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Revision as of 12:01, 20 April 2005
Config:Advanced:Bindings:Mouse | Config:Advanced:Bindings | Config:Advanced:Variables |
Contents
Joystick Configuration
This page provides working examples of different joystick configurations, showing how each buton has been bound to operate a single Vega Strike function.
If a Joystick Configuration matches your joystick, you can edit copy the configuration here into your vegastrike config file.
JOYSTICK: bind
Sample
<bind joystick="0" player="0" button="0" modifier="none" command="FireKey" />
Description
-
joystick
- Number of the joystick. -
player
- for which player is the command specified? FIXME ?how this is right? -
button
- Number of the button on the joystick. -
modifier
- FIXME ? no clue ? -
command
- Specify the command to start when the button is pressed here. See Keyboard layout for description and a list of commands.
JOYSTICK: axis
Sample
<axis name="x" joystick="0" axis="0" inverse="false" />
Description
-
name
- Name of the axis (in the game) to bind (x,y,z,throttle
) -
joystick
- Number of the joystick. -
axis
- Number of axis of the joystick. -
inverse
- Set this totrue
if you want to inverse the axis direction and tofalse
if not.
ANALOG COOLIHAT/HATSWITCH
Sample
<axis name="hatswitch" nr="0" margin="0.15" joystick="1" axis="2"> <hatswitch value="-1.0"/> <hatswitch value="-0.6"/> <hatswitch value="-0.19"/> <hatswitch value="0.1"/> </axis> <bind hatswitch="0" button="0" modifier="none" command="ABKey" /> <bind hatswitch="0" button="1" modifier="none" command="AccelKey" /> <bind hatswitch="0" button="2" modifier="none" command="DecelKey" /> <bind hatswitch="0" button="3" modifier="none" command="StopKey" />
FIXME Is this really how it works? For me it binds the NORMAL BUTTON-0 to the ABKey and not the 'virtual' one of the hatswitch/throttle. But that's what is in the vegastrike.config file :-/
Description
????
DIGITAL COOLIHAT/HATSWITCH
Sample
<bind joystick="0" digital-hatswitch="0" direction="up" command="ABKey"/>
Description
-
joystick
- Number of the joystick. -
digital-hatswitch
- Number of the digital hatswitch. -
direction
- Direction (-button) of digital hatswitch.- Possible values:
left
,right
,up
,back
,center
FIXME is 'back
' correct?
- Possible values:
-
command
- Specify the command to start when the button is pressed here. See Keyboard layout for description and a list of commands.
Joystick Examples
Please insert your working configs here
Microsoft SideWinder Force Feedback Pro
(may work for other sidewinder-joysticks as well)
add joy_ffp
to the line
#cat Joystick no_joy joy_normal joy_throttle joy_axis joy_throttle_and_axis joy_t_a_rev
like this
#cat Joystick no_joy joy_normal joy_throttle joy_axis joy_throttle_and_axis joy_t_a_rev joy_ffp
Add the description text
#desc joy_ffp Microsoft SideWinder Force Feedback Pro
Make the joystick the current one
edit the #set Joystick xxxx
line to
#set Joystick joy_ffp
Binding code
Place the code below above the </bindings>
line in the vegastrike.config
file.
FIXME Attention: This bindings may not work under linux ... at least it doesn't for me since i switched. Help is always welcome.
<!-- #joy_ffp --> <!-- Joystick:Microsoft SideWinder Force Feedback Pro:BEGIN--> <!-- buttons:BEGIN --> <bind joystick="0" player="0" button="0" modifier="none" command="FireKey" /> <!-- stick:fire key --> <bind joystick="0" button="1" modifier="none" command="MissileKey" /> <!-- stick:left key --> <bind joystick="0" button="2" modifier="none" command="TargetKey" /> <!-- stick:top right key --> <bind joystick="0" button="3" modifier="none" command="PickTargetKey" /> <!-- stick:bottom right key --> <bind joystick="0" button="4" modifier="none" command="ABKey" /> <!-- socket:"A" key --> <bind joystick="0" button="5" modifier="none" command="MisSelKey" /> <!-- socket:"B" key --> <bind joystick="0" button="6" modifier="none" command="WeapSelKey" /> <!-- socket:"C" key --> <bind joystick="0" button="7" modifier="none" command="AccelKey" /> <!-- socket:"D" key --> <bind joystick="0" button="8" modifier="none" command="SheltonKey" /> <!-- not used? --> <bind joystick="0" button="9" modifier="none" command="DecelKey" /> <!-- socket:shift key --> <!-- buttons:END --> <!-- axes:BEGIN --> <axis name="x" joystick="0" axis="0" inverse="false" /> <!-- stick:left/right --> <axis name="y" joystick="0" axis="1" inverse="false" /> <!-- stick:up/down --> <axis name="z" joystick="0" axis="3" inverse="true" /> <!-- stick:roll left/right --> <!-- <axis name="throttle" joystick="0" axis="2" inverse="false" /> not working in 0.4.x --> <!-- socket:throttle --> <!--vvv throttle axis vvvv--> <axis name="hatswitch" nr="0" margin="0.25" joystick="0" axis="2" inverse="false"> <!-- socket:throttle --> <hatswitch value="-1.0"/> <hatswitch value="-0.5"/> <hatswitch value="0.5"/> <hatswitch value="1.0"/> </axis> <!-- axes:END --> <!-- throttle-bindings:BEGIN --> <bind hatswitch="0" button="0" modifier="none" command="ABKey" /> <bind hatswitch="0" button="1" modifier="none" command="AccelKey" /> <bind hatswitch="0" button="2" modifier="none" command="DecelKey" /> <bind hatswitch="0" button="3" modifier="none" command="StopKey" /> <!-- throttle-bindings:END --> <!-- hatswitch:BEGIN --> <bind joystick="0" digital-hatswitch="0" direction="up" command="Cockpit::Inside"/> <bind joystick="0" digital-hatswitch="0" direction="left" command="Cockpit::InsideLeft"/> <bind joystick="0" digital-hatswitch="0" direction="center" command="Cockpit::Inside"/> <bind joystick="0" digital-hatswitch="0" direction="right" command="Cockpit::InsideRight"/> <bind joystick="0" digital-hatswitch="0" direction="down" command="Cockpit::InsideBack"/> <!-- hatswitch:END --> <!-- Joystick:Microsoft SideWinder Force Feedback Pro:END--> <!-- #end -->
USB Saitek Cyborg 3D
4-axis/8-buttons/1-hatswitch stick + CH pedals on a gameport
http://vegastrike.sourceforge.net/forums/viewtopic.php?p=12580#12580 forum link
<!-- #joy_cyborg3d --> <!-- Joystick:USB Saitek Cyborg 3D (4 axis 10 button 1 hatswitch):BEGIN --> <!-- buttons:BEGIN --> <bind joystick="1" player="0" button="0" modifier="none" command="FireKey" /> <bind joystick="1" button="1" modifier="none" command="ABKey" /> <bind joystick="1" button="2" modifier="none" command="StopKey" /> <bind joystick="1" button="3" modifier="none" command="TargetKey" /> <bind joystick="1" button="4" modifier="none" command="PickTargetKey" /> <bind joystick="1" button="5" modifier="none" command="DecelKey" /> <bind joystick="1" button="6" modifier="none" command="SheltonKey" /> <bind joystick="1" button="7" modifier="none" command="AccelKey" /> <bind joystick="1" button="8" modifier="none" command="Cockpit::NavScreen" /> <bind joystick="1" button="9" modifier="none" command="MisSelKey" /> <bind joystick="1" button="10" modifier="none" command="Cockpit::Inside" /> <bind joystick="1" button="11" modifier="none" command="Cockpit::InsideLeft" /> <bind joystick="1" button="12" modifier="none" command="Cockpit::InsideRight" /> <bind joystick="1" button="13" modifier="none" command="Cockpit::InsideBack" /> <!-- buttons:END --> <!-- axes:BEGIN --> <axis name="x" joystick="1" axis="0" inverse="false" /> <axis name="y" joystick="1" axis="1" inverse="false" /> <!-- <axis name="throttle" joystick="1" axis="2"/> --> <!-- axes:END --> <!-- Joystick:USB Saitek Cyborg 3D (4 axis 10 button 1 hatswitch):END --> <!-- gameport CH pedals:BEGIN --> <!-- axes:BEGIN --> <axis name="z" joystick="0" axis="3" inverse="true"/> <!-- axes:END --> <!-- gameport CH pedals:END --> <!-- #end -->
USB Saitek X45
4-axis/7-button/4-hatswitch/2 rotary control, 2 mode switch (M1,M2,M3 and AUX0-1) stick/flight control system.
3 of the 4 hatswitches could be called like buttons. So I configured them for Cockpit Display and Weapon Selection. Until now the 2 rotary controls are unused. The mode switches are configured for SPEC/cloak.
<!-- #joy_saitek_x45 --> <!-- Joystick:USB Saitek X45 (4 axis, 7 buttons, 4 hatswitches):BEGIN --> <!-- buttons:BEGIN --> <bind joystick="0" player="0" button="0" modifier="none" command="FireKey" /> <bind joystick="0" button="3" modifier="none" command="MissileKey" /> <bind joystick="0" button="4" modifier="none" command="ABKey" /> <bind joystick="0" button="5" modifier="none" command="Cockpit::SwitchRVDU" /> <bind joystick="0" button="1" modifier="none" command="UnitTargetKey" /> <bind joystick="0" button="2" modifier="none" command="SigTargetKey" /> <bind joystick="0" button="7" modifier="none" command="NearestTargetKey" /> <!-- button 6 is originally intended as Shift button --> <!-- <bind joystick="0" button="6" modifier="none" command="Cockpit::NavScreen" /> --> <bind joystick="0" button="8" modifier="none" command="CloakKey" /> <bind joystick="0" button="9" modifier="none" command="CloakKey" /> <bind joystick="0" button="10" modifier="none" command="CloakKey" /> <bind joystick="0" button="11" modifier="none" command="ToggleWarpDrive" /> <bind joystick="0" button="12" modifier="none" command="ToggleWarpDrive" /> <bind joystick="0" button="13" modifier="none" command="ToggleWarpDrive" /> <!-- Joystick: HatSwitch 2 (left) --> <bind joystick="0" button="14" modifier="none" command="WeapSelKey" /> <bind joystick="0" button="15" modifier="none" command="MisSelKey" /> <bind joystick="0" button="16" modifier="none" command="ReverseWeapSelKey" /> <bind joystick="0" button="17" modifier="none" command="ReverseMisSelKey" /> <!-- ThrottleSystem: HatSwitch 3 (back)--> <bind joystick="0" button="18" modifier="none" command="Cockpit::PitchDown" /> <bind joystick="0" button="19" modifier="none" command="Cockpit::YawLeft" /> <bind joystick="0" button="20" modifier="none" command="Cockpit::PitchUp" /> <bind joystick="0" button="21" modifier="none" command="Cockpit::YawRight" /> <!-- ThrottleSystem: MouseCursorControl (front)--> <bind joystick="0" button="22" modifier="none" command="Cockpit::InsideLeft" /> <bind joystick="0" button="23" modifier="none" command="Cockpit::Inside" /> <bind joystick="0" button="24" modifier="none" command="Cockpit::InsideRight" /> <bind joystick="0" button="25" modifier="none" command="Cockpit::InsideBack" /> <!-- buttons:END --> <!-- axes:BEGIN --> <axis name="x" joystick="0" axis="0" inverse="false" /> <axis name="y" joystick="0" axis="1" inverse="false" /> <axis name="throttle" joystick="0" axis="4"/> <axis name="z" joystick="0" axis="3"/> <!-- axes:END --> <!-- Joystick:USB Saitek X45 (4 axis, 25 buttons, 4 hatswitches):END --> <!-- #end -->
Logitech Dual Analog Gamepad
add joy_log_dual_gp
to the line
#cat Joystick no_joy joy_normal joy_throttle joy_axis joy_throttle_and_axis joy_t_a_rev
like this
#cat Joystick no_joy joy_normal joy_throttle joy_axis joy_throttle_and_axis joy_t_a_rev joy_log_dual_gp
Add the description text
#desc joy_log_dual_gp Logitech Dual Analog Gamepad
Make the joystick the current one
edit the #set Joystick xxxx
line to
#set Joystick joy_log_dual_gp
Binding code
Place the code below above the </bindings>
line in the vegastrike.config
file.
<!-- #joy_log_dual_gp --> <axis name="x" joystick="0" axis="0" inverse="false" /> <axis name="y" joystick="0" axis="1" inverse="true" /> <axis name="z" joystick="0" axis="2" inverse="true"/> <!-- (Not Working) axis name="throttle" joystick="0" axis="3"/--> <!-- The digital pad has axis 4 and 5 and values of -1,0,1 --> <!-- Need to work out what to use it for and how to use it --> <!--The Buttons on this Joypad are clearly marked with numbers --> <!--Unfortunately they start with 1 and system starts with 0 --> <bind joystick="0" button="0" modifier="none" command="ABKey" /> <bind joystick="0" button="1" modifier="none" command="DecelKey" /> <bind joystick="0" button="2" modifier="none" command="DockKey" /> <bind joystick="0" button="3" modifier="none" command="AccelKey" /> <bind joystick="0" button="4" modifier="none" command="TargetKey" /> <bind joystick="0" button="5" player="0" modifier="none" command="FireKey" /> <bind joystick="0" button="6" modifier="none" command="PickTargetKey" /> <bind joystick="0" button="7" modifier="none" command="MissileKey" /> <bind joystick="0" button="8" modifier="none" command="WeapSelKey" /> <bind joystick="0" button="9" modifier="none" command="AutoKey" /> <!-- #end -->
See also
- Current vegastrike.config in the CVS.
Config:Advanced:Bindings:Mouse | Config:Advanced:Bindings | Config:Advanced:Variables |