Difference between revisions of "HowTo:Use GDB"
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==See also== | ==See also== | ||
− | The content of this site is mostly take from [http:// | + | The content of this site is mostly take from [http://forums.vega-strike.org/viewtopic.php?p=4688#4688 this] post in the forum. |
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Latest revision as of 22:30, 8 January 2013
Compile from the released source | HowTos | Use Dr Watson |
Contents
Using GDB with Vegastrike
This page provides information on how to use GDB to help debug Vegastrike.
Debugging process
Game compilation
- First you have to configure Vegastrike with the
--enable-debug
option in addition to your others:./configure <your other parameters> --enable-debug
- Then
make
your Vegastrike binary:make
Please make sure you have enough disk space available before doing this. Compiling Vegastrike with --enable-debug
eats up a huge amount of disk space.
Run GDB
- Start
gdb
(GNU Debugger):gdb /path/to/vegastrike
- Start the game by typing this into the gdb-console:
run
- When the error occurs or it dies type
print *this backtrace full up print *this up print *this
See also
The content of this site is mostly take from this post in the forum.
Compile from the released source | HowTos | Use Dr Watson |