Difference between revisions of "Weapon:Jackhammer"

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(Updated w/ info from weapons_list.xml using version 0.50.)
 
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|image=cargo_hud.png
 
|image=cargo_hud.png
 
|name=Jackhammer
 
|name=Jackhammer
|price=
+
|price=24000
|mass=
+
|mass=0.01
|space=
+
|space=1
|mount=
+
|mount=Heavy
|damage=
+
|damage=50
|longrange=
+
|longrange=0.75
|phase damage=
+
|phase damage=160
|range=
+
|range=23750
|rate=
+
|rate=5000
|stability=
+
|stability=0.125
|refire delay=
+
|refire delay=0.375
 
}}
 
}}
  
 
[[Category:Database]][[Category:VS Tech]][[Category:Weapons|Jackhammer]][[Category:Weapons:Beam|Jackhammer]]
 
[[Category:Database]][[Category:VS Tech]][[Category:Weapons|Jackhammer]][[Category:Weapons:Beam|Jackhammer]]
 
[[Category:Cargo:Industrial Goods|Jackhammer]]
 
[[Category:Cargo:Industrial Goods|Jackhammer]]

Latest revision as of 05:21, 4 March 2010

thumb_arrow_up.png Beam
It is requested that a new image should be included for this cargo item, if possible. Once suitable additions have been made and added to SVN, you may remove this template message.
See Category:Requested_cargo_images for other cargo items that are in need of images.
cargo_hud.png

The Jackhammer is an open-cycle laser, venting its coolant after every firing sequence. While this does wonders for the size and complexity of the cooling system, it does raise ammunition capacity issues not frequently associated with modern lasers.

Purchasing data
Jackhammer
Average price 24000
Mass 0.01 ( metric ton(s) )
Space requirements 1 ( cubic meter(s) )
NOTE: Details from the Master Part List file.
Beam statistics
Jackhammer
Mount Heavy
Damage 50 (VSD/second)
Long Range Integrity 0.75 (/1)
Phase Damage 160 (VSD/second)
Range 23750 (meters)
Energy Usage Rate 5000 (MJ/second)
Beam Stability 0.125 (seconds)
Refire Delay 0.375 (seconds)