Difference between revisions of "Vessel:Crayfish"

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[[Category:Database]] [[Category:Ships]] [[Category:VS Tech]]
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{{Description:Vessel|
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|IMAGE=../textures/cargo/cargo_hud.png
| previous=FIXME
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|CAPTION=No Image Available
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|NAME=Crayfish
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|PRODUCER=Forsaken
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|MORE PRODUCERS=
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|ROLE_SUMMARY=Gunboat
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|COMBAT BEHAVIOR=
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|VARIANTS=None
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|TENURE=Recent
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|USERS=Forsaken
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|ROLE_VERBOSE=
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|COMMENTS=Lacking the infrastructure to build vessels comparable to the Aeran fleets believed to be massing at their borders, the Forsaken focused on constructing offensively oriented, short-ranged vessels that could be produced in large quantities.
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|MASS=
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|LENGTH=
 
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[[Category:Vessels:Military|Crayfish]][[Category:Vessels:Gunboat|Crayfish]][[Category:Used By:Forsaken|Crayfish]]
== Visuals ==
 
<pre>Description
 
Manufacturing Faction: Pirates
 
Role Summary: Salvage and Piracy (Transport and Fighter)
 
Combat Behavior: Quick reverse, tractor capabilities, and the ability to hold ships in its bay
 
Known Major Variants: Crayfish
 
Role Summary (Salvage): Seizing spaceborn objects and transorting them
 
Combat Behavior (Piracy): Used to target, disable, and tractor small craft found in its space
 
visual field. Lacks appropriate fixed weaponry for heavy engagements, and appropriate
 
ordinance for assault duties.
 
Tenure of Service: Recent
 
Utilization: Merchant's Guild, and Pirates.
 
 
 
 
 
 
 
Role Details (Standard):
 
Salvaging is its primary role.  Why attack vessels when you can merely take goods found at
 
battle sites?
 
Role Details (Piracy):
 
This ship is capable of taking small ships, whole, into its bay.  It can only tractor one at
 
a time and thus is vulnerable to attack from multiple ships.  It was retofitted with EMP
 
weapons in order to disable crafts before they are seized.
 
Comments:  
 
The Crayfish is notably weak, being incapable of housing other weapons in its turrets.  INTEL
 
has heard rumers of another larger vessel known as the Lobter that is capable of much more.  One
 
witness stated that the prototype has the capability of tractoring cargo out of a moving ship and
 
possibly housing more weapons in its turrets.  This witness also stated that the
 
second prototype was supposed to have electronic transmitters capable of starting the crew's
 
ejection sequence.<pre>
 
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<pre>  The Crayfish should have two turrets, starboard and
 
portside.  These will need to be armed with an instant lock
 
capable tractor beam that is also capable of wide sweeps.
 
  The turrets should resemble pincers on a thorax.  The thorax
 
would be the hold/storage bay.  The tail of the Crayfish would
 
be a scoop for redirecting propulsion.
 
  Skin would be a dark green fading into rusty patches around
 
seams.
 
 
 
== Description ==
 
 
 
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<pre> The Crayfish is a lightly armed salvage vessel. Its only weapons are
 
pincers(wide swath (and large depth of field))tractor beams that are used to
 
stow floatsome (and nearby enemy ships) in its cavernous hold) and the EMP
 
it produces to propel itself backward.
 
  The Crayfish must use fuel to produce the backflicking reflex that is used
 
to dissable enemy vessels while dodging their fire.<pre>
 
 
 
== Performance Statistics ==</pre>
 

Revision as of 11:02, 24 November 2006

thumb_arrow_up.png Vessels & Installations

cargo_hud.png

No Image Available

Performance Statistics
Crayfish
Mass (empty) metric tons
Length meters
Manufacturing Details
Crayfish
Manufacturing Faction: Forsaken
Known Major Variants: None
Tenure of Service: Recent
Utilization: Forsaken


Role Details
Role Summary: Gunboat


Role Details:


Combat Behavior:


Comments: Lacking the infrastructure to build vessels comparable to the Aeran fleets believed to be massing at their borders, the Forsaken focused on constructing offensively oriented, short-ranged vessels that could be produced in large quantities.