Difference between revisions of "HowTo:Make Splash Screens"
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[[Category:Artwork|Make Splash Screens]] | [[Category:Artwork|Make Splash Screens]] |
Revision as of 22:29, 8 January 2013
Contents
Making Your Splash Screen
The following information explains how to make the splash screens that appear while Vega Strike is loading. These screens are also used occasionally within the base backgrounds.
Create the Necessary Files
You will need to create the following files for your splash screen:
Picture
Create your picture in any image editor. The only requirements are:
- Picture Size - 1024 x 1024 pixels (or larger, but always power of 2);
- Format - .jpg or .png;
- Name - splash_(name).jpg/.png.
Animation File
Using a text editor, create an .ani file (name format is splash_(name).ani
) with the following entries:
.3 .3 1 1000 (picture name)
Animation Directory
- Under the ..\animations subdirectory of Vega Strike create a new subdirectory;
- Name the new subdirectory using the same name as the animation file above
splash_(name).ani
; - Place the .ani file and picture file(s) created earlier into the directory.
See your ..\animations\ subdirectory for examples.
Edit vegastrike.config
Edit your vegastrike.config
file in any text editor.
- Search for the
<graphics>
section; - Find the line
<var name="splash_screen" value="
FIXME Maybe the default value would be good to inlude here. - Insert the name of your new splash directory into the list already there.
How it Will Work
Vega Strike will randomly select a splash screen animation from the list in vegastrike.config
while loading and display it on your screen until play commences.