Weapon:Disruptor beam (long range)

From VsWiki
Revision as of 00:43, 13 January 2008 by Ctv (talk | contribs)
Jump to: navigation, search
thumb_arrow_up.png Beam
It is requested that a new image should be included for this cargo item, if possible. Once suitable additions have been made and added to SVN, you may remove this template message.
See Category:Requested_cargo_images for other cargo items that are in need of images.
cargo_hud.png

A variant of the Disruptor Beam, this weapon uses the same functional principals, but is engineered for use at long range.

Projecting something that is, in many respects, an extremely long sliver of a shield poses a number of technical difficulties. Long range disruptor beams increase the effective range of the weapon, but at the cost of dramatic reductions to efficiency, damage output, and beam stability alongside a significantly increased physical size. However, for certain applications, such as point-defense emplacements, these trade-offs have been considered more than worthwhile.

Purchasing data
Disruptor Beam (long range)
Average price 1,200,000
Mass 0.01 ( metric ton(s) )
Space requirements 1 ( cubic meter(s) )
NOTE: Details from the Master Part List file.
Beam statistics
Disruptor Beam (long range)
Mount Light capital ship
Damage 270 (VSD/second)
Long Range Integrity 0.95 (/1)
Phase Damage N/A (VSD/second)
Range 26,000 (meters)
Energy Usage Rate 10000 (MJ/second)
Beam Stability 0.15 (seconds)
Refire Delay 0.05 (seconds)