Difference between revisions of "Development:Video Card Compatibility"

From VsWiki
Jump to: navigation, search
m ([vega-bot] [replace] 2 instances of 'http://vegastrike.sourceforge.net/forums' for 'http://forums.vega-strike.org')
 
(21 intermediate revisions by 5 users not shown)
Line 2: Line 2:
 
| text=Please note that problems have been reported with some nVidia graphic card families, mostly 6xxx and 7xxx families, principally with drivers before version 169.09. Please update to the latest nVidia drivers (>=169.12) for ultimate gaming experience.}}
 
| text=Please note that problems have been reported with some nVidia graphic card families, mostly 6xxx and 7xxx families, principally with drivers before version 169.09. Please update to the latest nVidia drivers (>=169.12) for ultimate gaming experience.}}
  
Make sure to at least look at your ship in external view mode ('6') and compare with
+
Make sure to at least look at your ship in external view mode ('6')  
 
 
http://vegastrike.sourceforge.net/devblog/?p=22
 
 
 
Then fly in spec to serenity mining base...and take a mission there...
 
  
 
=== Video Card List ===
 
=== Video Card List ===
Line 21: Line 17:
 
|<font color=blue>Intel</font>
 
|<font color=blue>Intel</font>
 
|Mobile Intel 965 Express Chipset Family
 
|Mobile Intel 965 Express Chipset Family
|Microsoft Windows Vista Home Premium SP1
+
|Microsoft Windows Vista Home Premium SP1 w/T2390@1.86GHZ
 +
|1G+1G
 +
|<font color=blue>Possible</font>
 +
|Texturing has problems in latest SVN, worked in 0.5.0 stable
 +
|Intel GMA Driver 7.14.10.1437
 +
|programmerandrew + SVN 12493 [http://forums.vega-strike.org/viewtopic.php?f=2&t=13226 Texturing Problems]
 +
|-
 +
|<font color=blue>Intel</font>
 +
|Mobile Intel 915GM/GMS 910GML Express Chipset Family
 +
|Microsoft Windows
 +
| ?
 +
|<font color=red>No</font>
 +
|All
 +
|?
 +
|Fendorin + [http://forums.vega-strike.org/viewtopic.php?f=2&t=13194 Texturing Problems]
 +
|-
 +
|<font color=blue>Intel</font>
 +
|Intel(R) 82865G Graphics Controller
 +
|Microsoft Windows 2000 SP2
 
|Unknown
 
|Unknown
 
|<font color=green>Yes</font>
 
|<font color=green>Yes</font>
|All
+
|All (See Caveats)
|Intel GMA Driver 7.14.10.1437
+
|Intel Chipset Driver [http://downloadcenter.intel.com/Detail_Desc.aspx?ProductID=1049&DwnldID=9498&lang=eng v14.17]
|programmerandrew
+
|MeltingTungsten + Radar Doesn't Work on Older Versions of Driver
 
|-
 
|-
 
|<font color=lightgreen>nVidia</font>
 
|<font color=lightgreen>nVidia</font>
Line 217: Line 231:
 
|100.14.17
 
|100.14.17
 
|bgaskey
 
|bgaskey
 +
|-
 +
|<font color=lightgreen>nVidia</font>
 +
|GeForce4 440 Go 64MB
 +
|Windows XP + Intel P4M 2.4GHz
 +
|512MB+1GB
 +
|<font color=green>Yes</font>
 +
|Toned down a little
 +
|Driver 4.17.00.55.B4, VS 0.5.0 release
 +
|theGleep
 +
|-
 +
|<font color=red>ATI</font>
 +
|Radeon X1300 Integrated
 +
|Microsoft Windows XP - Intel Core 2 Duo 6400
 +
|?
 +
|<font color=green>Yes</font>
 +
|All
 +
|latest
 +
|programmerandrew
 
|-
 
|-
 
|<font color=red>ATI</font>
 
|<font color=red>ATI</font>
Line 298: Line 330:
 
|Catalyst 8.3 + SVN 11987
 
|Catalyst 8.3 + SVN 11987
 
|Game crashed after 10 to 20 minutes (only in space); reason: maybe the atioglx2.dll (usr:Boerben)
 
|Game crashed after 10 to 20 minutes (only in space); reason: maybe the atioglx2.dll (usr:Boerben)
|}
+
|-
 +
|<font color=red>ATI</font>
 +
|Radeon HD3870 512MB
 +
|gentoo x86_64 AMD 64 X2 6000+
 +
|6 GB+24GB
 +
|<font color=green>Yes</font>
 +
|All Maxed (1680x1050)
 +
|Catalyst 8.x, 9.x + SVN
 +
|Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields extremely slow, fighter barracks slow, energyman76b
 +
|-
 +
|<font color=red>ATI</font>
 +
|Radeon HD5770 1GB
 +
|gentoo x86_64 AMD Phenom II 955
 +
|8 GB+24GB
 +
|<font color=green>Yes</font>
 +
|All Maxed (1680x1050, max aniso, max mipmap settings, AA on)
 +
|Catalyst 9.12 and later + SVN
 +
|Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields slow, fighter barracks slow, energyman76b
 +
|}

Latest revision as of 22:27, 8 January 2013

Make sure to at least look at your ship in external view mode ('6')

Video Card List

Vendor Video Card OS+processor Ram+Swap Functional Shaders Supported Driver+SVN/release version Username+caveats
Intel Mobile Intel 965 Express Chipset Family Microsoft Windows Vista Home Premium SP1 w/T2390@1.86GHZ 1G+1G Possible Texturing has problems in latest SVN, worked in 0.5.0 stable Intel GMA Driver 7.14.10.1437 programmerandrew + SVN 12493 Texturing Problems
Intel Mobile Intel 915GM/GMS 910GML Express Chipset Family Microsoft Windows  ? No All ? Fendorin + Texturing Problems
Intel Intel(R) 82865G Graphics Controller Microsoft Windows 2000 SP2 Unknown Yes All (See Caveats) Intel Chipset Driver v14.17 MeltingTungsten + Radar Doesn't Work on Older Versions of Driver
nVidia GeForce 8800 GTS 320MB Windows XP Pro + Intel e6600 @ 3.1GHz 2G+4G Yes All settings maxed ForceWare 163.75 Dihydrogen
nVidia GeForce 8600 GTS pcie-x16 (256MB) Ubuntu 2.6.22.1+x86_64 4G+1G Yes Bump Mapping (All?) 100.14.11 ace123
nVidia GeForce 8600 GT pcie-x16 (256MB) gentoo+x86_64 4G+2G Yes Bump Mapping (All?) 173.08+0.50 energyman76b
nVidia GeForce 8600 GT pcie-x16 (256MB) openSUSE 2.6.22.13+x86_32 512M+1G Yes Bump Mapping (All?) 169.12+SVN11920 pyramid
nVidia GeForce 8600 GT pcie-x16 (256MB) openSUSE 2.6.22.13+x86_32 512M+1G Yes Bump Mapping (All?) 100.14.19+SVN11920 pyramid
nVidia GeForce 8500 GT Vista Home Basic+Dual-Core 3.2 GHz 2G+2G Yes unknown 7.15.11.6369+VS 0.5 turbo
nVidia GeForce 8400M GS (256MB) Ubuntu 7.10 x86_64 + Intel Core2duo T7500 (2.2GHz) 4GB+1GB Yes Everything maxed; no ugly graphics errors 100.14.19 Culture20
nVidia GeForce 7900 GS 256MB PCIE-X16 Windows Vista 32 AMD4400(AMD64X2@2.38GHz) 2G+2G Yes Bump Mapping + Fallback ForceWare 169.25 Seth H
nVidia GeForce 7800 GTX 256MB Windows XP Pro + AMD4800(AMD64X2@2.4GHz) 2G+2G Yes Bump Mapping + ? (Fallback not tested) ForceWare 162.18 jackS
nVidia GeForce 7600 GS WinXP Pro + P4 3GHz 2.5G+5G Yes see caveats unk+VS 0.5 turbo; Planets, jump points and load screen are all plaid colored
nVidia GeForce 7600 GT Slackware Linux 12.0 + Amd 4800+ 2G+0 Yes 169.12+SVN12089 rigelan
nVidia GeForce 7400 Gentoo Yes 169.12+SVN11920 david_e
nVidia GeForce 6800 128MB Fedora No 169.09 loki1950
nVidia GeForce 6800 GT 128MB Ubuntu 2.6.22.1+x86_64 2G+2G Yes 100.14.11 hellcatv
nVidia GeForce 6600 Ubuntu Yes 100.14.19+SVN11925 ad267
nVidia GeForce 6600 pcie-x16 (256MB) Debian Unstable amd64 (2.6.23-rc3 smp preempt) 2G+0byte Yes Bump Mapping 100.14.11 safemode
nVidia GeForce FX 6600 LE 128MB Linux Yes All? 169.12+SVN11920 Dyskord
nVidia GeForce 6600 GT 128MB SuSE 10.1 (2.6.16.27-0.9-smp-x86, P4-3G) 2G+512M Yes Bump Mapping + Fallback 1.0-9746 klauss
nVidia GeForce 6200 TC 64MB (GPU/RAM clock : 420/621mhz (DDR)) Debian Lenny (2.6.21-2-k7, X2 3800+ (Manchester) @ 2.70Ghz) 2G+0 Yes All settings at highest 100.14.11 patched to run on a 2.6.21 kernel Kalessin, The game is not always smooth with this crappy graphic card
nVidia GeForce 6100 (motherboard chipset) Ubuntu 7.10 + AMD64X2 5000+ 2G + 500M Yes All settings max (1600x1200) 100.14.19 Spiffariffic
nVidia GeForce 6200 256MB AGP4x Ubuntu 7.10 + Intel P4 1.8GHz 512MB+5GB Yes Everything Maxed 100.14.17 bgaskey
nVidia GeForce4 440 Go 64MB Windows XP + Intel P4M 2.4GHz 512MB+1GB Yes Toned down a little Driver 4.17.00.55.B4, VS 0.5.0 release theGleep
ATI Radeon X1300 Integrated Microsoft Windows XP - Intel Core 2 Duo 6400 ? Yes All latest programmerandrew
ATI Radeon X1400 Mobility gentoo ~x86 Intel Core Duo 2GHz 2G+4G Yes Bump Mapping (all?), Fallback not tested 8.41.7 winthrowe
ATI Radeon X1400 Mobility gentoo ~x86 Intel Core Duo 2GHz 2G+4G No none 8.40.4 winthrowe (huge white triangles unless shaders removed)
ATI Radeon X1300 x16 PCIe Mandriva AMD 64 3800+ 1G+10G Yes All settings at highest 8.41.7 jeffrobins (ship is still transparent - maybe a setting?)
ATI Radeon XPRESS 200M 5955 (128MB) Ubuntu 7.10 + AMD Sempron 3000+ 800Mhz 2G+1G Yes ??? fglrx 7.1.0-8.37.6 Culture20 (a little slow when things get busy)
ATI Radeon 9800 256MB Windows 2000 (P3-1G) 256M+2G Yes Bump Mapping + Fallback Catalyst 7.3 klauss (memory shortage needs disabled music)
ATI Radeon 9600 128MB KUbuntu 7.04 x86_64 + AMD64X2 4200+ 1G+5G Yes All(?) settings at highest 8.41.7 slowhand (8.40.4 gives huge white triangles)
ATI Radeon X1600Pro (256M-PCIe) Windows-XP_Pro_SP2_32bit Intel_Core²Duo_3.4GHz 3G+512M Yes 1280x1024_All-Maxed 8.432.0.0 ()Alf
ATI Radeon X600Pro 128MB MacOSX 10.4.11 PowerPC G5 1.9GHz 1.5GB Yes shaders unsupported --- bgaskey
ATI Radeon X1600 512MB Windows XP Home SP 2 32-bit AMD 64 X2 4200+ 1 GB Yes All Maxed (1024x768) Catalyst 8.3 + SVN 11987 Game crashed after 10 to 20 minutes (only in space); reason: maybe the atioglx2.dll (usr:Boerben)
ATI Radeon HD3870 512MB gentoo x86_64 AMD 64 X2 6000+ 6 GB+24GB Yes All Maxed (1680x1050) Catalyst 8.x, 9.x + SVN Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields extremely slow, fighter barracks slow, energyman76b
ATI Radeon HD5770 1GB gentoo x86_64 AMD Phenom II 955 8 GB+24GB Yes All Maxed (1680x1050, max aniso, max mipmap settings, AA on) Catalyst 9.12 and later + SVN Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields slow, fighter barracks slow, energyman76b