Development:Tools:UnitConverter

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Introduction

Raising from the stone age of workflows, in which every task, from texture conversion to editing of unit stats, had to be accomplished manually and only by quite knowledgeable magistrates who new the alchemy of units.csv columns, xmesh files, and had a magic with meshers. Now, UnitConverter shines upon us, still in the distance, but unmovable like a beacon on solid rock, to be the church of the artists, to accommodate the apostles of Blender, CineMut, and LaGrande, to bring the holy spirit of salvation to this compassionate universe of ours.

UnitConverter Tool

Requirements, Installation and Starting

The only requirement to run UnitConverter on your system is to have Python 2.5 installed on your system. No additional libraries are required.

You can download the latest version of UnitConverter from the Vega Strike svn repository trunk/modtools/UnitConverter.

To install, copy all files to a directory of your choice.

To run UnitConverter, open command line/shell, change to the installation directory, and depending your operating system type (without the ">" which denotes the command line prompt:

Windows:
> uc
Linux:
> ./uc
Other:
> python unitconverter.py


Models Workspace

Models Workspace Screen:

main.php?g2_view=core.DownloadItem&g2_itemId=10624&g2_serialNumber=2&ext=.jpg

Textures

Textures Screen:

main.php?g2_view=core.DownloadItem&g2_itemId=10616&g2_serialNumber=2&ext=.jpg

HUD Image

main.php?g2_view=core.DownloadItem&g2_itemId=10614&g2_serialNumber=2&ext=.jpg


Unit Editor

main.php?g2_view=core.DownloadItem&g2_itemId=10618&g2_serialNumber=2&ext=.jpg

main.php?g2_view=core.DownloadItem&g2_itemId=10620&g2_serialNumber=2&ext=.jpg


Configuration

main.php?g2_view=core.DownloadItem&g2_itemId=10612&g2_serialNumber=2&ext=.jpg


About

main.php?g2_view=core.DownloadItem&g2_itemId=10610&g2_serialNumber=2&ext=.jpg


Code Reference