Difference between revisions of "Weapon:Shield Breaker beam"

From VsWiki
Jump to: navigation, search
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:
 
{{reqcargoimage}}
 
{{reqcargoimage}}
 
{{Description:Beam|
 
{{Description:Beam|
|text=The Shield Breaker Beam is designed, as its name suggests, to take down a target's shields quickly, without causing damage to its hull and internal systems. This [[Factions:Confederation of Inhabited Worlds|Confed]] Milspec weapon is different in fundamental design and superior in nearly every respect to the functionally similar [[Weapon:Disruptor_beam|Disruptor Beam]].
+
|text=This [[Faction:Highborn|Highborn]] Milspec weapon was designed alongside the [[Vessel:Lancelot|Lancelot]] superiority fighter. If nearly equivalent in fundamental design principles, its implementation and engineering is superior in nearly every respect to the [[Weapon:Disruptor_beam|Disruptor Beams]] it shares a common origin with.
 +
 
 +
In keeping with the naming of the ship it was co-designed with, the Shield Breaker is well suited to render any shield within reach quite humbled in but a small number of lancing blows.
  
Protective shields all work along fairly similar principles: the interception and elimination of incoming energy using null-waves. A shield breaker rapidly attunes itself to an opposed shield's null-wave signature and enters the same phase, turning the shield from a subtractive waveform to an additive one. This causes a feedback loop that makes the average shield generator break down and call its mommy. Used against a solid target, the shield breaker is about as deadly as a flashlight.
 
 
|image=cargo_hud.png
 
|image=cargo_hud.png
 
|name=Shield Breaker Beam
 
|name=Shield Breaker Beam
Line 11: Line 12:
 
|space=1
 
|space=1
 
|mount=Heavy
 
|mount=Heavy
|damage=500
+
|damage=2700
 
|longrange=0.80
 
|longrange=0.80
 
|phase damage=N/A   
 
|phase damage=N/A   
 
|range=6,000
 
|range=6,000
|rate=60
+
|rate=6000
 
|stability=0.35
 
|stability=0.35
 
|refire delay=0.4
 
|refire delay=0.4

Latest revision as of 01:06, 13 January 2008

thumb_arrow_up.png Beam
It is requested that a new image should be included for this cargo item, if possible. Once suitable additions have been made and added to SVN, you may remove this template message.
See Category:Requested_cargo_images for other cargo items that are in need of images.
cargo_hud.png

This Highborn Milspec weapon was designed alongside the Lancelot superiority fighter. If nearly equivalent in fundamental design principles, its implementation and engineering is superior in nearly every respect to the Disruptor Beams it shares a common origin with.

In keeping with the naming of the ship it was co-designed with, the Shield Breaker is well suited to render any shield within reach quite humbled in but a small number of lancing blows.

Purchasing data
Shield Breaker Beam
Average price 400,000
Mass 0.01 ( metric ton(s) )
Space requirements 1 ( cubic meter(s) )
NOTE: Details from the Master Part List file.
Beam statistics
Shield Breaker Beam
Mount Heavy
Damage 2700 (VSD/second)
Long Range Integrity 0.80 (/1)
Phase Damage N/A (VSD/second)
Range 6,000 (meters)
Energy Usage Rate 6000 (MJ/second)
Beam Stability 0.35 (seconds)
Refire Delay 0.4 (seconds)