Difference between revisions of "Development:Video Card Compatibility"
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| text=Please note that problems have been reported with some nVidia graphic card families, mostly 6xxx and 7xxx families, principally with drivers before version 169.09. Please update to the latest nVidia drivers (>=169.12) for ultimate gaming experience.}} | | text=Please note that problems have been reported with some nVidia graphic card families, mostly 6xxx and 7xxx families, principally with drivers before version 169.09. Please update to the latest nVidia drivers (>=169.12) for ultimate gaming experience.}} | ||
− | Make sure to at least look at your ship in external view mode ('6') | + | Make sure to at least look at your ship in external view mode ('6') |
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=== Video Card List === | === Video Card List === | ||
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|1G+1G | |1G+1G | ||
|<font color=blue>Possible</font> | |<font color=blue>Possible</font> | ||
− | |Texturing has problems in latest SVN | + | |Texturing has problems in latest SVN, worked in 0.5.0 stable |
|Intel GMA Driver 7.14.10.1437 | |Intel GMA Driver 7.14.10.1437 | ||
− | |programmerandrew + SVN 12493 [http:// | + | |programmerandrew + SVN 12493 [http://forums.vega-strike.org/viewtopic.php?f=2&t=13226 Texturing Problems] |
|- | |- | ||
|<font color=blue>Intel</font> | |<font color=blue>Intel</font> | ||
Line 35: | Line 31: | ||
|All | |All | ||
|? | |? | ||
− | |Fendorin + [http:// | + | |Fendorin + [http://forums.vega-strike.org/viewtopic.php?f=2&t=13194 Texturing Problems] |
|- | |- | ||
|<font color=blue>Intel</font> | |<font color=blue>Intel</font> | ||
Line 43: | Line 39: | ||
|<font color=green>Yes</font> | |<font color=green>Yes</font> | ||
|All (See Caveats) | |All (See Caveats) | ||
− | |Intel Chipset Driver v14.17 | + | |Intel Chipset Driver [http://downloadcenter.intel.com/Detail_Desc.aspx?ProductID=1049&DwnldID=9498&lang=eng v14.17] |
|MeltingTungsten + Radar Doesn't Work on Older Versions of Driver | |MeltingTungsten + Radar Doesn't Work on Older Versions of Driver | ||
|- | |- | ||
Line 235: | Line 231: | ||
|100.14.17 | |100.14.17 | ||
|bgaskey | |bgaskey | ||
+ | |- | ||
+ | |<font color=lightgreen>nVidia</font> | ||
+ | |GeForce4 440 Go 64MB | ||
+ | |Windows XP + Intel P4M 2.4GHz | ||
+ | |512MB+1GB | ||
+ | |<font color=green>Yes</font> | ||
+ | |Toned down a little | ||
+ | |Driver 4.17.00.55.B4, VS 0.5.0 release | ||
+ | |theGleep | ||
+ | |- | ||
+ | |<font color=red>ATI</font> | ||
+ | |Radeon X1300 Integrated | ||
+ | |Microsoft Windows XP - Intel Core 2 Duo 6400 | ||
+ | |? | ||
+ | |<font color=green>Yes</font> | ||
+ | |All | ||
+ | |latest | ||
+ | |programmerandrew | ||
|- | |- | ||
|<font color=red>ATI</font> | |<font color=red>ATI</font> | ||
Line 316: | Line 330: | ||
|Catalyst 8.3 + SVN 11987 | |Catalyst 8.3 + SVN 11987 | ||
|Game crashed after 10 to 20 minutes (only in space); reason: maybe the atioglx2.dll (usr:Boerben) | |Game crashed after 10 to 20 minutes (only in space); reason: maybe the atioglx2.dll (usr:Boerben) | ||
− | |} | + | |- |
+ | |<font color=red>ATI</font> | ||
+ | |Radeon HD3870 512MB | ||
+ | |gentoo x86_64 AMD 64 X2 6000+ | ||
+ | |6 GB+24GB | ||
+ | |<font color=green>Yes</font> | ||
+ | |All Maxed (1680x1050) | ||
+ | |Catalyst 8.x, 9.x + SVN | ||
+ | |Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields extremely slow, fighter barracks slow, energyman76b | ||
+ | |- | ||
+ | |<font color=red>ATI</font> | ||
+ | |Radeon HD5770 1GB | ||
+ | |gentoo x86_64 AMD Phenom II 955 | ||
+ | |8 GB+24GB | ||
+ | |<font color=green>Yes</font> | ||
+ | |All Maxed (1680x1050, max aniso, max mipmap settings, AA on) | ||
+ | |Catalyst 9.12 and later + SVN | ||
+ | |Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields slow, fighter barracks slow, energyman76b | ||
+ | |} |
Latest revision as of 22:27, 8 January 2013
Make sure to at least look at your ship in external view mode ('6')
Video Card List
Vendor | Video Card | OS+processor | Ram+Swap | Functional | Shaders Supported | Driver+SVN/release version | Username+caveats |
Intel | Mobile Intel 965 Express Chipset Family | Microsoft Windows Vista Home Premium SP1 w/T2390@1.86GHZ | 1G+1G | Possible | Texturing has problems in latest SVN, worked in 0.5.0 stable | Intel GMA Driver 7.14.10.1437 | programmerandrew + SVN 12493 Texturing Problems |
Intel | Mobile Intel 915GM/GMS 910GML Express Chipset Family | Microsoft Windows | ? | No | All | ? | Fendorin + Texturing Problems |
Intel | Intel(R) 82865G Graphics Controller | Microsoft Windows 2000 SP2 | Unknown | Yes | All (See Caveats) | Intel Chipset Driver v14.17 | MeltingTungsten + Radar Doesn't Work on Older Versions of Driver |
nVidia | GeForce 8800 GTS 320MB | Windows XP Pro + Intel e6600 @ 3.1GHz | 2G+4G | Yes | All settings maxed | ForceWare 163.75 | Dihydrogen |
nVidia | GeForce 8600 GTS pcie-x16 (256MB) | Ubuntu 2.6.22.1+x86_64 | 4G+1G | Yes | Bump Mapping (All?) | 100.14.11 | ace123 |
nVidia | GeForce 8600 GT pcie-x16 (256MB) | gentoo+x86_64 | 4G+2G | Yes | Bump Mapping (All?) | 173.08+0.50 | energyman76b |
nVidia | GeForce 8600 GT pcie-x16 (256MB) | openSUSE 2.6.22.13+x86_32 | 512M+1G | Yes | Bump Mapping (All?) | 169.12+SVN11920 | pyramid |
nVidia | GeForce 8600 GT pcie-x16 (256MB) | openSUSE 2.6.22.13+x86_32 | 512M+1G | Yes | Bump Mapping (All?) | 100.14.19+SVN11920 | pyramid |
nVidia | GeForce 8500 GT | Vista Home Basic+Dual-Core 3.2 GHz | 2G+2G | Yes | unknown | 7.15.11.6369+VS 0.5 | turbo |
nVidia | GeForce 8400M GS (256MB) | Ubuntu 7.10 x86_64 + Intel Core2duo T7500 (2.2GHz) | 4GB+1GB | Yes | Everything maxed; no ugly graphics errors | 100.14.19 | Culture20 |
nVidia | GeForce 7900 GS 256MB PCIE-X16 | Windows Vista 32 AMD4400(AMD64X2@2.38GHz) | 2G+2G | Yes | Bump Mapping + Fallback | ForceWare 169.25 | Seth H |
nVidia | GeForce 7800 GTX 256MB | Windows XP Pro + AMD4800(AMD64X2@2.4GHz) | 2G+2G | Yes | Bump Mapping + ? (Fallback not tested) | ForceWare 162.18 | jackS |
nVidia | GeForce 7600 GS | WinXP Pro + P4 3GHz | 2.5G+5G | Yes | see caveats | unk+VS 0.5 | turbo; Planets, jump points and load screen are all plaid colored |
nVidia | GeForce 7600 GT | Slackware Linux 12.0 + Amd 4800+ | 2G+0 | Yes | 169.12+SVN12089 | rigelan | |
nVidia | GeForce 7400 | Gentoo | Yes | 169.12+SVN11920 | david_e | ||
nVidia | GeForce 6800 128MB | Fedora | No | 169.09 | loki1950 | ||
nVidia | GeForce 6800 GT 128MB | Ubuntu 2.6.22.1+x86_64 | 2G+2G | Yes | 100.14.11 | hellcatv | |
nVidia | GeForce 6600 | Ubuntu | Yes | 100.14.19+SVN11925 | ad267 | ||
nVidia | GeForce 6600 pcie-x16 (256MB) | Debian Unstable amd64 (2.6.23-rc3 smp preempt) | 2G+0byte | Yes | Bump Mapping | 100.14.11 | safemode |
nVidia | GeForce FX 6600 LE 128MB | Linux | Yes | All? | 169.12+SVN11920 | Dyskord | |
nVidia | GeForce 6600 GT 128MB | SuSE 10.1 (2.6.16.27-0.9-smp-x86, P4-3G) | 2G+512M | Yes | Bump Mapping + Fallback | 1.0-9746 | klauss |
nVidia | GeForce 6200 TC 64MB (GPU/RAM clock : 420/621mhz (DDR)) | Debian Lenny (2.6.21-2-k7, X2 3800+ (Manchester) @ 2.70Ghz) | 2G+0 | Yes | All settings at highest | 100.14.11 patched to run on a 2.6.21 kernel | Kalessin, The game is not always smooth with this crappy graphic card |
nVidia | GeForce 6100 (motherboard chipset) | Ubuntu 7.10 + AMD64X2 5000+ | 2G + 500M | Yes | All settings max (1600x1200) | 100.14.19 | Spiffariffic |
nVidia | GeForce 6200 256MB AGP4x | Ubuntu 7.10 + Intel P4 1.8GHz | 512MB+5GB | Yes | Everything Maxed | 100.14.17 | bgaskey |
nVidia | GeForce4 440 Go 64MB | Windows XP + Intel P4M 2.4GHz | 512MB+1GB | Yes | Toned down a little | Driver 4.17.00.55.B4, VS 0.5.0 release | theGleep |
ATI | Radeon X1300 Integrated | Microsoft Windows XP - Intel Core 2 Duo 6400 | ? | Yes | All | latest | programmerandrew |
ATI | Radeon X1400 Mobility | gentoo ~x86 Intel Core Duo 2GHz | 2G+4G | Yes | Bump Mapping (all?), Fallback not tested | 8.41.7 | winthrowe |
ATI | Radeon X1400 Mobility | gentoo ~x86 Intel Core Duo 2GHz | 2G+4G | No | none | 8.40.4 | winthrowe (huge white triangles unless shaders removed) |
ATI | Radeon X1300 x16 PCIe | Mandriva AMD 64 3800+ | 1G+10G | Yes | All settings at highest | 8.41.7 | jeffrobins (ship is still transparent - maybe a setting?) |
ATI | Radeon XPRESS 200M 5955 (128MB) | Ubuntu 7.10 + AMD Sempron 3000+ 800Mhz | 2G+1G | Yes | ??? | fglrx 7.1.0-8.37.6 | Culture20 (a little slow when things get busy) |
ATI | Radeon 9800 256MB | Windows 2000 (P3-1G) | 256M+2G | Yes | Bump Mapping + Fallback | Catalyst 7.3 | klauss (memory shortage needs disabled music) |
ATI | Radeon 9600 128MB | KUbuntu 7.04 x86_64 + AMD64X2 4200+ | 1G+5G | Yes | All(?) settings at highest | 8.41.7 | slowhand (8.40.4 gives huge white triangles) |
ATI | Radeon X1600Pro (256M-PCIe) | Windows-XP_Pro_SP2_32bit Intel_Core²Duo_3.4GHz | 3G+512M | Yes | 1280x1024_All-Maxed | 8.432.0.0 | ()Alf |
ATI | Radeon X600Pro 128MB | MacOSX 10.4.11 PowerPC G5 1.9GHz | 1.5GB | Yes | shaders unsupported | --- | bgaskey |
ATI | Radeon X1600 512MB | Windows XP Home SP 2 32-bit AMD 64 X2 4200+ | 1 GB | Yes | All Maxed (1024x768) | Catalyst 8.3 + SVN 11987 | Game crashed after 10 to 20 minutes (only in space); reason: maybe the atioglx2.dll (usr:Boerben) |
ATI | Radeon HD3870 512MB | gentoo x86_64 AMD 64 X2 6000+ | 6 GB+24GB | Yes | All Maxed (1680x1050) | Catalyst 8.x, 9.x + SVN | Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields extremely slow, fighter barracks slow, energyman76b |
ATI | Radeon HD5770 1GB | gentoo x86_64 AMD Phenom II 955 | 8 GB+24GB | Yes | All Maxed (1680x1050, max aniso, max mipmap settings, AA on) | Catalyst 9.12 and later + SVN | Game is ok, AA has to be tweaked or jumppoints are partly disapearing&ugly, asteroid fields slow, fighter barracks slow, energyman76b |