show view options when they're applicable.  &lt;br /&gt;
***Make every view option a separate button (2d is its own button).   They should be separate controls because a modal button doesn't communicate which mode is selected.  A single button shouldn't do 3 things instead of 1 - it's not normal or expected, so it will confuse people.  &lt;br /&gt;
***Don't use tabs for 2d/3d/ortho, since changing the view in one affects the view in the others, and tabs usually indicate independence from each other.   While I don't suggest making them a radio list (this isn't a form to fill out), this is essentially what they are.  &lt;br /&gt;
***For efficiency, consider making it so users can glance at another view option without clicking on it: hovering over &amp;quot;2d&amp;quot; should make it 2d temporarily; Clicking 2d should make it stick.  This has the disadvantage that users may get confused: they might not think the buttons can be clicked, and will never actually switch to another view to manipulate the map.  For this reason, the buttons should clearly show their state, and their relationship should be obvious.   Perhaps something like a line should connect the three items, and the selected item should be depressed with glowing letters, while the others are raised.  Hovering doesn't raise a button, but it makes its text glow.  Even if this takes work, it will make the game a lot easier to understand and thus fun to play.  Even users who catch on quickly should feel like it's very smooth and obvious--smooth so focus stays on the game instead of the menu, and obvious so it's easier to remember where things are later.  Flashy so things are more memorable and satisfying to click (and thus discover).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Rename &amp;quot;Up/Down&amp;quot; []===&lt;br /&gt;
The labeling for Up/Down doesn't really tell what it does. The up/down button should be relabeled as &amp;quot;View - System/Sector&amp;quot; -- or separated into two buttons -- or toggle between saying &amp;quot;View System&amp;quot; and &amp;quot;View Sector&amp;quot; when the user clicks it.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Changes to planet/base icons []=== &lt;br /&gt;
It's hard to click on specific items.  Planets and bases don't need huge icons around them as with VS 0.4.3.  It makes it hard to read anything, and harder to select things that are close.  Just have the item whose center is closest to the cursor be selected.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Geometric shapes should not be reused excessively. Try to reserve each shape for a particular class of object in order to prevent overlap and confusion. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2194&amp;amp;p=18146#p18146 In-Game Map]&lt;br /&gt;
&lt;br /&gt;
===Crowded areas []===&lt;br /&gt;
It's impossible to click on really closely spaced items.  When an area is crowded, selecting it should cause the map to temporarily zoom in to select the actual target, then zoom out again.  (Alternately, instead of zoom use a subwindow or popup menu of items to select near the cursor).    -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Preview target (on hover) []===&lt;br /&gt;
Hovering over any item should show its image as with the HUD view in bottom right.  This will help users to recognize what they're looking for. Also, consider showing distance to target and other details on hover (faction, friendliness rating number, estimated value, time in-system, favorite color, ...) -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* While a target is hovered over, shift_1 through shift_9 should set it as a remembered target.  This fact should be advertised when the cursor is over the item.  If already assigned, the current number it is assigned to should be displayed;  Displaying key assignments immediately will show the user the assignment was successful, and keep them from forgetting if a target has already been assigned a number.  It will also remind a user if it was important.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** Pressing a number 1-9 should jump the cursor to a remembered target.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** While Shift is pressed but before a number is pressed, all the target assignments should be shown in a layover text.  Consider doing this for the HUD display too (although Ctrl and Shift do a lot more on the HUD, so it might not make sense there).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;You are here&amp;quot; indicator []===&lt;br /&gt;
Instead of another inconsequential dot showing &amp;quot;llama.begin&amp;quot; or something, highlight the current location (base computer) or ship (in-flight) using color, font, fontsize, thickness, icon, and/or pulsing color.  A crosshair won't work well in 3d, but it's worth considering.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I like how ''Homeworld'''s sensors mode put the ship at the center of the (spherical) coordinate system. Though this might not be appropriate for a starmap. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Color saturation indicates distance from camera []===&lt;br /&gt;
While color should still show what an item is, the color's saturation could be less saturated and smaller if the item is supposed to be further inside the map.  While rotating the 3d view, as items move closer to the camera, their colors should get more vibrant, the icons slightly larger.   To provide reference on saturation, the polar grid in 3d mode could be more vibrant in the front, and less so in back.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I disagree. I think colors should be reserved for different ''types'' of objects. (i.e. ships, astronomical objects, HUD information, etc.) -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Nav system/software upgrades []===&lt;br /&gt;
Sensor and Software upgrades could let the user toggle viewing of:&lt;br /&gt;
* SPEC gravity field interference (in grayscale or cloud/alpha gradients), &lt;br /&gt;
* commonly used flight paths &amp;amp; pirated zones (past battle locations per down-map system, or up-map color coding of dangerous sectors/stars)&lt;br /&gt;
* visited: stations &amp;amp; systems  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
Navigation software upgrades could let the user:&lt;br /&gt;
* plot direct courses for autopilot&lt;br /&gt;
* plot least-time courses for autopilot&lt;br /&gt;
* plot multi-stage courses (over several jumps), with auto-targeting of each consecutive jump point upon entering the system.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===News &amp;amp; mission view []===&lt;br /&gt;
This layer would only be available on stations/planets.&lt;br /&gt;
* Show news based on regions/stars.  A number beside each star could show how many relevant news items are from there.  Hovering and clicking on a star would show news for that star.&lt;br /&gt;
* Show star and route to star based on news.&lt;br /&gt;
* Also, search for and accept missions from the starmap.&lt;br /&gt;
* Transparency of the background could allow for skinning the news/mission/pilot views of the map screen, so that it seems different depending on where it's accessed.  Eg, in a news kiosk, it might have the GNN logo in the background and a reflection of the hangar or mall.  In the pilot seat, it could be semitransparent like a glass tactical screen, with a slight/blurred pilot helmet reflection and the HUD actively moving behind it.  Mission views could look like a Microsoft Surface(R) bar table.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Tooltips on mouse hover []===&lt;br /&gt;
* Sector View: on hover, Highlight jump routes connecting this star.  Keep highlighting jump routes if clicked?&lt;br /&gt;
* System View: on hover, Show object preview, with distance-to/name/faction/friendliness and other data, when mouse hovers over a ship or planet.  For jump points, list known(visited) places at the destination (planets, stations, etc).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Other suggested improvements...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9816 system map/hud radar]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11169 A Beeter Nav computer]&lt;br /&gt;
&lt;br /&gt;
==Base/Other UI==&lt;br /&gt;
&lt;br /&gt;
===Station library []===&lt;br /&gt;
A Station library / encyclipedia would provide a useful repository for background documents written by jackS and others, as well as providing a logical place to access the Map-screen. History articles and Race/Faction descriptions could be available from the library. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:How about a Library Station? T'would be more scholarly. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
:Maybe Research Stations and University Planets should have the best libraries?  And other places have varying collections: military stuff at military stations (except that the player is a civilian so the military is the last place you'll find out anything about the military...).  - ''peter''&lt;br /&gt;
&lt;br /&gt;
::No, the military could have a lot of information on the history of some aircraft, and heaps of propaganda. Different factions could invent their own versions of the history of certain events. That way, you could have a heap of different articles available at different places. It would add a lot more depth to the world. You could also use it as a form of credits for some of the developers. Many games there days are going for a 'hidden credits within the game' approach. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
===Trade subscriptions []===&lt;br /&gt;
Subscriptions to publications that give news of trade opportunities or happenings in industry. Should be limited in scope to a particular industry or faction, but should cover a larger astronomical area than &amp;quot;General News&amp;quot;, be more thorough in its coverage, as well as/or be more explicit in how it can benifit the player. -''[[User:Shark|Shark]] and others''&lt;br /&gt;
&lt;br /&gt;
===Describe why upgrade X cannot be installed []===&lt;br /&gt;
In the ship upgrades screen, display a short note describing why you cannot install upgrade x (already installed/higher version installed/ship not capable etc.) - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Specialized repair console []===&lt;br /&gt;
In the ship upgrades screen, have one section specialized in repairs that lists all damaged components and makes it easy to select which ones to repair without having to click on all upgrade sections to check if there are damaged components hiding somewhere. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Expand/collapse all buttons []===&lt;br /&gt;
In the computer screens with expandable lists, have buttons 'expand all' and 'collapse all' to be able to expand or collapse the tree of all available items without clicking on the individual sections. &lt;br /&gt;
 &lt;br /&gt;
===Multiple-choice conversations [X]===&lt;br /&gt;
multiple choice dialogs (at the bottom at the screen, or as a pop-up, I don't know) that'd give writers a lot of flexibility. Besides empowering writers with the ability to do actual dialogs, it gives player the ability to negotiate, to investigate, to strike special deals, to add fine points to a mission--everything you can think of. And of course, multiple choice still can do the 'yes' and 'no'. - ''CubOfJudahsLion''&lt;br /&gt;
&lt;br /&gt;
===Cargo/ship/upgrade/weapon compare screen []===&lt;br /&gt;
As the title already states a screen where it is possible to compare the various items. Maybe having the seperations '''cargos, ships, upgrades, weapons''' as they all have their special attributes and more important infos. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===Sort mission list by destination []===&lt;br /&gt;
In the mission screen, add a button that sorts the missions by destination. Or at least sort the missions by destination rather than alphabetically within their categories. that way users can accept multiple missions which go to the same target system. -''Thawn''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=93927 sort missions by destination.]&lt;br /&gt;
&lt;br /&gt;
===Economic index []===&lt;br /&gt;
It would be nice if there was some kind of economic index, so you could tell what the buying and selling prices are for a given commodity. That way, when you are on a base that seems to have a lot of seafood, you can tell whether or not you're being ripped off. Maybe it should also just show the prices of the last time / 3 last times, otherwise it would be just too predictable. Being a newbie in space usually also means you have to find out about goods. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:Maybe require some sort of a subscription-based service to provide the necessary database (see the Trade Subscriptions request). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Ship hardpoint display []===&lt;br /&gt;
Some sort of a display showing a model of your ship, as well as all hardpoints/device slots and the equipment installed on them. Applies to the in-flight UI, as well. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Gambling mini-game []===&lt;br /&gt;
Gambling for credits in bars. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Separate repair and refuel options []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=2&amp;amp;t=10542 Fuel use causes damage?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11013 Repair in Upgrade Computer]&lt;br /&gt;
&lt;br /&gt;
===Base UI redesigns...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2063 Pictures for Cargo Items &amp;amp; ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10916 Add drop shadow or bg to menu text]&lt;br /&gt;
&lt;br /&gt;
===Faction event history []===&lt;br /&gt;
You should be able to see a history of faction events as a factor of time, including when a faction started or ceased to hate/love you.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13322 Factions log]&lt;br /&gt;
&lt;br /&gt;
===Improved bar graphics []===&lt;br /&gt;
Make the bars look better.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11371 Better Bar Character Graphics]&lt;br /&gt;
&lt;br /&gt;
===Other base UI issues...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9350 basecomputer UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9598 Problem with the UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13316 Questions ideas etc. about ships/ship interface.]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===Game trailer []===&lt;br /&gt;
Create a short trailer for the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13192 How about a Vega Strike trailer?]&lt;br /&gt;
&lt;br /&gt;
===Voice acting [w]===&lt;br /&gt;
Record some human voices.&lt;br /&gt;
&lt;br /&gt;
''Initial Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10762 Vega Strike Voice Acting]&lt;br /&gt;
&lt;br /&gt;
Voice work has begun and you can hear it in SVN.  &lt;br /&gt;
&lt;br /&gt;
Ongoing work is discussed here: http://vegastrike.sourceforge.net/forums/viewforum.php?f=29&lt;br /&gt;
&lt;br /&gt;
Guidelines and a list of voice acting projects is here: http://vegastrike.sourceforge.net/mediawiki/index.php?title=Development:Audio#Voice_Acting&lt;br /&gt;
&lt;br /&gt;
===In-game tutorial []===&lt;br /&gt;
Provide players with some hands-on instruction.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11314 In-game tutorial]&lt;br /&gt;
&lt;br /&gt;
===Racetrack []===&lt;br /&gt;
Create a racetrack where ships can compete for money.&lt;br /&gt;
:Some corridor type levels would be nice too. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10867 Raceship spacetrack + concept art &amp;gt; good for multiplayer]&lt;br /&gt;
&lt;br /&gt;
===More subdued colors []===&lt;br /&gt;
The colors and textures in ''VS'' are too bright and saturated, IMO. See ''Starshatter'' for good use of better, more subdued colors. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Network and multiplay==&lt;br /&gt;
===Network play [Y]===&lt;br /&gt;
The second most commonly requested feature is network play. Most people seem to want a massively multiplayer online game (MMO), and one day in the distant future this may become a reality. However, rudimentary network support is being actively developed. A &amp;quot;quake in space&amp;quot; deathmatch gametype should be available in the near future, possibly the next release.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=9305 Online multiplayer is now working.]&lt;br /&gt;
&lt;br /&gt;
===Clan-owned stations/property []===&lt;br /&gt;
Clan-owned headquarters and other properties that can be attacked and conquered.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15035 Clan HQ &amp;amp; Stations]&lt;br /&gt;
&lt;br /&gt;
===Make VS an MMORPG [W]===&lt;br /&gt;
Turn VS into an MMORPG.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10743 VS an MMORPG?]&lt;br /&gt;
&lt;br /&gt;
===Network lag meter and admin controls []===&lt;br /&gt;
*''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10991 [network]Network lag meter and server admin controls]&lt;br /&gt;
&lt;br /&gt;
===Smaller, cozier universe []===&lt;br /&gt;
And of course, theres got to be a limited numbers of systems(25-40) on the game universe so you will not end up with 99% unexplored areas with everyone getting lost in the long run.[[user:Paslowo|Paslowo]]&lt;br /&gt;
&lt;br /&gt;
===Escape pods and insurance []===&lt;br /&gt;
Modifications to how players deaths are implemented.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9166 Online gameplay ideas]&lt;br /&gt;
&lt;br /&gt;
==Under the hood==&lt;br /&gt;
&lt;br /&gt;
===Unlock display and minimize game []===&lt;br /&gt;
Define a key (such as Alt_Tab) that will release the mouse cursor, pause the game, and minimize the window/switch back to the x-server in linux or the regular display in Windows. --[User:Bugeyedllama|Bugeyedllama]&lt;br /&gt;
* Alternative: Confine the mouse to the vegastrike window, and let the window switch away from fullscreen.  &amp;quot;X&amp;quot; could pause the game and release the mouse.&lt;br /&gt;
&lt;br /&gt;
===Serial port communications for custom controls and displays []===&lt;br /&gt;
Send ship information such as shield strength, the status of upgraded components, allied and enemy ship lock, etc., across a serial connection to a microcontroller such as the [http://www.arduino.cc/ Arduino] to be displayed via LCD screen(s) and LEDs.  In addition, make Vega Strike able to receive information back from the microcontroller across the same serial connection so that toggle and rotary switches, keypads, potentiometers, pressure sensors, buttons, etc., could be used to control certain ship functions, such as weapon selection, pilot ejection, communications, etc. -''scienceguy8''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=102641#102641 HUD Instruments - move to other screens/machines?]&lt;br /&gt;
&lt;br /&gt;
===Switch to Lua instead of Python [R]===&lt;br /&gt;
Translate all Python code to the Lua scripting language. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6739 Scripting Languages]&lt;br /&gt;
&lt;br /&gt;
===In-game configuration console []===&lt;br /&gt;
An configuration interface accessible from within the game (and thus platform independent as well).&lt;br /&gt;
&lt;br /&gt;
What one should be able to configure:&lt;br /&gt;
* Key bindings (by pressing them, not writing something code-like)&lt;br /&gt;
* Joystick and mouse configuration&lt;br /&gt;
* Basic graphic settings&lt;br /&gt;
* ....&lt;br /&gt;
* &amp;quot;Data Reload&amp;quot; button, so you could modify things in the units.csv and hit 'reload' to see changes without having to reopen the game. -''Jesse_the_Midget''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3826 Question: UI for binding config?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13201 Ingame setup]&lt;br /&gt;
&lt;br /&gt;
===Mission editor []===&lt;br /&gt;
Create a dedicated tool to make it easier for people to script missions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11738 Feature Request: Mission editor.]&lt;br /&gt;
&lt;br /&gt;
===Use sqlite for managing data []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11269 Any thoughts of using sqlite?]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Lite&amp;quot; version of VS []===&lt;br /&gt;
Create a &amp;quot;light&amp;quot; version of the game that takes up less disk space and can be distributed more easily.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11276 lighter version of vegastrike]&lt;br /&gt;
&lt;br /&gt;
===Support 64-bit Windows []===&lt;br /&gt;
Add support for 64-bit versions of Windows.&lt;br /&gt;
&lt;br /&gt;
''Discussion topics:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12189 64 bit windows versions]&lt;br /&gt;
&lt;br /&gt;
===VS as benchmark program []===&lt;br /&gt;
VS can be used to benchmark video card performance.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11796 The Vegastrike Benchmark TM]&lt;br /&gt;
&lt;br /&gt;
===Multimonitor support []===&lt;br /&gt;
Native support for multiple monitors, including monitors with specialized purposes.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14836 Dual monitor]&lt;br /&gt;
&lt;br /&gt;
===More options/variability in system generator []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14733 request to have more control on system generator]&lt;br /&gt;
&lt;br /&gt;
==Lists of requests/suggestions==&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2198 random discussion]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9934 RFC on some Good ideas(maybe)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10714 A few Ideas]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10902 Lots of feature wishes...]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10929 Big bin of feedback]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Development:Roadmap]] - ''Discussion:'' [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8844]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/phpwiki/index.php/VsFaqFeatureRequests VsFaqFeatureRequests] in the [http://vegastrike.sourceforge.net/phpwiki/ old wiki]&lt;br /&gt;
* [http://c2.com/cgi/wiki?CreepingFeaturitis] - Please be aware when adding feature requests&lt;br /&gt;
&lt;br /&gt;
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[[Category:FAQ]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17325</id>
		<title>FAQ:Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17325"/>
				<updated>2009-12-17T07:00:02Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Modification to SPEC dynamics [] */ add link to discussion&lt;/p&gt;
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==Requests &amp;amp; Suggestions==&lt;br /&gt;
&lt;br /&gt;
===About this page===&lt;br /&gt;
&lt;br /&gt;
Fairly regularly, we get a new player who gets the game, downloads it, and sees, &amp;quot;Oh wow, a board to make feature requests, I'll give them all my cool ideas and I'll get to see it in a future version!&amp;quot; However, many cool ideas have already been brought to the attention of the various developers and collaborators of the project, including most of the ideas we see people write down when they show up on the forums and list all their ideas. Indeed, some ideas have been discussed back and forth for months, as people reexamine the code, and borrow (steal) ideas from different inspiration sources. This has significantly to do with the facts of development: It takes a long time to see new versions of non-CVS releases, and even with the rapid development cycle of open source, not everything that is planned has made it into the game yet. - ''V4X3N''&lt;br /&gt;
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This page tries to synthesize the feature requests and ideas that have been mentioned in the forum (well, most of them anyway). I have split the page in several subsections representing the different aspects of the game to make it easier to read and find your area of interest. Ultimately this is intended as an inspirational repository for the developers. - ''AeonOfTime''&lt;br /&gt;
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This article is an attempt to compile all feature requests for ''Vega Strike'', and give some indication as to their development status. This is ''not'' a &amp;quot;to-do&amp;quot; list. Rather, it is intended to serve as a place to track feature requests, as well as serve as a source of ideas for the developers.&lt;br /&gt;
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===Status of proposals===&lt;br /&gt;
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To be able to find out what status an idea or proposal is in, I have added a status marker ([]) to each. These are the meanings of the markers I used:&lt;br /&gt;
&lt;br /&gt;
* [X] This request has been implemented&lt;br /&gt;
* [Y] This request is being implemented in some form&lt;br /&gt;
* [P] This request has been or is being partially implemented&lt;br /&gt;
* [W] This request is under construction&lt;br /&gt;
* [R] This request has been rejected&lt;br /&gt;
* [] This request is pending&lt;br /&gt;
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===Updating this page===&lt;br /&gt;
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Feel free to edit this page to add your ideas if they are not listed here; just make sure you follow the general structure of the page so it stays readable. Also try to list discussion threads in chronological order, starting from oldest to newest.&lt;br /&gt;
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__TOC__&lt;br /&gt;
&lt;br /&gt;
==World mechanics==&lt;br /&gt;
&lt;br /&gt;
===Seamless world...===&lt;br /&gt;
&lt;br /&gt;
====Seamless planetary/atmospheric flight []====&lt;br /&gt;
The obligatory suggestion - be able to fly from space seamlessly to a planet's surface and land.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2161 planetary flight brainstorming, take 2]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6193 Atmospheric and planetary raid missions?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9645 A silly question about the theoretical planetside mode]&lt;br /&gt;
&lt;br /&gt;
====Seamless inter-system flight []====&lt;br /&gt;
There should be no pause between leaving one system and entering another when flying directly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13667 direct interplanetary journey]&lt;br /&gt;
&lt;br /&gt;
====Walkable planets and bases []====&lt;br /&gt;
3D bases and planets that can be traveled in first person, which may include the following:&lt;br /&gt;
*In-base fps-style missions (assasinations, package deliveries, etc.)&lt;br /&gt;
*Planetside RPG-like missions&lt;br /&gt;
*Highly detailed, procedurally generated planets/cities&lt;br /&gt;
&lt;br /&gt;
This is one of the most commonly requested features. The new [[Development:Ogre|OGRE port]] will make this possible, but a lot of additional work will need to be done in order to implement it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
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==== Walkable ship interiors []====&lt;br /&gt;
&lt;br /&gt;
In a perfect implementation this might be like this: &lt;br /&gt;
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You are able to detach from your pilots seat by a hotkey. You suddenly find yourself in a FPS like environment standing next to your pilot seat. Now you can walk around and explore the ship.&lt;br /&gt;
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Every ship has it's own interior. A small fighter probably has no more than an engineering panel behind the pilots seat, and a small living area with a bunk, small galley and most likely a plumbing unit. An airlock which might be functional if you have landed on a planet? (see &amp;quot;walkable planets and bases&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
If the vessel becomes bigger and bigger, there is obviously more and more to explore. Living room for a small crew, sick bay, hallways to different sections like engineering, hangar bays, gun turrets, cryo chambers, prison, elevators to other levels and huge cargo compartments. For bigger ships the pilots seat might be placed at a bridge containing big screens displaying data about the ship and the environment. They could seriously help to make strategic descisions.&lt;br /&gt;
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It's important that the interior fits to the exterior appearance of the ship, it has to  be believable. This would greatly add to the perception of the size and type of your ship.&lt;br /&gt;
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You can go to damaged sections and repair them. You could visit captured pilots in the prison and talk to them, they might have important information. You could fight intruders. You could go to your hangar bay and select one of your small vessels for a quick interception while your ship remains where it is. [[User:Pirx|Pirx]] 18:42, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15012 Feature Request &amp;quot;Walkable ship interior&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Incorporating walkable (or flyable) planets with the &amp;quot;Explorer&amp;quot; playrole []====&lt;br /&gt;
Once planets are walkable, you could pretty easily add the explorer function (which is a GREAT idea) by allowing one to purchase different types of scanners (differing in power/range and what they can scan for (radiation/age/foreign tech) for the ship, then scanning as you go around. Maps could be used to guide one to a specific planet, or location, or type of tech there. Maybe scanned areas could be mapped in the Library. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
====Crowded/visible docking stations []====&lt;br /&gt;
We've got all of these ships flying around in a bustling, living galaxy. When you go to dock at a small base, you can see it has 3-4 docking points. Put these two together, and you see that there should be a parking problem, at times. So why not have the base send the player back a message like, 'sorry, we're full. please enter holding pattern zeta while we clear things up. - ''CoffeeBot''&lt;br /&gt;
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I think, bases would claim the monopoly of force inside their weapon range. So any unauthorized fight in this area would be stopped through the base quickly. The base would first transmit a message like 'This territory is controlled by &amp;lt;basename&amp;gt;, please stop fighting and disable your weapons while staying.' If the ships continue their fight, the base would give a warning like: 'STOP fighting NOW or we will shoot you down' If the opponents still continue their fight, the base would shoot them down, launch it's fighters or place a bounty on the ships. - ''caotic''&lt;br /&gt;
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I would like to see parking lots or piers and jetties. -''[[User:Shark|Shark]]''&lt;br /&gt;
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I think it'd be nice if you could see capital ships that are docked to the base. - ''cshank4''&lt;br /&gt;
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===Additional playroles...===&lt;br /&gt;
(a.k.a. vocations and mission types)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10340 False ID's, bribes and other illegal stuff]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10499 Ideas for further minor missions]&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunter/Explorer/Archeologist []====&lt;br /&gt;
I think it would be easy to add a third &amp;quot;role&amp;quot; in Vegastrike, besides 'trader' and 'hunter': 'Explorer'. If you specialize your ship and equipment for exploration, you'd probably be interested in &amp;quot;treasure maps&amp;quot; with full awareness of their NOT being treasure maps, but because of their potential for good finds in terms of habitable planets and resource-rich asteroids. - ''chuck_starchaser''&lt;br /&gt;
:This would require that at least some of the systems are left unexplored. Currently, I think all systems in VS have some level of faction presence. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Be able to buy treasure maps from guys in bars (pirates! anyone?), which would mark special spots on your starcharts where a shipwreck could be or a special kind of anomaly or whatever. - ''AeonOfTime''&lt;br /&gt;
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At pirate bases one should be able to buy treasure maps, but that they'd be ancient documents written on PAPER! and using alphanumeric star designations from way back in the third millenium. So you have to figure out what's what. But the thing is, any such piece of paper from back in the 3rd millenium is automatically assumed to mean &amp;quot;treasure&amp;quot;, but more often than not, the papers are about anything but &amp;quot;treasures&amp;quot;, but rather about curious planets or moons, or, occasionally, about potential spots for inducing the formation of jump-points, or about the presence of archeological finds, or resources. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11068&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=45 Super-features of future releases]&lt;br /&gt;
&lt;br /&gt;
====Reporter []====&lt;br /&gt;
There should be GNN missions, to, say, take pictures of a battle or a fleet or some millionaire, or famous privateer in action, whatever. Started as a joke about Papparazzi. Also, if you happen to see some unusual fight, say confeds and insys fighting each other due to some friendly fire escalation, you could snap pictures of it and then bargain with a GNN representative over how much they are worth...&lt;br /&gt;
&lt;br /&gt;
I don't know whether he's planning to do something about it or not, or whether he's forgotten about it. The possibilities are multiplicative there: You could get a reputation faster, or avoid a reputation; you could have a fight with a fleet of a faction and avoid the impact of it on your standing with that faction as long as you a) destroy all the ships, b) kill all the ejected pilots, and c) make sure there was no gnn snapping pictures around. If you know someone is a double agent, and you have pictures to prove it, you can blackmail him.&lt;br /&gt;
&lt;br /&gt;
If you get too much of a reputation, you might get paparazzi following you around; but not too many factions hate them, so if you kill them it may get you in trouble. You'd wind up trying to predict and affect the presence or absence of news media depending on the mission you're doing; and in the overall, trying to avoid excessive notoriety. One strategy would be to become, oneself, a reliable gnn contributor, so as to make it a redundant option for them to send reporters to wherever you're going... - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
====Tour guide or passenger liner []====&lt;br /&gt;
Ferry tourists between scenic locations. Tours begin and end at the same location.  &lt;br /&gt;
* Passengers and passenger space could be a special kind of cargo (it requires extra life support).  &lt;br /&gt;
* Negotiate escorts to risky systems.  Advertise traveling to try and get more passengers, and buy commercial time.  Schedule flights in other systems ahead of you, or cancel them.&lt;br /&gt;
&lt;br /&gt;
====Station manager []====&lt;br /&gt;
Operate a station efficiently to increase trade throughput/production, and fend off pirates.   Run an efficient shipyard, competitively buy/sell/repair/build ships using raw materials or supplies.  Screen refugees for spies (requires buying citizen databases from merchant ships).  Refuse docking clearance for jerks and scum.  Prevent or foster trading of contraband and slaves while keeping the authorities happy.  Upgrade number of dock points, defenses, power, cloaking of contraband, mining drills, etc.  Set/Collect tariffs, fees and taxes, route or cover up news (or propaganda).  Set up escorts for people.  Sell employees and citizens enough food and supplies to be entertained and healthy but don't drive them out by charging too much.  Request supplies from merchants via news bulletins.  Choose which supplies to accept/reject, and rates for selling them (compete with other stations in and out system).  Scout for new jump points and set up jump fees.  Take bounties, try to catch pirates docking here but avoid pissing off their factions since you are a stationary target.  Attempt to contract patrols to explore or protect the system (thus encouraging merchants to come), while keeping your overlords appeased about how much you're spending and how you're spending it.   Secretly subcontract privateers and pirates (become a covert pirate base while maintaining a cover as a mining or medical base).  Safely perform evacuations before any overwhelming forces arrive.  Put down any uprisings from citizens.   Add modules onto the base to increase capacity for all the business you're drawing in, but organize the construction for optimal defense.  Specialize in a specific type of resource production using raw materials.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====Bounty hunter []====&lt;br /&gt;
Eliminate named individuals for a bounty.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11486 Bounty Hunting]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13308 Bounty mission/pirate ideas]&lt;br /&gt;
&lt;br /&gt;
====Attended or unattended mining []====&lt;br /&gt;
One should be able to mine asteroids/ore for additional income. Possibly, set up an unattended mining operations on asteroids requiring special mining droids that drill through the asteroid and deposit unprocessed ore into a repository that you can dock to and unload with your ship. Something like a modern-day oil rig. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2155 Digging on Asteroids]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6160 Mining?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14690 Mining]&lt;br /&gt;
&lt;br /&gt;
====Rescue missions []====&lt;br /&gt;
Players should be able to initiate (and participate in) rescue missions as an alternative to/in conjunction with ejecting. I.e. if a player ejects, they can post a note on the BBS requesting extraction.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14912 Player-Generated Rescue Missions]&lt;br /&gt;
&lt;br /&gt;
====RPG characteristics [R]====&lt;br /&gt;
Stat and skill-based experience system, ala the game ''[http://www.taleworlds.com/ Mount&amp;amp;Blade]''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* ''strength stat'': can withstand more Gs or personal damage before succumbing.&lt;br /&gt;
* ''intelligence stat'': increases the rate at which one can improve skills.&lt;br /&gt;
* ''weapon-accuracy skill'': increases the size of the hit-box surrounding a target.&lt;br /&gt;
* ''hacking skill'': increases one's ability to break into docked ships or sabotage subsystems.&lt;br /&gt;
* ''gambling skill'': reaps additional credits in bars.&lt;br /&gt;
* ''diplomacy skill'': increases influence with NPCs/factions.&lt;br /&gt;
* ''leadership skill'': increases influence with wingmen.&lt;br /&gt;
* ''merchant stat'': increases the price you can sell items for and decreases the price you can buy things for -''Jesse_The_Midget''&lt;br /&gt;
&lt;br /&gt;
Another example is ''Earth &amp;amp; Beyond'', where XP and levels are tabulated separately for Exploration, Combat and Trading. Individual skills are then based on ranks in one of these three areas. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6123 Make vegastrike more rpg]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7189 RPG Characteristics]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12841 Elite, veteran and green versions of NPC pilots]&lt;br /&gt;
&lt;br /&gt;
====In-flight events []====&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* Having distress calls. - ''chuck_starchaser''&lt;br /&gt;
* Ability to communicate with other ships to ask for help or to offer them pay for escorting you or being your wing for a mission. - ''chuck_starchaser''&lt;br /&gt;
* NPC's that approach you in space to ask for help or to offer you money for a quick job. - ''chuck_starchaser''&lt;br /&gt;
* Things that break sometimes and you have to fix in flight. - ''chuck_starchaser''&lt;br /&gt;
* Mysterious ships one encounters once in a blue moon. - ''chuck_starchaser''&lt;br /&gt;
* Getting info about events in your vicinity that can have an effect on trade, like a drought on planet X in system X. - ''AeonOfTime''&lt;br /&gt;
* Mini-missions like a mercenary challenging you to a little race or dogfight simulation for money... Or even merchants asking you to trade directly in space. - ''AeonOfTime''&lt;br /&gt;
* Space anomalies cropping up accross space, and which you could choose to investigate if you have the right scientific equipment on board. These could then either give you technology or scientific material to trade and even contain precious artefacts that you can use to enhance your ship. - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks! Be able to track down and find ancient ships that can be salvaged entirely or only parts of. You could track them through still functioning beacons on the ship or energy signatures (star trek anyone?). - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks on planet surfaces that are infested with dangerous alien monsters. Before you can get all the valuable items in the shipwreck you have to fight them with weapons like you do in a 3d shooter. This might be an interesting feature with the new ogre engine which should allow such walking inside ships and space stations - ''Cordess''&lt;br /&gt;
* A means of hailing a planet/station/anything you can dock with so that you can ask them to send a list of what they've got in stock, and what their current market prices are for all goods (even those which they don't have in stock, for the purposes of selling). I believe Elite Frontier had this mechanism, and it streamlined trading greatly. - ''Stevie D. Discussion in [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 this thread].&lt;br /&gt;
**Appropriate time delays should apply.  If the station is 8 light seconds away, it should take 16 or more seconds for the reply to come (unless you've purchased an FTL communications array).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
**This ability could be a purchasable ship upgrade (eg, a software upgrade or some kind of merchant-service-membership).  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 Coupla suggestions]&lt;br /&gt;
&lt;br /&gt;
===Dynamic universe...===&lt;br /&gt;
All events are AI-driven. Pre-scripted sequences, with canned dialogue, are possible--but should be triggered by the AI. Imagine a behind-the-scenes RTS, with multiple independent factions, where the player assumes the role of a single unit. ''-[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Dynamic campaign []====&lt;br /&gt;
Plot events and/or NPC interactions should be triggered by the Dynamic Universe and real AI/faction interests (and ''not'' be pre-written). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Economy petri-net []====&lt;br /&gt;
All items are consumed (except for consumer products) and/or produced (except for natural resources) during the production of other items. -''[[User:Shark|Shark]], but suggested previously in the forums''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Procedural mission generation [] ====&lt;br /&gt;
Missions are assembled dynamically out of component parts using a ''mission grammar''. -''Shark''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13212 Looking for suggestion for newbie]&lt;br /&gt;
&lt;br /&gt;
====Same, default universe for all players by default []====&lt;br /&gt;
The default configuration should be that the same starting universe exist by default for all players. (With the ability/option to override this of course.)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15050 Feature Request:Default Galaxy]&lt;br /&gt;
&lt;br /&gt;
====Improve faction behaviors and add faction tasks/incentives []====&lt;br /&gt;
Aside from the storyline, I've found the races and factions to all be pointless because of how easy it is to make enemies and switch sides. Eventually, you feel like youre own group instead of a part of the story. -''hacked''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11612 Faction level AI : functions, api etc.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12194 faction alliegance, bounty]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11724 Self-defense shouldn't piss off factions.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14896 Faction Spacecraft Lend/Lease]&lt;br /&gt;
&lt;br /&gt;
====Difficulty scaling based on kills, not only on cash []====&lt;br /&gt;
The difficulty of enemies should be based on skill, not cash.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13245 Kill-relative difficulty]&lt;br /&gt;
&lt;br /&gt;
===Other economy discussions...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10828 Defining a new economic system for future versions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10605 Collective Economic Niggles]&lt;br /&gt;
&lt;br /&gt;
====Black market [P]====&lt;br /&gt;
Add a few rare planets, bases or maybe a roving capship to do black market mods to your ships (i.e. mounting a heavy capship weapon or torpedeo on a llama).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=7444 &amp;quot;BlackMarket Hot Rod Shop&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Time and its benefits []====&lt;br /&gt;
Time would be a great feature to add. You could then add a Bank (First Interstellar Bank - Where the Stars bank!), so that players could borrow money or open a savings account, or even buy stocks. This would add a whole new strategy to the game. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
==== Self-replenishing resources [] ====&lt;br /&gt;
If you buy out gems from a mining base, there should be some more by the time you come back&lt;br /&gt;
&lt;br /&gt;
====Banks and credit []====&lt;br /&gt;
Add banks and other institutions that issue loans to players.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9091 BANKING, SHIPYARD ORDERING SYSTEM]&lt;br /&gt;
&lt;br /&gt;
====Resource consumption and production []====&lt;br /&gt;
Make bases use up resources to produce their goods.  Supply and demand could be tied into this, as a mining station about to run out of breathable oxygen or mining tools, would pay more to obtain it than a station with a massive amount in reserve. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Real shipyards []====&lt;br /&gt;
Make shipyards with production.  Remove 'Milspec' from non-shipyard bases.  Used ships at normal bases.  Perhaps tie in resources to ship production as well.  A race or faction would pay more to obtain resources if the race/faction ship count is low, and they need to produce more. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Property market &amp;amp; owning space stations []====&lt;br /&gt;
Add an option to buy or sell and maintain ownership of Space Stations or mining bases and the like. Perhaps owning planets would take it a step too far. ''oddeyed''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=14826 Property Market]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Multiple bases per planet []====&lt;br /&gt;
Each planet has multiple locations where you can dock/trade.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13209 one planet, many bases]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Price comparison []====&lt;br /&gt;
The game should have some way to compare prices. Either by listing an average price, or keeping a record of past prices at previous locations.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15042 Price information]&lt;br /&gt;
&lt;br /&gt;
====Blockades []====&lt;br /&gt;
Blockades on stations or planets that have long term consequences for the station or planet and neighboring areas.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==Object appearance &amp;amp; properties==&lt;br /&gt;
&lt;br /&gt;
===Cargo...===&lt;br /&gt;
====Parcelling cargo based upon scale []====&lt;br /&gt;
Bulk goods should go in larger containers.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10822 Standardised cargo sizes]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6807 Cargo from destroyed ships]&lt;br /&gt;
&lt;br /&gt;
====Handle different types of cargo separately []====&lt;br /&gt;
Separate cargo, upgrades and ammunition into different types of cargo. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11448 Upgrades, cargo and expendable resources]&lt;br /&gt;
&lt;br /&gt;
====3D models of merchandise instead of sprites []====&lt;br /&gt;
Rotatable 3D models for all cargo/ships/upgrades instead of 2D sprites. -[[User:Shark|Shark]]&lt;br /&gt;
&lt;br /&gt;
===Equipment...===&lt;br /&gt;
====Auto-transfer equipment between ships []====&lt;br /&gt;
Quickly transfer all installed equipment between ships docked at the same station.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11652 Transfer upgrades from one ship to another at same base]&lt;br /&gt;
&lt;br /&gt;
====Better balancing []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11808 Mule warp capacitor ( VS 0.5.0 )]&lt;br /&gt;
&lt;br /&gt;
====Multiple locations for single mount []====&lt;br /&gt;
Missiles etc. could fire from several locations yet count as a single mount so refilling would be easier. See forum for details.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=73092#73092 multiple locations for single mount -for missiles]&lt;br /&gt;
&lt;br /&gt;
====Purchase used as well as new items []====&lt;br /&gt;
Add the option for players to purchase used items that are slightly damaged or inferior.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10564 New ships and used ships]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Unique&amp;quot; items []====&lt;br /&gt;
Make it possible for there to be &amp;quot;unique&amp;quot; items/ships/installations that appear only once in the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11191 VS Game: Custom Systems]&lt;br /&gt;
&lt;br /&gt;
====Ship/equipment prices based on item stats []====&lt;br /&gt;
The price of ships and equipment should be calculated from its statistics&amp;amp;mdash;not fixed at a set price by the author. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2302 Ship Stats]&lt;br /&gt;
&lt;br /&gt;
====Swap/sell more types of ship components []====&lt;br /&gt;
Too many ship components are hard-coded and cannot be swapped out.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10162 More ship customisability]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14908 Main Engine as Upgrade]&lt;br /&gt;
&lt;br /&gt;
====Armor type/thickness []====&lt;br /&gt;
Armor should have two separate parameters that affect its effectiveness: thickness and type.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10861 Armor type and thickness]&lt;br /&gt;
&lt;br /&gt;
====Mesh-based submodules []====&lt;br /&gt;
Submodules should be installed in physical locations, subject to location-based damage, and (typically) interchangeable with other subunit types of the same physical dimensions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14949 Unified slot system]&lt;br /&gt;
&lt;br /&gt;
====Missile turrets [P]====&lt;br /&gt;
Add turrets that can fire missiles.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11986 a really good idea!...plz check this...]&lt;br /&gt;
&lt;br /&gt;
====Tractor beam turrets []====&lt;br /&gt;
Tractor beams should be installable on turrets.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14931 Tractor Turrets?]&lt;br /&gt;
&lt;br /&gt;
====SPEC interdiction devices []====&lt;br /&gt;
SPEC intediction devices, either in the form of installed equipment, missiles or mines. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6952 A SOLUTION TO SPEC-PROBLEMS]&lt;br /&gt;
&lt;br /&gt;
====Contraband scan devices []====&lt;br /&gt;
Only ships with the required hardware should be able to initiate contraband scans.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7108 contraband checking/handling could be more detailed]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10776 Limit contraband scanning ability]&lt;br /&gt;
&lt;br /&gt;
===Ships...===&lt;br /&gt;
====Ship decoration []====&lt;br /&gt;
Customize the appearance of ships with custom textures/decals/etc..&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11420 Faction Colors]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11500 Hull ID, Decals, Paint, and Customization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Animated ship models []====&lt;br /&gt;
Make it possible for ship/station models to have animated parts (i.e., parts that open/close/rotate/etc.).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11755 Moving parts and other unreasonable requests :)]&lt;br /&gt;
&lt;br /&gt;
====Better ship &amp;amp; equipment classification system []====&lt;br /&gt;
A more sane way to classify ships and equipment should be devised.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13605 Ship Type Organization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14777 Ship logic.]&lt;br /&gt;
&lt;br /&gt;
===Misc...===&lt;br /&gt;
====Improve quality of special effects []====&lt;br /&gt;
The special effects are dated and of low quality.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11370 The Guns]&lt;br /&gt;
Spelling fix ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Nebula appearance []====&lt;br /&gt;
Change the appearance of nebulae.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=936&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=nebula&amp;amp;start=75 Hyperspace in a different way.] (starting on page 6)&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10853 what can we do about nebulas]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Missile smoke []====&lt;br /&gt;
Missiles and torpedoes should have some kind of smoke trails, allowing to see them arriving/hitting your target.&lt;br /&gt;
&lt;br /&gt;
====Fix planet lighting []====&lt;br /&gt;
Currently, exploding ships cause the planets to light up. This is unrealistic.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=38&amp;amp;t=10794 Planet lighting]&lt;br /&gt;
&lt;br /&gt;
==Flight/combat mechanics==&lt;br /&gt;
&lt;br /&gt;
===Docking &amp;amp; ejection...===&lt;br /&gt;
====Auto-docking feature [P]====&lt;br /&gt;
An autopilot specially designed for docking ships.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10483 Docking distance needs to be just a little further out.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12047 Docks (and Scoop)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13198 Auto Docking Maneuver Request]&lt;br /&gt;
&lt;br /&gt;
====Better wingman docking/launching mechanics []====&lt;br /&gt;
Wingmen should be able to be ordered to dock into the cargo hold instead of having to be tractored in.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11403 Redesign of Launching and Recovering]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14858 Wingman Command Instead Of Tractor Beams]&lt;br /&gt;
&lt;br /&gt;
====Enemies that eject when scared/damaged []====&lt;br /&gt;
Enemies should eject/bail when damaged or scared. you should then be able to tow/salvage the empty ship and keep or sell it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Option to eject using ship in shiphold []====&lt;br /&gt;
If you have another ship in your hold, you should be able to eject and automatically pilot this ship instead.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13349 abandon ship!]&lt;br /&gt;
&lt;br /&gt;
===Piloting..===&lt;br /&gt;
&lt;br /&gt;
====Ability to control a fleet of ships directly []====&lt;br /&gt;
A commander mode (most likely third-person) to facilitate the control of multiple units, simultaneously. I would recommend this in a seperate branch of VegaStrike (an RTS, perhaps), as this would give players an unfair advantage over others. For example ''Homeworld'' and ''Star Wolves''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9711 Better wingman control]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11572 Tactical game]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12060 Controling a fleet of ships?]&lt;br /&gt;
&lt;br /&gt;
====Make capital ships easier to pilot []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13304 Inertial dampeners????]&lt;br /&gt;
&lt;br /&gt;
====More intelligent NPC tactics []====&lt;br /&gt;
NPC pilots should know when to run or hide, or when they're not having any effect.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7120 NPC personality]&lt;br /&gt;
&lt;br /&gt;
====Requiring (player or AI) crews for larger ships []====&lt;br /&gt;
Large ships, like capital ships, have posts that need to be manned. For example ''Star trek Online''.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6595 Require crews for larger ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10215 Cap ship idea]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11401 Crew]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14999 Capital Ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Intelligent&amp;quot; autopilot and/or NAV buoys []====&lt;br /&gt;
Autopilot should be able to navigate the quickest/most economical route between two bodies, taking into account gravitational effects upon SPEC in the intermediary regions. NAV buoys could be placed strategically around systems along paths where the gravitational fields are weakest (and thus where SPEC speeds are fastest), and leading to important destinations. An intelligent autopilot would then be able to trace a route from one destination to another using these buoys. A similar thing was implemented in ''Earth &amp;amp; Beyond''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7428 autopilot]&lt;br /&gt;
&lt;br /&gt;
===Space &amp;amp; physics...===&lt;br /&gt;
&lt;br /&gt;
====Gravity []====&lt;br /&gt;
Gravitational fields surrounding spatial bodies. They should determine the maximum SPEC speeds, as well as influence trajectories. These should not pose a real danger to the player (normally, given VS's large acceleration rates), but should merely serve to add tactical flavor (interception, etc., as well as some real dangers during tense fights!). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5492 Gravity]&lt;br /&gt;
&lt;br /&gt;
====Modification to SPEC dynamics []====&lt;br /&gt;
One problem with the current SPEC drive system is that if you are anywhere near a ship, you lose your SPEC ability, as if you had approached a planet. This, in most cases, removes any possibility of bugging out of combat with a ship, and if you're flying something like a Plowshare, you don't stand a chance against a Pacifier and 2 Hyenas anyway, but you can't get away and may as well press the self destruct button. Basically I'm just asking if you could make it so you can still SPEC in the presence of ships. If you want to maintain some form of SPEC interference caused by ships, you could make it so your SPEC speed slows down to about 200 or so, but it doesn't deactivate. 200 is still a reasonable speed to escape from a firefight.&lt;br /&gt;
&lt;br /&gt;
:COMMENT: SPEC system actually seems not to be affected by presence of ships(v0.5 beta), and I think it actually should, because now its not possible to dock on a larger ship if its specing. (Request docking clearance to make a friendly ship stop so you can get close and dock). And I would expect you should not be able to run away with SPEC, in contrary your options should be ( when meeting a superior opponent ):fight, give up, call for help.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Regions of space with status effects []====&lt;br /&gt;
Regions of space that affect sensors, disable shields, or cause radiation damage. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
===Weapons, targeting &amp;amp; ship systems...===&lt;br /&gt;
&lt;br /&gt;
====Limitations on weapon auto-tracking []====&lt;br /&gt;
Weapons should be limited in the distance they are able to track moving objects.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10919 Suggestion: per-weapon autotracking limits]&lt;br /&gt;
&lt;br /&gt;
====Auto- or burst-fire for rockets []====&lt;br /&gt;
One should be able to hold the &amp;quot;fire&amp;quot; button and launch rockets repeatedly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10781 Suggestion: make rocket pods act like guns]&lt;br /&gt;
&lt;br /&gt;
====Active weapon selection []====&lt;br /&gt;
You should be able to toggle whether certain weapons are active/inactive.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14870 Weapon Fire Control/Weapon Switching]&lt;br /&gt;
&lt;br /&gt;
====Heat/shield/power/stealth/etc. management [P]====&lt;br /&gt;
The game really needs to implement some system of heat and temperature. I believe this had already been discussed in the effectors thread, but I don't think it needs to be that complex. [...] When the temperature of your armor approaches their heat-shielding rating, your armor will start to take damage. Until your ship blows up. There would be an indicator on your hud for external temperature, armor temperature, and hull temperature. - ''pifactorial''&lt;br /&gt;
&lt;br /&gt;
Similar to Heat Management, except you manage your shield distribution, power-plant output, and sensors profile. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11009 power system manipulation]&lt;br /&gt;
&lt;br /&gt;
===Installations...===&lt;br /&gt;
&lt;br /&gt;
====Minefields []====&lt;br /&gt;
A drone weapon with projectiles that automatically deploy themselves into grids (spherical or rectangular?). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Defense systems for mining bases []====&lt;br /&gt;
Give mining bases turrets! My god, I've seen Aera patrols whipe those things out because the things have no defense. - ''cshank4''&lt;br /&gt;
:Rather than giving the mining bases turrets, I think that independantly controlled turrets should surround the mining bases. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Other...===&lt;br /&gt;
&lt;br /&gt;
====Changes to how damage is calculated []====&lt;br /&gt;
There should be different types of damage depending on the class of weapon, and damage should be calculated differently.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10836 A new schema for weapon damage]&lt;br /&gt;
&lt;br /&gt;
====Restrictions on transferring ships []====&lt;br /&gt;
Transporting player-owned ships from base to base should take time and cost money.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10814 Additional restriction on ship switching]&lt;br /&gt;
&lt;br /&gt;
==In-flight UI==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/mouse/joystick controls...===&lt;br /&gt;
&lt;br /&gt;
====Nearest hostile key [X]====&lt;br /&gt;
It would be great to have a nearest hostile key in addition to the next hostile key - this would always switch to the nearest hostile target to avoid flipping through them with H until you find out the one just 1000 metres to your left. - ''AeonOfTime''&lt;br /&gt;
:Done in SVN: r and R.  also check out other nearest* keys: k, K, ctrl-k.  - ''peter''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11845 targeting hostiles]&lt;br /&gt;
&lt;br /&gt;
====Target last ship to hail you []====&lt;br /&gt;
Like nearest hostile, except it targets the ships which have established communications with the player in order of least time elapsed to greatest. - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
====Scope/area targeting []====&lt;br /&gt;
The &amp;quot;P&amp;quot; (point targeting) could be based on the area immediately around the mouse cursor (assuming one is shown) as well as the crosshair.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====In-game keyboard hotkey chart &amp;amp; mapping []====&lt;br /&gt;
Add a menu to display and/or modify the keyboard commands.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9061 Revise Control setup]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10212 Key Binding]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13206 Feature request: Layout Help for Noobs like me.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13333 show key bindings]&lt;br /&gt;
&lt;br /&gt;
====Targeting improvements []====&lt;br /&gt;
When a target type is selected, other targets of the same type could have a blue/gray dotted &amp;quot;X&amp;quot; crosshair rather than a box (or a blurry dot on the edge of the HUD for offscreen unselected objects).  For example, anytime you select a hostile unit, you can still see where other hostiles are.  Perhaps a small number beside each unselected target could indicate the target ordering (it tells you how many times should you press &amp;quot;H&amp;quot; for that target). -[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)  Also, provide for an alternate (easier to learn) targeting method, key1 for selecting target types and key2 for selecting individual targets.  The old way of targeting should of course be left in place, or at least quickly available via some option.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14895 Scanner Targeting/Search Mode]&lt;br /&gt;
&lt;br /&gt;
====Trajectory heading autopilot []====&lt;br /&gt;
Functions to automatically orient the player's ship in the direction of travel, or opposite it, would truly make flying cargo and capships (e.g. Ox, Clyde) reasonable. Since these ships only have any significant thrust (in comparison to their mass, that is) in the forward and maybe reverse direction you need to be able to point them back along your vector in order to stop. Given that the SPEC autopilot is already capable of figuring all this out and then some, the code must be in there somewhere :) Even with a trajectory indicator (above - and also sorely needed for flying capships) this function is needed so that you can initiate a stop and then jump into a turret and do some firing while your gigantic, ponderous vessel comes about. - ''drinkypoo''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10047 Current Vector Slash Antivector Matching Autopilot option]&lt;br /&gt;
&lt;br /&gt;
====Improvements to mouse controls []====&lt;br /&gt;
The mouse flight controls need improvement.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11340 Controlling the ship]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11848 better mouse control mode?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11149 Crosshair (feature?)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Add support for the wiimote []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10525 wiimote for vegastrike!]&lt;br /&gt;
&lt;br /&gt;
====Add support for TrackIR []====&lt;br /&gt;
Add support for TrackIR to track head movements.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
===HUD improvements...===&lt;br /&gt;
&lt;br /&gt;
====Turrets status display []====&lt;br /&gt;
In the HUD, have additional indicators near the current weapons summary that display information about any turrets installed on your ship: whether the turret AI is active, and what their current state is (damaged 50%, destroyed etc...)  - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
====Make HUD radar blip proportional to mass []====&lt;br /&gt;
It would be cool if you could tell from your radar screen which contacts are planet-sized.  - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
:I think differently-classed objects should receive different icons in the UI. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Trajectory/direction/motion indicators []====&lt;br /&gt;
Some kind of hud lines or something that would tell me which direction I'm travelling would be good. It could be something as simple as a box or a cross or something that shows the direction my ship is travelling in. I don't expect gravity plays much of a role in bending trajectories (or that the planets move around the star, for that matter) but adding a little &amp;quot;reality physics&amp;quot; like using gravity as a slingshot, etc. might be kind of fun too. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
Something like this would be really helpful so you could know if you're actually heading towards the destination when you engage SPEC. There are a couple ways this could be implemented. Perhaps a circle (just large enough to contain the cross hairs) could appear designating the current direction. &lt;br /&gt;
Also it might be nice if the trajectory showed up as a special symbol on radar. This way you would have a better idea of your direction in relation to other ships.&lt;br /&gt;
- ''shadow_slicer''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12160 I need visual trajectory systems and more mouse functions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14727 sense of motion effects]&lt;br /&gt;
&lt;br /&gt;
====Better tracking/warning for enemy missiles &amp;amp; torpedoes []====&lt;br /&gt;
BTW the torpedo launchers on the cap ships are quite annoying as you often just blow up out of thin air. Maybe you could introduce some better warning system that at least gives us the opportunity to effectivly dodge those things. - ''Zel''&lt;br /&gt;
&lt;br /&gt;
====Visual effects when SPEC is enabled []====&lt;br /&gt;
SPEC should affect the display in various ways.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11588 light shift]&lt;br /&gt;
&lt;br /&gt;
====Aural queues for in-flight events []====&lt;br /&gt;
Things like missile locks, detection of new enemies, etc., should trigger audio files to be played.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11638 Aural hint for Lock]&lt;br /&gt;
&lt;br /&gt;
====Date/time display []====&lt;br /&gt;
Show the current date and time.  Makes time dilation mode (F9) and other effects more visible to the player and gives a better sense of time for when news updates are checked. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* A flight log might be helpful too: show the date and time of the last 5-10 battles/docks insystem, and the dates you entered your last 3-5 systems. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
&lt;br /&gt;
====Point-and-click HUD interface []====&lt;br /&gt;
To help with the learning curve, a point and click interface for most functions would help with discoverability of features and to remind users of any keybindings they've forgotten. Right now learning the controls is very difficult and not fun.&lt;br /&gt;
* To avoid clutter, and since the mouse is already used, the interface is only active when a meta key (ctrl or shift) is held down; at all other times there is just a message like &amp;quot;Hold Shift for menus&amp;quot;; shortcuts could be shown beside relevant menu items wherever possible.&lt;br /&gt;
* Click on HUD to select nearest target (nearest visually) to cursor.&lt;br /&gt;
* Click on the subscreens to cycle through them (manifests/guns; target/communications); click on a help button or a menu for access to everything else. Subscreens should have a title bar when menus are active with either a dropdown or instructions on how to click to change the view.&lt;br /&gt;
* List or dropdown for different view modes (and their shortcuts, F1-F8).&lt;br /&gt;
* To fly to a target, click on it and select &amp;quot;set course for target&amp;quot;.&lt;br /&gt;
-[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)&lt;br /&gt;
:Not sure if I agree with the &amp;quot;select target nearest cursor&amp;quot; idea. And I think point-and-click target selection should be reserved for the &amp;quot;Sensors cam&amp;quot; idea I suggested, below. Accessing/switching sub-screens is a must though. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8924 Cockpit Controls]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
====Use SVG for HUD graphics [R]====&lt;br /&gt;
Use SVG to display all in-game UI elements. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Improve representation of spatial scale and motion []====&lt;br /&gt;
Improve how the size and motion of objects are conveyed to the player. Currently, big ships don't really seem &amp;quot;big&amp;quot; because fighters are so fast.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9164 Tiny bases!]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11349 HUD simulates &amp;quot;Space debris&amp;quot;]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11992 How to imply size a disscustion on scale]&lt;br /&gt;
&lt;br /&gt;
====HUD redesigns []====&lt;br /&gt;
Proposals for modifying the appearance of the in-game HUD.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2366 My HUD Redesign]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=91835#91835 Ideas for the HUD]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11189 VS Game: HUD Layout with comm animation]&lt;br /&gt;
&lt;br /&gt;
====Cargo space indicator []====&lt;br /&gt;
Add an indicator that reports the empty cargo space remaining.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9715 Mission computer/HUD: Inflight glance into ship's cargo room]&lt;br /&gt;
&lt;br /&gt;
===Additional in-flight interfaces...===&lt;br /&gt;
&lt;br /&gt;
====Intersystem inflight economic database []====&lt;br /&gt;
How about having the ability to browse commodity prices, news and missions in nearby systems while flying? That way you could really plan ahead. Even place your orders in advance. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
A mission computer that displays the missions and trade goods prices of your target from your spaceship. Even have it where you can accept bounty and patrol missions remotely. Cargo you would obviously need to dock for. (Or you could have larger bases send the cargo out to you on a ship that would transfer in midspace. Tractor beam for example.) -''Roth''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11568 communication]&lt;br /&gt;
&lt;br /&gt;
====In-flight web browser []====&lt;br /&gt;
I play now a fiew month eve online And fiew idea's think a can use in the mmo version of vegastrike.&lt;br /&gt;
And one of my idea's is a in flight web browser. -''www2''&lt;br /&gt;
&lt;br /&gt;
:I would have to vote 'No', unless the internet in question is fictional, as well--in which case I would vote 'Yes'. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Could be to do with the library mentioned earlier. A user could 'buy' a book from one station and read it on the way to other places. Would make the game more interesting, and the player would be more immersed in the world. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4459 Web browser]&lt;br /&gt;
&lt;br /&gt;
====In-flight IRC chat []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15010 IRC Chat Client In Game]&lt;br /&gt;
&lt;br /&gt;
====Personal logbook/diary []====&lt;br /&gt;
A personal databook for storing notes or quest data.&lt;br /&gt;
&lt;br /&gt;
It would be nice to have some place in the GUI menu to write down some (personal) notes that are saved with the game when saving the game. This is a very handy feature in a RPG game, because you will no more need real paper to write down some small things like what you want to do next, what you have planned or what you did in the past etc.. - '' Cordess '' &lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6823 Personal logbook]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6390 personal PDA]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5727 I want have a diary function to write down some notes]&lt;br /&gt;
&lt;br /&gt;
====Unify the in-flight and base UIs []====&lt;br /&gt;
Use the same UI for in-flight and base operations. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11459 Unified data screens (in-flight and on base)]&lt;br /&gt;
&lt;br /&gt;
===Cameras...===&lt;br /&gt;
&lt;br /&gt;
====Ability to use the camera controls while paused [X]====&lt;br /&gt;
This makes it easier for screenshot-takers to find the perfect angles for action shots -''[[User:Halleck|Halleck]]''&lt;br /&gt;
&lt;br /&gt;
''(Edited to include all camera controls. -[[User:Shark|Shark]])''&lt;br /&gt;
&lt;br /&gt;
====Translate or &amp;quot;free&amp;quot; cam []====&lt;br /&gt;
Camera which can be moved independently of the ship, even while paused. This would be useful for capturing screenshots and gameplay footage, as well as &amp;quot;system browsing&amp;quot;. -''[[User:Halleck|Halleck]]'' and ''[[User:ace123|ace123]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4501 Feature Request: Free Cam]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2404 A Call for Screenshots]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Chase&amp;quot; cam []====&lt;br /&gt;
A third-person, behind-the-ship view (kind of like in the video games ''StarFox'', or better yet ''WarHawk''), complete with custom HUD and control scheme, would be nice. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sniper&amp;quot; cam []====&lt;br /&gt;
A zoom lense for weapons that can take advantage of this, as well as decreased control sensitivity when in use. See ''IWar2'' and (I think) ''Tachyon'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sensors&amp;quot; view []====&lt;br /&gt;
A third-person view that is automatically zoomed out to the limits of the ship's secondary sensors. Ships smaller than stations are represented using dots instead of meshes. Orbital paths/gravitational fields should also be represented. Setting autopilot waypoints or nav targets should also be possible. See ''Homeworld'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Starmap []==&lt;br /&gt;
&lt;br /&gt;
===Show dockable targets and factions in starmap []===&lt;br /&gt;
It would be useful for the map screen to show you what dockable planets and stations are present and what faction is in control in the system you have selected. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===In-base starmap []===&lt;br /&gt;
It would be great to have a starmap you could consult while at a station. That way, you could make intelligent choices about hauling cargo. Having this accessable from a Station Library would be the way to go.&lt;br /&gt;
The other solution would be to add such functionality to the mission computer. E.g. except the Accept button for a chosen mission there could be a Map button that would, when pressed, show the route to the target star system of the mission.&lt;br /&gt;
Or the map could be accessible from the info screen. E.g. except the Pilot and Ship buttons there could be a Map button. Red circle with an arrow and 'YOU ARE HERE' text would be informative thing too. -''unknown''&lt;br /&gt;
&lt;br /&gt;
===Larger/better starmap window []===&lt;br /&gt;
Make the window/map as large as possible to increase its usefulness as a summary of in-system objects.  The starmap should not have such a thick frame, for example.  Currently it's trying to show more than the HUD in less space than the HUD.  While the player needs to be reminded the game isn't paused, this could be accomplished by providing a slight transparency to the starmap (such as 5% or 7% transparent, mostly opaque).  The transparency effect would be more fun for players. -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Other improvements need to be made to make exploring using the starmap less painful.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14923 Large scale navigation]&lt;br /&gt;
&lt;br /&gt;
===Separate nav/info buttons []===&lt;br /&gt;
They're not related, so they should be separate buttons.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Modal buttons should show current mode []===&lt;br /&gt;
Move multifunction buttons that affect the view (Nav, Info, Map) away from buttons that affect how the view is represented (2D, 3D, Ortho); use color, position, size/shape, or distance to separate these button groups.  Anytime a button cycles between multiple modes (eg with 2d/3d/ortho), some visual cue should *show* the users which mode is the current one (bold/color/lighting). &lt;br /&gt;
*This menu has its virtues.  It's not entirely keyboard based, for example.&lt;br /&gt;
*One possible approach: &lt;br /&gt;
***use tabs for the different views, and buttons that light up for view-options. (Tabs should be stylized for the theme--green glowing outlines for example, or side tabs styled like gmail.com inbox/archive/trash/spam/... tabs).  &lt;br /&gt;
***Only show view options when they're applicable.  &lt;br /&gt;
***Make every view option a separate button (2d is its own button).   They should be separate controls because a modal button doesn't communicate which mode is selected.  A single button shouldn't do 3 things instead of 1 - it's not normal or expected, so it will confuse people.  &lt;br /&gt;
***Don't use tabs for 2d/3d/ortho, since changing the view in one affects the view in the others, and tabs usually indicate independence from each other.   While I don't suggest making them a radio list (this isn't a form to fill out), this is essentially what they are.  &lt;br /&gt;
***For efficiency, consider making it so users can glance at another view option without clicking on it: hovering over &amp;quot;2d&amp;quot; should make it 2d temporarily; Clicking 2d should make it stick.  This has the disadvantage that users may get confused: they might not think the buttons can be clicked, and will never actually switch to another view to manipulate the map.  For this reason, the buttons should clearly show their state, and their relationship should be obvious.   Perhaps something like a line should connect the three items, and the selected item should be depressed with glowing letters, while the others are raised.  Hovering doesn't raise a button, but it makes its text glow.  Even if this takes work, it will make the game a lot easier to understand and thus fun to play.  Even users who catch on quickly should feel like it's very smooth and obvious--smooth so focus stays on the game instead of the menu, and obvious so it's easier to remember where things are later.  Flashy so things are more memorable and satisfying to click (and thus discover).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Rename &amp;quot;Up/Down&amp;quot; []===&lt;br /&gt;
The labeling for Up/Down doesn't really tell what it does. The up/down button should be relabeled as &amp;quot;View - System/Sector&amp;quot; -- or separated into two buttons -- or toggle between saying &amp;quot;View System&amp;quot; and &amp;quot;View Sector&amp;quot; when the user clicks it.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Changes to planet/base icons []=== &lt;br /&gt;
It's hard to click on specific items.  Planets and bases don't need huge icons around them as with VS 0.4.3.  It makes it hard to read anything, and harder to select things that are close.  Just have the item whose center is closest to the cursor be selected.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Geometric shapes should not be reused excessively. Try to reserve each shape for a particular class of object in order to prevent overlap and confusion. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2194&amp;amp;p=18146#p18146 In-Game Map]&lt;br /&gt;
&lt;br /&gt;
===Crowded areas []===&lt;br /&gt;
It's impossible to click on really closely spaced items.  When an area is crowded, selecting it should cause the map to temporarily zoom in to select the actual target, then zoom out again.  (Alternately, instead of zoom use a subwindow or popup menu of items to select near the cursor).    -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Preview target (on hover) []===&lt;br /&gt;
Hovering over any item should show its image as with the HUD view in bottom right.  This will help users to recognize what they're looking for. Also, consider showing distance to target and other details on hover (faction, friendliness rating number, estimated value, time in-system, favorite color, ...) -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* While a target is hovered over, shift_1 through shift_9 should set it as a remembered target.  This fact should be advertised when the cursor is over the item.  If already assigned, the current number it is assigned to should be displayed;  Displaying key assignments immediately will show the user the assignment was successful, and keep them from forgetting if a target has already been assigned a number.  It will also remind a user if it was important.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** Pressing a number 1-9 should jump the cursor to a remembered target.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** While Shift is pressed but before a number is pressed, all the target assignments should be shown in a layover text.  Consider doing this for the HUD display too (although Ctrl and Shift do a lot more on the HUD, so it might not make sense there).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;You are here&amp;quot; indicator []===&lt;br /&gt;
Instead of another inconsequential dot showing &amp;quot;llama.begin&amp;quot; or something, highlight the current location (base computer) or ship (in-flight) using color, font, fontsize, thickness, icon, and/or pulsing color.  A crosshair won't work well in 3d, but it's worth considering.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I like how ''Homeworld'''s sensors mode put the ship at the center of the (spherical) coordinate system. Though this might not be appropriate for a starmap. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Color saturation indicates distance from camera []===&lt;br /&gt;
While color should still show what an item is, the color's saturation could be less saturated and smaller if the item is supposed to be further inside the map.  While rotating the 3d view, as items move closer to the camera, their colors should get more vibrant, the icons slightly larger.   To provide reference on saturation, the polar grid in 3d mode could be more vibrant in the front, and less so in back.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I disagree. I think colors should be reserved for different ''types'' of objects. (i.e. ships, astronomical objects, HUD information, etc.) -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Nav system/software upgrades []===&lt;br /&gt;
Sensor and Software upgrades could let the user toggle viewing of:&lt;br /&gt;
* SPEC gravity field interference (in grayscale or cloud/alpha gradients), &lt;br /&gt;
* commonly used flight paths &amp;amp; pirated zones (past battle locations per down-map system, or up-map color coding of dangerous sectors/stars)&lt;br /&gt;
* visited: stations &amp;amp; systems  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
Navigation software upgrades could let the user:&lt;br /&gt;
* plot direct courses for autopilot&lt;br /&gt;
* plot least-time courses for autopilot&lt;br /&gt;
* plot multi-stage courses (over several jumps), with auto-targeting of each consecutive jump point upon entering the system.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===News &amp;amp; mission view []===&lt;br /&gt;
This layer would only be available on stations/planets.&lt;br /&gt;
* Show news based on regions/stars.  A number beside each star could show how many relevant news items are from there.  Hovering and clicking on a star would show news for that star.&lt;br /&gt;
* Show star and route to star based on news.&lt;br /&gt;
* Also, search for and accept missions from the starmap.&lt;br /&gt;
* Transparency of the background could allow for skinning the news/mission/pilot views of the map screen, so that it seems different depending on where it's accessed.  Eg, in a news kiosk, it might have the GNN logo in the background and a reflection of the hangar or mall.  In the pilot seat, it could be semitransparent like a glass tactical screen, with a slight/blurred pilot helmet reflection and the HUD actively moving behind it.  Mission views could look like a Microsoft Surface(R) bar table.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Tooltips on mouse hover []===&lt;br /&gt;
* Sector View: on hover, Highlight jump routes connecting this star.  Keep highlighting jump routes if clicked?&lt;br /&gt;
* System View: on hover, Show object preview, with distance-to/name/faction/friendliness and other data, when mouse hovers over a ship or planet.  For jump points, list known(visited) places at the destination (planets, stations, etc).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Other suggested improvements...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9816 system map/hud radar]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11169 A Beeter Nav computer]&lt;br /&gt;
&lt;br /&gt;
==Base/Other UI==&lt;br /&gt;
&lt;br /&gt;
===Station library []===&lt;br /&gt;
A Station library / encyclipedia would provide a useful repository for background documents written by jackS and others, as well as providing a logical place to access the Map-screen. History articles and Race/Faction descriptions could be available from the library. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:How about a Library Station? T'would be more scholarly. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
:Maybe Research Stations and University Planets should have the best libraries?  And other places have varying collections: military stuff at military stations (except that the player is a civilian so the military is the last place you'll find out anything about the military...).  - ''peter''&lt;br /&gt;
&lt;br /&gt;
::No, the military could have a lot of information on the history of some aircraft, and heaps of propaganda. Different factions could invent their own versions of the history of certain events. That way, you could have a heap of different articles available at different places. It would add a lot more depth to the world. You could also use it as a form of credits for some of the developers. Many games there days are going for a 'hidden credits within the game' approach. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
===Trade subscriptions []===&lt;br /&gt;
Subscriptions to publications that give news of trade opportunities or happenings in industry. Should be limited in scope to a particular industry or faction, but should cover a larger astronomical area than &amp;quot;General News&amp;quot;, be more thorough in its coverage, as well as/or be more explicit in how it can benifit the player. -''[[User:Shark|Shark]] and others''&lt;br /&gt;
&lt;br /&gt;
===Describe why upgrade X cannot be installed []===&lt;br /&gt;
In the ship upgrades screen, display a short note describing why you cannot install upgrade x (already installed/higher version installed/ship not capable etc.) - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Specialized repair console []===&lt;br /&gt;
In the ship upgrades screen, have one section specialized in repairs that lists all damaged components and makes it easy to select which ones to repair without having to click on all upgrade sections to check if there are damaged components hiding somewhere. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Expand/collapse all buttons []===&lt;br /&gt;
In the computer screens with expandable lists, have buttons 'expand all' and 'collapse all' to be able to expand or collapse the tree of all available items without clicking on the individual sections. &lt;br /&gt;
 &lt;br /&gt;
===Multiple-choice conversations [X]===&lt;br /&gt;
multiple choice dialogs (at the bottom at the screen, or as a pop-up, I don't know) that'd give writers a lot of flexibility. Besides empowering writers with the ability to do actual dialogs, it gives player the ability to negotiate, to investigate, to strike special deals, to add fine points to a mission--everything you can think of. And of course, multiple choice still can do the 'yes' and 'no'. - ''CubOfJudahsLion''&lt;br /&gt;
&lt;br /&gt;
===Cargo/ship/upgrade/weapon compare screen []===&lt;br /&gt;
As the title already states a screen where it is possible to compare the various items. Maybe having the seperations '''cargos, ships, upgrades, weapons''' as they all have their special attributes and more important infos. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===Sort mission list by destination []===&lt;br /&gt;
In the mission screen, add a button that sorts the missions by destination. Or at least sort the missions by destination rather than alphabetically within their categories. that way users can accept multiple missions which go to the same target system. -''Thawn''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=93927 sort missions by destination.]&lt;br /&gt;
&lt;br /&gt;
===Economic index []===&lt;br /&gt;
It would be nice if there was some kind of economic index, so you could tell what the buying and selling prices are for a given commodity. That way, when you are on a base that seems to have a lot of seafood, you can tell whether or not you're being ripped off. Maybe it should also just show the prices of the last time / 3 last times, otherwise it would be just too predictable. Being a newbie in space usually also means you have to find out about goods. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:Maybe require some sort of a subscription-based service to provide the necessary database (see the Trade Subscriptions request). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Ship hardpoint display []===&lt;br /&gt;
Some sort of a display showing a model of your ship, as well as all hardpoints/device slots and the equipment installed on them. Applies to the in-flight UI, as well. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Gambling mini-game []===&lt;br /&gt;
Gambling for credits in bars. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Separate repair and refuel options []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=2&amp;amp;t=10542 Fuel use causes damage?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11013 Repair in Upgrade Computer]&lt;br /&gt;
&lt;br /&gt;
===Base UI redesigns...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2063 Pictures for Cargo Items &amp;amp; ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10916 Add drop shadow or bg to menu text]&lt;br /&gt;
&lt;br /&gt;
===Faction event history []===&lt;br /&gt;
You should be able to see a history of faction events as a factor of time, including when a faction started or ceased to hate/love you.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13322 Factions log]&lt;br /&gt;
&lt;br /&gt;
===Improved bar graphics []===&lt;br /&gt;
Make the bars look better.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11371 Better Bar Character Graphics]&lt;br /&gt;
&lt;br /&gt;
===Other base UI issues...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9350 basecomputer UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9598 Problem with the UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13316 Questions ideas etc. about ships/ship interface.]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===Game trailer []===&lt;br /&gt;
Create a short trailer for the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13192 How about a Vega Strike trailer?]&lt;br /&gt;
&lt;br /&gt;
===Voice acting [w]===&lt;br /&gt;
Record some human voices.&lt;br /&gt;
&lt;br /&gt;
''Initial Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10762 Vega Strike Voice Acting]&lt;br /&gt;
&lt;br /&gt;
Voice work has begun and you can hear it in SVN.  &lt;br /&gt;
&lt;br /&gt;
Ongoing work is discussed here: http://vegastrike.sourceforge.net/forums/viewforum.php?f=29&lt;br /&gt;
&lt;br /&gt;
Guidelines and a list of voice acting projects is here: http://vegastrike.sourceforge.net/mediawiki/index.php?title=Development:Audio#Voice_Acting&lt;br /&gt;
&lt;br /&gt;
===In-game tutorial []===&lt;br /&gt;
Provide players with some hands-on instruction.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11314 In-game tutorial]&lt;br /&gt;
&lt;br /&gt;
===Racetrack []===&lt;br /&gt;
Create a racetrack where ships can compete for money.&lt;br /&gt;
:Some corridor type levels would be nice too. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10867 Raceship spacetrack + concept art &amp;gt; good for multiplayer]&lt;br /&gt;
&lt;br /&gt;
===More subdued colors []===&lt;br /&gt;
The colors and textures in ''VS'' are too bright and saturated, IMO. See ''Starshatter'' for good use of better, more subdued colors. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Network and multiplay==&lt;br /&gt;
===Network play [Y]===&lt;br /&gt;
The second most commonly requested feature is network play. Most people seem to want a massively multiplayer online game (MMO), and one day in the distant future this may become a reality. However, rudimentary network support is being actively developed. A &amp;quot;quake in space&amp;quot; deathmatch gametype should be available in the near future, possibly the next release.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=9305 Online multiplayer is now working.]&lt;br /&gt;
&lt;br /&gt;
===Clan-owned stations/property []===&lt;br /&gt;
Clan-owned headquarters and other properties that can be attacked and conquered.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15035 Clan HQ &amp;amp; Stations]&lt;br /&gt;
&lt;br /&gt;
===Make VS an MMORPG [W]===&lt;br /&gt;
Turn VS into an MMORPG.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10743 VS an MMORPG?]&lt;br /&gt;
&lt;br /&gt;
===Network lag meter and admin controls []===&lt;br /&gt;
*''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10991 [network]Network lag meter and server admin controls]&lt;br /&gt;
&lt;br /&gt;
===Smaller, cozier universe []===&lt;br /&gt;
And of course, theres got to be a limited numbers of systems(25-40) on the game universe so you will not end up with 99% unexplored areas with everyone getting lost in the long run.[[user:Paslowo|Paslowo]]&lt;br /&gt;
&lt;br /&gt;
===Escape pods and insurance []===&lt;br /&gt;
Modifications to how players deaths are implemented.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9166 Online gameplay ideas]&lt;br /&gt;
&lt;br /&gt;
==Under the hood==&lt;br /&gt;
&lt;br /&gt;
===Unlock display and minimize game []===&lt;br /&gt;
Define a key (such as Alt_Tab) that will release the mouse cursor, pause the game, and minimize the window/switch back to the x-server in linux or the regular display in Windows. --[User:Bugeyedllama|Bugeyedllama]&lt;br /&gt;
* Alternative: Confine the mouse to the vegastrike window, and let the window switch away from fullscreen.  &amp;quot;X&amp;quot; could pause the game and release the mouse.&lt;br /&gt;
&lt;br /&gt;
===Serial port communications for custom controls and displays []===&lt;br /&gt;
Send ship information such as shield strength, the status of upgraded components, allied and enemy ship lock, etc., across a serial connection to a microcontroller such as the [http://www.arduino.cc/ Arduino] to be displayed via LCD screen(s) and LEDs.  In addition, make Vega Strike able to receive information back from the microcontroller across the same serial connection so that toggle and rotary switches, keypads, potentiometers, pressure sensors, buttons, etc., could be used to control certain ship functions, such as weapon selection, pilot ejection, communications, etc. -''scienceguy8''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=102641#102641 HUD Instruments - move to other screens/machines?]&lt;br /&gt;
&lt;br /&gt;
===Switch to Lua instead of Python [R]===&lt;br /&gt;
Translate all Python code to the Lua scripting language. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6739 Scripting Languages]&lt;br /&gt;
&lt;br /&gt;
===In-game configuration console []===&lt;br /&gt;
An configuration interface accessible from within the game (and thus platform independent as well).&lt;br /&gt;
&lt;br /&gt;
What one should be able to configure:&lt;br /&gt;
* Key bindings (by pressing them, not writing something code-like)&lt;br /&gt;
* Joystick and mouse configuration&lt;br /&gt;
* Basic graphic settings&lt;br /&gt;
* ....&lt;br /&gt;
* &amp;quot;Data Reload&amp;quot; button, so you could modify things in the units.csv and hit 'reload' to see changes without having to reopen the game. -''Jesse_the_Midget''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3826 Question: UI for binding config?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13201 Ingame setup]&lt;br /&gt;
&lt;br /&gt;
===Mission editor []===&lt;br /&gt;
Create a dedicated tool to make it easier for people to script missions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11738 Feature Request: Mission editor.]&lt;br /&gt;
&lt;br /&gt;
===Use sqlite for managing data []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11269 Any thoughts of using sqlite?]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Lite&amp;quot; version of VS []===&lt;br /&gt;
Create a &amp;quot;light&amp;quot; version of the game that takes up less disk space and can be distributed more easily.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11276 lighter version of vegastrike]&lt;br /&gt;
&lt;br /&gt;
===Support 64-bit Windows []===&lt;br /&gt;
Add support for 64-bit versions of Windows.&lt;br /&gt;
&lt;br /&gt;
''Discussion topics:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12189 64 bit windows versions]&lt;br /&gt;
&lt;br /&gt;
===VS as benchmark program []===&lt;br /&gt;
VS can be used to benchmark video card performance.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11796 The Vegastrike Benchmark TM]&lt;br /&gt;
&lt;br /&gt;
===Multimonitor support []===&lt;br /&gt;
Native support for multiple monitors, including monitors with specialized purposes.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14836 Dual monitor]&lt;br /&gt;
&lt;br /&gt;
===More options/variability in system generator []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14733 request to have more control on system generator]&lt;br /&gt;
&lt;br /&gt;
==Lists of requests/suggestions==&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2198 random discussion]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9934 RFC on some Good ideas(maybe)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10714 A few Ideas]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10902 Lots of feature wishes...]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10929 Big bin of feedback]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Development:Roadmap]] - ''Discussion:'' [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8844]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/phpwiki/index.php/VsFaqFeatureRequests VsFaqFeatureRequests] in the [http://vegastrike.sourceforge.net/phpwiki/ old wiki]&lt;br /&gt;
* [http://c2.com/cgi/wiki?CreepingFeaturitis] - Please be aware when adding feature requests&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{NAV_Manual |&lt;br /&gt;
| previous=[[FAQ:Modding]]&lt;br /&gt;
| up=[[FAQ]]&lt;br /&gt;
| next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

	<entry>
		<id>https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17324</id>
		<title>FAQ:Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://wiki.vega-strike.org/mediawiki/index.php?title=FAQ:Feature_Requests&amp;diff=17324"/>
				<updated>2009-12-17T06:59:26Z</updated>
		
		<summary type="html">&lt;p&gt;Shark: /* Other economy discussions... */ add new item&lt;/p&gt;
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==Requests &amp;amp; Suggestions==&lt;br /&gt;
&lt;br /&gt;
===About this page===&lt;br /&gt;
&lt;br /&gt;
Fairly regularly, we get a new player who gets the game, downloads it, and sees, &amp;quot;Oh wow, a board to make feature requests, I'll give them all my cool ideas and I'll get to see it in a future version!&amp;quot; However, many cool ideas have already been brought to the attention of the various developers and collaborators of the project, including most of the ideas we see people write down when they show up on the forums and list all their ideas. Indeed, some ideas have been discussed back and forth for months, as people reexamine the code, and borrow (steal) ideas from different inspiration sources. This has significantly to do with the facts of development: It takes a long time to see new versions of non-CVS releases, and even with the rapid development cycle of open source, not everything that is planned has made it into the game yet. - ''V4X3N''&lt;br /&gt;
&lt;br /&gt;
This page tries to synthesize the feature requests and ideas that have been mentioned in the forum (well, most of them anyway). I have split the page in several subsections representing the different aspects of the game to make it easier to read and find your area of interest. Ultimately this is intended as an inspirational repository for the developers. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
This article is an attempt to compile all feature requests for ''Vega Strike'', and give some indication as to their development status. This is ''not'' a &amp;quot;to-do&amp;quot; list. Rather, it is intended to serve as a place to track feature requests, as well as serve as a source of ideas for the developers.&lt;br /&gt;
&lt;br /&gt;
===Status of proposals===&lt;br /&gt;
&lt;br /&gt;
To be able to find out what status an idea or proposal is in, I have added a status marker ([]) to each. These are the meanings of the markers I used:&lt;br /&gt;
&lt;br /&gt;
* [X] This request has been implemented&lt;br /&gt;
* [Y] This request is being implemented in some form&lt;br /&gt;
* [P] This request has been or is being partially implemented&lt;br /&gt;
* [W] This request is under construction&lt;br /&gt;
* [R] This request has been rejected&lt;br /&gt;
* [] This request is pending&lt;br /&gt;
&lt;br /&gt;
===Updating this page===&lt;br /&gt;
&lt;br /&gt;
Feel free to edit this page to add your ideas if they are not listed here; just make sure you follow the general structure of the page so it stays readable. Also try to list discussion threads in chronological order, starting from oldest to newest.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==World mechanics==&lt;br /&gt;
&lt;br /&gt;
===Seamless world...===&lt;br /&gt;
&lt;br /&gt;
====Seamless planetary/atmospheric flight []====&lt;br /&gt;
The obligatory suggestion - be able to fly from space seamlessly to a planet's surface and land.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2161 planetary flight brainstorming, take 2]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6193 Atmospheric and planetary raid missions?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9645 A silly question about the theoretical planetside mode]&lt;br /&gt;
&lt;br /&gt;
====Seamless inter-system flight []====&lt;br /&gt;
There should be no pause between leaving one system and entering another when flying directly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13667 direct interplanetary journey]&lt;br /&gt;
&lt;br /&gt;
====Walkable planets and bases []====&lt;br /&gt;
3D bases and planets that can be traveled in first person, which may include the following:&lt;br /&gt;
*In-base fps-style missions (assasinations, package deliveries, etc.)&lt;br /&gt;
*Planetside RPG-like missions&lt;br /&gt;
*Highly detailed, procedurally generated planets/cities&lt;br /&gt;
&lt;br /&gt;
This is one of the most commonly requested features. The new [[Development:Ogre|OGRE port]] will make this possible, but a lot of additional work will need to be done in order to implement it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=4597 The official &amp;quot;Seamless Planetary Flight&amp;quot; thread]&lt;br /&gt;
&lt;br /&gt;
==== Walkable ship interiors []====&lt;br /&gt;
&lt;br /&gt;
In a perfect implementation this might be like this: &lt;br /&gt;
&lt;br /&gt;
You are able to detach from your pilots seat by a hotkey. You suddenly find yourself in a FPS like environment standing next to your pilot seat. Now you can walk around and explore the ship.&lt;br /&gt;
&lt;br /&gt;
Every ship has it's own interior. A small fighter probably has no more than an engineering panel behind the pilots seat, and a small living area with a bunk, small galley and most likely a plumbing unit. An airlock which might be functional if you have landed on a planet? (see &amp;quot;walkable planets and bases&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
If the vessel becomes bigger and bigger, there is obviously more and more to explore. Living room for a small crew, sick bay, hallways to different sections like engineering, hangar bays, gun turrets, cryo chambers, prison, elevators to other levels and huge cargo compartments. For bigger ships the pilots seat might be placed at a bridge containing big screens displaying data about the ship and the environment. They could seriously help to make strategic descisions.&lt;br /&gt;
&lt;br /&gt;
It's important that the interior fits to the exterior appearance of the ship, it has to  be believable. This would greatly add to the perception of the size and type of your ship.&lt;br /&gt;
&lt;br /&gt;
You can go to damaged sections and repair them. You could visit captured pilots in the prison and talk to them, they might have important information. You could fight intruders. You could go to your hangar bay and select one of your small vessels for a quick interception while your ship remains where it is. [[User:Pirx|Pirx]] 18:42, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15012 Feature Request &amp;quot;Walkable ship interior&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Incorporating walkable (or flyable) planets with the &amp;quot;Explorer&amp;quot; playrole []====&lt;br /&gt;
Once planets are walkable, you could pretty easily add the explorer function (which is a GREAT idea) by allowing one to purchase different types of scanners (differing in power/range and what they can scan for (radiation/age/foreign tech) for the ship, then scanning as you go around. Maps could be used to guide one to a specific planet, or location, or type of tech there. Maybe scanned areas could be mapped in the Library. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
====Crowded/visible docking stations []====&lt;br /&gt;
We've got all of these ships flying around in a bustling, living galaxy. When you go to dock at a small base, you can see it has 3-4 docking points. Put these two together, and you see that there should be a parking problem, at times. So why not have the base send the player back a message like, 'sorry, we're full. please enter holding pattern zeta while we clear things up. - ''CoffeeBot''&lt;br /&gt;
&lt;br /&gt;
I think, bases would claim the monopoly of force inside their weapon range. So any unauthorized fight in this area would be stopped through the base quickly. The base would first transmit a message like 'This territory is controlled by &amp;lt;basename&amp;gt;, please stop fighting and disable your weapons while staying.' If the ships continue their fight, the base would give a warning like: 'STOP fighting NOW or we will shoot you down' If the opponents still continue their fight, the base would shoot them down, launch it's fighters or place a bounty on the ships. - ''caotic''&lt;br /&gt;
&lt;br /&gt;
I would like to see parking lots or piers and jetties. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
I think it'd be nice if you could see capital ships that are docked to the base. - ''cshank4''&lt;br /&gt;
&lt;br /&gt;
===Additional playroles...===&lt;br /&gt;
(a.k.a. vocations and mission types)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10340 False ID's, bribes and other illegal stuff]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10499 Ideas for further minor missions]&lt;br /&gt;
&lt;br /&gt;
====Treasure Hunter/Explorer/Archeologist []====&lt;br /&gt;
I think it would be easy to add a third &amp;quot;role&amp;quot; in Vegastrike, besides 'trader' and 'hunter': 'Explorer'. If you specialize your ship and equipment for exploration, you'd probably be interested in &amp;quot;treasure maps&amp;quot; with full awareness of their NOT being treasure maps, but because of their potential for good finds in terms of habitable planets and resource-rich asteroids. - ''chuck_starchaser''&lt;br /&gt;
:This would require that at least some of the systems are left unexplored. Currently, I think all systems in VS have some level of faction presence. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Be able to buy treasure maps from guys in bars (pirates! anyone?), which would mark special spots on your starcharts where a shipwreck could be or a special kind of anomaly or whatever. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
At pirate bases one should be able to buy treasure maps, but that they'd be ancient documents written on PAPER! and using alphanumeric star designations from way back in the third millenium. So you have to figure out what's what. But the thing is, any such piece of paper from back in the 3rd millenium is automatically assumed to mean &amp;quot;treasure&amp;quot;, but more often than not, the papers are about anything but &amp;quot;treasures&amp;quot;, but rather about curious planets or moons, or, occasionally, about potential spots for inducing the formation of jump-points, or about the presence of archeological finds, or resources. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11068&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=45 Super-features of future releases]&lt;br /&gt;
&lt;br /&gt;
====Reporter []====&lt;br /&gt;
There should be GNN missions, to, say, take pictures of a battle or a fleet or some millionaire, or famous privateer in action, whatever. Started as a joke about Papparazzi. Also, if you happen to see some unusual fight, say confeds and insys fighting each other due to some friendly fire escalation, you could snap pictures of it and then bargain with a GNN representative over how much they are worth...&lt;br /&gt;
&lt;br /&gt;
I don't know whether he's planning to do something about it or not, or whether he's forgotten about it. The possibilities are multiplicative there: You could get a reputation faster, or avoid a reputation; you could have a fight with a fleet of a faction and avoid the impact of it on your standing with that faction as long as you a) destroy all the ships, b) kill all the ejected pilots, and c) make sure there was no gnn snapping pictures around. If you know someone is a double agent, and you have pictures to prove it, you can blackmail him.&lt;br /&gt;
&lt;br /&gt;
If you get too much of a reputation, you might get paparazzi following you around; but not too many factions hate them, so if you kill them it may get you in trouble. You'd wind up trying to predict and affect the presence or absence of news media depending on the mission you're doing; and in the overall, trying to avoid excessive notoriety. One strategy would be to become, oneself, a reliable gnn contributor, so as to make it a redundant option for them to send reporters to wherever you're going... - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
====Tour guide or passenger liner []====&lt;br /&gt;
Ferry tourists between scenic locations. Tours begin and end at the same location.  &lt;br /&gt;
* Passengers and passenger space could be a special kind of cargo (it requires extra life support).  &lt;br /&gt;
* Negotiate escorts to risky systems.  Advertise traveling to try and get more passengers, and buy commercial time.  Schedule flights in other systems ahead of you, or cancel them.&lt;br /&gt;
&lt;br /&gt;
====Station manager []====&lt;br /&gt;
Operate a station efficiently to increase trade throughput/production, and fend off pirates.   Run an efficient shipyard, competitively buy/sell/repair/build ships using raw materials or supplies.  Screen refugees for spies (requires buying citizen databases from merchant ships).  Refuse docking clearance for jerks and scum.  Prevent or foster trading of contraband and slaves while keeping the authorities happy.  Upgrade number of dock points, defenses, power, cloaking of contraband, mining drills, etc.  Set/Collect tariffs, fees and taxes, route or cover up news (or propaganda).  Set up escorts for people.  Sell employees and citizens enough food and supplies to be entertained and healthy but don't drive them out by charging too much.  Request supplies from merchants via news bulletins.  Choose which supplies to accept/reject, and rates for selling them (compete with other stations in and out system).  Scout for new jump points and set up jump fees.  Take bounties, try to catch pirates docking here but avoid pissing off their factions since you are a stationary target.  Attempt to contract patrols to explore or protect the system (thus encouraging merchants to come), while keeping your overlords appeased about how much you're spending and how you're spending it.   Secretly subcontract privateers and pirates (become a covert pirate base while maintaining a cover as a mining or medical base).  Safely perform evacuations before any overwhelming forces arrive.  Put down any uprisings from citizens.   Add modules onto the base to increase capacity for all the business you're drawing in, but organize the construction for optimal defense.  Specialize in a specific type of resource production using raw materials.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====Bounty hunter []====&lt;br /&gt;
Eliminate named individuals for a bounty.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11486 Bounty Hunting]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13308 Bounty mission/pirate ideas]&lt;br /&gt;
&lt;br /&gt;
====Attended or unattended mining []====&lt;br /&gt;
One should be able to mine asteroids/ore for additional income. Possibly, set up an unattended mining operations on asteroids requiring special mining droids that drill through the asteroid and deposit unprocessed ore into a repository that you can dock to and unload with your ship. Something like a modern-day oil rig. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2155 Digging on Asteroids]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6160 Mining?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14690 Mining]&lt;br /&gt;
&lt;br /&gt;
====Rescue missions []====&lt;br /&gt;
Players should be able to initiate (and participate in) rescue missions as an alternative to/in conjunction with ejecting. I.e. if a player ejects, they can post a note on the BBS requesting extraction.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14912 Player-Generated Rescue Missions]&lt;br /&gt;
&lt;br /&gt;
====RPG characteristics [R]====&lt;br /&gt;
Stat and skill-based experience system, ala the game ''[http://www.taleworlds.com/ Mount&amp;amp;Blade]''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* ''strength stat'': can withstand more Gs or personal damage before succumbing.&lt;br /&gt;
* ''intelligence stat'': increases the rate at which one can improve skills.&lt;br /&gt;
* ''weapon-accuracy skill'': increases the size of the hit-box surrounding a target.&lt;br /&gt;
* ''hacking skill'': increases one's ability to break into docked ships or sabotage subsystems.&lt;br /&gt;
* ''gambling skill'': reaps additional credits in bars.&lt;br /&gt;
* ''diplomacy skill'': increases influence with NPCs/factions.&lt;br /&gt;
* ''leadership skill'': increases influence with wingmen.&lt;br /&gt;
* ''merchant stat'': increases the price you can sell items for and decreases the price you can buy things for -''Jesse_The_Midget''&lt;br /&gt;
&lt;br /&gt;
Another example is ''Earth &amp;amp; Beyond'', where XP and levels are tabulated separately for Exploration, Combat and Trading. Individual skills are then based on ranks in one of these three areas. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6123 Make vegastrike more rpg]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7189 RPG Characteristics]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12841 Elite, veteran and green versions of NPC pilots]&lt;br /&gt;
&lt;br /&gt;
====In-flight events []====&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* Having distress calls. - ''chuck_starchaser''&lt;br /&gt;
* Ability to communicate with other ships to ask for help or to offer them pay for escorting you or being your wing for a mission. - ''chuck_starchaser''&lt;br /&gt;
* NPC's that approach you in space to ask for help or to offer you money for a quick job. - ''chuck_starchaser''&lt;br /&gt;
* Things that break sometimes and you have to fix in flight. - ''chuck_starchaser''&lt;br /&gt;
* Mysterious ships one encounters once in a blue moon. - ''chuck_starchaser''&lt;br /&gt;
* Getting info about events in your vicinity that can have an effect on trade, like a drought on planet X in system X. - ''AeonOfTime''&lt;br /&gt;
* Mini-missions like a mercenary challenging you to a little race or dogfight simulation for money... Or even merchants asking you to trade directly in space. - ''AeonOfTime''&lt;br /&gt;
* Space anomalies cropping up accross space, and which you could choose to investigate if you have the right scientific equipment on board. These could then either give you technology or scientific material to trade and even contain precious artefacts that you can use to enhance your ship. - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks! Be able to track down and find ancient ships that can be salvaged entirely or only parts of. You could track them through still functioning beacons on the ship or energy signatures (star trek anyone?). - ''AeonOfTime''&lt;br /&gt;
* Shipwrecks on planet surfaces that are infested with dangerous alien monsters. Before you can get all the valuable items in the shipwreck you have to fight them with weapons like you do in a 3d shooter. This might be an interesting feature with the new ogre engine which should allow such walking inside ships and space stations - ''Cordess''&lt;br /&gt;
* A means of hailing a planet/station/anything you can dock with so that you can ask them to send a list of what they've got in stock, and what their current market prices are for all goods (even those which they don't have in stock, for the purposes of selling). I believe Elite Frontier had this mechanism, and it streamlined trading greatly. - ''Stevie D. Discussion in [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 this thread].&lt;br /&gt;
**Appropriate time delays should apply.  If the station is 8 light seconds away, it should take 16 or more seconds for the reply to come (unless you've purchased an FTL communications array).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
**This ability could be a purchasable ship upgrade (eg, a software upgrade or some kind of merchant-service-membership).  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7621 Coupla suggestions]&lt;br /&gt;
&lt;br /&gt;
===Dynamic universe...===&lt;br /&gt;
All events are AI-driven. Pre-scripted sequences, with canned dialogue, are possible--but should be triggered by the AI. Imagine a behind-the-scenes RTS, with multiple independent factions, where the player assumes the role of a single unit. ''-[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Dynamic campaign []====&lt;br /&gt;
Plot events and/or NPC interactions should be triggered by the Dynamic Universe and real AI/faction interests (and ''not'' be pre-written). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Economy petri-net []====&lt;br /&gt;
All items are consumed (except for consumer products) and/or produced (except for natural resources) during the production of other items. -''[[User:Shark|Shark]], but suggested previously in the forums''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Procedural mission generation [] ====&lt;br /&gt;
Missions are assembled dynamically out of component parts using a ''mission grammar''. -''Shark''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13212 Looking for suggestion for newbie]&lt;br /&gt;
&lt;br /&gt;
====Same, default universe for all players by default []====&lt;br /&gt;
The default configuration should be that the same starting universe exist by default for all players. (With the ability/option to override this of course.)&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15050 Feature Request:Default Galaxy]&lt;br /&gt;
&lt;br /&gt;
====Improve faction behaviors and add faction tasks/incentives []====&lt;br /&gt;
Aside from the storyline, I've found the races and factions to all be pointless because of how easy it is to make enemies and switch sides. Eventually, you feel like youre own group instead of a part of the story. -''hacked''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11612 Faction level AI : functions, api etc.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12194 faction alliegance, bounty]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11724 Self-defense shouldn't piss off factions.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14896 Faction Spacecraft Lend/Lease]&lt;br /&gt;
&lt;br /&gt;
====Difficulty scaling based on kills, not only on cash []====&lt;br /&gt;
The difficulty of enemies should be based on skill, not cash.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13245 Kill-relative difficulty]&lt;br /&gt;
&lt;br /&gt;
===Other economy discussions...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10828 Defining a new economic system for future versions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10605 Collective Economic Niggles]&lt;br /&gt;
&lt;br /&gt;
====Black market [P]====&lt;br /&gt;
Add a few rare planets, bases or maybe a roving capship to do black market mods to your ships (i.e. mounting a heavy capship weapon or torpedeo on a llama).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=7444 &amp;quot;BlackMarket Hot Rod Shop&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
====Time and its benefits []====&lt;br /&gt;
Time would be a great feature to add. You could then add a Bank (First Interstellar Bank - Where the Stars bank!), so that players could borrow money or open a savings account, or even buy stocks. This would add a whole new strategy to the game. ''xopher425''&lt;br /&gt;
&lt;br /&gt;
==== Self-replenishing resources [] ====&lt;br /&gt;
If you buy out gems from a mining base, there should be some more by the time you come back&lt;br /&gt;
&lt;br /&gt;
====Banks and credit []====&lt;br /&gt;
Add banks and other institutions that issue loans to players.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9091 BANKING, SHIPYARD ORDERING SYSTEM]&lt;br /&gt;
&lt;br /&gt;
====Resource consumption and production []====&lt;br /&gt;
Make bases use up resources to produce their goods.  Supply and demand could be tied into this, as a mining station about to run out of breathable oxygen or mining tools, would pay more to obtain it than a station with a massive amount in reserve. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Real shipyards []====&lt;br /&gt;
Make shipyards with production.  Remove 'Milspec' from non-shipyard bases.  Used ships at normal bases.  Perhaps tie in resources to ship production as well.  A race or faction would pay more to obtain resources if the race/faction ship count is low, and they need to produce more. ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Property market &amp;amp; owning space stations []====&lt;br /&gt;
Add an option to buy or sell and maintain ownership of Space Stations or mining bases and the like. Perhaps owning planets would take it a step too far. ''oddeyed''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=14826 Property Market]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Multiple bases per planet []====&lt;br /&gt;
Each planet has multiple locations where you can dock/trade.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13209 one planet, many bases]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
====Price comparison []====&lt;br /&gt;
The game should have some way to compare prices. Either by listing an average price, or keeping a record of past prices at previous locations.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15042 Price information]&lt;br /&gt;
&lt;br /&gt;
====Blockades []====&lt;br /&gt;
Blockades on stations or planets that have long term consequences for the station or planet and neighboring areas.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==Object appearance &amp;amp; properties==&lt;br /&gt;
&lt;br /&gt;
===Cargo...===&lt;br /&gt;
====Parcelling cargo based upon scale []====&lt;br /&gt;
Bulk goods should go in larger containers.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10822 Standardised cargo sizes]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6807 Cargo from destroyed ships]&lt;br /&gt;
&lt;br /&gt;
====Handle different types of cargo separately []====&lt;br /&gt;
Separate cargo, upgrades and ammunition into different types of cargo. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11448 Upgrades, cargo and expendable resources]&lt;br /&gt;
&lt;br /&gt;
====3D models of merchandise instead of sprites []====&lt;br /&gt;
Rotatable 3D models for all cargo/ships/upgrades instead of 2D sprites. -[[User:Shark|Shark]]&lt;br /&gt;
&lt;br /&gt;
===Equipment...===&lt;br /&gt;
====Auto-transfer equipment between ships []====&lt;br /&gt;
Quickly transfer all installed equipment between ships docked at the same station.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11652 Transfer upgrades from one ship to another at same base]&lt;br /&gt;
&lt;br /&gt;
====Better balancing []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11808 Mule warp capacitor ( VS 0.5.0 )]&lt;br /&gt;
&lt;br /&gt;
====Multiple locations for single mount []====&lt;br /&gt;
Missiles etc. could fire from several locations yet count as a single mount so refilling would be easier. See forum for details.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=73092#73092 multiple locations for single mount -for missiles]&lt;br /&gt;
&lt;br /&gt;
====Purchase used as well as new items []====&lt;br /&gt;
Add the option for players to purchase used items that are slightly damaged or inferior.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10564 New ships and used ships]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Unique&amp;quot; items []====&lt;br /&gt;
Make it possible for there to be &amp;quot;unique&amp;quot; items/ships/installations that appear only once in the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11191 VS Game: Custom Systems]&lt;br /&gt;
&lt;br /&gt;
====Ship/equipment prices based on item stats []====&lt;br /&gt;
The price of ships and equipment should be calculated from its statistics&amp;amp;mdash;not fixed at a set price by the author. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2302 Ship Stats]&lt;br /&gt;
&lt;br /&gt;
====Swap/sell more types of ship components []====&lt;br /&gt;
Too many ship components are hard-coded and cannot be swapped out.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10162 More ship customisability]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14908 Main Engine as Upgrade]&lt;br /&gt;
&lt;br /&gt;
====Armor type/thickness []====&lt;br /&gt;
Armor should have two separate parameters that affect its effectiveness: thickness and type.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10861 Armor type and thickness]&lt;br /&gt;
&lt;br /&gt;
====Mesh-based submodules []====&lt;br /&gt;
Submodules should be installed in physical locations, subject to location-based damage, and (typically) interchangeable with other subunit types of the same physical dimensions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14949 Unified slot system]&lt;br /&gt;
&lt;br /&gt;
====Missile turrets [P]====&lt;br /&gt;
Add turrets that can fire missiles.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11986 a really good idea!...plz check this...]&lt;br /&gt;
&lt;br /&gt;
====Tractor beam turrets []====&lt;br /&gt;
Tractor beams should be installable on turrets.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14931 Tractor Turrets?]&lt;br /&gt;
&lt;br /&gt;
====SPEC interdiction devices []====&lt;br /&gt;
SPEC intediction devices, either in the form of installed equipment, missiles or mines. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6952 A SOLUTION TO SPEC-PROBLEMS]&lt;br /&gt;
&lt;br /&gt;
====Contraband scan devices []====&lt;br /&gt;
Only ships with the required hardware should be able to initiate contraband scans.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7108 contraband checking/handling could be more detailed]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10776 Limit contraband scanning ability]&lt;br /&gt;
&lt;br /&gt;
===Ships...===&lt;br /&gt;
====Ship decoration []====&lt;br /&gt;
Customize the appearance of ships with custom textures/decals/etc..&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11420 Faction Colors]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11500 Hull ID, Decals, Paint, and Customization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Animated ship models []====&lt;br /&gt;
Make it possible for ship/station models to have animated parts (i.e., parts that open/close/rotate/etc.).&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11755 Moving parts and other unreasonable requests :)]&lt;br /&gt;
&lt;br /&gt;
====Better ship &amp;amp; equipment classification system []====&lt;br /&gt;
A more sane way to classify ships and equipment should be devised.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13605 Ship Type Organization]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14777 Ship logic.]&lt;br /&gt;
&lt;br /&gt;
===Misc...===&lt;br /&gt;
====Improve quality of special effects []====&lt;br /&gt;
The special effects are dated and of low quality.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11370 The Guns]&lt;br /&gt;
Spelling fix ''Aacron''&lt;br /&gt;
&lt;br /&gt;
====Nebula appearance []====&lt;br /&gt;
Change the appearance of nebulae.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=936&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=nebula&amp;amp;start=75 Hyperspace in a different way.] (starting on page 6)&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10853 what can we do about nebulas]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Missile smoke []====&lt;br /&gt;
Missiles and torpedoes should have some kind of smoke trails, allowing to see them arriving/hitting your target.&lt;br /&gt;
&lt;br /&gt;
====Fix planet lighting []====&lt;br /&gt;
Currently, exploding ships cause the planets to light up. This is unrealistic.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=38&amp;amp;t=10794 Planet lighting]&lt;br /&gt;
&lt;br /&gt;
==Flight/combat mechanics==&lt;br /&gt;
&lt;br /&gt;
===Docking &amp;amp; ejection...===&lt;br /&gt;
====Auto-docking feature [P]====&lt;br /&gt;
An autopilot specially designed for docking ships.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10483 Docking distance needs to be just a little further out.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12047 Docks (and Scoop)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13198 Auto Docking Maneuver Request]&lt;br /&gt;
&lt;br /&gt;
====Better wingman docking/launching mechanics []====&lt;br /&gt;
Wingmen should be able to be ordered to dock into the cargo hold instead of having to be tractored in.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11403 Redesign of Launching and Recovering]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14858 Wingman Command Instead Of Tractor Beams]&lt;br /&gt;
&lt;br /&gt;
====Enemies that eject when scared/damaged []====&lt;br /&gt;
Enemies should eject/bail when damaged or scared. you should then be able to tow/salvage the empty ship and keep or sell it.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13355 A few things I would love to see incorporated into VS]&lt;br /&gt;
&lt;br /&gt;
====Option to eject using ship in shiphold []====&lt;br /&gt;
If you have another ship in your hold, you should be able to eject and automatically pilot this ship instead.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13349 abandon ship!]&lt;br /&gt;
&lt;br /&gt;
===Piloting..===&lt;br /&gt;
&lt;br /&gt;
====Ability to control a fleet of ships directly []====&lt;br /&gt;
A commander mode (most likely third-person) to facilitate the control of multiple units, simultaneously. I would recommend this in a seperate branch of VegaStrike (an RTS, perhaps), as this would give players an unfair advantage over others. For example ''Homeworld'' and ''Star Wolves''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9711 Better wingman control]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11572 Tactical game]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12060 Controling a fleet of ships?]&lt;br /&gt;
&lt;br /&gt;
====Make capital ships easier to pilot []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10392 Docking at space stations with capital ships.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13304 Inertial dampeners????]&lt;br /&gt;
&lt;br /&gt;
====More intelligent NPC tactics []====&lt;br /&gt;
NPC pilots should know when to run or hide, or when they're not having any effect.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7120 NPC personality]&lt;br /&gt;
&lt;br /&gt;
====Requiring (player or AI) crews for larger ships []====&lt;br /&gt;
Large ships, like capital ships, have posts that need to be manned. For example ''Star trek Online''.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6595 Require crews for larger ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10215 Cap ship idea]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11401 Crew]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10299 Making Capital Ships fun to fly]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14999 Capital Ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Intelligent&amp;quot; autopilot and/or NAV buoys []====&lt;br /&gt;
Autopilot should be able to navigate the quickest/most economical route between two bodies, taking into account gravitational effects upon SPEC in the intermediary regions. NAV buoys could be placed strategically around systems along paths where the gravitational fields are weakest (and thus where SPEC speeds are fastest), and leading to important destinations. An intelligent autopilot would then be able to trace a route from one destination to another using these buoys. A similar thing was implemented in ''Earth &amp;amp; Beyond''. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7428 autopilot]&lt;br /&gt;
&lt;br /&gt;
===Space &amp;amp; physics...===&lt;br /&gt;
&lt;br /&gt;
====Gravity []====&lt;br /&gt;
Gravitational fields surrounding spatial bodies. They should determine the maximum SPEC speeds, as well as influence trajectories. These should not pose a real danger to the player (normally, given VS's large acceleration rates), but should merely serve to add tactical flavor (interception, etc., as well as some real dangers during tense fights!). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5492 Gravity]&lt;br /&gt;
&lt;br /&gt;
====Modification to SPEC dynamics []====&lt;br /&gt;
One problem with the current SPEC drive system is that if you are anywhere near a ship, you lose your SPEC ability, as if you had approached a planet. This, in most cases, removes any possibility of bugging out of combat with a ship, and if you're flying something like a Plowshare, you don't stand a chance against a Pacifier and 2 Hyenas anyway, but you can't get away and may as well press the self destruct button. Basically I'm just asking if you could make it so you can still SPEC in the presence of ships. If you want to maintain some form of SPEC interference caused by ships, you could make it so your SPEC speed slows down to about 200 or so, but it doesn't deactivate. 200 is still a reasonable speed to escape from a firefight.&lt;br /&gt;
&lt;br /&gt;
:COMMENT: SPEC system actually seems not to be affected by presence of ships(v0.5 beta), and I think it actually should, because now its not possible to dock on a larger ship if its specing. (Request docking clearance to make a friendly ship stop so you can get close and dock). And I would expect you should not be able to run away with SPEC, in contrary your options should be ( when meeting a superior opponent ):fight, give up, call for help.&lt;br /&gt;
&lt;br /&gt;
====Regions of space with status effects []====&lt;br /&gt;
Regions of space that affect sensors, disable shields, or cause radiation damage. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
===Weapons, targeting &amp;amp; ship systems...===&lt;br /&gt;
&lt;br /&gt;
====Limitations on weapon auto-tracking []====&lt;br /&gt;
Weapons should be limited in the distance they are able to track moving objects.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10919 Suggestion: per-weapon autotracking limits]&lt;br /&gt;
&lt;br /&gt;
====Auto- or burst-fire for rockets []====&lt;br /&gt;
One should be able to hold the &amp;quot;fire&amp;quot; button and launch rockets repeatedly.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10781 Suggestion: make rocket pods act like guns]&lt;br /&gt;
&lt;br /&gt;
====Active weapon selection []====&lt;br /&gt;
You should be able to toggle whether certain weapons are active/inactive.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14870 Weapon Fire Control/Weapon Switching]&lt;br /&gt;
&lt;br /&gt;
====Heat/shield/power/stealth/etc. management [P]====&lt;br /&gt;
The game really needs to implement some system of heat and temperature. I believe this had already been discussed in the effectors thread, but I don't think it needs to be that complex. [...] When the temperature of your armor approaches their heat-shielding rating, your armor will start to take damage. Until your ship blows up. There would be an indicator on your hud for external temperature, armor temperature, and hull temperature. - ''pifactorial''&lt;br /&gt;
&lt;br /&gt;
Similar to Heat Management, except you manage your shield distribution, power-plant output, and sensors profile. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11009 power system manipulation]&lt;br /&gt;
&lt;br /&gt;
===Installations...===&lt;br /&gt;
&lt;br /&gt;
====Minefields []====&lt;br /&gt;
A drone weapon with projectiles that automatically deploy themselves into grids (spherical or rectangular?). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Defense systems for mining bases []====&lt;br /&gt;
Give mining bases turrets! My god, I've seen Aera patrols whipe those things out because the things have no defense. - ''cshank4''&lt;br /&gt;
:Rather than giving the mining bases turrets, I think that independantly controlled turrets should surround the mining bases. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Other...===&lt;br /&gt;
&lt;br /&gt;
====Changes to how damage is calculated []====&lt;br /&gt;
There should be different types of damage depending on the class of weapon, and damage should be calculated differently.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10836 A new schema for weapon damage]&lt;br /&gt;
&lt;br /&gt;
====Restrictions on transferring ships []====&lt;br /&gt;
Transporting player-owned ships from base to base should take time and cost money.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10814 Additional restriction on ship switching]&lt;br /&gt;
&lt;br /&gt;
==In-flight UI==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/mouse/joystick controls...===&lt;br /&gt;
&lt;br /&gt;
====Nearest hostile key [X]====&lt;br /&gt;
It would be great to have a nearest hostile key in addition to the next hostile key - this would always switch to the nearest hostile target to avoid flipping through them with H until you find out the one just 1000 metres to your left. - ''AeonOfTime''&lt;br /&gt;
:Done in SVN: r and R.  also check out other nearest* keys: k, K, ctrl-k.  - ''peter''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11845 targeting hostiles]&lt;br /&gt;
&lt;br /&gt;
====Target last ship to hail you []====&lt;br /&gt;
Like nearest hostile, except it targets the ships which have established communications with the player in order of least time elapsed to greatest. - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
====Scope/area targeting []====&lt;br /&gt;
The &amp;quot;P&amp;quot; (point targeting) could be based on the area immediately around the mouse cursor (assuming one is shown) as well as the crosshair.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
====In-game keyboard hotkey chart &amp;amp; mapping []====&lt;br /&gt;
Add a menu to display and/or modify the keyboard commands.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9061 Revise Control setup]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10212 Key Binding]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13206 Feature request: Layout Help for Noobs like me.]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13333 show key bindings]&lt;br /&gt;
&lt;br /&gt;
====Targeting improvements []====&lt;br /&gt;
When a target type is selected, other targets of the same type could have a blue/gray dotted &amp;quot;X&amp;quot; crosshair rather than a box (or a blurry dot on the edge of the HUD for offscreen unselected objects).  For example, anytime you select a hostile unit, you can still see where other hostiles are.  Perhaps a small number beside each unselected target could indicate the target ordering (it tells you how many times should you press &amp;quot;H&amp;quot; for that target). -[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)  Also, provide for an alternate (easier to learn) targeting method, key1 for selecting target types and key2 for selecting individual targets.  The old way of targeting should of course be left in place, or at least quickly available via some option.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14895 Scanner Targeting/Search Mode]&lt;br /&gt;
&lt;br /&gt;
====Trajectory heading autopilot []====&lt;br /&gt;
Functions to automatically orient the player's ship in the direction of travel, or opposite it, would truly make flying cargo and capships (e.g. Ox, Clyde) reasonable. Since these ships only have any significant thrust (in comparison to their mass, that is) in the forward and maybe reverse direction you need to be able to point them back along your vector in order to stop. Given that the SPEC autopilot is already capable of figuring all this out and then some, the code must be in there somewhere :) Even with a trajectory indicator (above - and also sorely needed for flying capships) this function is needed so that you can initiate a stop and then jump into a turret and do some firing while your gigantic, ponderous vessel comes about. - ''drinkypoo''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10047 Current Vector Slash Antivector Matching Autopilot option]&lt;br /&gt;
&lt;br /&gt;
====Improvements to mouse controls []====&lt;br /&gt;
The mouse flight controls need improvement.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11340 Controlling the ship]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11848 better mouse control mode?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11149 Crosshair (feature?)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15066 mouseoff, christening, and crew]&lt;br /&gt;
&lt;br /&gt;
====Add support for the wiimote []====&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10525 wiimote for vegastrike!]&lt;br /&gt;
&lt;br /&gt;
====Add support for TrackIR []====&lt;br /&gt;
Add support for TrackIR to track head movements.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
===HUD improvements...===&lt;br /&gt;
&lt;br /&gt;
====Turrets status display []====&lt;br /&gt;
In the HUD, have additional indicators near the current weapons summary that display information about any turrets installed on your ship: whether the turret AI is active, and what their current state is (damaged 50%, destroyed etc...)  - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
====Make HUD radar blip proportional to mass []====&lt;br /&gt;
It would be cool if you could tell from your radar screen which contacts are planet-sized.  - ''glarbl_blarbl''&lt;br /&gt;
&lt;br /&gt;
:I think differently-classed objects should receive different icons in the UI. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Trajectory/direction/motion indicators []====&lt;br /&gt;
Some kind of hud lines or something that would tell me which direction I'm travelling would be good. It could be something as simple as a box or a cross or something that shows the direction my ship is travelling in. I don't expect gravity plays much of a role in bending trajectories (or that the planets move around the star, for that matter) but adding a little &amp;quot;reality physics&amp;quot; like using gravity as a slingshot, etc. might be kind of fun too. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
Something like this would be really helpful so you could know if you're actually heading towards the destination when you engage SPEC. There are a couple ways this could be implemented. Perhaps a circle (just large enough to contain the cross hairs) could appear designating the current direction. &lt;br /&gt;
Also it might be nice if the trajectory showed up as a special symbol on radar. This way you would have a better idea of your direction in relation to other ships.&lt;br /&gt;
- ''shadow_slicer''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12160 I need visual trajectory systems and more mouse functions]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14727 sense of motion effects]&lt;br /&gt;
&lt;br /&gt;
====Better tracking/warning for enemy missiles &amp;amp; torpedoes []====&lt;br /&gt;
BTW the torpedo launchers on the cap ships are quite annoying as you often just blow up out of thin air. Maybe you could introduce some better warning system that at least gives us the opportunity to effectivly dodge those things. - ''Zel''&lt;br /&gt;
&lt;br /&gt;
====Visual effects when SPEC is enabled []====&lt;br /&gt;
SPEC should affect the display in various ways.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11588 light shift]&lt;br /&gt;
&lt;br /&gt;
====Aural queues for in-flight events []====&lt;br /&gt;
Things like missile locks, detection of new enemies, etc., should trigger audio files to be played.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11638 Aural hint for Lock]&lt;br /&gt;
&lt;br /&gt;
====Date/time display []====&lt;br /&gt;
Show the current date and time.  Makes time dilation mode (F9) and other effects more visible to the player and gives a better sense of time for when news updates are checked. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* A flight log might be helpful too: show the date and time of the last 5-10 battles/docks insystem, and the dates you entered your last 3-5 systems. -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
&lt;br /&gt;
====Point-and-click HUD interface []====&lt;br /&gt;
To help with the learning curve, a point and click interface for most functions would help with discoverability of features and to remind users of any keybindings they've forgotten. Right now learning the controls is very difficult and not fun.&lt;br /&gt;
* To avoid clutter, and since the mouse is already used, the interface is only active when a meta key (ctrl or shift) is held down; at all other times there is just a message like &amp;quot;Hold Shift for menus&amp;quot;; shortcuts could be shown beside relevant menu items wherever possible.&lt;br /&gt;
* Click on HUD to select nearest target (nearest visually) to cursor.&lt;br /&gt;
* Click on the subscreens to cycle through them (manifests/guns; target/communications); click on a help button or a menu for access to everything else. Subscreens should have a title bar when menus are active with either a dropdown or instructions on how to click to change the view.&lt;br /&gt;
* List or dropdown for different view modes (and their shortcuts, F1-F8).&lt;br /&gt;
* To fly to a target, click on it and select &amp;quot;set course for target&amp;quot;.&lt;br /&gt;
-[[User:bugeyedllama|bugeyedllama]] 4:09, 16 March 2008 (PST)&lt;br /&gt;
:Not sure if I agree with the &amp;quot;select target nearest cursor&amp;quot; idea. And I think point-and-click target selection should be reserved for the &amp;quot;Sensors cam&amp;quot; idea I suggested, below. Accessing/switching sub-screens is a must though. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8924 Cockpit Controls]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14761 anyone ever think of these ideas?]&lt;br /&gt;
&lt;br /&gt;
====Use SVG for HUD graphics [R]====&lt;br /&gt;
Use SVG to display all in-game UI elements. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====Improve representation of spatial scale and motion []====&lt;br /&gt;
Improve how the size and motion of objects are conveyed to the player. Currently, big ships don't really seem &amp;quot;big&amp;quot; because fighters are so fast.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9164 Tiny bases!]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11349 HUD simulates &amp;quot;Space debris&amp;quot;]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11992 How to imply size a disscustion on scale]&lt;br /&gt;
&lt;br /&gt;
====HUD redesigns []====&lt;br /&gt;
Proposals for modifying the appearance of the in-game HUD.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=4&amp;amp;t=2366 My HUD Redesign]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=91835#91835 Ideas for the HUD]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11189 VS Game: HUD Layout with comm animation]&lt;br /&gt;
&lt;br /&gt;
====Cargo space indicator []====&lt;br /&gt;
Add an indicator that reports the empty cargo space remaining.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9715 Mission computer/HUD: Inflight glance into ship's cargo room]&lt;br /&gt;
&lt;br /&gt;
===Additional in-flight interfaces...===&lt;br /&gt;
&lt;br /&gt;
====Intersystem inflight economic database []====&lt;br /&gt;
How about having the ability to browse commodity prices, news and missions in nearby systems while flying? That way you could really plan ahead. Even place your orders in advance. - ''chuck_starchaser''&lt;br /&gt;
&lt;br /&gt;
A mission computer that displays the missions and trade goods prices of your target from your spaceship. Even have it where you can accept bounty and patrol missions remotely. Cargo you would obviously need to dock for. (Or you could have larger bases send the cargo out to you on a ship that would transfer in midspace. Tractor beam for example.) -''Roth''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11568 communication]&lt;br /&gt;
&lt;br /&gt;
====In-flight web browser []====&lt;br /&gt;
I play now a fiew month eve online And fiew idea's think a can use in the mmo version of vegastrike.&lt;br /&gt;
And one of my idea's is a in flight web browser. -''www2''&lt;br /&gt;
&lt;br /&gt;
:I would have to vote 'No', unless the internet in question is fictional, as well--in which case I would vote 'Yes'. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
Could be to do with the library mentioned earlier. A user could 'buy' a book from one station and read it on the way to other places. Would make the game more interesting, and the player would be more immersed in the world. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4459 Web browser]&lt;br /&gt;
&lt;br /&gt;
====In-flight IRC chat []====&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
[http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15010 IRC Chat Client In Game]&lt;br /&gt;
&lt;br /&gt;
====Personal logbook/diary []====&lt;br /&gt;
A personal databook for storing notes or quest data.&lt;br /&gt;
&lt;br /&gt;
It would be nice to have some place in the GUI menu to write down some (personal) notes that are saved with the game when saving the game. This is a very handy feature in a RPG game, because you will no more need real paper to write down some small things like what you want to do next, what you have planned or what you did in the past etc.. - '' Cordess '' &lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6823 Personal logbook]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6390 personal PDA]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5727 I want have a diary function to write down some notes]&lt;br /&gt;
&lt;br /&gt;
====Unify the in-flight and base UIs []====&lt;br /&gt;
Use the same UI for in-flight and base operations. -''Turbo Beholder''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11459 Unified data screens (in-flight and on base)]&lt;br /&gt;
&lt;br /&gt;
===Cameras...===&lt;br /&gt;
&lt;br /&gt;
====Ability to use the camera controls while paused [X]====&lt;br /&gt;
This makes it easier for screenshot-takers to find the perfect angles for action shots -''[[User:Halleck|Halleck]]''&lt;br /&gt;
&lt;br /&gt;
''(Edited to include all camera controls. -[[User:Shark|Shark]])''&lt;br /&gt;
&lt;br /&gt;
====Translate or &amp;quot;free&amp;quot; cam []====&lt;br /&gt;
Camera which can be moved independently of the ship, even while paused. This would be useful for capturing screenshots and gameplay footage, as well as &amp;quot;system browsing&amp;quot;. -''[[User:Halleck|Halleck]]'' and ''[[User:ace123|ace123]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4501 Feature Request: Free Cam]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2404 A Call for Screenshots]&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Chase&amp;quot; cam []====&lt;br /&gt;
A third-person, behind-the-ship view (kind of like in the video games ''StarFox'', or better yet ''WarHawk''), complete with custom HUD and control scheme, would be nice. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sniper&amp;quot; cam []====&lt;br /&gt;
A zoom lense for weapons that can take advantage of this, as well as decreased control sensitivity when in use. See ''IWar2'' and (I think) ''Tachyon'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Sensors&amp;quot; view []====&lt;br /&gt;
A third-person view that is automatically zoomed out to the limits of the ship's secondary sensors. Ships smaller than stations are represented using dots instead of meshes. Orbital paths/gravitational fields should also be represented. Setting autopilot waypoints or nav targets should also be possible. See ''Homeworld'' for an example. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Starmap []==&lt;br /&gt;
&lt;br /&gt;
===Show dockable targets and factions in starmap []===&lt;br /&gt;
It would be useful for the map screen to show you what dockable planets and stations are present and what faction is in control in the system you have selected. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===In-base starmap []===&lt;br /&gt;
It would be great to have a starmap you could consult while at a station. That way, you could make intelligent choices about hauling cargo. Having this accessable from a Station Library would be the way to go.&lt;br /&gt;
The other solution would be to add such functionality to the mission computer. E.g. except the Accept button for a chosen mission there could be a Map button that would, when pressed, show the route to the target star system of the mission.&lt;br /&gt;
Or the map could be accessible from the info screen. E.g. except the Pilot and Ship buttons there could be a Map button. Red circle with an arrow and 'YOU ARE HERE' text would be informative thing too. -''unknown''&lt;br /&gt;
&lt;br /&gt;
===Larger/better starmap window []===&lt;br /&gt;
Make the window/map as large as possible to increase its usefulness as a summary of in-system objects.  The starmap should not have such a thick frame, for example.  Currently it's trying to show more than the HUD in less space than the HUD.  While the player needs to be reminded the game isn't paused, this could be accomplished by providing a slight transparency to the starmap (such as 5% or 7% transparent, mostly opaque).  The transparency effect would be more fun for players. -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Other improvements need to be made to make exploring using the starmap less painful.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14923 Large scale navigation]&lt;br /&gt;
&lt;br /&gt;
===Separate nav/info buttons []===&lt;br /&gt;
They're not related, so they should be separate buttons.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Modal buttons should show current mode []===&lt;br /&gt;
Move multifunction buttons that affect the view (Nav, Info, Map) away from buttons that affect how the view is represented (2D, 3D, Ortho); use color, position, size/shape, or distance to separate these button groups.  Anytime a button cycles between multiple modes (eg with 2d/3d/ortho), some visual cue should *show* the users which mode is the current one (bold/color/lighting). &lt;br /&gt;
*This menu has its virtues.  It's not entirely keyboard based, for example.&lt;br /&gt;
*One possible approach: &lt;br /&gt;
***use tabs for the different views, and buttons that light up for view-options. (Tabs should be stylized for the theme--green glowing outlines for example, or side tabs styled like gmail.com inbox/archive/trash/spam/... tabs).  &lt;br /&gt;
***Only show view options when they're applicable.  &lt;br /&gt;
***Make every view option a separate button (2d is its own button).   They should be separate controls because a modal button doesn't communicate which mode is selected.  A single button shouldn't do 3 things instead of 1 - it's not normal or expected, so it will confuse people.  &lt;br /&gt;
***Don't use tabs for 2d/3d/ortho, since changing the view in one affects the view in the others, and tabs usually indicate independence from each other.   While I don't suggest making them a radio list (this isn't a form to fill out), this is essentially what they are.  &lt;br /&gt;
***For efficiency, consider making it so users can glance at another view option without clicking on it: hovering over &amp;quot;2d&amp;quot; should make it 2d temporarily; Clicking 2d should make it stick.  This has the disadvantage that users may get confused: they might not think the buttons can be clicked, and will never actually switch to another view to manipulate the map.  For this reason, the buttons should clearly show their state, and their relationship should be obvious.   Perhaps something like a line should connect the three items, and the selected item should be depressed with glowing letters, while the others are raised.  Hovering doesn't raise a button, but it makes its text glow.  Even if this takes work, it will make the game a lot easier to understand and thus fun to play.  Even users who catch on quickly should feel like it's very smooth and obvious--smooth so focus stays on the game instead of the menu, and obvious so it's easier to remember where things are later.  Flashy so things are more memorable and satisfying to click (and thus discover).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Rename &amp;quot;Up/Down&amp;quot; []===&lt;br /&gt;
The labeling for Up/Down doesn't really tell what it does. The up/down button should be relabeled as &amp;quot;View - System/Sector&amp;quot; -- or separated into two buttons -- or toggle between saying &amp;quot;View System&amp;quot; and &amp;quot;View Sector&amp;quot; when the user clicks it.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Changes to planet/base icons []=== &lt;br /&gt;
It's hard to click on specific items.  Planets and bases don't need huge icons around them as with VS 0.4.3.  It makes it hard to read anything, and harder to select things that are close.  Just have the item whose center is closest to the cursor be selected.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
Geometric shapes should not be reused excessively. Try to reserve each shape for a particular class of object in order to prevent overlap and confusion. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2194&amp;amp;p=18146#p18146 In-Game Map]&lt;br /&gt;
&lt;br /&gt;
===Crowded areas []===&lt;br /&gt;
It's impossible to click on really closely spaced items.  When an area is crowded, selecting it should cause the map to temporarily zoom in to select the actual target, then zoom out again.  (Alternately, instead of zoom use a subwindow or popup menu of items to select near the cursor).    -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Preview target (on hover) []===&lt;br /&gt;
Hovering over any item should show its image as with the HUD view in bottom right.  This will help users to recognize what they're looking for. Also, consider showing distance to target and other details on hover (faction, friendliness rating number, estimated value, time in-system, favorite color, ...) -[[User:bugeyedllama|bugeyedllama]]&lt;br /&gt;
* While a target is hovered over, shift_1 through shift_9 should set it as a remembered target.  This fact should be advertised when the cursor is over the item.  If already assigned, the current number it is assigned to should be displayed;  Displaying key assignments immediately will show the user the assignment was successful, and keep them from forgetting if a target has already been assigned a number.  It will also remind a user if it was important.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** Pressing a number 1-9 should jump the cursor to a remembered target.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
** While Shift is pressed but before a number is pressed, all the target assignments should be shown in a layover text.  Consider doing this for the HUD display too (although Ctrl and Shift do a lot more on the HUD, so it might not make sense there).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;You are here&amp;quot; indicator []===&lt;br /&gt;
Instead of another inconsequential dot showing &amp;quot;llama.begin&amp;quot; or something, highlight the current location (base computer) or ship (in-flight) using color, font, fontsize, thickness, icon, and/or pulsing color.  A crosshair won't work well in 3d, but it's worth considering.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I like how ''Homeworld'''s sensors mode put the ship at the center of the (spherical) coordinate system. Though this might not be appropriate for a starmap. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Color saturation indicates distance from camera []===&lt;br /&gt;
While color should still show what an item is, the color's saturation could be less saturated and smaller if the item is supposed to be further inside the map.  While rotating the 3d view, as items move closer to the camera, their colors should get more vibrant, the icons slightly larger.   To provide reference on saturation, the polar grid in 3d mode could be more vibrant in the front, and less so in back.   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
:I disagree. I think colors should be reserved for different ''types'' of objects. (i.e. ships, astronomical objects, HUD information, etc.) -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Nav system/software upgrades []===&lt;br /&gt;
Sensor and Software upgrades could let the user toggle viewing of:&lt;br /&gt;
* SPEC gravity field interference (in grayscale or cloud/alpha gradients), &lt;br /&gt;
* commonly used flight paths &amp;amp; pirated zones (past battle locations per down-map system, or up-map color coding of dangerous sectors/stars)&lt;br /&gt;
* visited: stations &amp;amp; systems  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
Navigation software upgrades could let the user:&lt;br /&gt;
* plot direct courses for autopilot&lt;br /&gt;
* plot least-time courses for autopilot&lt;br /&gt;
* plot multi-stage courses (over several jumps), with auto-targeting of each consecutive jump point upon entering the system.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===News &amp;amp; mission view []===&lt;br /&gt;
This layer would only be available on stations/planets.&lt;br /&gt;
* Show news based on regions/stars.  A number beside each star could show how many relevant news items are from there.  Hovering and clicking on a star would show news for that star.&lt;br /&gt;
* Show star and route to star based on news.&lt;br /&gt;
* Also, search for and accept missions from the starmap.&lt;br /&gt;
* Transparency of the background could allow for skinning the news/mission/pilot views of the map screen, so that it seems different depending on where it's accessed.  Eg, in a news kiosk, it might have the GNN logo in the background and a reflection of the hangar or mall.  In the pilot seat, it could be semitransparent like a glass tactical screen, with a slight/blurred pilot helmet reflection and the HUD actively moving behind it.  Mission views could look like a Microsoft Surface(R) bar table.  -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Tooltips on mouse hover []===&lt;br /&gt;
* Sector View: on hover, Highlight jump routes connecting this star.  Keep highlighting jump routes if clicked?&lt;br /&gt;
* System View: on hover, Show object preview, with distance-to/name/faction/friendliness and other data, when mouse hovers over a ship or planet.  For jump points, list known(visited) places at the destination (planets, stations, etc).   -''[[User:bugeyedllama|bugeyedllama]]''&lt;br /&gt;
&lt;br /&gt;
===Other suggested improvements...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9816 system map/hud radar]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11169 A Beeter Nav computer]&lt;br /&gt;
&lt;br /&gt;
==Base/Other UI==&lt;br /&gt;
&lt;br /&gt;
===Station library []===&lt;br /&gt;
A Station library / encyclipedia would provide a useful repository for background documents written by jackS and others, as well as providing a logical place to access the Map-screen. History articles and Race/Faction descriptions could be available from the library. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:How about a Library Station? T'would be more scholarly. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
:Maybe Research Stations and University Planets should have the best libraries?  And other places have varying collections: military stuff at military stations (except that the player is a civilian so the military is the last place you'll find out anything about the military...).  - ''peter''&lt;br /&gt;
&lt;br /&gt;
::No, the military could have a lot of information on the history of some aircraft, and heaps of propaganda. Different factions could invent their own versions of the history of certain events. That way, you could have a heap of different articles available at different places. It would add a lot more depth to the world. You could also use it as a form of credits for some of the developers. Many games there days are going for a 'hidden credits within the game' approach. -''Aronzak''&lt;br /&gt;
&lt;br /&gt;
===Trade subscriptions []===&lt;br /&gt;
Subscriptions to publications that give news of trade opportunities or happenings in industry. Should be limited in scope to a particular industry or faction, but should cover a larger astronomical area than &amp;quot;General News&amp;quot;, be more thorough in its coverage, as well as/or be more explicit in how it can benifit the player. -''[[User:Shark|Shark]] and others''&lt;br /&gt;
&lt;br /&gt;
===Describe why upgrade X cannot be installed []===&lt;br /&gt;
In the ship upgrades screen, display a short note describing why you cannot install upgrade x (already installed/higher version installed/ship not capable etc.) - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Specialized repair console []===&lt;br /&gt;
In the ship upgrades screen, have one section specialized in repairs that lists all damaged components and makes it easy to select which ones to repair without having to click on all upgrade sections to check if there are damaged components hiding somewhere. - ''AeonOfTime''&lt;br /&gt;
&lt;br /&gt;
===Expand/collapse all buttons []===&lt;br /&gt;
In the computer screens with expandable lists, have buttons 'expand all' and 'collapse all' to be able to expand or collapse the tree of all available items without clicking on the individual sections. &lt;br /&gt;
 &lt;br /&gt;
===Multiple-choice conversations [X]===&lt;br /&gt;
multiple choice dialogs (at the bottom at the screen, or as a pop-up, I don't know) that'd give writers a lot of flexibility. Besides empowering writers with the ability to do actual dialogs, it gives player the ability to negotiate, to investigate, to strike special deals, to add fine points to a mission--everything you can think of. And of course, multiple choice still can do the 'yes' and 'no'. - ''CubOfJudahsLion''&lt;br /&gt;
&lt;br /&gt;
===Cargo/ship/upgrade/weapon compare screen []===&lt;br /&gt;
As the title already states a screen where it is possible to compare the various items. Maybe having the seperations '''cargos, ships, upgrades, weapons''' as they all have their special attributes and more important infos. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
===Sort mission list by destination []===&lt;br /&gt;
In the mission screen, add a button that sorts the missions by destination. Or at least sort the missions by destination rather than alphabetically within their categories. that way users can accept multiple missions which go to the same target system. -''Thawn''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=93927 sort missions by destination.]&lt;br /&gt;
&lt;br /&gt;
===Economic index []===&lt;br /&gt;
It would be nice if there was some kind of economic index, so you could tell what the buying and selling prices are for a given commodity. That way, when you are on a base that seems to have a lot of seafood, you can tell whether or not you're being ripped off. Maybe it should also just show the prices of the last time / 3 last times, otherwise it would be just too predictable. Being a newbie in space usually also means you have to find out about goods. - ''unknown''&lt;br /&gt;
&lt;br /&gt;
:Maybe require some sort of a subscription-based service to provide the necessary database (see the Trade Subscriptions request). -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Ship hardpoint display []===&lt;br /&gt;
Some sort of a display showing a model of your ship, as well as all hardpoints/device slots and the equipment installed on them. Applies to the in-flight UI, as well. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Gambling mini-game []===&lt;br /&gt;
Gambling for credits in bars. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
===Separate repair and refuel options []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=2&amp;amp;t=10542 Fuel use causes damage?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11013 Repair in Upgrade Computer]&lt;br /&gt;
&lt;br /&gt;
===Base UI redesigns...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2063 Pictures for Cargo Items &amp;amp; ships]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10916 Add drop shadow or bg to menu text]&lt;br /&gt;
&lt;br /&gt;
===Faction event history []===&lt;br /&gt;
You should be able to see a history of faction events as a factor of time, including when a faction started or ceased to hate/love you.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13322 Factions log]&lt;br /&gt;
&lt;br /&gt;
===Improved bar graphics []===&lt;br /&gt;
Make the bars look better.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11371 Better Bar Character Graphics]&lt;br /&gt;
&lt;br /&gt;
===Other base UI issues...===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9350 basecomputer UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9598 Problem with the UI]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13316 Questions ideas etc. about ships/ship interface.]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===Game trailer []===&lt;br /&gt;
Create a short trailer for the game.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13192 How about a Vega Strike trailer?]&lt;br /&gt;
&lt;br /&gt;
===Voice acting [w]===&lt;br /&gt;
Record some human voices.&lt;br /&gt;
&lt;br /&gt;
''Initial Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10762 Vega Strike Voice Acting]&lt;br /&gt;
&lt;br /&gt;
Voice work has begun and you can hear it in SVN.  &lt;br /&gt;
&lt;br /&gt;
Ongoing work is discussed here: http://vegastrike.sourceforge.net/forums/viewforum.php?f=29&lt;br /&gt;
&lt;br /&gt;
Guidelines and a list of voice acting projects is here: http://vegastrike.sourceforge.net/mediawiki/index.php?title=Development:Audio#Voice_Acting&lt;br /&gt;
&lt;br /&gt;
===In-game tutorial []===&lt;br /&gt;
Provide players with some hands-on instruction.&lt;br /&gt;
&lt;br /&gt;
''Discussion thread:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11314 In-game tutorial]&lt;br /&gt;
&lt;br /&gt;
===Racetrack []===&lt;br /&gt;
Create a racetrack where ships can compete for money.&lt;br /&gt;
:Some corridor type levels would be nice too. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10867 Raceship spacetrack + concept art &amp;gt; good for multiplayer]&lt;br /&gt;
&lt;br /&gt;
===More subdued colors []===&lt;br /&gt;
The colors and textures in ''VS'' are too bright and saturated, IMO. See ''Starshatter'' for good use of better, more subdued colors. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
==Network and multiplay==&lt;br /&gt;
===Network play [Y]===&lt;br /&gt;
The second most commonly requested feature is network play. Most people seem to want a massively multiplayer online game (MMO), and one day in the distant future this may become a reality. However, rudimentary network support is being actively developed. A &amp;quot;quake in space&amp;quot; deathmatch gametype should be available in the near future, possibly the next release.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=37&amp;amp;t=9305 Online multiplayer is now working.]&lt;br /&gt;
&lt;br /&gt;
===Clan-owned stations/property []===&lt;br /&gt;
Clan-owned headquarters and other properties that can be attacked and conquered.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=15035 Clan HQ &amp;amp; Stations]&lt;br /&gt;
&lt;br /&gt;
===Make VS an MMORPG [W]===&lt;br /&gt;
Turn VS into an MMORPG.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10743 VS an MMORPG?]&lt;br /&gt;
&lt;br /&gt;
===Network lag meter and admin controls []===&lt;br /&gt;
*''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10991 [network]Network lag meter and server admin controls]&lt;br /&gt;
&lt;br /&gt;
===Smaller, cozier universe []===&lt;br /&gt;
And of course, theres got to be a limited numbers of systems(25-40) on the game universe so you will not end up with 99% unexplored areas with everyone getting lost in the long run.[[user:Paslowo|Paslowo]]&lt;br /&gt;
&lt;br /&gt;
===Escape pods and insurance []===&lt;br /&gt;
Modifications to how players deaths are implemented.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9166 Online gameplay ideas]&lt;br /&gt;
&lt;br /&gt;
==Under the hood==&lt;br /&gt;
&lt;br /&gt;
===Unlock display and minimize game []===&lt;br /&gt;
Define a key (such as Alt_Tab) that will release the mouse cursor, pause the game, and minimize the window/switch back to the x-server in linux or the regular display in Windows. --[User:Bugeyedllama|Bugeyedllama]&lt;br /&gt;
* Alternative: Confine the mouse to the vegastrike window, and let the window switch away from fullscreen.  &amp;quot;X&amp;quot; could pause the game and release the mouse.&lt;br /&gt;
&lt;br /&gt;
===Serial port communications for custom controls and displays []===&lt;br /&gt;
Send ship information such as shield strength, the status of upgraded components, allied and enemy ship lock, etc., across a serial connection to a microcontroller such as the [http://www.arduino.cc/ Arduino] to be displayed via LCD screen(s) and LEDs.  In addition, make Vega Strike able to receive information back from the microcontroller across the same serial connection so that toggle and rotary switches, keypads, potentiometers, pressure sensors, buttons, etc., could be used to control certain ship functions, such as weapon selection, pilot ejection, communications, etc. -''scienceguy8''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=102641#102641 HUD Instruments - move to other screens/machines?]&lt;br /&gt;
&lt;br /&gt;
===Switch to Lua instead of Python [R]===&lt;br /&gt;
Translate all Python code to the Lua scripting language. -''[[User:Shark|Shark]]''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6739 Scripting Languages]&lt;br /&gt;
&lt;br /&gt;
===In-game configuration console []===&lt;br /&gt;
An configuration interface accessible from within the game (and thus platform independent as well).&lt;br /&gt;
&lt;br /&gt;
What one should be able to configure:&lt;br /&gt;
* Key bindings (by pressing them, not writing something code-like)&lt;br /&gt;
* Joystick and mouse configuration&lt;br /&gt;
* Basic graphic settings&lt;br /&gt;
* ....&lt;br /&gt;
* &amp;quot;Data Reload&amp;quot; button, so you could modify things in the units.csv and hit 'reload' to see changes without having to reopen the game. -''Jesse_the_Midget''&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3826 Question: UI for binding config?]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=13201 Ingame setup]&lt;br /&gt;
&lt;br /&gt;
===Mission editor []===&lt;br /&gt;
Create a dedicated tool to make it easier for people to script missions.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11738 Feature Request: Mission editor.]&lt;br /&gt;
&lt;br /&gt;
===Use sqlite for managing data []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11269 Any thoughts of using sqlite?]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Lite&amp;quot; version of VS []===&lt;br /&gt;
Create a &amp;quot;light&amp;quot; version of the game that takes up less disk space and can be distributed more easily.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11276 lighter version of vegastrike]&lt;br /&gt;
&lt;br /&gt;
===Support 64-bit Windows []===&lt;br /&gt;
Add support for 64-bit versions of Windows.&lt;br /&gt;
&lt;br /&gt;
''Discussion topics:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=12189 64 bit windows versions]&lt;br /&gt;
&lt;br /&gt;
===VS as benchmark program []===&lt;br /&gt;
VS can be used to benchmark video card performance.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=11796 The Vegastrike Benchmark TM]&lt;br /&gt;
&lt;br /&gt;
===Multimonitor support []===&lt;br /&gt;
Native support for multiple monitors, including monitors with specialized purposes.&lt;br /&gt;
&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14836 Dual monitor]&lt;br /&gt;
&lt;br /&gt;
===More options/variability in system generator []===&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14733 request to have more control on system generator]&lt;br /&gt;
&lt;br /&gt;
==Lists of requests/suggestions==&lt;br /&gt;
''Discussion threads:''&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=2198 random discussion]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=9934 RFC on some Good ideas(maybe)]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10714 A few Ideas]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10902 Lots of feature wishes...]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=10929 Big bin of feedback]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=14697 Few things i'd like to see, and do if i had the time]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Development:Roadmap]] - ''Discussion:'' [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&amp;amp;t=8844]&lt;br /&gt;
* [http://vegastrike.sourceforge.net/phpwiki/index.php/VsFaqFeatureRequests VsFaqFeatureRequests] in the [http://vegastrike.sourceforge.net/phpwiki/ old wiki]&lt;br /&gt;
* [http://c2.com/cgi/wiki?CreepingFeaturitis] - Please be aware when adding feature requests&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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{{NAV_Manual |&lt;br /&gt;
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| up=[[FAQ]]&lt;br /&gt;
| next=&lt;br /&gt;
}}&lt;br /&gt;
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[[Category:FAQ]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Shark</name></author>	</entry>

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