Difference between revisions of "Development:CVS Tree"
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− | + | ==Vegastrike no longer uses the CVS repository. New work is located under [[Development:SVN Tree]]== | |
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==charserver== | ==charserver== | ||
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==data== | ==data== | ||
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==vega-proj== | ==vega-proj== | ||
− | Vega Strike project files for Microsoft Visual C++ 6. | + | Vega Strike project files for Microsoft Visual C++ 6. |
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+ | '''Note: Visual C++ 6 is no longer supported, see [[HowTo:VCPP Compiling#Visual C.2B.2B 6.0 .28deprecated.29|HowTo:VCPP Compiling]].''' | ||
==vega-vc7== | ==vega-vc7== | ||
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==vegastrike== | ==vegastrike== | ||
− | This is the vegastrike game engine. | + | This is the source code for the vegastrike game engine. |
==virtuanet== | ==virtuanet== |
Latest revision as of 23:42, 12 January 2008
Development |
Contents
Vegastrike no longer uses the CVS repository. New work is located under Development:SVN Tree
charserver
data
Game data for versions prior to 0.4.0.
data4.x
Game data for 0.4.0 and subsequent.
ethereal
A sand box for showing changes that need additional review before being placed into the VegaStrike CVS. Highly experimental code.
evilwm
Evil Window Manager. This is a modification of an existing X Window Manager. Active development has been dropped, as it only supports X Windows clients.
history
Text files containing the history of the Vega Strike universe, including descriptions for most factions.
mission_select
modtools
music
Stores music that is to be used in game.
syseditor
texturizer
vega-new-proj
vega-proj
Vega Strike project files for Microsoft Visual C++ 6.
Note: Visual C++ 6 is no longer supported, see HowTo:VCPP Compiling.
vega-vc7
Vega Strike project files for Microsoft Visual C++ 7 (Visual Studio 2003 and above.)
vegastrike
This is the source code for the vegastrike game engine.
virtuanet
vssetup
A stand-alone application that allows configuration of the vegastrike configuration file. This tool does not use the autotools to build.