Difference between revisions of "Development:Orbital Planet Surfaces"

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(Forum References)
(Forum References)
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7055 Tools for creating planet textures]
 
*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7055 Tools for creating planet textures]
  
Including and Testing
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Examples, Including, Testing
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3664 Orbital planet surfaces]
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5957 Some New Planets]
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4008 stand clear. planets coming through]
  
 
Submission Process
 
Submission Process
  
 
Development Needs and Tasks
 
Development Needs and Tasks
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?p=36698 Shady Planet...]
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Improvement Proposals
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3543 Auto-Enhancing Textures]
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1970 Fractal Generation System]
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*[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2371 More pretty stuff: atmospheres and planet surfaces]
  
 
==External References==
 
==External References==

Revision as of 00:04, 23 June 2006

General

This page summarizes concepts and approaches to creating planet surfaces as seen from orbit. Topics of atmospheric entry and close-to-surface planetary topology or atmospheric effects or texturing should be covered in a separate document. Two main topics are covered in this document:

  • Development of textured surfaces
  • Development of procedural surfaces


References

References apply both to textured and procedural approaches if not stated otherwise.

Wiki References

Forum References

Texture Requirements

Development Tools

Examples, Including, Testing

Submission Process

Development Needs and Tasks

Improvement Proposals

External References

Textured Surfaces

Texture Requirements

Development Tools

Including and Testing

Submission Process

Development Needs and Tasks

Procedural Surfaces

At the time of writing (June 2006) no known implementation of procedural orbital planet surfaces exists in Vega Strike.

Author

pyramid 15:42, 22 June 2006 (PDT)