MODs

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Revision as of 22:28, 28 February 2005 by Pirx (talk | contribs) (Vega Trek)
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See also HowTo:MOD - How to make MODs

Vegastrike

See Development for changing the Vegastrike dataset itself.

MODs based in the Vegastrike universe

VSU: Black Paralysis

  • http://black-paralysis.sourceforge.net/
  • Wiki page if needed: MOD:Black Paralysis
  • Description:
    • Set in the Vegastrike universe, you are a dockyard worker on a Confederate research base. At least, that's who you used to be. Now the future of the Confederacy, and even your own survival, are no longer assured. Be all you can be, or be nothing at all.
  • Maintainer:
  • Developer/Programmer: same as above :-)
  • Modeller/Artists: same as above :-)
  • Status: Light development -- just trying to get some basic systems and ships that work with the new VS binaries

Fleet Commander

  • http://sourceforge.net/projects/fleetcom/
  • Wiki page if needed: MOD:Fleet Commander
  • Description
    • Fleet Commander is a modification for Vega Strike, making it a real time strategy game where you control a fleet of capital ships complete with their fighter complements.
  • Maintainer:
  • Developer/Programmer:
  • Modeller/Artists:
  • Status: Planning

MODs based in the Wing Commander universe

Privateer Remake

  • http://priv.solsector.net/
  • Wiki page if needed: MOD:Privateer Remake
  • Description:
    • Privateer Remake is at this stage a complex modification to vegastike based on the original privateer design and concept as an available stand-alone game. Due to the fact that the sourcecode is offered free to download it's a common named "open source" piece of software.
  • Developer/Programmer/Artists/etc: http://priv.solsector.net/credits.htm

Wing Commander: The Wasteland Incident

  • http://wasteland.solsector.net/
  • Description:
    • Full Independent game with Full Story Arc ??(begin, middle and end)??. Utilizing the Vega Strike Engine
  • Synopsis
    • Late 2681. A new war is brewing. As old enemies become new allies. Steps are taking place to insure the survival of the Confederation from the new Nephilim threat. In a backwater system, deep in Confederation space, a secret project has begun that will revolutionize the way the Confederation fights war. However not everyone believes that this is the right course. Events are taking place that could change the face of the Confederation forever. Those that lived through it simply refer to it as The Wasteland Incident.
  • Maintainer:
  • Developer/Programmer:
  • Modeller/Artists:
  • Status:
    • Looking for Programmers for Missions
    • Model Gathering
    • Model Packaging
    • HQ CGI Modelers and Effects.

WCU Wing Commander Universe

MOD:WCU

Rylix

MOD:Rylix

  • Maintainer:
  • Developer/Programmer:
  • Modeller/Artists:
  • Status: Theory discussions and model making.

Babylon5 MOD

  • http://www.babylon5chronicles.tk/
  • Wiki page if needed: MOD:Babylon5
  • Description
    • A Babylon 5 mod for Vega Strike
  • Maintainer:
  • Developer/Programmer:
  • Modeller/Artists:
  • Status
    • Under heavy development.
    • As you can see above etheral walker is (mostly) the only person working on this MOD so there are still ppl needed.
    • The main part of 3d work is done, the universe itself, planets, backgrounds and relations between systems is ok.
    • Some basic missions are on the way.
    • Some first music files are done, thanks to Kensuguro - Forum Artwork Thread

Vega Trek

MOD:Vega Trek

  • Description:
    • A Star Trek mod for Vega Strike
    • or... The "first" mod for Vega Strike
  • Homepage
  • Screenshots
  • Maintainer:
  • Developer/Programmer: PeteyG, or anyone else who wants to lend a hand
  • Modeller/Artists: Hellcatv, Flying Ace, Pontiac, anyone else who wanders along
  • Status: Under heavy (yet relaxed) development. Acquiring models, thinking about how to bring the Star Trek universe to Vega Strike.

Vega Wars

MOD:Vega Wars

VegaScape (Pax Imperium: The Gathering)


MOD:VegaScape