Development:AI Navigation

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Revision as of 09:02, 24 November 2006 by cracken (talk | contribs)
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At present the navigation routines are quite limited.

The files involved are flybywire.* and navigation.*

Problems with the current routines are: They are unable to navigate(efficiently) in a ship that has 90% of it's thrust only available in the fowards direction.

A solution I am pursuing is a general system of implementing states...

moveTo(position, velocity, heading, angular_velocity, time)

where a valid argument would involve between one and all of the vector arguments, and optionally time.

--More to come--

cracken 23:02, 23 November 2006 (PST)