MOD:WCU:MerchantGuild
Revision as of 21:21, 6 January 2006 by chuck starchaser (talk | contribs)
The Merchants' Guild hire their own memebers for bounty missions. Why? Because the Merchants' Guild is too big to be dealing with one case of piracy at a time. They need a blanket solution, and so what they do is pay a monthly fee to the mobs and/or pirates in exchange for blanket safety to their ships. That, plus the fact that they do shipping for the mobs as well. Except Lynch, that is, who owns his own shipping company: Lynch Shipping. Not that the Merchants' Guild don't get attacked by independent pirates, but that they can manage to control with the help of their own bounty-relishing members. And what they can't handle through their members, they have Lynn Murphy for. Probably ex-militia, Lynn is probably the CEO for Trading Lanes Safety for the Merchants' Guild.