Difference between revisions of "Development:SVN Tree"
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− | ==trunk/ | + | Note, if you are interested in how to check out a SVN repository, see [[HowTo:Checkout_SVN]] |
− | Game data for 0. | + | |
+ | Also, see [[HowTo:Compile_from_SVN]] for information on compiling an executable. | ||
+ | |||
+ | ==trunk/data== | ||
+ | Game data for 0.5.0 and subsequent. | ||
==trunk/history== | ==trunk/history== | ||
==trunk/masters== | ==trunk/masters== | ||
− | Source images/data used to create textures in | + | Source images/data used to create textures in data |
==trunk/modtools== | ==trunk/modtools== | ||
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+ | {{fixme}} Add branch and tag info, too. | ||
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[[Category:Development|SVN Tree]] | [[Category:Development|SVN Tree]] | ||
[[Category:SVN|SVN Tree]] | [[Category:SVN|SVN Tree]] |
Latest revision as of 23:32, 30 March 2011
Development |
Note, if you are interested in how to check out a SVN repository, see HowTo:Checkout_SVN
Also, see HowTo:Compile_from_SVN for information on compiling an executable.
Contents
trunk/data
Game data for 0.5.0 and subsequent.
trunk/history
trunk/masters
Source images/data used to create textures in data
trunk/modtools
trunk/translations
trunk/vega-proj
Vega Strike project files for Microsoft Visual C++ 6.
Note: Visual C++ 6 is no longer supported, see HowTo:VCPP Compiling.
trunk/vega-vc7
Vega Strike project files for Microsoft Visual C++ 7 (Visual Studio 2003 and above.)
trunk/vega-vc8
Vega Strike project files for Microsoft Visual C++ 8
trunk/vegastrike
This is the source code for the vegastrike game engine.
FIXME Add branch and tag info, too.