Difference between revisions of "Database:GPUs:Intel:GM45"
(New page: ==glxinfo== <pre> name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_multisa...) |
(Specs at a glance) |
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+ | ==Specs at a glance== | ||
+ | * Unified shaders | ||
+ | * Vertex Shaders 4.0 | ||
+ | * Pixel Shaders 4.0 | ||
+ | [http://en.wikipedia.org/wiki/GMA_X4500#GMA_X4500] | ||
+ | [http://www.intel.com/Assets/PDF/datasheet/320122.pdf] | ||
+ | |||
==glxinfo== | ==glxinfo== | ||
<pre> | <pre> | ||
Line 177: | Line 184: | ||
0x08b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | 0x08b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | ||
0x08c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | 0x08c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | ||
+ | </pre> | ||
+ | |||
+ | |||
+ | ==GPU Caps Viewer, Windows== | ||
+ | <pre> | ||
+ | [ Graphics Adapter / GPU ] | ||
+ | - OpenGL Renderer: Mobile Intel(R) 4 Series Express Chipset Family | ||
+ | - Drivers Renderer: Mobile Intel(R) 4 Series Express Chipset Family | ||
+ | - DB Renderer: Intel GMA 4500MHD | ||
+ | - Device Description: Mobile Intel(R) 4 Series Express Chipset Family | ||
+ | - Adapter String: Mobile Intel(R) GMA 4500M | ||
+ | - Vendor: Intel | ||
+ | - Vendor ID: 0x8086 | ||
+ | - Device ID: 0x2A42 | ||
+ | - Sub device ID: 0x013B | ||
+ | - Sub vendor ID: 0x1025 | ||
+ | - Drivers Version: 8.15.10.2226 (10-15-2010) - ig4icd64.dll | ||
+ | - GPU Codename: GMA 4500MDH | ||
+ | - GPU Unified Shader Processors: 10 | ||
+ | - GPU Vertex Shader Processors: 0 | ||
+ | - GPU Pixel Shader Processors: 0 | ||
+ | - Video Memory Size: 798 MB | ||
+ | - Video Memory Type: unknown | ||
+ | - BIOS String: Intel Video BIOS | ||
+ | - Current Display Mode: 1280x800 @ 60 Hz - 32 bpp | ||
+ | |||
+ | [ OpenGL GPU Capabilities ] | ||
+ | - OpenGL Version: 2.1.0 - Build 8.15.10.2226 | ||
+ | - GLSL (OpenGL Shading Language) Version: 1.20 - Intel Build 8.15.10.2226 | ||
+ | - ARB Texture Units: 8 | ||
+ | - Vertex Shader Texture Units: 16 | ||
+ | - Pixel Shader Texture Units: 16 | ||
+ | - Geometry Shader Texture Units: 0 | ||
+ | - Max Texture Size: 4096x4096 | ||
+ | - Max Anisotropic Filtering Value: X2.0 | ||
+ | - Max Point Sprite Size: 255.0 | ||
+ | - Max Dynamic Lights: 16 | ||
+ | - Max Viewport Size: 4096x4096 | ||
+ | - Max Vertex Uniform Components: 512 | ||
+ | - Max Fragment Uniform Components: 1024 | ||
+ | - Max Geometry Uniform Components: 0 | ||
+ | - Max Varying Float: 41 | ||
+ | - Max Vertex Bindable Uniforms: 0 | ||
+ | - Max Fragment Bindable Uniforms: 0 | ||
+ | - Max Geometry Bindable Uniforms: 0 | ||
+ | - Frame Buffer Objects (FBO) Support:[yes] | ||
+ | - Multiple Render Targets / Max draw buffers: 8 | ||
+ | - Pixel Buffer Objects (PBO) Support:[yes] | ||
+ | - S3TC Texture Compression Support:[yes] | ||
+ | - ATI 3Dc Texture Compression Support:[no] | ||
+ | - Texture Rectangle Support:[yes] | ||
+ | - Floating Point Textures Support:[no] | ||
+ | - OpenGL Extensions: 92 extensions (GL=82 and WGL=10) | ||
+ | GL_EXT_blend_minmax | ||
+ | GL_EXT_blend_subtract | ||
+ | GL_EXT_blend_color | ||
+ | GL_EXT_abgr | ||
+ | GL_EXT_texture3D | ||
+ | GL_EXT_clip_volume_hint | ||
+ | GL_EXT_compiled_vertex_array | ||
+ | GL_SGIS_texture_edge_clamp | ||
+ | GL_SGIS_generate_mipmap | ||
+ | GL_EXT_draw_range_elements | ||
+ | GL_SGIS_texture_lod | ||
+ | GL_EXT_rescale_normal | ||
+ | GL_EXT_packed_pixels | ||
+ | GL_EXT_texture_edge_clamp | ||
+ | GL_EXT_separate_specular_color | ||
+ | GL_ARB_multitexture | ||
+ | GL_EXT_texture_env_combine | ||
+ | GL_EXT_bgra | ||
+ | GL_EXT_blend_func_separate | ||
+ | GL_EXT_secondary_color | ||
+ | GL_EXT_fog_coord | ||
+ | GL_EXT_texture_env_add | ||
+ | GL_ARB_texture_cube_map | ||
+ | GL_ARB_transpose_matrix | ||
+ | GL_ARB_texture_env_add | ||
+ | GL_IBM_texture_mirrored_repeat | ||
+ | GL_EXT_multi_draw_arrays | ||
+ | GL_NV_blend_square | ||
+ | GL_ARB_texture_compression | ||
+ | GL_3DFX_texture_compression_FXT1 | ||
+ | GL_EXT_texture_filter_anisotropic | ||
+ | GL_ARB_texture_border_clamp | ||
+ | GL_ARB_point_parameters | ||
+ | GL_ARB_texture_env_combine | ||
+ | GL_ARB_texture_env_dot3 | ||
+ | GL_ARB_texture_env_crossbar | ||
+ | GL_EXT_texture_compression_s3tc | ||
+ | GL_ARB_shadow | ||
+ | GL_ARB_window_pos | ||
+ | GL_EXT_shadow_funcs | ||
+ | GL_EXT_stencil_wrap | ||
+ | GL_ARB_vertex_program | ||
+ | GL_EXT_texture_rectangle | ||
+ | GL_ARB_fragment_program | ||
+ | GL_EXT_stencil_two_side | ||
+ | GL_ATI_separate_stencil | ||
+ | GL_ARB_vertex_buffer_object | ||
+ | GL_EXT_texture_lod_bias | ||
+ | GL_ARB_occlusion_query | ||
+ | GL_ARB_fragment_shader | ||
+ | GL_ARB_shader_objects | ||
+ | GL_ARB_shading_language_100 | ||
+ | GL_ARB_texture_non_power_of_two | ||
+ | GL_ARB_vertex_shader | ||
+ | GL_NV_texgen_reflection | ||
+ | GL_ARB_point_sprite | ||
+ | GL_EXT_blend_equation_separate | ||
+ | GL_ARB_depth_texture | ||
+ | GL_ARB_texture_rectangle | ||
+ | GL_ARB_draw_buffers | ||
+ | GL_ARB_color_buffer_float | ||
+ | GL_ARB_half_float_pixel | ||
+ | GL_ARB_texture_float | ||
+ | GL_ARB_pixel_buffer_object | ||
+ | GL_EXT_framebuffer_object | ||
+ | GL_ARB_draw_instanced | ||
+ | GL_ARB_half_float_vertex | ||
+ | GL_EXT_draw_buffers2 | ||
+ | GL_WIN_swap_hint | ||
+ | GL_EXT_texture_sRGB | ||
+ | GL_EXT_packed_float | ||
+ | GL_EXT_texture_shared_exponent | ||
+ | GL_ARB_texture_rg | ||
+ | GL_ARB_texture_compression_rgtc | ||
+ | GL_NV_conditional_render | ||
+ | GL_EXT_texture_swizzle | ||
+ | GL_ARB_framebuffer_sRGB | ||
+ | GL_EXT_packed_depth_stencil | ||
+ | GL_ARB_depth_buffer_float | ||
+ | GL_EXT_transform_feedback | ||
+ | GL_EXT_framebuffer_blit | ||
+ | GL_ARB_vertex_array_object | ||
+ | WGL_EXT_depth_float | ||
+ | WGL_ARB_buffer_region | ||
+ | WGL_ARB_extensions_string | ||
+ | WGL_ARB_make_current_read | ||
+ | WGL_ARB_pixel_format | ||
+ | WGL_ARB_pbuffer | ||
+ | WGL_EXT_extensions_string | ||
+ | WGL_EXT_swap_control | ||
+ | WGL_ARB_pixel_format_float | ||
+ | WGL_ARB_framebuffer_sRGB |
Latest revision as of 11:53, 10 February 2011
Specs at a glance
- Unified shaders
- Vertex Shaders 4.0
- Pixel Shaders 4.0
glxinfo
name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_INTEL_swap_event client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event GLX version: 1.4 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT OpenGL version string: 2.1 Mesa 7.9 OpenGL shading language version string: 1.20 OpenGL extensions: GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable, GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_OES_EGL_image 32 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x021 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x022 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x08d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x08e 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x08f 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x090 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x091 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x092 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x093 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x094 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x095 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x096 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x097 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x098 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x099 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x09a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x09b 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x09c 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x09d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x09e 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x09f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0a0 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0a1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0a2 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0a3 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x0a4 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0a5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0a6 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x0a7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x0a8 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x0a9 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x05c 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 48 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x05d 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x05e 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x05f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x060 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x061 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x062 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x063 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x064 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x065 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x066 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x067 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x068 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x069 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x06a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x06b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x06c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x06d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x06e 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x06f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x070 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow 0x071 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x072 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x073 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x074 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x075 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x076 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x077 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None 0x078 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x079 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x07a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x07b 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x07c 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x07d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x07e 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x07f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x080 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x081 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x082 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x083 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x084 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x085 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x086 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x087 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None 0x088 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow 0x089 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x08a 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow 0x08b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x08c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
GPU Caps Viewer, Windows
[ Graphics Adapter / GPU ] - OpenGL Renderer: Mobile Intel(R) 4 Series Express Chipset Family - Drivers Renderer: Mobile Intel(R) 4 Series Express Chipset Family - DB Renderer: Intel GMA 4500MHD - Device Description: Mobile Intel(R) 4 Series Express Chipset Family - Adapter String: Mobile Intel(R) GMA 4500M - Vendor: Intel - Vendor ID: 0x8086 - Device ID: 0x2A42 - Sub device ID: 0x013B - Sub vendor ID: 0x1025 - Drivers Version: 8.15.10.2226 (10-15-2010) - ig4icd64.dll - GPU Codename: GMA 4500MDH - GPU Unified Shader Processors: 10 - GPU Vertex Shader Processors: 0 - GPU Pixel Shader Processors: 0 - Video Memory Size: 798 MB - Video Memory Type: unknown - BIOS String: Intel Video BIOS - Current Display Mode: 1280x800 @ 60 Hz - 32 bpp [ OpenGL GPU Capabilities ] - OpenGL Version: 2.1.0 - Build 8.15.10.2226 - GLSL (OpenGL Shading Language) Version: 1.20 - Intel Build 8.15.10.2226 - ARB Texture Units: 8 - Vertex Shader Texture Units: 16 - Pixel Shader Texture Units: 16 - Geometry Shader Texture Units: 0 - Max Texture Size: 4096x4096 - Max Anisotropic Filtering Value: X2.0 - Max Point Sprite Size: 255.0 - Max Dynamic Lights: 16 - Max Viewport Size: 4096x4096 - Max Vertex Uniform Components: 512 - Max Fragment Uniform Components: 1024 - Max Geometry Uniform Components: 0 - Max Varying Float: 41 - Max Vertex Bindable Uniforms: 0 - Max Fragment Bindable Uniforms: 0 - Max Geometry Bindable Uniforms: 0 - Frame Buffer Objects (FBO) Support:[yes] - Multiple Render Targets / Max draw buffers: 8 - Pixel Buffer Objects (PBO) Support:[yes] - S3TC Texture Compression Support:[yes] - ATI 3Dc Texture Compression Support:[no] - Texture Rectangle Support:[yes] - Floating Point Textures Support:[no] - OpenGL Extensions: 92 extensions (GL=82 and WGL=10) GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_vertex_array_object WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB