Difference between revisions of "Manual:Config:Advanced:Commands"
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| − | + | {{Languages|En|Manual:Config:Advanced:Commands}} | |
| + | {{NAV_Manual | | ||
| + | | previous=[[Manual:Config:Advanced:Bindings|Config:Advanced:Bindings]] | ||
| + | | up=[[Manual:Config:Advanced|Config:Advanced]] | ||
| + | | next=[[Manual:Config:Advanced:Variables|Config:Advanced:Variables]] | ||
| + | }} | ||
---- | ---- | ||
The list of commands available for binding (as of SVN r.13603) | The list of commands available for binding (as of SVN r.13603) | ||
| − | {| | + | {|border="1" rules="rows"| |
| − | |Command | + | |'''Command''' |
| − | |Effect | + | |'''Effect''' |
| − | |Comment | + | |'''Comment''' |
|- | |- | ||
| − | | | + | |colspan=3|'''View''' |
| − | |||
| − | | | ||
|- | |- | ||
| − | | | + | |
| + | |Cockpit::NavScreen | ||
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ScrollDown |
| | | | ||
| | | | ||
|- | |- | ||
| − | |Cockpit:: | + | |Cockpit::ScrollUp |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::PitchDown |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::PitchUp |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::YawLeft |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::YawRight |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::LookDown |
| − | |||
| | | | ||
| − | |||
| − | |||
| − | |||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::LookUp |
| − | |||
| | | | ||
| − | |||
| − | |||
| − | |||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::LookLeft |
| − | |||
| − | |||
| − | |||
| − | |||
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::LookRight |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ViewTarget |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::OutsideTarget |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::PanTarget |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ZoomOut |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ZoomIn |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ZoomReset |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::Inside |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::InsideLeft |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::InsideRight |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::InsideBack |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::CommMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::TargetMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ManifestMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ViewMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::DamageMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::GunMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ReverseGunMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::MissileMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ReverseMissileMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ObjectiveMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::ScanningMode |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::MapKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::SwitchLVDU |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::SwitchMVDU |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::SwitchRVDU |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::SwitchULVDU |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::SwitchUMVDU |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::SwitchURVDU |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::Behind |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::Pan |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::SkipMusicTrack |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Cockpit::Quit |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Flight''' |
| − | | | ||
|- | |- | ||
| − | | | + | |
| − | | | + | |UpKey |
| + | |Turns the ship up at maximum Pitch Up angular acceleration. Overrides joystick. | ||
| | | | ||
|- | |- | ||
| − | | | + | |DownKey |
| − | | | + | |Turns the ship down at maximum Pitch Down angular acceleration. Overrides joystick. |
| | | | ||
|- | |- | ||
| − | | | + | |LeftKey |
| − | | | + | |Turns the ship left at maximum Yaw Left angular acceleration. Overrides joystick. |
| | | | ||
|- | |- | ||
| − | | | + | |RightKey |
| − | | | + | |Turns the ship right at maximum Yaw Right angular acceleration. Overrides joystick. |
| | | | ||
|- | |- | ||
| − | | | + | |RollLeftKey |
| − | | | + | |Rotates the ship left around the longitudinal axis, at the maximum possible angular aceleration. |
| | | | ||
|- | |- | ||
| − | | | + | |RollRightKey |
| − | | | + | |Rotates the ship right around the longitudinal axis, at the maximum possible angular aceleration. |
| | | | ||
|- | |- | ||
| − | | | + | |AccelKey |
| − | | | + | |Increases the flight computer's Set Speed. |
| | | | ||
|- | |- | ||
| − | | | + | |DecelKey |
| − | | | + | |Decreases the flight computer's Set Speed. |
| | | | ||
|- | |- | ||
| − | | | + | |StartKey |
| − | | | + | |Assigns flight computer's Set Speed to the maximum of the current governor. |
| | | | ||
|- | |- | ||
| − | | | + | |StopKey |
| − | | | + | |Assigns flight computer's Set Speed to zero. |
| | | | ||
|- | |- | ||
| − | | | + | |ABKey |
| − | | | + | |Sets the forward Set Speed to the maximum of the Afterburner governor in Flight Computer mode.<br/> Applies maximum thrust with afterburner in Inertial mode. |
| | | | ||
|- | |- | ||
| − | | | + | |SetVelocityRefKey |
| − | | | + | |Sets the ship's Velocity Reference to the current target. |
| | | | ||
|- | |- | ||
| − | | | + | |SetVelocityNullKey |
| − | | | + | |Resets the ship's Velocity Reference to system. |
| | | | ||
|- | |- | ||
| − | | | + | |
| − | | | + | |ThrustFront |
| + | |Inertial mode: applies maximum Forward thrust (with afterburners, if any), as long as the button is pressed.<br/> | ||
| + | Flight Computer mode: assigns Set Speed to the current governor's maximum value, as long as the button is pressed. | ||
| | | | ||
|- | |- | ||
| − | | | + | |ThrustBack |
| − | | | + | |Inertial mode: applies maximum Retro thrust as long as the button is pressed.<br/> |
| + | Flight Computer mode: temporarily assigns Set Speed to the current governor's maximum value. | ||
| | | | ||
|- | |- | ||
| − | | | + | |ThrustRight |
| − | | | + | |Applies maximum lateral (Right) thrust. |
| | | | ||
|- | |- | ||
| − | | | + | |ThrustLeft |
| − | | | + | |Applies maximum lateral (Left) thrust. |
| | | | ||
|- | |- | ||
| − | | | + | |ThrustDown |
| − | | | + | |Applies maximum lateral (Down) thrust. |
| | | | ||
|- | |- | ||
| − | | | + | |ThrustUp |
| − | | | + | |Applies maximum lateral (Up) thrust. |
| | | | ||
|- | |- | ||
| − | | | + | |
| − | | | + | |Flight::Mode::InertialToggle |
| + | |Deactivates the Flight Computer compensation, switching to Inertial mode (toggle). | ||
| | | | ||
|- | |- | ||
| − | | | + | |Flight::Mode::InertialPulsor |
| − | | | + | |Deactivates the Flight Computer mode while the key is pressed. |
| | | | ||
|- | |- | ||
| − | | | + | |ThrustModeKey |
| − | | | + | |Currently duplicates Flight::Mode::InertialToggle |
| − | | | + | |{{Fixme}} |
|- | |- | ||
| − | | | + | |SheltonKey |
| − | | | + | |Same as InertialPulsor, but bypassing Flight Computer |
| − | | | + | |{{Fixme}} |
|- | |- | ||
| − | | | + | |MatchSpeedKey |
| − | | | + | |Set velocity to the current target's. |
| | | | ||
|- | |- | ||
| − | | | + | |SwitchCombatMode |
| − | | | + | |Switch between "Combat" and "Travel" governors. |
| | | | ||
|- | |- | ||
| − | | | + | |ASAP |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |AutoKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Sound''' |
| − | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |NoPositionalKey |
| | | | ||
| + | |{{Fixme}} Supposed to control positional audio effects? Not implemented currently | ||
|- | |- | ||
| − | | | + | |DopplerInc |
| − | | | + | |Increases Doppler effect. |
| | | | ||
|- | |- | ||
| − | | | + | |DopplerDec |
| − | | | + | |Decreases Doppler effect. |
| | | | ||
|- | |- | ||
| − | | | + | |VolumeInc |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |VolumeDec |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |MusicVolumeInc |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |MusicVolumeDec |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Weapons''' |
| − | | | ||
|- | |- | ||
| − | | | + | |
| − | | | + | |FireKey |
| + | |Fire weapons. | ||
| | | | ||
|- | |- | ||
| − | | | + | |MissileKey |
| − | | | + | |Launch a missile (no auto refire). |
| | | | ||
|- | |- | ||
| − | | | + | |WeapSelKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |MisSelKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseWeapSelKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseMisSelKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Subunits''' |
| − | | | ||
|- | |- | ||
| − | | | + | |TurretAIOn |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |TurretAIOff |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |TurretAIFireAtWill |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |TurretControl |
| − | | | + | |Switches control to the cockpit of a turret and back, cycling through all subunits. |
| | | | ||
|- | |- | ||
| − | | | + | |TurretTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |TurretPickTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |TurretNearestTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |TurretThreatTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |
| − | | | + | |colspan=3|'''Ship Systems''' |
|- | |- | ||
| − | | | + | |JumpKey |
| − | | | + | |Activate Jump drive |
| | | | ||
|- | |- | ||
| − | | | + | |ToggleWarpDrive |
| − | | | + | |Manual SPEC mode (toggle). |
| | | | ||
|- | |- | ||
| − | | | + | |ToggleAutotracking |
| − | | | + | |Toggles [[Terminology:Autotracking|Autotracking]] |
| | | | ||
|- | |- | ||
| − | | | + | |CloakKey |
| − | | | + | |Cloaking Device (toggle). |
| | | | ||
|- | |- | ||
| − | | | + | |ECMKey |
| − | | | + | |[[Manual:Combat:Counter_measures|ECM]] system (toggle). |
| − | |||
| − | |||
| − | |||
| − | | | ||
| | | | ||
|- | |- | ||
|EjectCargoKey | |EjectCargoKey | ||
| − | | | + | |Jettison the top cargo on the list. |
| | | | ||
|- | |- | ||
| Line 442: | Line 433: | ||
|- | |- | ||
|EjectKey | |EjectKey | ||
| − | | | + | |Leave the ship! |
| | | | ||
|- | |- | ||
|EjectDockKey | |EjectDockKey | ||
| − | | | + | |Ejects, then moves to the base screen immediately. |
| | | | ||
|- | |- | ||
| − | | | + | |
| − | | | + | |SetShieldsOff |
| + | |Sets shield power to 0 (toggle). | ||
| | | | ||
|- | |- | ||
| − | | | + | |SetShieldsOneThird |
| − | | | + | |Sets shield power to 1/3 of maximum (toggle). |
| | | | ||
|- | |- | ||
| − | | | + | |SetShieldsTwoThird |
| − | | | + | |Sets shield power to 1/3 of maximum (toggle). |
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Sensors and targetting''' |
| − | | | ||
|- | |- | ||
| − | | | + | |SaveTarget1<br> |
| + | ...<br> | ||
| + | SaveTarget10 | ||
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |RestoreTarget1<br> |
| + | ...<br> | ||
| + | RestoreTarget10 | ||
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |TargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseTargetKey |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| | | | ||
| | | | ||
| Line 493: | Line 480: | ||
| | | | ||
|- | |- | ||
| − | | | + | |PickTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReversePickTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
|SubUnitTargetKey | |SubUnitTargetKey | ||
| − | | | + | |Cycle through subunits of the target. |
| | | | ||
|- | |- | ||
|NearestTargetKey | |NearestTargetKey | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| | | | ||
| | | | ||
| Line 545: | Line 500: | ||
| | | | ||
|- | |- | ||
| − | | | + | |NearestHostileTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |NearestDangerousHostileKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |NearestFriendlyKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |NearestBaseKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |NearestPlanetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |NearestJumpKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |MissileTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseMissileTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |IncomingMissileTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseIncomingMissileTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ThreatTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseThreatTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |SigTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseSigTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |UnitTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseUnitTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |MissionTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ReverseMissionTargetKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |
| − | | | + | |colspan=3|'''Unit/Flightgroup communication''' |
|- | |- | ||
| − | | | + | |RequestClearenceKey |
| − | | | + | |Request docking clearance.<br/> |
| + | Turns on highlighting of docking ports. | ||
| | | | ||
|- | |- | ||
| − | | | + | |DockKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |UnDockKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |JoinFlightgroup |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Comm1Key<br/> |
| + | ...<br/> | ||
| + | Comm10Key | ||
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommAttackTarget |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommBreakForm |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommHelpMeOutCrit |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommHelpMeOutFaction |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommAttackTarget |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommHelpMeOut |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommFormUp |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommDockWithMe |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommDefendTarget |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommDockAtTarget |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |CommHoldPosition |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Unit Control''' |
| − | | | ||
|- | |- | ||
| − | | | + | |
| − | | | + | |SwitchControl |
| + | |Switches control to the cockpit of another ship, cycling ships in the same flightgroup. | ||
| | | | ||
|- | |- | ||
| − | | | + | |Respawn |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Network''' |
| − | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |SwitchWebcam |
| | | | ||
| + | |{{Fixme}} Not implemented currently | ||
|- | |- | ||
| − | | | + | |SwitchSecured |
| − | |||
| | | | ||
| + | |{{Fixme}} Not implemented currently | ||
|- | |- | ||
| − | | | + | |ChangeCommStatus |
| − | | | + | |Toggles NETCOMM on/off. |
| | | | ||
|- | |- | ||
| − | | | + | |UpFreq |
| − | | | + | |Increase Communication Frequency (channel number). |
| | | | ||
|- | |- | ||
| − | | | + | |DownFreq |
| − | | | + | |Decrease Communication Frequency (channel number). |
| | | | ||
|- | |- | ||
| − | | | + | |TextMessage |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |colspan=3|'''Joystick specific''' |
| − | | | ||
|- | |- | ||
| − | | | + | |JoyStickToggleKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::InertialXY |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::InertialXYToggle |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::InertialXZ |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::InertialXZToggle |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::Roll |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::RollToggle |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::Bank |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Joystick::Mode::BankToggle |
| | | | ||
| | | | ||
|- | |- | ||
| − | + | ||
| − | | | + | |
| − | | | + | |colspan=3|'''Other''' |
|- | |- | ||
| − | | | + | |
| − | | | + | |TimeInc |
| − | | | + | |Increases time compression x1.5 times. |
| + | |Time compression drops precision to the point of bugs and is inherently incompatible with multiplayer. It's not removed yet, but don't use it. | ||
|- | |- | ||
| − | | | + | |TimeDec |
| − | | | + | |Decreases time compression x1.5 times. |
| | | | ||
|- | |- | ||
| − | | | + | |TimeReset |
| − | | | + | |Resets time compression. |
| | | | ||
|- | |- | ||
| − | | | + | |PauseKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Screenshot |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ToggleGlow |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ToggleAnimation |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |FreeSlaves |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |Enslave |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |SuicideKey |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |RunPythonPress |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |RunPythonRelease |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |RunPythonToggle |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |RunPythonPhysicsFrame |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ComposeFunctions |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ComposeFunctionsToggle |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |ConsoleKeys::BringConsole |
| | | | ||
| | | | ||
|- | |- | ||
| − | | | + | |NewShader |
| | | | ||
| | | | ||
|- | |- | ||
| − | |||
|} | |} | ||
---- | ---- | ||
| − | [[Category:Manual|Config:Advanced: | + | [[Category:Manual|Config:Advanced:Commands]] |
| + | {{NAV_Manual | | ||
| + | | previous=[[Manual:Config:Advanced:Bindings|Config:Advanced:Bindings]] | ||
| + | | up=[[Manual:Config:Advanced|Config:Advanced]] | ||
| + | | next=[[Manual:Config:Advanced:Variables|Config:Advanced:Variables]] | ||
| + | }} | ||
Revision as of 16:29, 19 July 2013
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Config:Advanced:Bindings
|
Config:Advanced
|
Config:Advanced:Variables
|
The list of commands available for binding (as of SVN r.13603)
| Command | Effect | Comment |
| View | ||
| Cockpit::NavScreen | ||
| Cockpit::ScrollDown | ||
| Cockpit::ScrollUp | ||
| Cockpit::PitchDown | ||
| Cockpit::PitchUp | ||
| Cockpit::YawLeft | ||
| Cockpit::YawRight | ||
| Cockpit::LookDown | ||
| Cockpit::LookUp | ||
| Cockpit::LookLeft | ||
| Cockpit::LookRight | ||
| Cockpit::ViewTarget | ||
| Cockpit::OutsideTarget | ||
| Cockpit::PanTarget | ||
| Cockpit::ZoomOut | ||
| Cockpit::ZoomIn | ||
| Cockpit::ZoomReset | ||
| Cockpit::Inside | ||
| Cockpit::InsideLeft | ||
| Cockpit::InsideRight | ||
| Cockpit::InsideBack | ||
| Cockpit::CommMode | ||
| Cockpit::TargetMode | ||
| Cockpit::ManifestMode | ||
| Cockpit::ViewMode | ||
| Cockpit::DamageMode | ||
| Cockpit::GunMode | ||
| Cockpit::ReverseGunMode | ||
| Cockpit::MissileMode | ||
| Cockpit::ReverseMissileMode | ||
| Cockpit::ObjectiveMode | ||
| Cockpit::ScanningMode | ||
| Cockpit::MapKey | ||
| Cockpit::SwitchLVDU | ||
| Cockpit::SwitchMVDU | ||
| Cockpit::SwitchRVDU | ||
| Cockpit::SwitchULVDU | ||
| Cockpit::SwitchUMVDU | ||
| Cockpit::SwitchURVDU | ||
| Cockpit::Behind | ||
| Cockpit::Pan | ||
| Cockpit::SkipMusicTrack | ||
| Cockpit::Quit | ||
| Flight | ||
| UpKey | Turns the ship up at maximum Pitch Up angular acceleration. Overrides joystick. | |
| DownKey | Turns the ship down at maximum Pitch Down angular acceleration. Overrides joystick. | |
| LeftKey | Turns the ship left at maximum Yaw Left angular acceleration. Overrides joystick. | |
| RightKey | Turns the ship right at maximum Yaw Right angular acceleration. Overrides joystick. | |
| RollLeftKey | Rotates the ship left around the longitudinal axis, at the maximum possible angular aceleration. | |
| RollRightKey | Rotates the ship right around the longitudinal axis, at the maximum possible angular aceleration. | |
| AccelKey | Increases the flight computer's Set Speed. | |
| DecelKey | Decreases the flight computer's Set Speed. | |
| StartKey | Assigns flight computer's Set Speed to the maximum of the current governor. | |
| StopKey | Assigns flight computer's Set Speed to zero. | |
| ABKey | Sets the forward Set Speed to the maximum of the Afterburner governor in Flight Computer mode. Applies maximum thrust with afterburner in Inertial mode. |
|
| SetVelocityRefKey | Sets the ship's Velocity Reference to the current target. | |
| SetVelocityNullKey | Resets the ship's Velocity Reference to system. | |
| ThrustFront | Inertial mode: applies maximum Forward thrust (with afterburners, if any), as long as the button is pressed. Flight Computer mode: assigns Set Speed to the current governor's maximum value, as long as the button is pressed. |
|
| ThrustBack | Inertial mode: applies maximum Retro thrust as long as the button is pressed. Flight Computer mode: temporarily assigns Set Speed to the current governor's maximum value. |
|
| ThrustRight | Applies maximum lateral (Right) thrust. | |
| ThrustLeft | Applies maximum lateral (Left) thrust. | |
| ThrustDown | Applies maximum lateral (Down) thrust. | |
| ThrustUp | Applies maximum lateral (Up) thrust. | |
| Flight::Mode::InertialToggle | Deactivates the Flight Computer compensation, switching to Inertial mode (toggle). | |
| Flight::Mode::InertialPulsor | Deactivates the Flight Computer mode while the key is pressed. | |
| ThrustModeKey | Currently duplicates Flight::Mode::InertialToggle | FIXME |
| SheltonKey | Same as InertialPulsor, but bypassing Flight Computer | FIXME |
| MatchSpeedKey | Set velocity to the current target's. | |
| SwitchCombatMode | Switch between "Combat" and "Travel" governors. | |
| ASAP | ||
| AutoKey | ||
| Sound | ||
| NoPositionalKey | FIXME Supposed to control positional audio effects? Not implemented currently | |
| DopplerInc | Increases Doppler effect. | |
| DopplerDec | Decreases Doppler effect. | |
| VolumeInc | ||
| VolumeDec | ||
| MusicVolumeInc | ||
| MusicVolumeDec | ||
| Weapons | ||
| FireKey | Fire weapons. | |
| MissileKey | Launch a missile (no auto refire). | |
| WeapSelKey | ||
| MisSelKey | ||
| ReverseWeapSelKey | ||
| ReverseMisSelKey | ||
| Subunits | ||
| TurretAIOn | ||
| TurretAIOff | ||
| TurretAIFireAtWill | ||
| TurretControl | Switches control to the cockpit of a turret and back, cycling through all subunits. | |
| TurretTargetKey | ||
| TurretPickTargetKey | ||
| TurretNearestTargetKey | ||
| TurretThreatTargetKey | ||
| Ship Systems | ||
| JumpKey | Activate Jump drive | |
| ToggleWarpDrive | Manual SPEC mode (toggle). | |
| ToggleAutotracking | Toggles Autotracking | |
| CloakKey | Cloaking Device (toggle). | |
| ECMKey | ECM system (toggle). | |
| EjectCargoKey | Jettison the top cargo on the list. | |
| EjectNonMissionCargoKey | ||
| EjectKey | Leave the ship! | |
| EjectDockKey | Ejects, then moves to the base screen immediately. | |
| SetShieldsOff | Sets shield power to 0 (toggle). | |
| SetShieldsOneThird | Sets shield power to 1/3 of maximum (toggle). | |
| SetShieldsTwoThird | Sets shield power to 1/3 of maximum (toggle). | |
| Sensors and targetting | ||
| SaveTarget1 ... |
||
| RestoreTarget1 ... |
||
| TargetKey | ||
| ReverseTargetKey | ||
| LockTargetKey | ||
| PickTargetKey | ||
| ReversePickTargetKey | ||
| SubUnitTargetKey | Cycle through subunits of the target. | |
| NearestTargetKey | ||
| ReverseNearestTargetKey | ||
| NearestHostileTargetKey | ||
| NearestDangerousHostileKey | ||
| NearestFriendlyKey | ||
| NearestBaseKey | ||
| NearestPlanetKey | ||
| NearestJumpKey | ||
| MissileTargetKey | ||
| ReverseMissileTargetKey | ||
| IncomingMissileTargetKey | ||
| ReverseIncomingMissileTargetKey | ||
| ThreatTargetKey | ||
| ReverseThreatTargetKey | ||
| SigTargetKey | ||
| ReverseSigTargetKey | ||
| UnitTargetKey | ||
| ReverseUnitTargetKey | ||
| MissionTargetKey | ||
| ReverseMissionTargetKey | ||
| Unit/Flightgroup communication | ||
| RequestClearenceKey | Request docking clearance. Turns on highlighting of docking ports. |
|
| DockKey | ||
| UnDockKey | ||
| JoinFlightgroup | ||
| Comm1Key ... |
||
| CommAttackTarget | ||
| CommBreakForm | ||
| CommHelpMeOutCrit | ||
| CommHelpMeOutFaction | ||
| CommAttackTarget | ||
| CommHelpMeOut | ||
| CommFormUp | ||
| CommDockWithMe | ||
| CommDefendTarget | ||
| CommDockAtTarget | ||
| CommHoldPosition | ||
| Unit Control | ||
| SwitchControl | Switches control to the cockpit of another ship, cycling ships in the same flightgroup. | |
| Respawn | ||
| Network | ||
| SwitchWebcam | FIXME Not implemented currently | |
| SwitchSecured | FIXME Not implemented currently | |
| ChangeCommStatus | Toggles NETCOMM on/off. | |
| UpFreq | Increase Communication Frequency (channel number). | |
| DownFreq | Decrease Communication Frequency (channel number). | |
| TextMessage | ||
| Joystick specific | ||
| JoyStickToggleKey | ||
| Joystick::Mode::InertialXY | ||
| Joystick::Mode::InertialXYToggle | ||
| Joystick::Mode::InertialXZ | ||
| Joystick::Mode::InertialXZToggle | ||
| Joystick::Mode::Roll | ||
| Joystick::Mode::RollToggle | ||
| Joystick::Mode::Bank | ||
| Joystick::Mode::BankToggle | ||
| Other | ||
| TimeInc | Increases time compression x1.5 times. | Time compression drops precision to the point of bugs and is inherently incompatible with multiplayer. It's not removed yet, but don't use it. |
| TimeDec | Decreases time compression x1.5 times. | |
| TimeReset | Resets time compression. | |
| PauseKey | ||
| Screenshot | ||
| ToggleGlow | ||
| ToggleAnimation | ||
| FreeSlaves | ||
| Enslave | ||
| SuicideKey | ||
| RunPythonPress | ||
| RunPythonRelease | ||
| RunPythonToggle | ||
| RunPythonPhysicsFrame | ||
| ComposeFunctions | ||
| ComposeFunctionsToggle | ||
| ConsoleKeys::BringConsole | ||
| NewShader | ||
Config:Advanced:Bindings
|
Config:Advanced
|
Config:Advanced:Variables
|