Difference between revisions of "Database:GPUs:Intel:GM45"

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(New page: ==glxinfo== <pre> name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_multisa...)
 
(Specs at a glance)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 +
==Specs at a glance==
 +
* Unified shaders
 +
* Vertex Shaders 4.0
 +
* Pixel Shaders 4.0
 +
[http://en.wikipedia.org/wiki/GMA_X4500#GMA_X4500]
 +
[http://www.intel.com/Assets/PDF/datasheet/320122.pdf]
 +
 
==glxinfo==
 
==glxinfo==
 
<pre>
 
<pre>
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0x08b 24 dc  0  32  0 r  y .  8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
 
0x08c 24 dc  0  32  0 r  y .  8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
 
0x08c 24 dc  0  32  0 r  y .  8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
 +
</pre>
 +
 +
 +
==GPU Caps Viewer, Windows==
 +
<pre>
 +
[ Graphics Adapter / GPU ]
 +
- OpenGL Renderer: Mobile Intel(R) 4 Series Express Chipset Family
 +
- Drivers Renderer: Mobile Intel(R) 4 Series Express Chipset Family
 +
- DB Renderer: Intel GMA 4500MHD
 +
- Device Description: Mobile Intel(R) 4 Series Express Chipset Family
 +
- Adapter String: Mobile Intel(R) GMA 4500M
 +
- Vendor: Intel
 +
- Vendor ID: 0x8086
 +
- Device ID: 0x2A42
 +
- Sub device ID: 0x013B
 +
- Sub vendor ID: 0x1025
 +
- Drivers Version: 8.15.10.2226 (10-15-2010) - ig4icd64.dll
 +
- GPU Codename: GMA 4500MDH
 +
- GPU Unified Shader Processors: 10
 +
- GPU Vertex Shader Processors: 0
 +
- GPU Pixel Shader Processors: 0
 +
- Video Memory Size: 798 MB
 +
- Video Memory Type: unknown
 +
- BIOS String: Intel Video BIOS
 +
- Current Display Mode: 1280x800 @ 60 Hz - 32 bpp
 +
 +
[ OpenGL GPU Capabilities ]
 +
- OpenGL Version: 2.1.0 - Build 8.15.10.2226
 +
- GLSL (OpenGL Shading Language) Version: 1.20  - Intel Build 8.15.10.2226
 +
- ARB Texture Units: 8
 +
- Vertex Shader Texture Units: 16
 +
- Pixel Shader Texture Units: 16
 +
- Geometry Shader Texture Units: 0
 +
- Max Texture Size: 4096x4096
 +
- Max Anisotropic Filtering Value: X2.0
 +
- Max Point Sprite Size: 255.0
 +
- Max Dynamic Lights: 16
 +
- Max Viewport Size: 4096x4096
 +
- Max Vertex Uniform Components: 512
 +
- Max Fragment Uniform Components: 1024
 +
- Max Geometry Uniform Components: 0
 +
- Max Varying Float: 41
 +
- Max Vertex Bindable Uniforms: 0
 +
- Max Fragment Bindable Uniforms: 0
 +
- Max Geometry Bindable Uniforms: 0
 +
- Frame Buffer Objects (FBO) Support:[yes]
 +
- Multiple Render Targets / Max draw buffers: 8
 +
- Pixel Buffer Objects (PBO) Support:[yes]
 +
- S3TC Texture Compression Support:[yes]
 +
- ATI 3Dc Texture Compression Support:[no]
 +
- Texture Rectangle Support:[yes]
 +
- Floating Point Textures Support:[no]
 +
- OpenGL Extensions: 92 extensions (GL=82 and WGL=10)
 +
GL_EXT_blend_minmax
 +
GL_EXT_blend_subtract
 +
GL_EXT_blend_color
 +
GL_EXT_abgr
 +
GL_EXT_texture3D
 +
GL_EXT_clip_volume_hint
 +
GL_EXT_compiled_vertex_array
 +
GL_SGIS_texture_edge_clamp
 +
GL_SGIS_generate_mipmap
 +
GL_EXT_draw_range_elements
 +
GL_SGIS_texture_lod
 +
GL_EXT_rescale_normal
 +
GL_EXT_packed_pixels
 +
GL_EXT_texture_edge_clamp
 +
GL_EXT_separate_specular_color
 +
GL_ARB_multitexture
 +
GL_EXT_texture_env_combine
 +
GL_EXT_bgra
 +
GL_EXT_blend_func_separate
 +
GL_EXT_secondary_color
 +
GL_EXT_fog_coord
 +
GL_EXT_texture_env_add
 +
GL_ARB_texture_cube_map
 +
GL_ARB_transpose_matrix
 +
GL_ARB_texture_env_add
 +
GL_IBM_texture_mirrored_repeat
 +
GL_EXT_multi_draw_arrays
 +
GL_NV_blend_square
 +
GL_ARB_texture_compression
 +
GL_3DFX_texture_compression_FXT1
 +
GL_EXT_texture_filter_anisotropic
 +
GL_ARB_texture_border_clamp
 +
GL_ARB_point_parameters
 +
GL_ARB_texture_env_combine
 +
GL_ARB_texture_env_dot3
 +
GL_ARB_texture_env_crossbar
 +
GL_EXT_texture_compression_s3tc
 +
GL_ARB_shadow
 +
GL_ARB_window_pos
 +
GL_EXT_shadow_funcs
 +
GL_EXT_stencil_wrap
 +
GL_ARB_vertex_program
 +
GL_EXT_texture_rectangle
 +
GL_ARB_fragment_program
 +
GL_EXT_stencil_two_side
 +
GL_ATI_separate_stencil
 +
GL_ARB_vertex_buffer_object
 +
GL_EXT_texture_lod_bias
 +
GL_ARB_occlusion_query
 +
GL_ARB_fragment_shader
 +
GL_ARB_shader_objects
 +
GL_ARB_shading_language_100
 +
GL_ARB_texture_non_power_of_two
 +
GL_ARB_vertex_shader
 +
GL_NV_texgen_reflection
 +
GL_ARB_point_sprite
 +
GL_EXT_blend_equation_separate
 +
GL_ARB_depth_texture
 +
GL_ARB_texture_rectangle
 +
GL_ARB_draw_buffers
 +
GL_ARB_color_buffer_float
 +
GL_ARB_half_float_pixel
 +
GL_ARB_texture_float
 +
GL_ARB_pixel_buffer_object
 +
GL_EXT_framebuffer_object
 +
GL_ARB_draw_instanced
 +
GL_ARB_half_float_vertex
 +
GL_EXT_draw_buffers2
 +
GL_WIN_swap_hint
 +
GL_EXT_texture_sRGB
 +
GL_EXT_packed_float
 +
GL_EXT_texture_shared_exponent
 +
GL_ARB_texture_rg
 +
GL_ARB_texture_compression_rgtc
 +
GL_NV_conditional_render
 +
GL_EXT_texture_swizzle
 +
GL_ARB_framebuffer_sRGB
 +
GL_EXT_packed_depth_stencil
 +
GL_ARB_depth_buffer_float
 +
GL_EXT_transform_feedback
 +
GL_EXT_framebuffer_blit
 +
GL_ARB_vertex_array_object
 +
WGL_EXT_depth_float
 +
WGL_ARB_buffer_region
 +
WGL_ARB_extensions_string
 +
WGL_ARB_make_current_read
 +
WGL_ARB_pixel_format
 +
WGL_ARB_pbuffer
 +
WGL_EXT_extensions_string
 +
WGL_EXT_swap_control
 +
WGL_ARB_pixel_format_float
 +
WGL_ARB_framebuffer_sRGB

Latest revision as of 11:53, 10 February 2011

Specs at a glance

  • Unified shaders
  • Vertex Shaders 4.0
  • Pixel Shaders 4.0

[1] [2]

glxinfo

name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, 
    GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, 
    GLX_INTEL_swap_event
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT 
OpenGL version string: 2.1 Mesa 7.9
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture, 
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, 
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
    GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_multisample, 
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, 
    GL_ARB_seamless_cube_map, GL_ARB_shader_objects, 
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
    GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
    GL_EXT_draw_buffers2, GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, 
    GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
    GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array, 
    GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1, 
    GL_APPLE_client_storage, GL_APPLE_packed_pixels, 
    GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable, 
    GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, 
    GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, 
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, 
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4, 
    GL_NV_texture_rectangle, GL_NV_vertex_program, GL_NV_vertex_program1_1, 
    GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, 
    GL_OES_EGL_image

32 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
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0x08d 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x08e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x08f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x090 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x091 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x092 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x093 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x094 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x095 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x096 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x097 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x098 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x099 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
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0x09b 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x09c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x09d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x09e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x09f 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0a0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0a1 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a2 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a3 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a4 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0a5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0a6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0a7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0a8 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0a9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x05c 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None

48 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x05d  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x05e  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x05f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x060  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x061  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x062  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x063 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x064 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x065 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x066 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x067 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x068 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x069 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x06a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x06b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x06c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x06d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x06e 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x06f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x070  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x071 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x072 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x073 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x074 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x075  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x076  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x077  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x078  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x079  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x07a  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x07b 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x07c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x07d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x07e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x07f 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x080 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x081 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x082 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x083 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x084 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x085 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x086 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x087  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x088  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x089 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x08a 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x08b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x08c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow


GPU Caps Viewer, Windows

[ Graphics Adapter / GPU ]
- OpenGL Renderer: Mobile Intel(R) 4 Series Express Chipset Family
- Drivers Renderer: Mobile Intel(R) 4 Series Express Chipset Family
- DB Renderer: Intel GMA 4500MHD
- Device Description: Mobile Intel(R) 4 Series Express Chipset Family
- Adapter String: Mobile Intel(R) GMA 4500M
- Vendor: Intel
- Vendor ID: 0x8086
- Device ID: 0x2A42
- Sub device ID: 0x013B
- Sub vendor ID: 0x1025
- Drivers Version: 8.15.10.2226 (10-15-2010) - ig4icd64.dll
- GPU Codename: GMA 4500MDH
- GPU Unified Shader Processors: 10
- GPU Vertex Shader Processors: 0
- GPU Pixel Shader Processors: 0
- Video Memory Size: 798 MB
- Video Memory Type: unknown
- BIOS String: Intel Video BIOS
- Current Display Mode: 1280x800 @ 60 Hz - 32 bpp

[ OpenGL GPU Capabilities ]
- OpenGL Version: 2.1.0 - Build 8.15.10.2226
- GLSL (OpenGL Shading Language) Version: 1.20  - Intel Build 8.15.10.2226
- ARB Texture Units: 8
- Vertex Shader Texture Units: 16
- Pixel Shader Texture Units: 16
- Geometry Shader Texture Units: 0
- Max Texture Size: 4096x4096
- Max Anisotropic Filtering Value: X2.0
- Max Point Sprite Size: 255.0
- Max Dynamic Lights: 16
- Max Viewport Size: 4096x4096
- Max Vertex Uniform Components: 512
- Max Fragment Uniform Components: 1024
- Max Geometry Uniform Components: 0
- Max Varying Float: 41
- Max Vertex Bindable Uniforms: 0
- Max Fragment Bindable Uniforms: 0
- Max Geometry Bindable Uniforms: 0
- Frame Buffer Objects (FBO) Support:[yes]
- Multiple Render Targets / Max draw buffers: 8
- Pixel Buffer Objects (PBO) Support:[yes]
- S3TC Texture Compression Support:[yes]
- ATI 3Dc Texture Compression Support:[no]
- Texture Rectangle Support:[yes]
- Floating Point Textures Support:[no]
- OpenGL Extensions: 92 extensions (GL=82 and WGL=10)
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_blend_color
GL_EXT_abgr
GL_EXT_texture3D
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_SGIS_texture_edge_clamp
GL_SGIS_generate_mipmap
GL_EXT_draw_range_elements
GL_SGIS_texture_lod
GL_EXT_rescale_normal
GL_EXT_packed_pixels
GL_EXT_texture_edge_clamp
GL_EXT_separate_specular_color
GL_ARB_multitexture
GL_EXT_texture_env_combine
GL_EXT_bgra
GL_EXT_blend_func_separate
GL_EXT_secondary_color
GL_EXT_fog_coord
GL_EXT_texture_env_add
GL_ARB_texture_cube_map
GL_ARB_transpose_matrix
GL_ARB_texture_env_add
GL_IBM_texture_mirrored_repeat
GL_EXT_multi_draw_arrays
GL_NV_blend_square
GL_ARB_texture_compression
GL_3DFX_texture_compression_FXT1
GL_EXT_texture_filter_anisotropic
GL_ARB_texture_border_clamp
GL_ARB_point_parameters
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar
GL_EXT_texture_compression_s3tc
GL_ARB_shadow
GL_ARB_window_pos
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_ARB_vertex_program
GL_EXT_texture_rectangle
GL_ARB_fragment_program
GL_EXT_stencil_two_side
GL_ATI_separate_stencil
GL_ARB_vertex_buffer_object
GL_EXT_texture_lod_bias
GL_ARB_occlusion_query
GL_ARB_fragment_shader
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two
GL_ARB_vertex_shader
GL_NV_texgen_reflection
GL_ARB_point_sprite
GL_EXT_blend_equation_separate
GL_ARB_depth_texture
GL_ARB_texture_rectangle
GL_ARB_draw_buffers
GL_ARB_color_buffer_float
GL_ARB_half_float_pixel
GL_ARB_texture_float
GL_ARB_pixel_buffer_object
GL_EXT_framebuffer_object
GL_ARB_draw_instanced
GL_ARB_half_float_vertex
GL_EXT_draw_buffers2
GL_WIN_swap_hint
GL_EXT_texture_sRGB
GL_EXT_packed_float
GL_EXT_texture_shared_exponent
GL_ARB_texture_rg
GL_ARB_texture_compression_rgtc
GL_NV_conditional_render
GL_EXT_texture_swizzle
GL_ARB_framebuffer_sRGB
GL_EXT_packed_depth_stencil
GL_ARB_depth_buffer_float
GL_EXT_transform_feedback
GL_EXT_framebuffer_blit
GL_ARB_vertex_array_object
WGL_EXT_depth_float
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_pixel_format
WGL_ARB_pbuffer
WGL_EXT_extensions_string
WGL_EXT_swap_control
WGL_ARB_pixel_format_float
WGL_ARB_framebuffer_sRGB