Difference between revisions of "Talk:HowTos"
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[[User:pontiac|Pontiac]] A general cleanup of the howtos and howto-seperation where needed would be a good thing as well. | [[User:pontiac|Pontiac]] A general cleanup of the howtos and howto-seperation where needed would be a good thing as well. | ||
− | * What would be the necessary steps to get a ship ingame? | + | * [[User:Silverain|Silverain]] 19:46, 22 Mar 2005 (PST) What would be the necessary steps to get a ship ingame? |
# create model (in wings3d) | # create model (in wings3d) |
Revision as of 04:46, 23 March 2005
Silverain 22:21, 21 Mar 2005 (PST) I recommend moving around the following links. Use the Create Ships page as an overall summary page, that reads something along the lines of the process to create a ship and all extras, ready to be imported to the game.
Pontiac Good idea, but i think [HowTo:Add Warp Trails|Making autopiloting leave behind star dust] should not be under "Create Ships". I'm not sure about htis though.
Pontiac A general cleanup of the howtos and howto-seperation where needed would be a good thing as well.
- Silverain 19:46, 22 Mar 2005 (PST) What would be the necessary steps to get a ship ingame?
- create model (in wings3d)
- include additional items (weapon & turret points, engines etc)
- create UV map
- save file as a wings file
- use wings3d to export above file to xmesh
- use mesher to convert file to bfxm
- create line in units.csv
what am I missing?