MOD:WCU:PR3armada
From a forum post:
I'm daydreaming about the final confrontation with Kroiz...
I think you could play it out in different ways, but my way would be to find a good unexplored system and build it up, then build a fleet, continuously expand it and wait for him to attack first. In more detail:
Finding the "perfect system"
Mineral abundance and good protection are paramount. I would imagine the perfect system as one that is far enough that only capships with extra fuel can get there from anywhere in the official map systems. A system that would feature a number of planets and moons and one or two gas giants, and that is only accessible from systems that are chock-full of asteroids, except for one route which cargo ships can take.
First thing you'd do is "take" the systems surrounding your chosen home-base. You'd set up mining bases on their larger asteroids, and place permanently hired mercenaries to guard the entry jump-points. Then you'd begin settling the planets in your new homebase. First the life-bearing planets, to produce food locally; then the other moons and planets. You'd set up automatic defense satellites, and space elevators to reduce the cost of moving goods to and from planets. As soon as your system starts producing a sizable surplus of foods and minerals, you buy or build a large space-station in a system a bit closer to "civilization", which you can use as a point for trading. Reason being, you don't want outsiders navigating into your homebase system, since you want to keep it secret.
Meanwhile, you'll need a sleeper in the Kroiz empire, so as to find out...
- a) How big are his fleets --types and numbers of ships, etc.
- b) What or how much he knows about you.
- c) Feed him wrong info about your strength, at the right time, to lure him into attacking you.
Then, after he attacks you and looses a large portion of his fleet, you repair your ships, gather them into a huge fleet and attack the center of his empire.