Difference between revisions of "Weapon:Disruptor beam (long range)"

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Revision as of 02:53, 16 January 2008

thumb_arrow_up.png Beam
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A variant of the Disruptor Beam, this weapon uses the same functional principals, but is engineered for use at long range.

Projecting something that is, in many respects, an extremely long sliver of a shield poses a number of technical difficulties. Long range disruptor beams increase the effective range of the weapon, but at the cost of dramatic reductions to efficiency, damage output, and beam stability alongside a significantly increased physical size. However, for certain applications, such as point-defense emplacements, these trade-offs have been considered more than worthwhile.

Purchasing data
Disruptor Beam (long range)
Average price 1,200,000
Mass 0.01 ( metric ton(s) )
Space requirements 1 ( cubic meter(s) )
NOTE: Details from the Master Part List file.
Beam statistics
Disruptor Beam (long range)
Mount Light capital ship
Damage 50 (VSD/second)
Long Range Integrity 0.95 (/1)
Phase Damage N/A (VSD/second)
Range 26,000 (meters)
Energy Usage Rate 10000 (MJ/second)
Beam Stability 0.15 (seconds)
Refire Delay 0.05 (seconds)