User:Halleck/Todo
You may update my ToDo list... but you may not give me more work. ;)
Contents
Working On
- We've branched for 0.5.0. I am currently reprioritizing this to-do list based on a discussion with jackS.
- Planet testing mission (I will commit this as a WIP once I'm done adding planets) - JackS
- Planet textures - Strangelet
To Do
- Unused factional textures/paintjobs (got a new pack!) - Strangelet (these have been matched up by jackS. all I have left to do is rename, test, and commit)
- Cargo containers - Strangelet (factionalize textures in lieu of randomization)
- Commit dummy CSV units for all models I'm planning to import
- H496 - Fendorin
- Forsaken arid base - Oblivion
- Generic base 2 - Oblivion (not sure how to implement unless it's for a faction)
- Marsh base - Oblivion
- University - Targon (faction or University planet type)
- Splash screens - Oblivion (Fraternal War pic, Jackal concept pic, Shaper headshot pic, and Shmrn Medical Consortium are under consideration, perhaps as eyecandy between loads if possible)
- Midwife turret - Fendorin
- Small Aeran outpost - Fendorin (ask JackS)
- Turrets - Strangelet
- Relaysat - Strangelet
- Light ship - Strangelet (commit as Koala)
- General cleanup (Gas mine (USE FURNITURE TEXTURE FOR DOCK!), Agricultural station) - Strangelet
- Aeran asteroid base subunits - Ryder P. Moses
Waiting for artist
- Mk32 turrets (waiting for submission) - Fendorin
- Arjuna/Hawking (Redo finished, waiting for submission) - Oblivion
- HS Probe (waiting for UV remap/re-export, status unknown) - Oblivion
- Artemis? (waiting for textures, status unknown) - Oblivion
Investigate
- Iolanthiel and Ifrit (status unknown, may be in game) - Strangelet
- Forsaken heavy fighter (status unknown)- Oblivion
- Uln missile barge (status unknown) - Oblivion
- Slipper (abandoned) - Oblivion
- Rakshasa (being used for AFF, OK with Strangelet to use for VS, jackS will accept it, check with Oblivion) - Oblivion
- Heavy 2D Cockpit (PM sent, waiting for reply) - Omarza
Closed cases
- Inachiel and iridia (committed as GTIO and Dirge) - Strangelet
- Dock furniture (got it! turns out to be an artist resource, and part of the gas mine) - Strangelet
Deferred
These have been put on the back burner for now, unless someone else volunteers to work on them.
- Generic base (factionalize or use as some sort of forest base?) - Cisst
- Cherryh station (UV mappings and texture lost in disk crash. Check with devs. Possibly get model from Zaydana and see if Oblivion or someone could retexture it for us.) - Zaydana & Strangelet (jackS says this is a unique artifact, and therefore currently difficult for us to showcase)
- Hoffman blobs (lost in disk crash, check with devs if they have it) - Strangelet (would probably look like crap pre-OGRE anyway)
- more testing missions, including per-faction - JackS (I'll probably hack up something in the course of testing, but it's unlikely I'll have time to make a full test suite)
- variants of the shipyard with partially completed ship models as subunits - JackS would like this a lot ;)
Done
- Snow base - Cisst
- Gas Giant base - CoJL
- German Localization commit - Plueschinger
- Factory and Research stations - Strangelet
- Generic base - Oblivion
- Aeran asteroid fighterbase - Ryder P. Moses
- Midwife, Mk32, Diligence, Tridacna, Forsaken Shipyard, Pirate asteroid base, Aeran medical base - Fendorin
- Vendetta, Gaozong, SeaxBane, Skate (needs a real texture) - Oblivion
- Voidfish/Ishmael cruiser, Stoic freighter, Agricultural station, Diplomatic center, Gas mine - Strangelet (punching in thread)
- Redeemer (Ancient history!) - Etheral Walker