Difference between revisions of "Weapon:Particle beam"
m |
|||
Line 9: | Line 9: | ||
|space= | |space= | ||
|mount= | |mount= | ||
− | |damage= | + | |damage=250 |
|longrange= | |longrange= | ||
|phase damage= | |phase damage= | ||
− | |range= | + | |range=67500 |
|rate= | |rate= | ||
− | |stability= | + | |stability=1.5 |
− | |refire delay= | + | |refire delay=1.5 |
}} | }} | ||
[[Category:Database]][[Category:VS Tech]][[Category:Weapons|Particle beam]][[Category:Weapons:Beam|Particle beam]] | [[Category:Database]][[Category:VS Tech]][[Category:Weapons|Particle beam]][[Category:Weapons:Beam|Particle beam]] | ||
[[Category:Cargo:Industrial Goods|Particle beam]] | [[Category:Cargo:Industrial Goods|Particle beam]] |
Latest revision as of 10:52, 12 March 2009
Beam |
It is requested that a new image should be included for this cargo item, if possible. Once suitable additions have been made and added to SVN, you may remove this template message. See Category:Requested_cargo_images for other cargo items that are in need of images. |
It has long been known that lightweight, charged particles, while easy to accelerate, suffer greatly from electro-static bloom effects. However, it has also long been known that there's not much in the universe cheaper to obtain than lightweight, charged particles. Still, it's not your great-to-the-Nth-granddaddy's cathode ray tube. (It's a lot bigger than that).
|
|