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  • {{Languages|En|Manual}} Vega Strike allows players to explore a vastly dynamic universe where frontiers collide and you're just a pilot trying to make ends meet. H
    9 KB (1,445 words) - 20:26, 25 April 2015
  • {{Languages|En|Manual:Location:Cargobay}} | previous=[[Manual:Location:Transit|Transit System]]
    5 KB (810 words) - 20:39, 20 February 2013
  • | up=[[Manual]] * Randomly generated universe which will vary with any new created game
    12 KB (1,781 words) - 14:20, 21 May 2008
  • * High Dynamic Range Lighting (HDRL) ** See [[Manual:Keyboard layout]] for graphics/templates for new bindings
    7 KB (1,032 words) - 07:36, 2 December 2012
  • {{Languages|En|Manual:Computer:Mission computer}} | previous=[[Manual:Location:Concourse|Concourse]]
    6 KB (965 words) - 17:25, 31 December 2006
  • Vega Strike allows players to explore a vastly dynamic universe where frontiers collide and you're just a pilot trying to make ends meet. H ...u the most money given your ship's cargo space limitations, accept cargo [[Manual:Computer:Missions_screen|missions]] and learn to avoid areas of danger (rep
    3 KB (486 words) - 05:16, 23 November 2006
  • ...: transfer the color (grayscale) channel to the alpha channel, adjust its "dynamic distribution", kind-of gamma correction, to avoid saturation of the alpha c In some cases it is required to tweak the universe in order to add new textures.
    16 KB (2,434 words) - 08:58, 31 May 2015
  • ...ion:Cargobay|trading (купить, продать)]] какие либо[[Manual:Computer:Cargo computer|cargo (товары)]] they happen to be carrying i In the Vega Strike dynamic universe, mercenaries with a good ship - and better upgrades! – can make a living
    6 KB (910 words) - 10:49, 21 November 2007
  • ...likely change in order of magnitude when we get around to regenerating the universe description with a larger (~40K vs. ~4K) input set of known star data. You The Vega Strike universe is dynamic. That means that fleets and ships will move from system to system. However,
    25 KB (4,426 words) - 23:30, 8 January 2013
  • | up=[[Manual]] * Randomly generated universe which will vary with any new created game
    3 KB (376 words) - 11:50, 14 November 2008