Difference between revisions of "User:Halleck/Todo"

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m (To Do: stranj factional textures, preface)
(Definitely need to get done before the release: gotta make some new hud images)
 
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You ''may'' update my ToDo list... but you ''may not'' give me more work. ;)
 
You ''may'' update my ToDo list... but you ''may not'' give me more work. ;)
 +
 +
==Working On==
 +
* Round out dummy units with mount points, engine placements, etc. where missing (Working on this with Loki)
  
 
==To Do==
 
==To Do==
* Planet testing mission - JackS
+
Roughly prioritized based on prominence in game, the amount of work they will take, and whether or not they really, really just need to be in the release (read: ALL strangelet models)
* Planet textures - Strangelet
+
===Definitely need to get done before the release===
* Check Gaozong (no screenshots of it) - Oblivion
+
# Make HUD images for all new units
* Forsaken arid base - Oblivion
+
# Redo commerce center + add faction textures - Strangelet
* Generic base 2 - Oblivion
+
 
* Marsh base - Oblivion
+
===Would be nice to have done for the release===
* Splash screens - Oblivion (Ask JackS for decisions on each)
+
# Figure out what's going on with the "specmap" for Hyena. Is this really a faction texture/damage map?
* Midwife turret - Fendorin
+
# Check specmap for Hawking
* Small Aeran outpost - Fendorin (ask JackS)
+
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9066 Watson Replacement] - Fendorin
* Turrets - Strangelet
+
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8925 Small Aeran outpost] - Fendorin (commit as Weapons_Platform__Aera)
* Relaysat - Strangelet
+
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9024 H496] - Fendorin (Approved by JackS)
* General cleanup (Gas mine, Agricultural station) - Strangelet
+
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9068 Charillus] - Fendorin (Approved by JackS, but art style is non-canonical)
* Unused factional textures (paintjobs) -Strangelet (ask JackS to match them up)
+
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9074 Entourage] - Fendorin (approved by JackS in forum)
* Aeran asteroid base subunits - Ryder P. Moses
+
# Lemma - Nózmájner (Canonical. I might have to generate some serious LODs, it has 1600 faces!)
 +
# New HUD images for Planets - JackS
 +
# Turrets - Strangelet
 +
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=80906#80906 Midwife turret] - Fendorin
 +
# Clean up or redo HUD images for fendorin's ships (to get rid of pink border)
 +
# General cleanup (Gas mine - Furniture texture is not applying to dock, something is wrong) - Strangelet
 +
 
 +
===Can probably wait until after the release===
 +
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9013 Proposed andolian distributed fortification] - Fendorin (JackS is not sure)
 +
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=28906 University] - Targon (faction or University planet type)
 +
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=65482#65482 Marsh base] - Oblivion (jackS, what planet is this for? ''Marsh''?)
 +
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=65426#65426 Generic base 2] - Oblivion (not sure how to implement a second generic base unless it's for a faction)
 +
# [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6734 Forsaken arid base] - Oblivion (Complex, will take a lot of work.)
 +
# Aeran asteroid base subunits - Ryder P. Moses (I'm putting this off because it's HARD! Any help would be appreciated.)
  
 
===Waiting for artist===
 
===Waiting for artist===
* Mk32 turrets (waiting for submission) - Fendorin
+
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8415 Mk32 turrets] (waiting for submission) - Fendorin
* Arjuna/Hawking (waiting for redo) - Oblivion
+
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6894 HS Probe] (waiting for [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=66352#66352 UV remap/re-export], status unknown) - Oblivion
* Artemis? (status unknown) - Oblivion
+
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6851&start=15 Artemis]? (waiting for textures, status unknown) - Oblivion
 +
* Archimedes (proposed) retexture - Fendorin
 +
 
 +
===Investigate===
 +
* Buzz Oblivion and double-check with him about all the models I'm missing info on
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2718 Iolanthiel and Ifrit] (status unknown, may be in game) - Strangelet
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7198 Forsaken heavy fighter] (status unknown)- Oblivion
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7690 Uln missile barge] (status unknown) - Oblivion
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6954 Slipper] (abandoned) - Oblivion
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7555 Rakshasa] (being used for AFF, OK with Strangelet to use for VS, jackS will accept it, check with Oblivion) - Oblivion
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8429 Heavy 2D Cockpit] (PM sent, waiting for reply) - Omarza
 +
 
 +
====Closed cases====
 +
* Inachiel and iridia (committed as GTIO and Dirge) - Strangelet
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2943 Dock furniture] (got it! turns out to be an artist resource, and part of the gas mine) - Strangelet
 +
 
 +
==Deferred==
 +
These have been put on the back burner for now, unless someone else volunteers to work on them.
 +
* Planet testing mission (Commited as a WIP) - JackS
 +
* Write [[HowTo:Make Bases]] (deferred until I ''finish'' all my VS bases)
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3776 Generic base] (factionalize or use as some sort of forest base?) - Cisst
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2749 Cherryh station] (UV mappings and texture lost in disk crash. Check with devs. Possibly get model from Zaydana and see if Oblivion or someone could retexture it for us.) - Zaydana & Strangelet (jackS says this is a unique artifact, and therefore currently difficult for us to showcase)
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2725 Hoffman blobs] (lost in disk crash, check with devs if they have it) - Strangelet (would probably look like crap pre-OGRE anyway)
 +
* more testing missions, including per-faction - JackS (Faction skin testing mission committed as WIP)
 +
* variants of the shipyard with partially completed ship models as subunits - JackS would like this a lot ;)
 +
 
 +
==Offloaded==
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4008 Planet textures] (Handed off to [[User:Pyramid|Pyramid]]) - Strangelet
 +
 
 +
====Completed====
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6753 Splash screens] - Oblivion (Fraternal War pic, Jackal concept pic, Shaper headshot pic, and Shmrn Medical Consortium are under consideration, perhaps as eyecandy between loads if possible. Committed by JackS.)
 +
* Commit dummy CSV units for all models I'm planning to import (Loki did this, thanks!)
  
 
==Done==
 
==Done==
* Snow base - Cisst
+
* New glowmap, HUD image, and engine placements for Hyena. Lightened materials. (- H.E. Day?)
* Gas Giant base - CoJL
+
* Relaysat - Strangelet
* German Localization commit - Plueschinger
+
* [http://stranj.slothworks.com/misc/AFF-G/misc/cargocon1.zip Cargo containers] {I only commited the middle LOD as there's something wrong with my LOD setup and I can't figure out what. The textures are sort of randomized but it's pretty janky, should be fixed later.} - Strangelet
* Factory and Research stations - Strangelet
+
* [http://dendezyn.hostforweb.com/affv4/3dprev/finished-ships/VSlightship.zip Koala] {I created faces to patch holes, and tried my best to UV map the new faces to something that looks halfway decent.} - Strangelet
* Aeran asteroid fighterbase - Ryder P. Moses
+
* Redid Dirge/Iridia. {I patched holes where there were missing faces, and I messed with the geometry near the cockpit to try to get rid of the gap in that area. The skybox no longer shows through these areas but I'm not totally happy with it. Added one LOD but the LODs should be re-done to incorporate the middle-level one later.} - Strangelet
* Midwife, Mk32, Diligence, Tridacna, Forsaken Shipyard, Pirate asteroid base, Aeran medical base - Fendorin  
+
* [http://dendezyn.hostforweb.com/affv4/3dprev/finished-ships/VSextrapaintjobs.zip Unused factional textures/paintjobs] - Strangelet
* Vendetta, Gaozong, Skate, SeaxBane - Oblivion
+
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8928 Hawking] - Oblivion ([http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6975 Old Hawking] for comparison and added "HOLY CRAP!")
* Voidfish/Ishmael cruiser, Stoic freighter, Agricultural station, Diplomatic center, Gas mine - Strangelet
+
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3734 Snow base] - Cisst
* Redeemer (Ancient history!) - Etheral Walker
+
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=5846 Gas Giant base] - CoJL
 +
* [http://sourceforge.net/projects/vegadeutsch German Localization commit] - Plueschinger
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2687 Factory and Research stations] - Strangelet
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?p=65354 Generic base] - Oblivion
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8752 Aeran asteroid fighterbase] - Ryder P. Moses
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8395 Midwife], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8377 Mk32], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8575 Diligence], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8633 Tridacna], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8761 Forsaken Shipyard], Pirate asteroid base, [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8925 Aeran medical base] - Fendorin  
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7784 Vendetta], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=7315 Gaozong], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8627 SeaxBane], [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6895 Skate] (needs a real texture)  - Oblivion
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=2932 Voidfish/Ishmael cruiser, Stoic freighter, Agricultural station, Diplomatic center], Gas mine - Strangelet ([http://vegastrike.sourceforge.net/forums/viewtopic.php?t=6828 punching in thread])
 +
* [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=3419 Redeemer] (Ancient history!) - Etheral Walker

Latest revision as of 02:01, 21 August 2007

You may update my ToDo list... but you may not give me more work. ;)

Working On

  • Round out dummy units with mount points, engine placements, etc. where missing (Working on this with Loki)

To Do

Roughly prioritized based on prominence in game, the amount of work they will take, and whether or not they really, really just need to be in the release (read: ALL strangelet models)

Definitely need to get done before the release

  1. Make HUD images for all new units
  2. Redo commerce center + add faction textures - Strangelet

Would be nice to have done for the release

  1. Figure out what's going on with the "specmap" for Hyena. Is this really a faction texture/damage map?
  2. Check specmap for Hawking
  3. Watson Replacement - Fendorin
  4. Small Aeran outpost - Fendorin (commit as Weapons_Platform__Aera)
  5. H496 - Fendorin (Approved by JackS)
  6. Charillus - Fendorin (Approved by JackS, but art style is non-canonical)
  7. Entourage - Fendorin (approved by JackS in forum)
  8. Lemma - Nózmájner (Canonical. I might have to generate some serious LODs, it has 1600 faces!)
  9. New HUD images for Planets - JackS
  10. Turrets - Strangelet
  11. Midwife turret - Fendorin
  12. Clean up or redo HUD images for fendorin's ships (to get rid of pink border)
  13. General cleanup (Gas mine - Furniture texture is not applying to dock, something is wrong) - Strangelet

Can probably wait until after the release

  1. Proposed andolian distributed fortification - Fendorin (JackS is not sure)
  2. University - Targon (faction or University planet type)
  3. Marsh base - Oblivion (jackS, what planet is this for? Marsh?)
  4. Generic base 2 - Oblivion (not sure how to implement a second generic base unless it's for a faction)
  5. Forsaken arid base - Oblivion (Complex, will take a lot of work.)
  6. Aeran asteroid base subunits - Ryder P. Moses (I'm putting this off because it's HARD! Any help would be appreciated.)

Waiting for artist

Investigate

Closed cases

  • Inachiel and iridia (committed as GTIO and Dirge) - Strangelet
  • Dock furniture (got it! turns out to be an artist resource, and part of the gas mine) - Strangelet

Deferred

These have been put on the back burner for now, unless someone else volunteers to work on them.

  • Planet testing mission (Commited as a WIP) - JackS
  • Write HowTo:Make Bases (deferred until I finish all my VS bases)
  • Generic base (factionalize or use as some sort of forest base?) - Cisst
  • Cherryh station (UV mappings and texture lost in disk crash. Check with devs. Possibly get model from Zaydana and see if Oblivion or someone could retexture it for us.) - Zaydana & Strangelet (jackS says this is a unique artifact, and therefore currently difficult for us to showcase)
  • Hoffman blobs (lost in disk crash, check with devs if they have it) - Strangelet (would probably look like crap pre-OGRE anyway)
  • more testing missions, including per-faction - JackS (Faction skin testing mission committed as WIP)
  • variants of the shipyard with partially completed ship models as subunits - JackS would like this a lot ;)

Offloaded

Completed

  • Splash screens - Oblivion (Fraternal War pic, Jackal concept pic, Shaper headshot pic, and Shmrn Medical Consortium are under consideration, perhaps as eyecandy between loads if possible. Committed by JackS.)
  • Commit dummy CSV units for all models I'm planning to import (Loki did this, thanks!)

Done