Difference between revisions of "Manual:Config:Advanced:Bindings:Mouse"
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(fixed links +some cleanup) |
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{{NAV_Manual | | {{NAV_Manual | | ||
− | | previous=[[Manual:Config:Keyboard|Keyboard]] | + | | previous=[[Manual:Config:Keyboard|Config:Keyboard]] |
− | | up=[[Manual]] | + | | up=[[Manual:Config|Config]] |
− | | next=[[Manual:Config:Joystick|Joystick]] | + | | next=[[Manual:Config:Joystick|Config:Joystick]] |
}} | }} | ||
---- | ---- | ||
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==== Description ==== | ==== Description ==== | ||
− | * <code>mouse</code> - | + | * <code>mouse</code> - Number of the mouse. |
− | * <code>button</code> - | + | * <code>button</code> - Number of the mousbutton. |
* <code>modifier</code> - {{Fixme}}''?no idea?'' | * <code>modifier</code> - {{Fixme}}''?no idea?'' | ||
− | * <code>command</code> - | + | * <code>command</code> - Specify the command to start when the button is pressed here. See [[Manual:Keyboard layout|Keyboard layout]] for descriptions and a list of commands. |
===MOUSE: axis=== | ===MOUSE: axis=== | ||
====Sample==== | ====Sample==== | ||
<pre> | <pre> | ||
− | + | <axis name="x" mouse="0" axis="0" inverse="false" /> | |
</pre> | </pre> | ||
====Description==== | ====Description==== | ||
− | * <code>name</code> - | + | * <code>name</code> - Name of axis (in the game) to bind (<code>x,y,z</code>) ?throttle? |
− | * <code>mouse</code> - | + | * <code>mouse</code> - Number of the mouse. |
− | * <code>axis</code> - | + | * <code>axis</code> - Number of the axis of the mouse. |
− | * <code>inverse</code> - | + | * <code>inverse</code> - Set this to <code>true</code> if you want to inverse the axis direction else set it to <code>false</code>. |
==Mouse Examples== | ==Mouse Examples== | ||
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====<insert next mouse config here>==== | ====<insert next mouse config here>==== | ||
<pre> | <pre> | ||
− | <!-- | + | <!-- #mouse_mousename1 --> |
− | <!-- | + | |
+ | <!-- #end --> | ||
</pre> | </pre> | ||
====<insert next mouse config here>==== | ====<insert next mouse config here>==== | ||
<pre> | <pre> | ||
− | <!-- | + | <!-- #mouse_mousename2 --> |
− | <!-- | + | |
+ | <!-- #end --> | ||
</pre> | </pre> | ||
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---- | ---- | ||
{{NAV_Manual | | {{NAV_Manual | | ||
− | | previous=[[Manual:Config:Keyboard|Keyboard]] | + | | previous=[[Manual:Config:Keyboard|Config:Keyboard]] |
− | | up=[[Manual]] | + | | up=[[Manual:Config|Config]] |
− | | next=[[Manual:Config:Joystick|Joystick]] | + | | next=[[Manual:Config:Joystick|Config:Joystick]] |
}} | }} | ||
[[Category:Manual|Config:Mouse]] | [[Category:Manual|Config:Mouse]] |
Revision as of 22:29, 17 April 2005
Config:Keyboard | Config | Config:Joystick |
Contents
Mouse Configuration
This page provides working examples of different mouse configurations, showing how each button has been bound to operate a single Vega Strike function.
If a Mouse Configuration matches your mouse, you can edit copy the configuration here into your vegastrike config file.
MOUSE: bind
Sample
<bind mouse="0" button="2" modifier="none" command="ABKey" />
Description
-
mouse
- Number of the mouse. -
button
- Number of the mousbutton. -
modifier
- FIXME ?no idea? -
command
- Specify the command to start when the button is pressed here. See Keyboard layout for descriptions and a list of commands.
MOUSE: axis
Sample
<axis name="x" mouse="0" axis="0" inverse="false" />
Description
-
name
- Name of axis (in the game) to bind (x,y,z
) ?throttle? -
mouse
- Number of the mouse. -
axis
- Number of the axis of the mouse. -
inverse
- Set this totrue
if you want to inverse the axis direction else set it tofalse
.
Mouse Examples
(Please insert your working configs here)
<insert next mouse config here>
<!-- #mouse_mousename1 --> <!-- #end -->
<insert next mouse config here>
<!-- #mouse_mousename2 --> <!-- #end -->
See also
Config:Keyboard | Config | Config:Joystick |