Manual:Gameplay Tactics
Introduction
Faction Standings
If you have trouble with some of the factions shoot Luddites.
Concentrate on Luddites for a while leave the pirates alone. That should start to reverse your fortunes with the Uln and the rest who have ties to the pirates. Fortunately, you can kill Uln without making anyone else angry, except Pirates, Luddites and Aera.
Once your relations with the LIHW start down the Confed start down as well.
Combat
Key Bindings
Some useful keys (Shift+KEY reverses the cycling direction):
- "T" targets just everything
- "N" circles through "natural" targets, like planets, jump points. That ships got selcted as well is not the way it should be and a bug I think.
- "U" circles through "unnatural" targets, like ships
- "H" circles through "hostile" targets, whatever they are (I forgot this one, handy if you want to engage the cap ship behind the fighters first)
- "K" cycles friendly ships, Shift+K gets nearest station, Ctrl+K gets nearest planet, Alt+K gets nearest jump point
- "P" is also quite useful, since it targets the item that is closest to your target cross, so you can "aim" at the target you want to select and then hit "P".
- "HOME" match speed with target
Recommendations
Learning to fight in Vega Strike is mostly just a matter of practice. You can fight well even with the Llama. Though, get yourself some upgrades before.
I wouldn't engage against Aera ships with a Llama, even against smallest Aera ships, since their tech is quite advanced. A Goddard kicks quite a few Aera ship's butt, but then again it's a light cap ship. Piloting a light fighter is much more fun than a cap ship. Try the Rlaan Taizong or the Confed Dostoevsky.