Difference between revisions of "Development:CVS Tree"

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==Vegastrike no longer uses the CVS repository. New work is located under [[Development:SVN Tree]]==
This article is a work in progress, and is intended to become a centralized list of the contents of the VegaStrike CVS repository.
 
This can be used to get a good idea of what is needed to build vegastrike, or as a place to gain high level familiarity with the design of VegaStrike.
 
 
 
==D:/==
 
Someone's accidental add to the database.  Needs removed from CVS.  DO NOT USE.
 
  
 
==charserver==
 
==charserver==
 
  
 
==data==
 
==data==
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==history==
 
==history==
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Text files containing the history of the Vega Strike universe, including descriptions for most factions.
  
 
==mission_select==
 
==mission_select==
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==vega-proj==
 
==vega-proj==
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Vega Strike project files for Microsoft Visual C++ 6.
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'''Note: Visual C++ 6 is no longer supported, see [[HowTo:VCPP Compiling#Visual C.2B.2B 6.0 .28deprecated.29|HowTo:VCPP Compiling]].'''
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==vega-vc7==
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Vega Strike project files for Microsoft Visual C++ 7 (Visual Studio 2003 and above.)
  
 
==vegastrike==
 
==vegastrike==
This is the vegastrike game engine.
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This is the source code for the vegastrike game engine.
  
 
==virtuanet==
 
==virtuanet==
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==vssetup==
 
==vssetup==
 
A stand-alone application that allows configuration of the vegastrike configuration file.  This tool does not use the autotools to build.
 
A stand-alone application that allows configuration of the vegastrike configuration file.  This tool does not use the autotools to build.
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[[Category:Development|CVS Tree]]
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[[Category:CVS|CVS Tree]]

Latest revision as of 23:42, 12 January 2008

thumb_arrow_up.png Development

Vegastrike no longer uses the CVS repository. New work is located under Development:SVN Tree

charserver

data

Game data for versions prior to 0.4.0.

data4.x

Game data for 0.4.0 and subsequent.

ethereal

A sand box for showing changes that need additional review before being placed into the VegaStrike CVS. Highly experimental code.

evilwm

Evil Window Manager. This is a modification of an existing X Window Manager. Active development has been dropped, as it only supports X Windows clients.

history

Text files containing the history of the Vega Strike universe, including descriptions for most factions.

mission_select

modtools

music

Stores music that is to be used in game.

syseditor

texturizer

vega-new-proj

vega-proj

Vega Strike project files for Microsoft Visual C++ 6.

Note: Visual C++ 6 is no longer supported, see HowTo:VCPP Compiling.

vega-vc7

Vega Strike project files for Microsoft Visual C++ 7 (Visual Studio 2003 and above.)

vegastrike

This is the source code for the vegastrike game engine.

virtuanet

vssetup

A stand-alone application that allows configuration of the vegastrike configuration file. This tool does not use the autotools to build.