Difference between revisions of "Terminology:Lo Ad'Fai'led"
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There are rumors that an invisble (cloaked) cruiser exploits this phenomenon by posing as such a thing. | There are rumors that an invisble (cloaked) cruiser exploits this phenomenon by posing as such a thing. | ||
− | SPOILER | + | SPOILER<BR/> |
− | <font style="color:black;background:black">Actually this is a bug in the game. If the game engine doesn't find the data for a unit (ship/3dmodel/etc..) it generates it without the visual part and names it Load Failed ;)</font> | + | <font style="color:black;background:black">Actually this is a bug in the game. If the game engine doesn't find the data for a unit (ship/3dmodel/etc..) it generates it without the visual part and names it ''Load Failed'' ... which is then displayed in the HUD. ;)</font> |
= See also = | = See also = |
Latest revision as of 20:55, 12 May 2005
Terminology |
Lo Ad'Fai'led also called LoAdFailEd.
This term normally refers to a (yet unexplained) bizzare phenomenon that causes your HUD to display wrong data.
You will recognise this instantly since nearly every time this happens you will find a variation of its name on your display.
There are rumors that an invisble (cloaked) cruiser exploits this phenomenon by posing as such a thing.
SPOILER
Actually this is a bug in the game. If the game engine doesn't find the data for a unit (ship/3dmodel/etc..) it generates it without the visual part and names it Load Failed ... which is then displayed in the HUD. ;)
See also
- forum link
FIXME