Difference between revisions of "Development:Roadmap"
(→Aspects for consideration: added campaign forum link) |
(→Aspects for consideration: planet texture + multiplayer links) |
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==Aspects for consideration== | ==Aspects for consideration== | ||
− | * Rudimentary Multiplayer | + | * Rudimentary multiplayer |
+ | ** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3895 what would you like to see in the vegastrike multiplayer?] | ||
+ | ** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3632 Multiplayer questions?] | ||
+ | ** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2176 multiplayer concerns] | ||
* New logo/icons | * New logo/icons | ||
** Forum threads: <BR/> [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3815 My Logo Proposal] <BR/>[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3411 workign on some new logos for VS] | ** Forum threads: <BR/> [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3815 My Logo Proposal] <BR/>[http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3411 workign on some new logos for VS] | ||
* Improved planet textures (Higher quality/Fractal Enhanced?) | * Improved planet textures (Higher quality/Fractal Enhanced?) | ||
+ | ** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3543 Auto-Enhancing Textures] | ||
+ | ** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1970 Fractal Generation System] | ||
+ | ** [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2371 More pretty stuff: atmospheres and planet surfaces] | ||
* Ship spawning | * Ship spawning | ||
* Flesh out storyline / Devise more story-based missions | * Flesh out storyline / Devise more story-based missions |
Revision as of 22:48, 20 April 2005
Development |
This article is a work in progress, and is intended to become a centralized list of what we want to see for the 0.5.0 release, how it can be accomplished, and who is planning to work on it.
General roadmap discussion should occur in the proper thread. The wiki talk page may be used for discussion and refinement of specific points, and conversations pertaining to the roadmap article itself.
0.5.0 Task List
- Stats rebalance
- Fine-tuning SPEC
- Forum threads
SPEC drive changes (thread started by pincushionman)
spec system
- Forum threads
- Keyboard remap
- Keyboard Bindings (thread started by Silverain)
- See Manual:Keyboard layout for graphics/templates for new bindings
- See Manual:Config:Advanced for the binding-syntax in the config file
- Space dust
- Bump mapping (req. small engine rewrite?)
- Ethereal walker's ship/weapons pack?
- Re-working cargo organization?
- Phasing out all XMESH files
- Phasing out Launcher.exe (nearly done)
Aspects for consideration
- Rudimentary multiplayer
- New logo/icons
- Forum threads:
My Logo Proposal
workign on some new logos for VS
- Forum threads:
- Improved planet textures (Higher quality/Fractal Enhanced?)
- Ship spawning
- Flesh out storyline / Devise more story-based missions
- CVS Testing -- The Campaign (sticky forum thread)
- Rework HUD
- Strangelet's new LODs
Future additions
- High Dynamic Range Lighting (HDRL)
- Shaders