Difference between revisions of "Development:2D Images"

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m (List of cargo with new graphics: SVN terminology)
(Base Backgrounds)
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=Base Backgrounds=
 
=Base Backgrounds=
==Base Landings==
 
  
 
'''1. Arid Base (Forsaken):'''
 
'''1. Arid Base (Forsaken):'''
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[http://www.deeplayer.com/Oblivion/AridConcourse1.jpg]  
 
[http://www.deeplayer.com/Oblivion/AridConcourse1.jpg]  
 
[http://www.deeplayer.com/Oblivion/AridConcourse2.jpg]
 
[http://www.deeplayer.com/Oblivion/AridConcourse2.jpg]
 
==Bars==
 
 
'''1. Arid Base (Forsaken):'''
 
  
 
Bars and Fixer Locations:
 
Bars and Fixer Locations:
 
 
[http://www.deeplayer.com/Oblivion/AridBalcony.jpg] [http://www.deeplayer.com/Oblivion/AridBar1.jpg]  
 
[http://www.deeplayer.com/Oblivion/AridBalcony.jpg] [http://www.deeplayer.com/Oblivion/AridBar1.jpg]  
 
[http://www.deeplayer.com/Oblivion/AridBar2.jpg]
 
[http://www.deeplayer.com/Oblivion/AridBar2.jpg]

Revision as of 13:26, 4 May 2006

Introduction

This is meant to become a task/status list for all 2d art assets in Vegastrike.

Sprites

Cargo

List of cargo with new graphics

Note: convert this section to table-format.

[X] This graphic has been commited to SVN.

[Y] This graphic has been accepted (at least by one person until someone reverses it).

[-] This graphic been rejected (at least by one person, see discussion for details).

[.] This graphic has just been submitted.

[ ] This cargo item is waiting for a (better) image.

See the list of requested cargo images for cargo items that require images.


Finished

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Open

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Assigned

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Submitted

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Ship Profiles

Finished

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Open

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Assigned

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Submitted

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Pilot Portraits

Note: pilot portraits are not currently implemented in the game.

Finished

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Open

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Assigned

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Submitted

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Fixer Portraits

Finished

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Open

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Assigned

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Submitted

Name Comments & Criticisms To do Artist(s) Status
? ? ? ? ?

Base Backgrounds

1. Arid Base (Forsaken):

Landing Surfaces: [1] [2] [3] [4] [5]

Concourse: [6] [7] [8]

Bars and Fixer Locations: [9] [10] [11]

Interfaces

Note: this should probably be moved to its own section (i.e., not under 2D Images) once the Ogre port is complete.

HUDs

See also: Thread: My HUD Redesign

Cargo Vendor

See also: Thread: Towards a Better Interface

Weapons Vendor

Ship Vendor

Save/Load

Options

Loading Screens

See also