Difference between revisions of "Development:Balancing"

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(Balancing the Races in the Vega Strike Universe)
(Balancing the Races in the Vega Strike Universe)
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This page is meant to provide a developer's guide to the general way in which the various factions and races found in the Vega Strike universe should behave and interact.  The information will be useful for general ship balancing, play balancing, and ai programming, and should hopefully be used for all the above in the future.
 
This page is meant to provide a developer's guide to the general way in which the various factions and races found in the Vega Strike universe should behave and interact.  The information will be useful for general ship balancing, play balancing, and ai programming, and should hopefully be used for all the above in the future.
  
However, before digesting any of the material below, it would be a good idea to become familiar with the [[Category:Species|races]] and [[Category:Faction|factions]] within the universe.
+
However, before digesting any of the material below, it would be a good idea to become familiar with the [[Category:Species races]] and [[Category:Faction factions]] within the universe.
  
 
==Fleet Formation and Tactics==
 
==Fleet Formation and Tactics==

Revision as of 09:48, 13 March 2006

Balancing the Races in the Vega Strike Universe

This page is meant to provide a developer's guide to the general way in which the various factions and races found in the Vega Strike universe should behave and interact. The information will be useful for general ship balancing, play balancing, and ai programming, and should hopefully be used for all the above in the future.

However, before digesting any of the material below, it would be a good idea to become familiar with the and within the universe.

Fleet Formation and Tactics

Test

To do

FIXME Additional detail and improvements required.