Difference between revisions of "Known Bugs"

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m (March 2008 ('''0.5.0''') [SVN 11979])
m (Single Player)
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:''Recommendations/Workarounds'': This appears to be a very infrequent occurrence. If respawn puts player in odd position, quit and reload from a saved game.
 
:''Recommendations/Workarounds'': This appears to be a very infrequent occurrence. If respawn puts player in odd position, quit and reload from a saved game.
  
 +
*Cargo missions don't check if enough room is available until launching [1882672]
 +
:* Missions will fail on launch if insufficient room in cargo hold
 +
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:''Recommendations/Workarounds'': None-as-yet. Accept missions with an empty hold and hope for the best :-/
  
 
===Multiplayer===
 
===Multiplayer===

Revision as of 05:57, 24 March 2008

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Known Bugs and Oddities (by version)

March 2008 (0.5.0) [SVN 11979]

Single Player

  • Escape pod is bugged [1904563 & others]
  • Can escape in escape pod from escape pod
  • Attempts to repair escape pod may cause instability
Recommendations/Workarounds: if in escape pod, self destruct and re-load - the escape pod isn't fully implemented (no distress mechanisms)


  • Respawn may cause instability [1813781]
  • Player may respawn in escape pod
Recommendations/Workarounds: This appears to be a very infrequent occurrence. If respawn puts player in odd position, quit and reload from a saved game.
  • Cargo missions don't check if enough room is available until launching [1882672]
  • Missions will fail on launch if insufficient room in cargo hold
Recommendations/Workarounds: None-as-yet. Accept missions with an empty hold and hope for the best :-/

Multiplayer

  • foo
  • bar

October 2007 (0.5.0 Beta)

Single Player

  • foo
  • bar

Multiplayer

  • quux
  • quuux


February 2005 (0.4.3 and older)

Single Player

  • foo
  • bar