It is requested that a new image should be included for this cargo item, if possible. Once suitable additions have been made and added to SVN, you may remove this template message. See Category:Requested_cargo_images for other cargo items that are in need of images.
|
The Disruptor Beam is designed to take down a target's shields quickly, without causing damage to its hull and internal systems. This weapon uses the same functional principals, but is engineered for use at long range.
The disruptor's simple, brute force method for overriding shields gives it a rapid falloff and poor range. Long range disruptors implement a far more sophisticated detection system to allow focused selection of energy types; in layman's terms, the software selects the energy best suited to degrading a shield before they fire, and adjusts itself to suit. This sophisticated system comes at a high price, but improves range by nearly tenfold.
Purchasing data
Disruptor Beam (long range)
|
Average price
|
1,200,000
|
Mass
|
0.01
|
( metric ton(s) )
|
Space requirements
|
1
|
( cubic meter(s) )
|
NOTE: Details from the Master Part List file.
|
|
Beam statistics
Disruptor Beam (long range)
|
Mount
|
Light capital ship
|
Damage
|
50
|
(VSD/second)
|
Long Range Integrity
|
0.95
|
(/1)
|
Phase Damage
|
N/A
|
(VSD/second)
|
Range
|
26,000
|
(meters)
|
Energy Usage Rate
|
100
|
(MJ/second)
|
Beam Stability
|
0.15
|
(seconds)
|
Refire Delay
|
0.05
|
(seconds)
|
|